<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: A brief word from our spleen</title>
	<atom:link href="http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/feed/" rel="self" type="application/rss+xml" />
	<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/</link>
	<description>Feral Druids in World of Warcraft</description>
	<lastBuildDate>Sun, 12 Feb 2012 05:51:59 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Andrew</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10934</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Fri, 24 Oct 2008 21:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10934</guid>
		<description>Why was nobody, including two different GMs able to mention to me that THUNDERSTOMP WILL NOT FIRE unless there&#039;s more than 1 mob in range? 

I wasted a whole day reading and kvetching and tugging the shirt sleeves of every L70 hunter on my realm who would hear my sorrowful tale. 

And then i learned the simple restriction of the &#039;stomp. Why would they do that to me and my pretty gorilla? Meh.</description>
		<content:encoded><![CDATA[<p>Why was nobody, including two different GMs able to mention to me that THUNDERSTOMP WILL NOT FIRE unless there&#8217;s more than 1 mob in range? </p>
<p>I wasted a whole day reading and kvetching and tugging the shirt sleeves of every L70 hunter on my realm who would hear my sorrowful tale. </p>
<p>And then i learned the simple restriction of the &#8216;stomp. Why would they do that to me and my pretty gorilla? Meh.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andrew</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10908</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Fri, 24 Oct 2008 07:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10908</guid>
		<description>and RE Capn John - the short answer is no. you can reallocate points from the new skill tree by respec on pet, but many of the basic skills (growl, cower, random skill dump) are automatically learned and thus not unlearned on respec.</description>
		<content:encoded><![CDATA[<p>and RE Capn John &#8211; the short answer is no. you can reallocate points from the new skill tree by respec on pet, but many of the basic skills (growl, cower, random skill dump) are automatically learned and thus not unlearned on respec.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andrew</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10907</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Fri, 24 Oct 2008 07:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10907</guid>
		<description>I&#039;m having a similar bug that keeps my Thunderstomp FROM auto-casting. 

I tamed a gorilla just for the stomp of it, and he&#039;s a no-stompy stomper. It fires ok if I click it directly, but no matter what status that button or any of the other buttons are in (all off, all on, one off, etc) stomp won&#039;t auto-fire. 

MEHHHhh.</description>
		<content:encoded><![CDATA[<p>I&#8217;m having a similar bug that keeps my Thunderstomp FROM auto-casting. </p>
<p>I tamed a gorilla just for the stomp of it, and he&#8217;s a no-stompy stomper. It fires ok if I click it directly, but no matter what status that button or any of the other buttons are in (all off, all on, one off, etc) stomp won&#8217;t auto-fire. </p>
<p>MEHHHhh.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MelRedcap</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10797</link>
		<dc:creator>MelRedcap</dc:creator>
		<pubDate>Tue, 21 Oct 2008 20:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10797</guid>
		<description>@ Capn John - Nope!  ALL pets now know Cower, and ALL cats now know Prowl, you can&#039;t choose to have your pet forget it.  Pets now have talent points and their own talent trees to spend them in, thats what the pet trainers reset.  Otherwise you&#039;re right, that would be one way to fix it, so long as you didn&#039;t want to keep Cower/Prowl for raiding or PvP.</description>
		<content:encoded><![CDATA[<p>@ Capn John &#8211; Nope!  ALL pets now know Cower, and ALL cats now know Prowl, you can&#8217;t choose to have your pet forget it.  Pets now have talent points and their own talent trees to spend them in, thats what the pet trainers reset.  Otherwise you&#8217;re right, that would be one way to fix it, so long as you didn&#8217;t want to keep Cower/Prowl for raiding or PvP.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alustriiel-Jubei'thos</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10791</link>
		<dc:creator>Alustriiel-Jubei'thos</dc:creator>
		<pubDate>Tue, 21 Oct 2008 16:32:18 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10791</guid>
		<description>I too have been having a HUGE issue with these bug problems, Most importantly with my cat and my new chimeara. I thinks it&#039;s something with the older pets, it&#039;s ridiculous. Absolutely out of control. I did however find an accidental fix to it. least for the Chimeara... the cat is still a little buggy. I tried all the usual stuff but found this out totally by accident. I had JUST turned off all the stuff in the spellbook, was respeccing myself to change my talents for a kara raid in the next 20 mins. Well my chimeara was still out when I did this. So I respecced, chimeara went away. I put all the talents in and summoned the chimeara again. ALL the spells were off that were supposed to be off. I was shocked. My chimeara no longer has the stupid issue of having to turn things on and off whenever it&#039;s summoned or not. I tried it with the corehound But that still seems to be a little wonky on one of the spells. However it is a small temporary fix. my ghost saber though? absolutely borked. She can&#039;t do anything right, none of her stuff works, always turns itself on and off. it&#039;s annoying. I&#039;m starting to wonder if it&#039;s just some of the older pets thats the issue. Because at least two of the &quot;new&quot; pets work fine after doing the respecc summon thing. Also someone told me that deleting the &quot;cache&quot; folder in the wow directory can sometimes help with this problem. haven&#039;t tried it myself. But worth a shot? Note: Chimeara&#039;s are lots of fun, but their stupid &quot;stop-go&quot; dance routine... is seriously not worth it. If you specced it for Dive. Take it out... just makes the stupid thing worse. Hope this helps the fellow hunters out there with this huge pain. &lt;3 to TripleB</description>
		<content:encoded><![CDATA[<p>I too have been having a HUGE issue with these bug problems, Most importantly with my cat and my new chimeara. I thinks it&#8217;s something with the older pets, it&#8217;s ridiculous. Absolutely out of control. I did however find an accidental fix to it. least for the Chimeara&#8230; the cat is still a little buggy. I tried all the usual stuff but found this out totally by accident. I had JUST turned off all the stuff in the spellbook, was respeccing myself to change my talents for a kara raid in the next 20 mins. Well my chimeara was still out when I did this. So I respecced, chimeara went away. I put all the talents in and summoned the chimeara again. ALL the spells were off that were supposed to be off. I was shocked. My chimeara no longer has the stupid issue of having to turn things on and off whenever it&#8217;s summoned or not. I tried it with the corehound But that still seems to be a little wonky on one of the spells. However it is a small temporary fix. my ghost saber though? absolutely borked. She can&#8217;t do anything right, none of her stuff works, always turns itself on and off. it&#8217;s annoying. I&#8217;m starting to wonder if it&#8217;s just some of the older pets thats the issue. Because at least two of the &#8220;new&#8221; pets work fine after doing the respecc summon thing. Also someone told me that deleting the &#8220;cache&#8221; folder in the wow directory can sometimes help with this problem. haven&#8217;t tried it myself. But worth a shot? Note: Chimeara&#8217;s are lots of fun, but their stupid &#8220;stop-go&#8221; dance routine&#8230; is seriously not worth it. If you specced it for Dive. Take it out&#8230; just makes the stupid thing worse. Hope this helps the fellow hunters out there with this huge pain. &lt;3 to TripleB</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Capn John</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10790</link>
		<dc:creator>Capn John</dc:creator>
		<pubDate>Tue, 21 Oct 2008 16:09:17 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10790</guid>
		<description>Not playing any more (at the moment ;) but as a mostly-soloing Hunter who needed my Pet to Tank for me, I just went to the Trainer and paid the gold to respec him, meaning my Pet forgot the Cower spell.

Is this not a viable solution? Does a Pet Trainer reset no longer unlearn all your Pet&#039;s skills?</description>
		<content:encoded><![CDATA[<p>Not playing any more (at the moment ;) but as a mostly-soloing Hunter who needed my Pet to Tank for me, I just went to the Trainer and paid the gold to respec him, meaning my Pet forgot the Cower spell.</p>
<p>Is this not a viable solution? Does a Pet Trainer reset no longer unlearn all your Pet&#8217;s skills?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MelRedcap</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10780</link>
		<dc:creator>MelRedcap</dc:creator>
		<pubDate>Tue, 21 Oct 2008 13:55:11 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10780</guid>
		<description>@ Camelstoe:  Fixed for you and your pet, maybe... *sigh* put my core hound in the stable and pulled out my cat to go kill the Headless Horseman (core hound is still several levels lower than me) and oh dear, kitty was tip-toeing around all stealthed and cower-y.  *grumble*

It does seem like it only affects some pets, though - it&#039;s weird, my core hound never turns Cower back on.  So it&#039;s not an issue with my &lt;i&gt;account&lt;/i&gt;, it&#039;s an issue with my cat...</description>
		<content:encoded><![CDATA[<p>@ Camelstoe:  Fixed for you and your pet, maybe&#8230; *sigh* put my core hound in the stable and pulled out my cat to go kill the Headless Horseman (core hound is still several levels lower than me) and oh dear, kitty was tip-toeing around all stealthed and cower-y.  *grumble*</p>
<p>It does seem like it only affects some pets, though &#8211; it&#8217;s weird, my core hound never turns Cower back on.  So it&#8217;s not an issue with my <i>account</i>, it&#8217;s an issue with my cat&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Prenna</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10773</link>
		<dc:creator>Prenna</dc:creator>
		<pubDate>Tue, 21 Oct 2008 13:08:16 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10773</guid>
		<description>I have a kitty that thankfully only has prowl, and yes...it is bugged.  I&#039;ve been able to get around it quite handily though (at least in a BG) and hopefully it will help some others having the same issue.

Works best when mounted.  Ride into the thick of the battle (or on top of that lone &quot;target&quot;)  Dismount in melee range of the &quot;enemy&quot; and run to ranged.

I sure hope this can help someone.  It&#039;s not all that useful in PvE, but PvP it does help alot to put a wiggle in that pokey prowled kitty tank!

As for the new way Defensive works, personally all I can say is /cheer.  About time a &quot;trained&quot; pet figured out...&quot;Wait, Momma&#039;s trying to kill that mob.  I love Momma.  Must kill that mob too.  

I do feel a bit of the pain as I went through Magister&#039;s Terrace last night and &quot;Muffins&quot; brought over a couple of adds.  /tsk.  But for PvE, I loves it.</description>
		<content:encoded><![CDATA[<p>I have a kitty that thankfully only has prowl, and yes&#8230;it is bugged.  I&#8217;ve been able to get around it quite handily though (at least in a BG) and hopefully it will help some others having the same issue.</p>
<p>Works best when mounted.  Ride into the thick of the battle (or on top of that lone &#8220;target&#8221;)  Dismount in melee range of the &#8220;enemy&#8221; and run to ranged.</p>
<p>I sure hope this can help someone.  It&#8217;s not all that useful in PvE, but PvP it does help alot to put a wiggle in that pokey prowled kitty tank!</p>
<p>As for the new way Defensive works, personally all I can say is /cheer.  About time a &#8220;trained&#8221; pet figured out&#8230;&#8221;Wait, Momma&#8217;s trying to kill that mob.  I love Momma.  Must kill that mob too.  </p>
<p>I do feel a bit of the pain as I went through Magister&#8217;s Terrace last night and &#8220;Muffins&#8221; brought over a couple of adds.  /tsk.  But for PvE, I loves it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rowell</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10768</link>
		<dc:creator>Rowell</dc:creator>
		<pubDate>Tue, 21 Oct 2008 12:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10768</guid>
		<description>One way around the Cower/Prowl issue is to put both spells into your pet&#039;s bar.  Yea, you&#039;re using up 2 slots, but at least you&#039;re not wasting focus, or having your pet lose agro.</description>
		<content:encoded><![CDATA[<p>One way around the Cower/Prowl issue is to put both spells into your pet&#8217;s bar.  Yea, you&#8217;re using up 2 slots, but at least you&#8217;re not wasting focus, or having your pet lose agro.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Camelstoe</title>
		<link>http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/comment-page-1/#comment-10761</link>
		<dc:creator>Camelstoe</dc:creator>
		<pubDate>Tue, 21 Oct 2008 07:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/2008/10/20/a-brief-word-from-our-spleen/#comment-10761</guid>
		<description>I had this issue on my Hunter following the patch, but fired the game up last night and to my surprise cower and prowl was fixed. When i turned them off they stayed off. So i guess its either been fixed or has fixed itself??</description>
		<content:encoded><![CDATA[<p>I had this issue on my Hunter following the patch, but fired the game up last night and to my surprise cower and prowl was fixed. When i turned them off they stayed off. So i guess its either been fixed or has fixed itself??</p>
]]></content:encoded>
	</item>
</channel>
</rss>

