My previous post came out of playing a lot of PvP over the last few weeks, as you have heard about ad infinitum, ad nauseaum.
I started by identifying Shadow Priest upgrades, seeing what a big jump the merciless Gladiator’s Spellblade was over my crafted Eternium Runed Blade, and decided to go for it.
Along the way, I encouraged Cassieann to join me and go for her Merciless Gladiator’s swords, because I knew from talking with every other Rogue we game with that the PvP swords just kick the hell out of the other options we have. And Shadowpanther.net agrees.
But then I started wondering… is there anything worth getting for my Druid? I knew I had just about the best gear I could get otherwise… but shoulders have always been my weak point.
So I went and checked them out, did my comparisons, and left Champion’s Hall flabbergasted. The Merciless shoulders are HOW good?
Now, I browse the Merciless gear for both my favorite 70s, and I see that, for example, the PvP cloth Bracers are equivalent to the Runed Spell Cuffs, or better… and wouldn’t cost me hard-earned Badges. I could take the Badges I’d earn and spend them on something else, like the Icon of the Silver Cresent.
So… what are my thoughts on all this?
It’s complete bullshit.
I’m going to be completely blunt about this; making it a shitload easier to get PvP gear that is equivalent to Tier 5, WITHOUT making it easier to actually GET Tier 5, is bullshit.
And no, I am not advocating making it easier to get Tier 5. Be patient, and actually read this before you flame.
No, I’m saying they should never have made it easy to get this PvP gear in the first place.
It was one thing when the Gladiator Season 1 epics were available from Honor. They were good, sure. Playing BGs would get you gear comparable to Heroics and Kara, a few wasted stat points on Resilience for the non-tank classes, but you could go get a few pieces to shore up your weak points. It was comparable to Heroics and Kara, and close to Tier 4 25 mans.
It was still a bit over the top, but I felt at the time that, even though I knew a few pieces were better than my PvE gear, it wasn’t such a large jump as to make me go PvP for it. And it wasn’t so good that I felt that I was actually doing less than I could be to be the best tank I can.
Now, however. Now, it’s just bullshit.
The point of raiding is supposed to be to learn to work together as a team, coordinate activities, learn strategies together, WORK together to overcome obstacles and succeed as a team. There is a reason that Blizzard has stated that there SHOULD be better rewards for those that succeed in a 25 man raid over a 10 man. Blizzard has made it clear they feel that, even though the content may be the same for 10 man or 25 man raids in Wrath of the Lich King, the rewards for completing it at 25 man difficulty are going to be significantly higher.
Because it takes more skill, effort and teamwork to get 25 people to excel together than 10.
BUT… what the hell is the point if I can solo in a BG, wandering around, lost and confused, having no knowledge whatsoever about how to play my class, and after a few weeks, or even days depending on how much time I have to play, get Tier 5 comparable gear anyway?
Sure, it’s not the same for very class. I’m sure that the balance of stats for PvP gear favors burst damage and survivability, things that casters and healers may not necessarily favor.
But for a feral druid tank, I used to be able to say, sure a few pieces of PvP gear are good, but on the whole you want such and such PvE gear to have the right balance of Health, Dodge, and Defense Rating/uncrittable. Taking too much PvP gear can be a bad thing. Now, with Merciless… not so much.
And there is another thing about it, too.
Let’s be honest. Wearing PvE gear tells me that you were there, and you at least did well enough that you didn’t sabotage your raid’s chances for success. The higher the difficulty of the challenge required to attain your PvE gear, the better your ability to work together with others, and your knowledge of your class, should be. I see someone in Tier5, I give them mental props for knowing how to play their class. Tier 6? Even more so. I don’t automatically assume they are rockstars, but I figure they know what the hell to do with an Ice Trap, a Feral Charge, or Seed of Corruption.
All I know when I see you in all PvP gear is that you showed up. Period. Grats, you.
Arenas set a skill bar, yes, damn right. A very high one, to do well. But in taking gear from Arenas and placing it in Honor, you are removing that bar.
Seriously, it’s bullshit.
And yes, I’m benefiting from it, and I am telling others to also. Because I play the game the way the game is, not how I think it should be. I won’t cheat, and I won’t buy gold, but if Blizzard hands out druid tanking gear better than I will ever see from raiding, just for showing up and melting faces or clawing butt, then I am damn well going to go get them. And I will tell you to do the same. I’m not just gonna sit here and bitch and whine about how they get the good gear.
Hell no, I’m gonna go get me some. If you ain’t cheating, you ain’t trying, to use an old Marine (or Navy) saying… meaning, if you’re not using every advantage you can to win, you didn’t deserve to in the first place.
To put it another way, screw the Marquis of Queensbury rules, get out there and FIGHT, you bastards!
But I still think it’s bullshit.
I’m already prejudiced against players that show up for raids in all PvP gear. God, you should hear me in voice chat with Cassie when we join a Kara pug and I inspect the other players… and see a Hunter in all PvP gear.
It’s not nice of me to do it, but time after time I have learned that the player in a PvE raid in ALL PvP gear just won’t know how to work well with others, or how to play their class in a raid. I know there are exceptions, but the people in 100% PvP gear just… don’t get it.
Because it is my personal experience, from actually playing a lot of PvE, that people that spend all of their time in PvP do NOT automatically know how to play their class well in a PvE raid environment, the opinions of Amanda Dean be damned.
Amanda Dean, on one of our recent WoW Insider shows, stated her opinion that people that are good at PvP are just inherently more skilled than raiders. They’re just better. And she shared why she thinks that way. It seemed to center around having to know other player’s abilities, what they are likely to do or try in a given sitaution, and knowing how to counter it by using your class skills and talents.
Sure, that’s awesome when your opponents are other players.
Sorry Amanda, but I’ve actually SEEN the PvE content, and I don’t buy it. PvP success and twitch gaming reflexes, dealing burst damage and high crit and knowing the strengths and weaknesses of your opposing player character opponents, while requiring tons of skill and knowledge, DO NOT TRANSLATE into being better at PvE content than the raiders that live there.
Go gear yourself at Kara entry level, join a like-geared group of PvPers, and after you do your full clear by working together and understanding how you fit in the team, tell me again how superior you are. I’ll pay a lot more attention.
Until then, excuse me while I think that your PvP mastery has not taught you squat about mana conservation skills, sustained DPS and threat management.
And while you may have learned to work together with your Arena team, practicing coordination and communication, I submit to you that the Battlegrounds do not FORCE you to work together in order to have any success. It is each players choice to do so, and if you choose not to communicate or work together, you will still eventually win your epics.
Not so in PvE. Not hardly.
I think that opening up the gear to Honor was a slippery slope whose ramifications I, at least, am only now coming to fully realize.
Is it just that Blizzard knows Wrath is coming out soon, that all this stuff will be obsolete anyway, and they will release a new ranking system for PvP gear that prevents this from going too far? Is Merciless the last time we will see Arena gear released into the wilds of BG? Or is Vengeful up next?
The Arena ranking requirements for some of the pieces was a good start to setting a skill bar to PvP gear. I just think they set that bar too damn low.
Maybe they figure that, with the new PvP rules about destructible terrain, siege weapons and vehicles, and new BGs, that they can use that as an excuse to revamp their PvP reward system again, so the stuff you can get now is a last hurrah? That next time, if you’re not the uber leet, you’re just not gonna see it?
I just don’t know.
I do know that it irritates me to know that, while I make plans to have fun running content that I hope will provide me with a drop that I would really like to improve my overall performance, or those Badges I need to save up so someday I can get my Tier 4 equivalent gear, I could be in a PvP Battleground, watching foul mouthed BG chat, and earning my ‘holy crap’ epics.
I don’t like that feeling, the feeling that while I am having fun in PvE, that in some way I’m just spinning my gears and wasting my time trying to get a lucky useable drop when I could be in a BG getting something lots better.
I almost feel guilty playing and having fun, isntead of PvPing like a good tank should.
That’s just… damn it, I keep coming back to it, it’s just bullshit.