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	<title>Comments on: Plotting destruction</title>
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	<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/</link>
	<description>Feral Druids in World of Warcraft</description>
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		<title>By: sable</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-8067</link>
		<dc:creator>sable</dc:creator>
		<pubDate>Thu, 17 Jul 2008 07:00:38 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-8067</guid>
		<description>hi guys,
i have run MrT many times on my feral as both tank and dps. CC as in any instance helps but don&#039;t forget unusual CC techniques.... for instance i used to take an enhance shammy a lot for his insane dps. against his better judgement i got him to &quot;CC&quot; casters like the warlocks. a spell interrupt and a grounding totem ment that he could kill them before they killed him. as a kitty druid i often did druid CC in heroics. pounce...dps....bear-bash...then self heal or continue dps. you have to pick the right mobs and know when to stay cat, or bear, or selfheal but it can be done. another technique would be pounce..dps..maim...sit there while energy ticks up.....then as prev. 
finally as a feral druid forced to tank mainly i love MrT as the 3rd bossfight= cat form and gear and the final boss= bear gear but cat form half the fight. the only issue is that the rest of the group expects u to do this when half the fun of boss fights where u can cat form is freaking the group out (i cat form and gear the 3rd boss in slabs when i tank slabs and people always get disturbed by the no tank just all dps plan)</description>
		<content:encoded><![CDATA[<p>hi guys,<br />
i have run MrT many times on my feral as both tank and dps. CC as in any instance helps but don&#8217;t forget unusual CC techniques&#8230;. for instance i used to take an enhance shammy a lot for his insane dps. against his better judgement i got him to &#8220;CC&#8221; casters like the warlocks. a spell interrupt and a grounding totem ment that he could kill them before they killed him. as a kitty druid i often did druid CC in heroics. pounce&#8230;dps&#8230;.bear-bash&#8230;then self heal or continue dps. you have to pick the right mobs and know when to stay cat, or bear, or selfheal but it can be done. another technique would be pounce..dps..maim&#8230;sit there while energy ticks up&#8230;..then as prev.<br />
finally as a feral druid forced to tank mainly i love MrT as the 3rd bossfight= cat form and gear and the final boss= bear gear but cat form half the fight. the only issue is that the rest of the group expects u to do this when half the fun of boss fights where u can cat form is freaking the group out (i cat form and gear the 3rd boss in slabs when i tank slabs and people always get disturbed by the no tank just all dps plan)</p>
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		<title>By: Kal</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-6890</link>
		<dc:creator>Kal</dc:creator>
		<pubDate>Tue, 10 Jun 2008 08:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-6890</guid>
		<description>I&#039;ve bare tank&#039;d it a couple times with me marking targets. Have brought a shadowpriest and didn&#039;t miss the cc (didn&#039;t use MC at all). You just need to know the mob&#039;s abilities, your groups CC (including who can offtank something if needed!) and setup your pulls very very carefully. 

I&#039;m always telling my dps/healz exactly where to stand while I los pull and when to attack. And never, never underestimate the power of the aoe pull. With barkskin/hurricane I can get enough inital threat to hold 3-4 mobs on me when needed. I also have focusframe and focus targeting macros for maul/lacerate/mangle that really help keep threat high on a secondary target.

So, know the mobs, know your group and plot each pull...ftw.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve bare tank&#8217;d it a couple times with me marking targets. Have brought a shadowpriest and didn&#8217;t miss the cc (didn&#8217;t use MC at all). You just need to know the mob&#8217;s abilities, your groups CC (including who can offtank something if needed!) and setup your pulls very very carefully. </p>
<p>I&#8217;m always telling my dps/healz exactly where to stand while I los pull and when to attack. And never, never underestimate the power of the aoe pull. With barkskin/hurricane I can get enough inital threat to hold 3-4 mobs on me when needed. I also have focusframe and focus targeting macros for maul/lacerate/mangle that really help keep threat high on a secondary target.</p>
<p>So, know the mobs, know your group and plot each pull&#8230;ftw.</p>
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		<title>By: m@ddog</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-6818</link>
		<dc:creator>m@ddog</dc:creator>
		<pubDate>Fri, 06 Jun 2008 07:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-6818</guid>
		<description>Ok here&#039;s my 2p.

First of all, i truly believe MrT hc, is doable with any mix of classes, as long as you  have even a moderate amount of CC. I play an enhancement shaman, and i&#039;ve run my share of MrT (still no shard of contempt. /cry)

The biggest problem about the instance (imho) is that ppl are always trying to play on &quot;easy&quot; mode, or don&#039;t know how to play their classes at all. (WTB pre-TBC player, PST). with 2 cc, either mage,rogue, hunter,warlock  or sp it&#039;s actually the same. Yes maybe some are better than other on some fights, but it doesn&#039;t reaaly mater. 

For example. On the pull before the 3rd boss, witch actually is a 5v5 arena battle, we had only one CC and a priest healer. Most ppl would say &quot;Oh well we cannot do it, lets call it a day&quot; Well we stayed in the corridor where the robots are, pulled each group, and chained feared what we coulnd&#039;t cc. Peace of cake.

And BBB, as for the bear tank having a problem in there. NOT at all. The only spot where maybe, who could have a problem is Kael. If your dps doens&#039;t get his shield down fast enough before the pyro, you are toasted. A warrior with good hp, and shield wall/ last stand available, could pull this off. But everywhere else, it more or less the same..</description>
		<content:encoded><![CDATA[<p>Ok here&#8217;s my 2p.</p>
<p>First of all, i truly believe MrT hc, is doable with any mix of classes, as long as you  have even a moderate amount of CC. I play an enhancement shaman, and i&#8217;ve run my share of MrT (still no shard of contempt. /cry)</p>
<p>The biggest problem about the instance (imho) is that ppl are always trying to play on &#8220;easy&#8221; mode, or don&#8217;t know how to play their classes at all. (WTB pre-TBC player, PST). with 2 cc, either mage,rogue, hunter,warlock  or sp it&#8217;s actually the same. Yes maybe some are better than other on some fights, but it doesn&#8217;t reaaly mater. </p>
<p>For example. On the pull before the 3rd boss, witch actually is a 5v5 arena battle, we had only one CC and a priest healer. Most ppl would say &#8220;Oh well we cannot do it, lets call it a day&#8221; Well we stayed in the corridor where the robots are, pulled each group, and chained feared what we coulnd&#8217;t cc. Peace of cake.</p>
<p>And BBB, as for the bear tank having a problem in there. NOT at all. The only spot where maybe, who could have a problem is Kael. If your dps doens&#8217;t get his shield down fast enough before the pyro, you are toasted. A warrior with good hp, and shield wall/ last stand available, could pull this off. But everywhere else, it more or less the same..</p>
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		<title>By: Popess</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-6817</link>
		<dc:creator>Popess</dc:creator>
		<pubDate>Fri, 06 Jun 2008 07:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-6817</guid>
		<description>Hey, I&#039;m to lazy to read all the comments but I go into MGT as a shadow priest a lot.  MC the warlocks and burn the other adds down.  It&#039;s super awesome and doesn&#039;t break very often.  One of my favorite instances just because I get to use MC.</description>
		<content:encoded><![CDATA[<p>Hey, I&#8217;m to lazy to read all the comments but I go into MGT as a shadow priest a lot.  MC the warlocks and burn the other adds down.  It&#8217;s super awesome and doesn&#8217;t break very often.  One of my favorite instances just because I get to use MC.</p>
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		<title>By: Kal</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-6803</link>
		<dc:creator>Kal</dc:creator>
		<pubDate>Thu, 05 Jun 2008 21:43:18 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-6803</guid>
		<description>One of the most successful runs I&#039;ve had of MrT was when we went with the following:
1 feral druid tank
1 holy priest
1 lock
1 fury warrior
1 MS warrior

The trick here was that we basically had three tanks. I&#039;d send the warriors after two mobs that were squishy. The lock would enslave a succubus and have her dps; she does about 700DPS by herself, so a lock is really, really handy. They could take on another mob by themselves and survive; we usually kept them for two pulls. And the priest could heal them all fairly well, and they weren&#039;t taking much in the way of damage. That being said, we were all T5-geared, so there&#039;s that. But you don&#039;t need CC necessarily; what you need to do is be able to handle 5-pulls well, and if you don&#039;t have squishy DPS you can do that.

Also, make sure that you check out the mix of adds that the Priestess has and see whether your group can do it. If you can&#039;t or you get something that is just horrible (like MS warrior/shaman) reset it by breaking group, resetting the instance and then readding group. This solves a huge deal.</description>
		<content:encoded><![CDATA[<p>One of the most successful runs I&#8217;ve had of MrT was when we went with the following:<br />
1 feral druid tank<br />
1 holy priest<br />
1 lock<br />
1 fury warrior<br />
1 MS warrior</p>
<p>The trick here was that we basically had three tanks. I&#8217;d send the warriors after two mobs that were squishy. The lock would enslave a succubus and have her dps; she does about 700DPS by herself, so a lock is really, really handy. They could take on another mob by themselves and survive; we usually kept them for two pulls. And the priest could heal them all fairly well, and they weren&#8217;t taking much in the way of damage. That being said, we were all T5-geared, so there&#8217;s that. But you don&#8217;t need CC necessarily; what you need to do is be able to handle 5-pulls well, and if you don&#8217;t have squishy DPS you can do that.</p>
<p>Also, make sure that you check out the mix of adds that the Priestess has and see whether your group can do it. If you can&#8217;t or you get something that is just horrible (like MS warrior/shaman) reset it by breaking group, resetting the instance and then readding group. This solves a huge deal.</p>
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		<title>By: Kinzlayer</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-6789</link>
		<dc:creator>Kinzlayer</dc:creator>
		<pubDate>Thu, 05 Jun 2008 20:23:10 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-6789</guid>
		<description>Hehehe, I have done MGT twice. Once in regular mode to unlock the heroic mode and the second time in heroic mode to see how much harder it was. As a warlock I&#039;m very comfortable with my seducing and banishing duties but I have to say I hate MGT. Since I&#039;m still farming badges to change my gears to destruction I&#039;m staying away from having to spend unpredictable amount of time in MGT but there are a lot of very awesome gears from there that I would love to get. Oooooo and that beautiful phoenix, which i lost the roll on... poo, my luck.</description>
		<content:encoded><![CDATA[<p>Hehehe, I have done MGT twice. Once in regular mode to unlock the heroic mode and the second time in heroic mode to see how much harder it was. As a warlock I&#8217;m very comfortable with my seducing and banishing duties but I have to say I hate MGT. Since I&#8217;m still farming badges to change my gears to destruction I&#8217;m staying away from having to spend unpredictable amount of time in MGT but there are a lot of very awesome gears from there that I would love to get. Oooooo and that beautiful phoenix, which i lost the roll on&#8230; poo, my luck.</p>
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		<title>By: ARA</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-6769</link>
		<dc:creator>ARA</dc:creator>
		<pubDate>Thu, 05 Jun 2008 16:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-6769</guid>
		<description>Went in heroic MagT last night as tank with my COOL NEW GUILD and we downed everything except Kael - the pyroblast oneshotted me every time, not sure what was happening.  But... we had 2 mages &amp; a rogue, so trash pulls, the priestess fight and the final 6 pull were a breeze... I never tanked more than 2 mobs at a time. 

Went cat form for the Priestess fight, and she dropped a nice trinket - the Shard of Contempt.   Also I finally twigged that the druid cat Maim ability is a kick-ass spell interrupt! Why doesnt Blizzard call it a spell interrupt for christs sake??? Anyways, I used it on the priestess and another healer mob during this fight - made them both very easy to kill.

Not downing Kael at this point was no biggie - clearly something was fundamentally wrong in our strategy, so time to do some research. 

Good luck to y&#039;all with this. I feel like a real achievement was made getting so far with so little stress. (and yes, I too have spent many PAINFUL hours in there before now)</description>
		<content:encoded><![CDATA[<p>Went in heroic MagT last night as tank with my COOL NEW GUILD and we downed everything except Kael &#8211; the pyroblast oneshotted me every time, not sure what was happening.  But&#8230; we had 2 mages &amp; a rogue, so trash pulls, the priestess fight and the final 6 pull were a breeze&#8230; I never tanked more than 2 mobs at a time. </p>
<p>Went cat form for the Priestess fight, and she dropped a nice trinket &#8211; the Shard of Contempt.   Also I finally twigged that the druid cat Maim ability is a kick-ass spell interrupt! Why doesnt Blizzard call it a spell interrupt for christs sake??? Anyways, I used it on the priestess and another healer mob during this fight &#8211; made them both very easy to kill.</p>
<p>Not downing Kael at this point was no biggie &#8211; clearly something was fundamentally wrong in our strategy, so time to do some research. </p>
<p>Good luck to y&#8217;all with this. I feel like a real achievement was made getting so far with so little stress. (and yes, I too have spent many PAINFUL hours in there before now)</p>
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		<title>By: Orz</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-6768</link>
		<dc:creator>Orz</dc:creator>
		<pubDate>Thu, 05 Jun 2008 16:38:44 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-6768</guid>
		<description>I would have to agree with many of the comments here.  I think you have enough CC without having to respec your druid and get more gear or waiting for alts to level up.

Here is your best makeup at the moment:

Tank - Feral Druid
Healer - Resto Druid
DPS/CC - Rogue
DPS/CC - BM Hunter
DPS/CC - Shadowpriest (you)

You&#039;ll be able to handle all the normal pulls just fine until the very end, where you had trouble last time.

At this point, you (as a priest) will use Mind Control right after the Rogue saps a target.  The mobs will burn down the MC very quick, thus eliminating 1.  You should probably concentrate on killing the demon with your MC.  Just as the MC dies, the Hunter pulls to a trap that is already sitting there with cooldown up, there&#039;s a 3rd mob CC&#039;d.  Resto Druid cyclones immediately and then heals, which is a 4th CC.  Then focus fire on the tank&#039;s mob and the Hunter retrapping the 3rd target and his pet ready to intimidate the cyclone&#039;d mob of the sapped mob, whichever comes first (and the pet might die, but no biggie, it&#039;s a small sacrifice to pay to get to the last boss, just make sure the Hunter is prepared for the pet death and uses beastial wrath early to get the bonus).

Also, to make the double trapping early, the hunter will place his trap right at the base of the ramp leading up to the pull and kite it down the trap by going LOS around the corner as fast as possible (using cheetah), that way he can run back up the ramp and drop another trap a few feet away from it ... so as he&#039;s DPSing above and the mob comes out of the trap it&#039;s not only immediately retrapped but also about 20 feet away from the action, giving you a few extra seconds for it to join the fight if the trap breaks early (which seems to happen often on this pull).  I&#039;m sure the hunter is really good if you say so, but there are multiple ways to trap this pull and I have found this is the best way when with a group that is having trouble.

This will probably take a few pulls to master, especially the MC part, and you must look at each mob&#039;s abilities to carefully in order to arrange the kill chain and CC properly.  I suggest using WoWwiki for mob abilities that might cause trouble for this pull.  It&#039;s all about timing, really, and everybody has to be on their A-game.  Once you complete the pull successfully the first time, it gets so much easier even with different group configurations ... it&#039;s like the light bulb comes on, and it feels really good.  The pull here is harder than any of the bosses, so don&#039;t feel bad about failing.

Good luck!</description>
		<content:encoded><![CDATA[<p>I would have to agree with many of the comments here.  I think you have enough CC without having to respec your druid and get more gear or waiting for alts to level up.</p>
<p>Here is your best makeup at the moment:</p>
<p>Tank &#8211; Feral Druid<br />
Healer &#8211; Resto Druid<br />
DPS/CC &#8211; Rogue<br />
DPS/CC &#8211; BM Hunter<br />
DPS/CC &#8211; Shadowpriest (you)</p>
<p>You&#8217;ll be able to handle all the normal pulls just fine until the very end, where you had trouble last time.</p>
<p>At this point, you (as a priest) will use Mind Control right after the Rogue saps a target.  The mobs will burn down the MC very quick, thus eliminating 1.  You should probably concentrate on killing the demon with your MC.  Just as the MC dies, the Hunter pulls to a trap that is already sitting there with cooldown up, there&#8217;s a 3rd mob CC&#8217;d.  Resto Druid cyclones immediately and then heals, which is a 4th CC.  Then focus fire on the tank&#8217;s mob and the Hunter retrapping the 3rd target and his pet ready to intimidate the cyclone&#8217;d mob of the sapped mob, whichever comes first (and the pet might die, but no biggie, it&#8217;s a small sacrifice to pay to get to the last boss, just make sure the Hunter is prepared for the pet death and uses beastial wrath early to get the bonus).</p>
<p>Also, to make the double trapping early, the hunter will place his trap right at the base of the ramp leading up to the pull and kite it down the trap by going LOS around the corner as fast as possible (using cheetah), that way he can run back up the ramp and drop another trap a few feet away from it &#8230; so as he&#8217;s DPSing above and the mob comes out of the trap it&#8217;s not only immediately retrapped but also about 20 feet away from the action, giving you a few extra seconds for it to join the fight if the trap breaks early (which seems to happen often on this pull).  I&#8217;m sure the hunter is really good if you say so, but there are multiple ways to trap this pull and I have found this is the best way when with a group that is having trouble.</p>
<p>This will probably take a few pulls to master, especially the MC part, and you must look at each mob&#8217;s abilities to carefully in order to arrange the kill chain and CC properly.  I suggest using WoWwiki for mob abilities that might cause trouble for this pull.  It&#8217;s all about timing, really, and everybody has to be on their A-game.  Once you complete the pull successfully the first time, it gets so much easier even with different group configurations &#8230; it&#8217;s like the light bulb comes on, and it feels really good.  The pull here is harder than any of the bosses, so don&#8217;t feel bad about failing.</p>
<p>Good luck!</p>
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		<title>By: Kanandi</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-6767</link>
		<dc:creator>Kanandi</dc:creator>
		<pubDate>Thu, 05 Jun 2008 16:29:28 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-6767</guid>
		<description>Best of luck BBB.   I&#039;m starting to ponder the same types of things (though at a much lesser level).   Our small guild of 12 people is has just DINGed 70 (I, holypriest, was last night) and are running with less than optimal tankishness, but they are on their way up the XP ladder now.   It&#039;s fun toying with an instance and finally nailing tough bosses or trash-pulls that stymied you last week, though.  Long as no one gets too frustrated, you&#039;ll find your own niche, class balance or not.</description>
		<content:encoded><![CDATA[<p>Best of luck BBB.   I&#8217;m starting to ponder the same types of things (though at a much lesser level).   Our small guild of 12 people is has just DINGed 70 (I, holypriest, was last night) and are running with less than optimal tankishness, but they are on their way up the XP ladder now.   It&#8217;s fun toying with an instance and finally nailing tough bosses or trash-pulls that stymied you last week, though.  Long as no one gets too frustrated, you&#8217;ll find your own niche, class balance or not.</p>
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		<title>By: Sephran</title>
		<link>http://thebigbearbutt.com/2008/06/04/plotting-destruction/comment-page-1/#comment-6766</link>
		<dc:creator>Sephran</dc:creator>
		<pubDate>Thu, 05 Jun 2008 16:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/06/04/plotting-destruction/#comment-6766</guid>
		<description>Bear.. why do you have trouble tanking Mr. T?

I tanked it on the ptr in a mix of merc glad, kara and a couple badge pieces. Was easiest instance ever and that was before they nerfed it.

You need to either set targets right. OR have enough CC.

You need someone who can cc at least one mob. (i&#039;m talking very min). Then let your dps take out pets, while you build aggro on 3 mobs. 

Pally tanks are definitely the best for the instance... if their geared up enough that is. As a tank you can only do so much. You HAVE to rely on your party to take care of the rest. If your failing its most likely because of them.</description>
		<content:encoded><![CDATA[<p>Bear.. why do you have trouble tanking Mr. T?</p>
<p>I tanked it on the ptr in a mix of merc glad, kara and a couple badge pieces. Was easiest instance ever and that was before they nerfed it.</p>
<p>You need to either set targets right. OR have enough CC.</p>
<p>You need someone who can cc at least one mob. (i&#8217;m talking very min). Then let your dps take out pets, while you build aggro on 3 mobs. </p>
<p>Pally tanks are definitely the best for the instance&#8230; if their geared up enough that is. As a tank you can only do so much. You HAVE to rely on your party to take care of the rest. If your failing its most likely because of them.</p>
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