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	<title>Comments on: Hunters, traps, and skillz</title>
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	<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/</link>
	<description>Feral Druids in World of Warcraft</description>
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		<title>By: Kattrinsaa</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-11682</link>
		<dc:creator>Kattrinsaa</dc:creator>
		<pubDate>Tue, 18 Nov 2008 21:42:32 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-11682</guid>
		<description>never tried using mind vision for scanning around corners, but my hunter alt does enjoy his engineering toys. the steam tonk does have a much more limited range, but it 100% will not agro anything even if you run over their toes and lay a mine. great gift to the tanks if they want to scout ahead themselves.</description>
		<content:encoded><![CDATA[<p>never tried using mind vision for scanning around corners, but my hunter alt does enjoy his engineering toys. the steam tonk does have a much more limited range, but it 100% will not agro anything even if you run over their toes and lay a mine. great gift to the tanks if they want to scout ahead themselves.</p>
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		<title>By: Hunterz can&#8217;t trap to save their ***** at World of Wacraft Blogger</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-10124</link>
		<dc:creator>Hunterz can&#8217;t trap to save their ***** at World of Wacraft Blogger</dc:creator>
		<pubDate>Sun, 28 Sep 2008 18:05:42 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-10124</guid>
		<description>[...] BBB&#8217;s take on hunters. SHARETHIS.addEntry({ title: &quot;Hunterz can&#8217;t trap to save their *****&quot;, url: [...]</description>
		<content:encoded><![CDATA[<p>[...] BBB&#8217;s take on hunters. SHARETHIS.addEntry({ title: &#8220;Hunterz can&#8217;t trap to save their *****&#8221;, url: [...]</p>
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		<title>By: Ahiru</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-9960</link>
		<dc:creator>Ahiru</dc:creator>
		<pubDate>Fri, 19 Sep 2008 03:23:34 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-9960</guid>
		<description>The best place to send your hunters to learn how to chain trap and cc properly is to send them to N BF by themselves.  Maybe as a little motivation have them start a bet as to who can get the farthest in the instance.  I can get up to the 2nd boss, can&#039;t get any further cuz of the type of fight the 2nd boss is.</description>
		<content:encoded><![CDATA[<p>The best place to send your hunters to learn how to chain trap and cc properly is to send them to N BF by themselves.  Maybe as a little motivation have them start a bet as to who can get the farthest in the instance.  I can get up to the 2nd boss, can&#8217;t get any further cuz of the type of fight the 2nd boss is.</p>
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		<title>By: Nayame</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-9445</link>
		<dc:creator>Nayame</dc:creator>
		<pubDate>Tue, 26 Aug 2008 12:11:52 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-9445</guid>
		<description>Hi
I&#039;m a survival hunter, playing for about 3 years now (EU Server). I know that silence you describe just a little too well. When we are going to build a group for an instance, eventually, we will come to the point of &quot;Heck, we have to cancel that, no one is able to crowd control&quot;. &quot;Ehm... I could lay a frost trap?&quot; Is usually followed by the comment &quot;Yeah, and wipe the group. No thanks.&quot; Or &quot;Trapping? Are you crazy? We need a sheep!&quot; *sigh* If I offer to put a wyvern sting on a mob, mostly, they tell me that it is rediculous, how would I help by putting a mob to sleep ._. I think, I should put a link to this post in our discussion board.... Nice to know I&#039;m not the only hunter with that &quot;problem&quot; (and I may add a little proud: I think of myself as a fairly good hunter. Sure, there are way better ones, but normally, wipes in instances aren&#039;t my fault.)</description>
		<content:encoded><![CDATA[<p>Hi<br />
I&#8217;m a survival hunter, playing for about 3 years now (EU Server). I know that silence you describe just a little too well. When we are going to build a group for an instance, eventually, we will come to the point of &#8220;Heck, we have to cancel that, no one is able to crowd control&#8221;. &#8220;Ehm&#8230; I could lay a frost trap?&#8221; Is usually followed by the comment &#8220;Yeah, and wipe the group. No thanks.&#8221; Or &#8220;Trapping? Are you crazy? We need a sheep!&#8221; *sigh* If I offer to put a wyvern sting on a mob, mostly, they tell me that it is rediculous, how would I help by putting a mob to sleep ._. I think, I should put a link to this post in our discussion board&#8230;. Nice to know I&#8217;m not the only hunter with that &#8220;problem&#8221; (and I may add a little proud: I think of myself as a fairly good hunter. Sure, there are way better ones, but normally, wipes in instances aren&#8217;t my fault.)</p>
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		<title>By: Keirrn</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-9294</link>
		<dc:creator>Keirrn</dc:creator>
		<pubDate>Wed, 20 Aug 2008 15:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-9294</guid>
		<description>As a note to a old post, I remember the time in a 5man that I used the hunter&#039;s &quot;Scare Beast&quot; on something and the tank was simply amazed. He had never seen a hunter do that before and had learned something new :) Very handy for getting beasties off the healer!</description>
		<content:encoded><![CDATA[<p>As a note to a old post, I remember the time in a 5man that I used the hunter&#8217;s &#8220;Scare Beast&#8221; on something and the tank was simply amazed. He had never seen a hunter do that before and had learned something new :) Very handy for getting beasties off the healer!</p>
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		<title>By: sable</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-8108</link>
		<dc:creator>sable</dc:creator>
		<pubDate>Fri, 18 Jul 2008 00:29:34 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-8108</guid>
		<description>hi guys,
a couple of things i wanted to say. 1st cyclone pulling is okish.... good for pulls where u have not CC that works on that mob but 2 or 3 very hard hitting mobs that might kill you. but..... cyclone has little aggro. when it breaks they will go to the healer.. picking them up esp if they have a charge skill needs good awareness. (btw if they are bashable they can be cycloned). hibernate i use a lot as bear or kitty it has few  drawbacks.
second re hunters. trapping requires practise. this practise is not acquired in instances. chain trapping requires the right spec and i assume lots of +hit (i could be wrong maybe + hit doesn&#039;t influence traps breaking). i once pugged a hunter to do heroic sethekk for my epic flyer. the hunter had greens and blues and we were not impressed. then it turned out that his english skills lacked a certain something.... then but then.... we asked him to trap stuff as the tank i had to break his trap every time and then hit the mob again to break the 2nd trap that was sitting waiting for the 1st trap to break. his trapped mobs had also been attracted by much lower aggro moves then other hunters use as normally trapped mobs require a taunt and his didn&#039;t. mobs that got lose from my tanking got misdirected back to me too. this hunter was in a social guild and after the run i spent a long time persuading him to join our raid guild. after long discusssion with his social guild he joined us. we took him everywhere we could to get gear for him and he quickly became a core raider much loved by all.
when asked about his trapping he said that after a run once someone took him to a low level area and taught him to chain trap and made him promise to practise regularly. 
bottom line be nice to poor trappers they just need practise.
if u are a hunter who becomes good at this skill (which is not an easy one) people will go out of there way to help and invite u.</description>
		<content:encoded><![CDATA[<p>hi guys,<br />
a couple of things i wanted to say. 1st cyclone pulling is okish&#8230;. good for pulls where u have not CC that works on that mob but 2 or 3 very hard hitting mobs that might kill you. but&#8230;.. cyclone has little aggro. when it breaks they will go to the healer.. picking them up esp if they have a charge skill needs good awareness. (btw if they are bashable they can be cycloned). hibernate i use a lot as bear or kitty it has few  drawbacks.<br />
second re hunters. trapping requires practise. this practise is not acquired in instances. chain trapping requires the right spec and i assume lots of +hit (i could be wrong maybe + hit doesn&#8217;t influence traps breaking). i once pugged a hunter to do heroic sethekk for my epic flyer. the hunter had greens and blues and we were not impressed. then it turned out that his english skills lacked a certain something&#8230;. then but then&#8230;. we asked him to trap stuff as the tank i had to break his trap every time and then hit the mob again to break the 2nd trap that was sitting waiting for the 1st trap to break. his trapped mobs had also been attracted by much lower aggro moves then other hunters use as normally trapped mobs require a taunt and his didn&#8217;t. mobs that got lose from my tanking got misdirected back to me too. this hunter was in a social guild and after the run i spent a long time persuading him to join our raid guild. after long discusssion with his social guild he joined us. we took him everywhere we could to get gear for him and he quickly became a core raider much loved by all.<br />
when asked about his trapping he said that after a run once someone took him to a low level area and taught him to chain trap and made him promise to practise regularly.<br />
bottom line be nice to poor trappers they just need practise.<br />
if u are a hunter who becomes good at this skill (which is not an easy one) people will go out of there way to help and invite u.</p>
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		<title>By: Big Bear Butt Blogger » Are you using your full potential?</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-6942</link>
		<dc:creator>Big Bear Butt Blogger » Are you using your full potential?</dc:creator>
		<pubDate>Wed, 11 Jun 2008 12:51:40 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-6942</guid>
		<description>[...] wrote a post a long time back about how I think this affects Hunters so much. The poor Hunter class has the huge [...]</description>
		<content:encoded><![CDATA[<p>[...] wrote a post a long time back about how I think this affects Hunters so much. The poor Hunter class has the huge [...]</p>
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		<title>By: thothamon</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-6560</link>
		<dc:creator>thothamon</dc:creator>
		<pubDate>Thu, 29 May 2008 16:05:59 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-6560</guid>
		<description>Love the blog, just started my feral tank and lots of great stuff in here. 

As far as trapping goes, (qq&#039;ing to follow) I am a chain trapping hunter. It is no problem to trap 3 or even 4 times, given enough room/nearly perfect conditions and adequate lead time. This being said, tanks need to know the cooldown of other class abilities. Trap is 20 sec long, cooldown is 30 sec, and the trap can be up for a maximum of one minute. So if you want it trapped 3 times, the hunter needs a considerable lead. Also, traps can be resisted at every tick (thank you blizz for giving nagas the most obscene resist rate in the entire game), and unless you sre spec&#039;d survival the chances are fairly good it will not last the entire length. No one who wants to actually do dps will spec this way before 25 man content, so expect them to break. Furthermore, there is no retrapping an early break. (be careful where you trap, and try not to do any fighting right next to the trapped taget) We will be on cooldown, count on it. So we are left with kiting the mob until someone gets it off of us, chances are the healer is second on agro for the mob so FD is not an option. 

My point is this, yes we are a hybrid class capable of bringing many things to the table. But, half the problems I have playing my class is just other palyers treating us like we are all incompetant, and then not realizing what has to be done to play the class successfully. We really do have one of the most difficult to master CC abilities in the game, and if it resists make sure you have already waited the entire cooldown before the pull... unless you like hunter tanking :)

I guess I was lucky to start out with a guild run by a couple of really good hunters who made people L2P if they were going to move forward in progression/sign up for raids. I t is a shame that such a versitile class has been diminished by lack of experience and pedegogy.</description>
		<content:encoded><![CDATA[<p>Love the blog, just started my feral tank and lots of great stuff in here. </p>
<p>As far as trapping goes, (qq&#8217;ing to follow) I am a chain trapping hunter. It is no problem to trap 3 or even 4 times, given enough room/nearly perfect conditions and adequate lead time. This being said, tanks need to know the cooldown of other class abilities. Trap is 20 sec long, cooldown is 30 sec, and the trap can be up for a maximum of one minute. So if you want it trapped 3 times, the hunter needs a considerable lead. Also, traps can be resisted at every tick (thank you blizz for giving nagas the most obscene resist rate in the entire game), and unless you sre spec&#8217;d survival the chances are fairly good it will not last the entire length. No one who wants to actually do dps will spec this way before 25 man content, so expect them to break. Furthermore, there is no retrapping an early break. (be careful where you trap, and try not to do any fighting right next to the trapped taget) We will be on cooldown, count on it. So we are left with kiting the mob until someone gets it off of us, chances are the healer is second on agro for the mob so FD is not an option. </p>
<p>My point is this, yes we are a hybrid class capable of bringing many things to the table. But, half the problems I have playing my class is just other palyers treating us like we are all incompetant, and then not realizing what has to be done to play the class successfully. We really do have one of the most difficult to master CC abilities in the game, and if it resists make sure you have already waited the entire cooldown before the pull&#8230; unless you like hunter tanking :)</p>
<p>I guess I was lucky to start out with a guild run by a couple of really good hunters who made people L2P if they were going to move forward in progression/sign up for raids. I t is a shame that such a versitile class has been diminished by lack of experience and pedegogy.</p>
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		<title>By: Pike</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-6555</link>
		<dc:creator>Pike</dc:creator>
		<pubDate>Thu, 29 May 2008 14:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-6555</guid>
		<description>@ Pesce - I would cry if that happened.  =( /sniff

As for me, when I&#039;m in Kara, priests who have never run with me before tend to shackle my traps.  Even if I&#039;ve got the second trap right there and it&#039;s all under control.  It sorta bugs me, but eh, I guess it helps in case there&#039;s an accidental break...

I have actually noticed a disturbing tendency for a lot of people to CC my traps-- Balance druids have sleeped my stuff in Underbog, stuff like that.  It&#039;s like &quot;C&#039;mon guys, I&#039;ve got it.&quot;  But I don&#039;t think you can blame people for not knowing that some hunters can trap, when so many can&#039;t.

It does always make me feel good when the tank runs to my trap to take it out as the second or third target, sees that I&#039;ve got it completely under control, and opts to take out Sap or something instead.  =P</description>
		<content:encoded><![CDATA[<p>@ Pesce &#8211; I would cry if that happened.  =( /sniff</p>
<p>As for me, when I&#8217;m in Kara, priests who have never run with me before tend to shackle my traps.  Even if I&#8217;ve got the second trap right there and it&#8217;s all under control.  It sorta bugs me, but eh, I guess it helps in case there&#8217;s an accidental break&#8230;</p>
<p>I have actually noticed a disturbing tendency for a lot of people to CC my traps&#8211; Balance druids have sleeped my stuff in Underbog, stuff like that.  It&#8217;s like &#8220;C&#8217;mon guys, I&#8217;ve got it.&#8221;  But I don&#8217;t think you can blame people for not knowing that some hunters can trap, when so many can&#8217;t.</p>
<p>It does always make me feel good when the tank runs to my trap to take it out as the second or third target, sees that I&#8217;ve got it completely under control, and opts to take out Sap or something instead.  =P</p>
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		<title>By: TrojanGuy</title>
		<link>http://thebigbearbutt.com/2007/09/06/hunters-traps-and-skillz/comment-page-1/#comment-2212</link>
		<dc:creator>TrojanGuy</dc:creator>
		<pubDate>Tue, 11 Sep 2007 22:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/wordpress/?p=269#comment-2212</guid>
		<description>Entertaining post! Although I&#039;m sure many people would have a hard time considering me a casual player since I have both a level 70 Feral Druid and a level 70 BM Hunter, the fact of the matter is that the skills I gained while leveling from 1-70 are only the beginning of what you need to know to be effective in end-game instances. You (and BRK) are right that a Hunter (or Druid) can go from 1-70 just fine and never really have to learn to play their class effectively. Which is something I&#039;m only just beginning to remedy (shoot, I just got attuned to Kara w/ my Hunter last night and my Druid still isn&#039;t).</description>
		<content:encoded><![CDATA[<p>Entertaining post! Although I&#8217;m sure many people would have a hard time considering me a casual player since I have both a level 70 Feral Druid and a level 70 BM Hunter, the fact of the matter is that the skills I gained while leveling from 1-70 are only the beginning of what you need to know to be effective in end-game instances. You (and BRK) are right that a Hunter (or Druid) can go from 1-70 just fine and never really have to learn to play their class effectively. Which is something I&#8217;m only just beginning to remedy (shoot, I just got attuned to Kara w/ my Hunter last night and my Druid still isn&#8217;t).</p>
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