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	<title>Comments on: Magisters&#8217; Terrace impressions</title>
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	<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/</link>
	<description>Feral Druids in World of Warcraft</description>
	<lastBuildDate>Wed, 23 May 2012 05:49:35 +0000</lastBuildDate>
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		<title>By: Earendil</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-2/#comment-5217</link>
		<dc:creator>Earendil</dc:creator>
		<pubDate>Mon, 07 Apr 2008 09:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-5217</guid>
		<description>Just to give an update on how our first run last week went.

Our group as mentioned before:

1 Worrior (tank)
1 Priest (healing - with a pvp spec)
1 Mage (sheep)
1 Hunter (trap)
1 Rogue (me, pvp spec, arena gear)

We wiped a total of four times. One time at the second boss, because we did not kill the adds quick enough. Another wipe at the second boss, because we pulled him while still fighting another group... And two more wipes at the last boss. Our priest thought it would be funny to fly into the bubbles, i.e. not funny! We never wiped on any of the trash groups. Our strategy was always to sap one, sheep one and trap a third one. Our tank took two and I killed the imp and the succubus. Once these two were dead the main target was already down and the sap came. Still only two at the same time. Overall very easy to manage. However, I am not so sure anymore, if our gear is as bad as I thought. The season three stuff must be really competitive...

Good luck to all and good luck to us, as we will try to get through the heroic one on Wednesday...</description>
		<content:encoded><![CDATA[<p>Just to give an update on how our first run last week went.</p>
<p>Our group as mentioned before:</p>
<p>1 Worrior (tank)<br />
1 Priest (healing &#8211; with a pvp spec)<br />
1 Mage (sheep)<br />
1 Hunter (trap)<br />
1 Rogue (me, pvp spec, arena gear)</p>
<p>We wiped a total of four times. One time at the second boss, because we did not kill the adds quick enough. Another wipe at the second boss, because we pulled him while still fighting another group&#8230; And two more wipes at the last boss. Our priest thought it would be funny to fly into the bubbles, i.e. not funny! We never wiped on any of the trash groups. Our strategy was always to sap one, sheep one and trap a third one. Our tank took two and I killed the imp and the succubus. Once these two were dead the main target was already down and the sap came. Still only two at the same time. Overall very easy to manage. However, I am not so sure anymore, if our gear is as bad as I thought. The season three stuff must be really competitive&#8230;</p>
<p>Good luck to all and good luck to us, as we will try to get through the heroic one on Wednesday&#8230;</p>
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		<title>By: Cowlvl</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-2/#comment-5200</link>
		<dc:creator>Cowlvl</dc:creator>
		<pubDate>Fri, 04 Apr 2008 20:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-5200</guid>
		<description>My first run of the normal MrT was a success as a bear tank (Yoru @ Draenor).
We did have a few wipes but normal for a first. We (guildes) had a hunter, lock, priest, mage and feral tank (me) all in KZ and arena gear.

We wiped a few times on the 6 pack but finally beat them and wiped on Kael once. Man, watch for those bubbles. lol.

The 6 pack had me worried for a bit. Thank god for swipe, roar and good guildies.</description>
		<content:encoded><![CDATA[<p>My first run of the normal MrT was a success as a bear tank (Yoru @ Draenor).<br />
We did have a few wipes but normal for a first. We (guildes) had a hunter, lock, priest, mage and feral tank (me) all in KZ and arena gear.</p>
<p>We wiped a few times on the 6 pack but finally beat them and wiped on Kael once. Man, watch for those bubbles. lol.</p>
<p>The 6 pack had me worried for a bit. Thank god for swipe, roar and good guildies.</p>
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		<title>By: Mcdude</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-2/#comment-5151</link>
		<dc:creator>Mcdude</dc:creator>
		<pubDate>Thu, 03 Apr 2008 08:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-5151</guid>
		<description>Ran MrT first time yesterday, as tank with an über group (or so I thought). Totally undergeared compared to them, just attained uncrittable status. Had 13600 HP / 18700 armor / 416 Def. Had read about the hell it was in this thread, so I was skeptic. We had a Warlock  / Mage / Druid healer / shadow Priest /, and me Feral tank. We wiped 3 times. One time on the first 5 man pull, as I didn&#039;t knew what LOS meant. Lol, the Mage almost fired me, as main target was always the magisters and I couldn&#039;t reel him in. Next wipe was at the fountain courtyard, were I accidently went after a magister who had fled to the fountain, and then accidently pulled another 5-man mob.

Last wipe was on the 6-man pull, but at least we only wiped once there. All bosses went down pretty easy the first time. We had very good DPS, and the other guys knew the instance well. The Cc we had was perfect. Sheep,  enslave succbus and charm and finally MC. We actually had too much CC at some mobs, were I had to targets, 3 were Cc&#039;ed and the last one was killed almost instantly.

But true, as a tank, the place sucketh big time. The bosses are easy, as you only have one goal as a tank, the DPS classes are doing all the work. The trash is tough as it&#039;s very tightly packed, and because you are using LOS all the time, your TABbing finger needs to be fast...Other than that it&#039;s fast and pretty in there. I&#039;d call it mini-Kara.

Will surely go there soon again, at least for the epic pants and the epic cloak. Got the
blue kitty pants from Fireheart, but not as good as the  Skystalker&#039;s Leggings of the Beast http://www.wowhead.com/?item=31564.</description>
		<content:encoded><![CDATA[<p>Ran MrT first time yesterday, as tank with an über group (or so I thought). Totally undergeared compared to them, just attained uncrittable status. Had 13600 HP / 18700 armor / 416 Def. Had read about the hell it was in this thread, so I was skeptic. We had a Warlock  / Mage / Druid healer / shadow Priest /, and me Feral tank. We wiped 3 times. One time on the first 5 man pull, as I didn&#8217;t knew what LOS meant. Lol, the Mage almost fired me, as main target was always the magisters and I couldn&#8217;t reel him in. Next wipe was at the fountain courtyard, were I accidently went after a magister who had fled to the fountain, and then accidently pulled another 5-man mob.</p>
<p>Last wipe was on the 6-man pull, but at least we only wiped once there. All bosses went down pretty easy the first time. We had very good DPS, and the other guys knew the instance well. The Cc we had was perfect. Sheep,  enslave succbus and charm and finally MC. We actually had too much CC at some mobs, were I had to targets, 3 were Cc&#8217;ed and the last one was killed almost instantly.</p>
<p>But true, as a tank, the place sucketh big time. The bosses are easy, as you only have one goal as a tank, the DPS classes are doing all the work. The trash is tough as it&#8217;s very tightly packed, and because you are using LOS all the time, your TABbing finger needs to be fast&#8230;Other than that it&#8217;s fast and pretty in there. I&#8217;d call it mini-Kara.</p>
<p>Will surely go there soon again, at least for the epic pants and the epic cloak. Got the<br />
blue kitty pants from Fireheart, but not as good as the  Skystalker&#8217;s Leggings of the Beast <a href="http://www.wowhead.com/?item=31564" rel="nofollow">http://www.wowhead.com/?item=31564</a>.</p>
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		<title>By: Bushidox</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-2/#comment-5146</link>
		<dc:creator>Bushidox</dc:creator>
		<pubDate>Wed, 02 Apr 2008 20:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-5146</guid>
		<description>This instance I have now run 8 times, as a feral tank.  I&#039;ve run heroic twice and regular once.  Each time has been a different setup.  Heroic is vastly different to regular in the mob hit points and the second boss.  Other than that its not really that bad.  I would REALLY recommend you bringing one renewable CC and one other CC to complete it due to the large trash packs.  The problem with heroic is that if your group together cannot output 3k+ dps you are not going to get past large parts of it.  That being said the only two real blocks I ran into were: a heroic group with players mostly in prekara blues and a few badge items not doing enough dps to bring down the second boss.  The other was non heroic with a nearly all melee group.  Fury warrior, bear tank, Beast Hunter, Paladin and Rogue.  This group simply cannot bring down Kael.  The hunter was SSC/TK/ZA geared, the tank was mostly T6 geared, the rogue SSC/badge geared, the warrior kara/badge geared and the Pally SSC/badge geared.  There is just no way a melee heavy group with a pally healer can take care of the adds.  Other than that, yes, I am pretty sure with good execution you can make any group work in there.</description>
		<content:encoded><![CDATA[<p>This instance I have now run 8 times, as a feral tank.  I&#8217;ve run heroic twice and regular once.  Each time has been a different setup.  Heroic is vastly different to regular in the mob hit points and the second boss.  Other than that its not really that bad.  I would REALLY recommend you bringing one renewable CC and one other CC to complete it due to the large trash packs.  The problem with heroic is that if your group together cannot output 3k+ dps you are not going to get past large parts of it.  That being said the only two real blocks I ran into were: a heroic group with players mostly in prekara blues and a few badge items not doing enough dps to bring down the second boss.  The other was non heroic with a nearly all melee group.  Fury warrior, bear tank, Beast Hunter, Paladin and Rogue.  This group simply cannot bring down Kael.  The hunter was SSC/TK/ZA geared, the tank was mostly T6 geared, the rogue SSC/badge geared, the warrior kara/badge geared and the Pally SSC/badge geared.  There is just no way a melee heavy group with a pally healer can take care of the adds.  Other than that, yes, I am pretty sure with good execution you can make any group work in there.</p>
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		<title>By: Selix</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-2/#comment-5057</link>
		<dc:creator>Selix</dc:creator>
		<pubDate>Mon, 31 Mar 2008 20:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-5057</guid>
		<description>My guild (warrior tank, warrior DPS, affliction lock, mage, pally) gave up on that last 6-pull as well, although I think that was just as much about the lateness of the hour by then, and our being completely demoralized by wiping what seemed like two dozen times already.  We made a mistake by not starting the run until 10pm.  By 1:30am I was ready to hurl the computer out the window, so it was time to take a breather.

Anyway, we might try it again tonight.  The AOE squishes my succubus every time, meaning the seduce is useless as CC in the hallway.  So I think the way to try it (if we get that far again) is to pull the group out into the courtyard where you face Boss #3.</description>
		<content:encoded><![CDATA[<p>My guild (warrior tank, warrior DPS, affliction lock, mage, pally) gave up on that last 6-pull as well, although I think that was just as much about the lateness of the hour by then, and our being completely demoralized by wiping what seemed like two dozen times already.  We made a mistake by not starting the run until 10pm.  By 1:30am I was ready to hurl the computer out the window, so it was time to take a breather.</p>
<p>Anyway, we might try it again tonight.  The AOE squishes my succubus every time, meaning the seduce is useless as CC in the hallway.  So I think the way to try it (if we get that far again) is to pull the group out into the courtyard where you face Boss #3.</p>
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		<title>By: Vacadedios</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-2/#comment-5042</link>
		<dc:creator>Vacadedios</dc:creator>
		<pubDate>Sun, 30 Mar 2008 20:57:53 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-5042</guid>
		<description>Hey,

Man this makes me feel better,

I am a kinda new decently geared feral tank, and man that last pull raped me. First time i did it we had to shammies..double fire ele ftw. 

2nd group was


Druid tank
Priest healer
Rouge-sap
Mage sheep
Shammy-untankable damage spikes (though he kinda pwned)

we wiped allot on the way there mostly because i didn&#039;t know where not to step and aggro to much.  W/e that&#039;s practice but that last pull..wow.

I just couldn&#039;t keep aggro. At all. If you ever can get a recomended group and a cc order it would be amazing!

thanks =)</description>
		<content:encoded><![CDATA[<p>Hey,</p>
<p>Man this makes me feel better,</p>
<p>I am a kinda new decently geared feral tank, and man that last pull raped me. First time i did it we had to shammies..double fire ele ftw. </p>
<p>2nd group was</p>
<p>Druid tank<br />
Priest healer<br />
Rouge-sap<br />
Mage sheep<br />
Shammy-untankable damage spikes (though he kinda pwned)</p>
<p>we wiped allot on the way there mostly because i didn&#8217;t know where not to step and aggro to much.  W/e that&#8217;s practice but that last pull..wow.</p>
<p>I just couldn&#8217;t keep aggro. At all. If you ever can get a recomended group and a cc order it would be amazing!</p>
<p>thanks =)</p>
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		<title>By: Ullwin</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-2/#comment-5040</link>
		<dc:creator>Ullwin</dc:creator>
		<pubDate>Sun, 30 Mar 2008 20:05:32 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-5040</guid>
		<description>well for all of those talking here im a balance druid on shandris realm whit fair gear :p ( yeah right) on my frist try the group was

Hoot--prot war
dragonsbane-hunter
rosalie-hunter
coralblue-holy priest
and me--balance druid

happens that we had some problens whit the mana things there and wipe twice but we talked about pull them to the hall and took down everything just before the doors in first boss close leaving drag and rosalie outside well that was time for a starfire and DoT marathon. and we got it down fast that was our only problem  right ther in this group

second time there

bornah--prot war
blackthom-holy priest
pandoracats-hunter
thuggos-mage
again me- balance druid

this time whit a little more exp we manage to get to kael whit no problems then our healer died follow by hunter mage and war. he was at 23% and then again marathon or DoTs and starfire whit a couple of moonfire everytime to keep the DoT coming and that was so far our problem thanks god my rez was 1 min CD and we finish the run whit a score of just 1 death of each player ( i died on the priestess pull)</description>
		<content:encoded><![CDATA[<p>well for all of those talking here im a balance druid on shandris realm whit fair gear :p ( yeah right) on my frist try the group was</p>
<p>Hoot&#8211;prot war<br />
dragonsbane-hunter<br />
rosalie-hunter<br />
coralblue-holy priest<br />
and me&#8211;balance druid</p>
<p>happens that we had some problens whit the mana things there and wipe twice but we talked about pull them to the hall and took down everything just before the doors in first boss close leaving drag and rosalie outside well that was time for a starfire and DoT marathon. and we got it down fast that was our only problem  right ther in this group</p>
<p>second time there</p>
<p>bornah&#8211;prot war<br />
blackthom-holy priest<br />
pandoracats-hunter<br />
thuggos-mage<br />
again me- balance druid</p>
<p>this time whit a little more exp we manage to get to kael whit no problems then our healer died follow by hunter mage and war. he was at 23% and then again marathon or DoTs and starfire whit a couple of moonfire everytime to keep the DoT coming and that was so far our problem thanks god my rez was 1 min CD and we finish the run whit a score of just 1 death of each player ( i died on the priestess pull)</p>
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		<title>By: Earendil</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-1/#comment-5014</link>
		<dc:creator>Earendil</dc:creator>
		<pubDate>Fri, 28 Mar 2008 14:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-5014</guid>
		<description>Hello there!
Just wanted to add some comments on instances in general. I have been reading your blog for quite a while now and really like although I do not play a druid...
I am sharing a small guild with some of my real life friends and we are just large enough to meet once a week and do some 5 man instances. We are on the European server lightbringer and our guild is called &quot;Knights of the Coconut&quot;.

Anyway, as said before we do an instance run once a week. Thanks to PvP our equipment is good enough for most of them on heroic. Two weeks ago we wanted to see how good we really are and decided to go into Arcatraz on heroic.
Our group was:
1 tank (epic equipment)
1 healer (epic equipment)
1 mage (decent equipment)
1 hunter (average equipment, most PvP)
1 rogue (pvp gear (epic) and elemental leatherworking set)
This group has quite good cc, but only one healer. Most of the guides said that a group without a second healer shouldn&#039;t even try to encounter the first boss. But we tried anyway and after one wipe we got him fairly easy. For the rest of the trash and bosses, we wiped maybe three times, but at the end we managed everything fairly easy.

So, why am I writing this? Just to show that you don&#039;t need uber equipment to be successful in this game. Our biggest advantage is probably team speak. If you are really clicking as a team, you make up much ground on bad gear.

I am really looking forward to our first run on MT. We will probably fail without a warlock, but it will be fun.</description>
		<content:encoded><![CDATA[<p>Hello there!<br />
Just wanted to add some comments on instances in general. I have been reading your blog for quite a while now and really like although I do not play a druid&#8230;<br />
I am sharing a small guild with some of my real life friends and we are just large enough to meet once a week and do some 5 man instances. We are on the European server lightbringer and our guild is called &#8220;Knights of the Coconut&#8221;.</p>
<p>Anyway, as said before we do an instance run once a week. Thanks to PvP our equipment is good enough for most of them on heroic. Two weeks ago we wanted to see how good we really are and decided to go into Arcatraz on heroic.<br />
Our group was:<br />
1 tank (epic equipment)<br />
1 healer (epic equipment)<br />
1 mage (decent equipment)<br />
1 hunter (average equipment, most PvP)<br />
1 rogue (pvp gear (epic) and elemental leatherworking set)<br />
This group has quite good cc, but only one healer. Most of the guides said that a group without a second healer shouldn&#8217;t even try to encounter the first boss. But we tried anyway and after one wipe we got him fairly easy. For the rest of the trash and bosses, we wiped maybe three times, but at the end we managed everything fairly easy.</p>
<p>So, why am I writing this? Just to show that you don&#8217;t need uber equipment to be successful in this game. Our biggest advantage is probably team speak. If you are really clicking as a team, you make up much ground on bad gear.</p>
<p>I am really looking forward to our first run on MT. We will probably fail without a warlock, but it will be fun.</p>
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		<title>By: Spiritryu</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-1/#comment-5002</link>
		<dc:creator>Spiritryu</dc:creator>
		<pubDate>Fri, 28 Mar 2008 08:32:38 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-5002</guid>
		<description>Think arena =]
Healers down first, any extra healers keep cc&#039;ed.
I&#039;d suggest major boss first or keep a warlock on him like in an arena match.
Take down easy to kill first. etc. etc.

I hate that I couldn&#039;t taunt in there as a tank, seemed like the healer kept getting more aggro than I could output. Felt like I was better off in cat form than bear.

You&#039;ll get it tho, been doin&#039; it nitely with a similarly set up group, me feral druid tank, 2 rogues, 1 lock, 1 priest. Lock would banish the demon if he was there, rogues would solo the main target, and i&#039;d do w/e i could to keep whatever was left off the healer. It&#039;s chaos for sure. GL with that, just wait til you see the last pull before Kael :p.</description>
		<content:encoded><![CDATA[<p>Think arena =]<br />
Healers down first, any extra healers keep cc&#8217;ed.<br />
I&#8217;d suggest major boss first or keep a warlock on him like in an arena match.<br />
Take down easy to kill first. etc. etc.</p>
<p>I hate that I couldn&#8217;t taunt in there as a tank, seemed like the healer kept getting more aggro than I could output. Felt like I was better off in cat form than bear.</p>
<p>You&#8217;ll get it tho, been doin&#8217; it nitely with a similarly set up group, me feral druid tank, 2 rogues, 1 lock, 1 priest. Lock would banish the demon if he was there, rogues would solo the main target, and i&#8217;d do w/e i could to keep whatever was left off the healer. It&#8217;s chaos for sure. GL with that, just wait til you see the last pull before Kael :p.</p>
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		<title>By: Razzy</title>
		<link>http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/comment-page-1/#comment-4991</link>
		<dc:creator>Razzy</dc:creator>
		<pubDate>Thu, 27 Mar 2008 21:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/03/26/magisters-terrace-impressions/#comment-4991</guid>
		<description>2 Feral Druids (I was the dps druid in S3, I think the other druid was mainly Kara)
1 Priest
1 Mage
1 Hunter

3rd boss was fricking fun!  Two brez&#039;s / innervates / mana pots.  We thought we were screwed when Priest + Mage quickly went down leaving hunter + druids, but as the hunter kited and we (druids) alternately healed each other.  The new NI talent rocks 900 healing in my dps gear when I do a weapons swap.

The 6 pull before Kael... I just OT&#039;ed 2 of them.</description>
		<content:encoded><![CDATA[<p>2 Feral Druids (I was the dps druid in S3, I think the other druid was mainly Kara)<br />
1 Priest<br />
1 Mage<br />
1 Hunter</p>
<p>3rd boss was fricking fun!  Two brez&#8217;s / innervates / mana pots.  We thought we were screwed when Priest + Mage quickly went down leaving hunter + druids, but as the hunter kited and we (druids) alternately healed each other.  The new NI talent rocks 900 healing in my dps gear when I do a weapons swap.</p>
<p>The 6 pull before Kael&#8230; I just OT&#8217;ed 2 of them.</p>
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