Archive for October 2nd, 2007

Alchemy

Alchemy gives you the ability to create consumable potions and flasks that will be in high demand for raiding and instance runs. You will learn to transmute Essences and Primals from one type to another, and create Primal Might and other reagents critical for other professions to use in crafting end game items.

The items crafted by Alchemy are single use, and are consumed when used, so there is a continuous demand for your items by players that spend most of their time raiding instead of farming their own Herbs.

Alchemy has been said to be one of the most profitable of the professions when coupled with Herbalism, because the vast majority of it’s crafted items can be used by anyone and can be sold in the Auction House.

The only personally crafted Bind on Pickup item is the Alchemists’ Stone, a very potent trinket.

An Alchemist can choose to specialize in one of three Mastery paths at the highest levels, Potion Master, Elixir Master or Transmutation Master. The benefits of Mastery are to occasionally obtain ‘free’ potions, elixirs or transmuted items without material cost when crafting items. There are no BOP items associated with any Mastery path.

  • Alchemist’s Stone (BOP)
    • Purchased from Sha’tari Quartermaster in Shattrath City, Requires Revered with Sha’tar to purchase.



EDIT: The main reason I am making these lists is to show players, whether casual or hardcore, what benefits, exactly, they can expect from a profession that they could NOT get from the AH, and what Bind on Pickup materials they will need and where they come from so the player can judge for themselves whether they will ever realistically expect to see them.

It’s one thing to look at a profession, for example Blacksmithing, and see that there are AWESOME BOP epic swords you can make.

It’s something else entirely to level that profession to 375, and only then realize that the recipe, or the mats to make the weapon, only drop in SSC or Black Temple, places the casual player will NEVER see.

That is why I’m making these lists. I’m mkaing them for players who may have already farmed/gathered their fair share of gold, gotten their epic flight mount, have access to lots of daily quests for easy non-gathering income… and want to see what is available for BOP gear from a new profession.

This project has turned into something I didn’t expect. At the beginning, all I wanted to do was make a list of what ’special’ crafted items each profession offered, and compare which were good or bad for feral druids so that you (and I) would have a nice simple way to see what you can get, and which you might prefer ahead of time to suit your playstyle.

Such a list, I decided, should focus on those items that are either Bind On Pickup, requiring you to have the profession to make the item and cannot be bought on the AH, or items that have a profession requirement to use but can be made by someone else.

I think that I’m not going to be quite so selfish, however. There are more folks that read this blog than just feral druids. So a big long post focused 100% on feral druid items would be worthless to my other readers.

So what I’m going to do is take the amazing and incredible list that Ferocious Bite has already completed, add those items that I believe deserve mention when you are considering a profession, and post the whole thing as one post designed for everyone. Afterwards, I will make a second post listing only feral druid items with more focused comments where appropriate.

I hope that this meets with your approval. If not, well, I’m sure there will be more rambling story posts further down the road to amuse and entertain. Hush now, and let me work. Can’t you smell my brain cookin’?


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