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	<title>Comments on: Speculating about new Feral Druid Talents</title>
	<atom:link href="http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/feed/" rel="self" type="application/rss+xml" />
	<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/</link>
	<description>Feral Druids in World of Warcraft</description>
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		<title>By: dingo</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-7633</link>
		<dc:creator>dingo</dc:creator>
		<pubDate>Fri, 04 Jul 2008 04:14:15 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-7633</guid>
		<description>Interesting, but some of them are directly from a thread on wowforums, something like &quot;cry cry cry - I need something so ppl dont laugh at me in pvp&quot;.  Or at least, if I had written it, that would&#039;ve been the title.  Especially the Infected Wounds, worded almost right out of the post.  Either I&#039;m going to be surprised on release that Blizz listens to us &#039;whiners&#039;* or we&#039;re all going to find out that the cake is a lie**.

~ding0
*People with legitimate concerns that maybe our class/spec combo needs a slight buff.
**It is, trust me, I was there.</description>
		<content:encoded><![CDATA[<p>Interesting, but some of them are directly from a thread on wowforums, something like &#8220;cry cry cry &#8211; I need something so ppl dont laugh at me in pvp&#8221;.  Or at least, if I had written it, that would&#8217;ve been the title.  Especially the Infected Wounds, worded almost right out of the post.  Either I&#8217;m going to be surprised on release that Blizz listens to us &#8216;whiners&#8217;* or we&#8217;re all going to find out that the cake is a lie**.</p>
<p>~ding0<br />
*People with legitimate concerns that maybe our class/spec combo needs a slight buff.<br />
**It is, trust me, I was there.</p>
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		<title>By: Stobnor - A Tale of One Kitty</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-6266</link>
		<dc:creator>Stobnor - A Tale of One Kitty</dc:creator>
		<pubDate>Thu, 22 May 2008 08:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-6266</guid>
		<description>Just as a thought...

Leaving out Master Shapeshifter, that&#039;s 17 Talent points of new Talents...

And there&#039;s only 10 &quot;new levels&quot; - so 10 Talent points to spend...

What I see in those talents is a move towards dividing the Bears and Kitties a little more.

Some of them are directed purely towards &quot;better Tanking&quot; (Reinforced Hide, in particular), others are towards &quot;more DPS&quot; (Primal Aggression and Primal Precision), whilst others are more &quot;Feral Utility&quot; Talents...

I can&#039;t get to any of the links to see what the trees look like, but it will be interesting to see where they end up in the Talent Tree (and if they have a split at the top end of the Feral Tree where only one of the &quot;best&quot; Talents can be taken).  At the moment, we have the &quot;41 point talents&quot; - Mangle, Tree of Life, Force of Nature - I&#039;d been assuming we end up with 3 new 51 point Talents in WotLK - but maybe there will be two paths in each Spec...

I&#039;m assuming Beserk is the 51 point Feral Talent...

I&#039;m currently Feral 0/47/14 (http://anachronos-eu.warcrafter.net/Stobnor) - Furor 5/5, Naturalist 5/5, Omen of Clarity 1/1 and Intensity 3/3 in the Resto Tree.

Interesting times...</description>
		<content:encoded><![CDATA[<p>Just as a thought&#8230;</p>
<p>Leaving out Master Shapeshifter, that&#8217;s 17 Talent points of new Talents&#8230;</p>
<p>And there&#8217;s only 10 &#8220;new levels&#8221; &#8211; so 10 Talent points to spend&#8230;</p>
<p>What I see in those talents is a move towards dividing the Bears and Kitties a little more.</p>
<p>Some of them are directed purely towards &#8220;better Tanking&#8221; (Reinforced Hide, in particular), others are towards &#8220;more DPS&#8221; (Primal Aggression and Primal Precision), whilst others are more &#8220;Feral Utility&#8221; Talents&#8230;</p>
<p>I can&#8217;t get to any of the links to see what the trees look like, but it will be interesting to see where they end up in the Talent Tree (and if they have a split at the top end of the Feral Tree where only one of the &#8220;best&#8221; Talents can be taken).  At the moment, we have the &#8220;41 point talents&#8221; &#8211; Mangle, Tree of Life, Force of Nature &#8211; I&#8217;d been assuming we end up with 3 new 51 point Talents in WotLK &#8211; but maybe there will be two paths in each Spec&#8230;</p>
<p>I&#8217;m assuming Beserk is the 51 point Feral Talent&#8230;</p>
<p>I&#8217;m currently Feral 0/47/14 (<a href="http://anachronos-eu.warcrafter.net/Stobnor" rel="nofollow">http://anachronos-eu.warcrafter.net/Stobnor</a>) &#8211; Furor 5/5, Naturalist 5/5, Omen of Clarity 1/1 and Intensity 3/3 in the Resto Tree.</p>
<p>Interesting times&#8230;</p>
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		<title>By: Kheldar</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-6265</link>
		<dc:creator>Kheldar</dc:creator>
		<pubDate>Thu, 22 May 2008 07:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-6265</guid>
		<description>@ Suxtobu

yeah thats about my one main niggle atm doing a lot of dailies in cat form to - pulling a mob with FFF and then some else comes along and decided to nick it out from under me with a damage dealing pull. :(</description>
		<content:encoded><![CDATA[<p>@ Suxtobu</p>
<p>yeah thats about my one main niggle atm doing a lot of dailies in cat form to &#8211; pulling a mob with FFF and then some else comes along and decided to nick it out from under me with a damage dealing pull. :(</p>
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		<title>By: SuxToBU</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-6254</link>
		<dc:creator>SuxToBU</dc:creator>
		<pubDate>Thu, 22 May 2008 03:59:07 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-6254</guid>
		<description>What I would like to see is damage from FFF, just 1 hp off the mob so it is mine. Grabbing a mob &amp; having a rog throw a low lvl dagger at it to tag it, but leave the threat on me blows chunks.  I&#039;ve taken to hitting lvl 1 moonfire then switching to cat when doing dailies; shapeshift eats the mana, but at least i&#039;m not doing the work for others.</description>
		<content:encoded><![CDATA[<p>What I would like to see is damage from FFF, just 1 hp off the mob so it is mine. Grabbing a mob &amp; having a rog throw a low lvl dagger at it to tag it, but leave the threat on me blows chunks.  I&#8217;ve taken to hitting lvl 1 moonfire then switching to cat when doing dailies; shapeshift eats the mana, but at least i&#8217;m not doing the work for others.</p>
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		<title>By: Minxette</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-6251</link>
		<dc:creator>Minxette</dc:creator>
		<pubDate>Wed, 21 May 2008 22:17:24 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-6251</guid>
		<description>Love the post BigBear. Was happy with most of the changes but wasnt that impressed with the concept of infected wounds. Why? Well it sounded to me more like a PvP talent than anything else. 

Basically it is a rogues cripple + mind numbing poison in one. Which sounds fantastic - but for pve really isnt so. As a rogue player as well I have found that most elite mobs (especially bosses) are immune to mind numbing effects and so I am dubious as to its use in PvE.  What poisons do rogue&#039;s use in PvE - deadly and/or instant - and this is neither - it does no additional damage and hence for such a deep talent I feel it is worthless.

What were your thoughts on it?</description>
		<content:encoded><![CDATA[<p>Love the post BigBear. Was happy with most of the changes but wasnt that impressed with the concept of infected wounds. Why? Well it sounded to me more like a PvP talent than anything else. </p>
<p>Basically it is a rogues cripple + mind numbing poison in one. Which sounds fantastic &#8211; but for pve really isnt so. As a rogue player as well I have found that most elite mobs (especially bosses) are immune to mind numbing effects and so I am dubious as to its use in PvE.  What poisons do rogue&#8217;s use in PvE &#8211; deadly and/or instant &#8211; and this is neither &#8211; it does no additional damage and hence for such a deep talent I feel it is worthless.</p>
<p>What were your thoughts on it?</p>
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		<title>By: bigbearbutt</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-6248</link>
		<dc:creator>bigbearbutt</dc:creator>
		<pubDate>Wed, 21 May 2008 20:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-6248</guid>
		<description>Mithral, Kal, Minos, I think that, IF the change goes in as it is, you&#039;re all damn right. It&#039;s going to not only improve our itemization choices as bear tanks, but it will let us choose to seek out +Def gear to be able to reduce points in Survival of the Fittest for other places.

If you play with the current iteration of the tree, I&#039;m finding it difficult to get everything I feel is critical in Feral, AND get Master Shapeshifter.

Most other classes have had to accept trade offs to get an effective spec. Feral druids have had it fairly easy. As things stand, if you are weak in +Def and need to put full points in, that can be a pain. Which, as Mithral said, means choices.

And yes, I damn well agree. Having choices in MMOs, and goals to work towards, is a good thing.</description>
		<content:encoded><![CDATA[<p>Mithral, Kal, Minos, I think that, IF the change goes in as it is, you&#8217;re all damn right. It&#8217;s going to not only improve our itemization choices as bear tanks, but it will let us choose to seek out +Def gear to be able to reduce points in Survival of the Fittest for other places.</p>
<p>If you play with the current iteration of the tree, I&#8217;m finding it difficult to get everything I feel is critical in Feral, AND get Master Shapeshifter.</p>
<p>Most other classes have had to accept trade offs to get an effective spec. Feral druids have had it fairly easy. As things stand, if you are weak in +Def and need to put full points in, that can be a pain. Which, as Mithral said, means choices.</p>
<p>And yes, I damn well agree. Having choices in MMOs, and goals to work towards, is a good thing.</p>
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		<title>By: Mithral</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-6247</link>
		<dc:creator>Mithral</dc:creator>
		<pubDate>Wed, 21 May 2008 19:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-6247</guid>
		<description>+Defense would still be useful, as it increases the miss/dodge chance, but not REQUIRED in order to avoid getting crit-in-the-face while tanking raid-bosses. 

This makes gearing a bear tank for entry-level raids much easier, as you would just need to get lots of Stam/Armor/Dodge, as opposed to needing to hit some &#039;magic&#039; number of defense to stay uncrittable. 

Also, if you do get +Def gear, you can pull some talent points OUT of SotF and use them someplace else. Having choices in MMOs is a good thing.</description>
		<content:encoded><![CDATA[<p>+Defense would still be useful, as it increases the miss/dodge chance, but not REQUIRED in order to avoid getting crit-in-the-face while tanking raid-bosses. </p>
<p>This makes gearing a bear tank for entry-level raids much easier, as you would just need to get lots of Stam/Armor/Dodge, as opposed to needing to hit some &#8216;magic&#8217; number of defense to stay uncrittable. </p>
<p>Also, if you do get +Def gear, you can pull some talent points OUT of SotF and use them someplace else. Having choices in MMOs is a good thing.</p>
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		<title>By: Minos</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-6246</link>
		<dc:creator>Minos</dc:creator>
		<pubDate>Wed, 21 May 2008 19:49:28 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-6246</guid>
		<description>Hah, that&#039;s what I get for not refreshing before I post.</description>
		<content:encoded><![CDATA[<p>Hah, that&#8217;s what I get for not refreshing before I post.</p>
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		<title>By: Cappy</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-6245</link>
		<dc:creator>Cappy</dc:creator>
		<pubDate>Wed, 21 May 2008 19:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-6245</guid>
		<description>Some of the new talents sound pretty good can&#039;t wait to see what they keep in. However for me the biggest problem i&#039;ve had in WoW is this:

Player X:  LFG channel &quot;Need 1M dps for Heroic Daily, pst me&quot; 
Me:  &quot;I&#039;ll dps for you&quot;
Player X: &quot;sorry was looking for CC&quot;

The change i&#039;m most excited about in WoTLK is:

&quot;Entangling Roots can now be used indoors as well.&quot;

That was on elitist jerks today, quoted from the Blizzcon thread.

I think cat druids just went from the last class anyone wanted for dps in a 5 man, to probably the first class people want for dps in a 5 man.  Off-healing, Leader of the Pack, Improved Leader of the pack, Battle-Rez, Mangle for bleeds and now a truly viable form of CC.  I pray that change makes it into WoTLK.

I can&#039;t wait to hit the LFG channel in WoTLK if that happens.</description>
		<content:encoded><![CDATA[<p>Some of the new talents sound pretty good can&#8217;t wait to see what they keep in. However for me the biggest problem i&#8217;ve had in WoW is this:</p>
<p>Player X:  LFG channel &#8220;Need 1M dps for Heroic Daily, pst me&#8221;<br />
Me:  &#8220;I&#8217;ll dps for you&#8221;<br />
Player X: &#8220;sorry was looking for CC&#8221;</p>
<p>The change i&#8217;m most excited about in WoTLK is:</p>
<p>&#8220;Entangling Roots can now be used indoors as well.&#8221;</p>
<p>That was on elitist jerks today, quoted from the Blizzcon thread.</p>
<p>I think cat druids just went from the last class anyone wanted for dps in a 5 man, to probably the first class people want for dps in a 5 man.  Off-healing, Leader of the Pack, Improved Leader of the pack, Battle-Rez, Mangle for bleeds and now a truly viable form of CC.  I pray that change makes it into WoTLK.</p>
<p>I can&#8217;t wait to hit the LFG channel in WoTLK if that happens.</p>
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		<title>By: Valthan</title>
		<link>http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/comment-page-1/#comment-6244</link>
		<dc:creator>Valthan</dc:creator>
		<pubDate>Wed, 21 May 2008 19:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/05/21/speculating-about-new-feral-druid-talents/#comment-6244</guid>
		<description>@Minos They will still be useful as those usually give armour, and defense rating will still yeild dodge bonuses for us. Now whether or not some nice agil rings will outweigh them is another question</description>
		<content:encoded><![CDATA[<p>@Minos They will still be useful as those usually give armour, and defense rating will still yeild dodge bonuses for us. Now whether or not some nice agil rings will outweigh them is another question</p>
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