So am I.
Yeah, I know, sorry. You saw the title of the post, and thought maybe I could guide you in what to take for your Druid.
I honestly don’t know, anymore.
I personally think that the Professions don’t feel complete.
Some Professions feel like they have been looked at carefully, the Gathering Professions for example each have their main use, plus one neat bonus.
We can discuss which bonuses we think are more valuable, Crit from Skinning, a passive
Health bonus from Mining or a proactive HoT (Lifebloom) from Herbalism… but still, each Gathering Profession has some fun.
But the others… it just feels strange.
Okay, take Cooking. In Dalaran, there is a repeatable daily quest you can do that will give you a Dalaran Cooking Award. These Awards are currency, get entered into your Currency tab, and it costs 3 Awards to buy Cooking Recipes, available from the Dalaran vendor. Recipes like Tracker Snacks. These recipes are also drops, but if you are missing a particularly desired recipe, you have a way to get it.
Likewise, Enchanters have a vendor they can visit in Dalaran, Vanessa Sellers, who will sell new Recipes in exchange for Dream Shards. Not an item from a daily quest, Dream Shards are the new Large Prismatic Shards, obtained from Disenchanting higher end blues. Pretty nice enchants, too. So there are Trained recipes, and Enchanters can also D/E stuff and buy recipes.
And what about Inscription? Again, there is a method, other than the Trainer, that Inscription can use to get new recipes, such as Northrend Inscription Research.
Do you know how you get a lot of those awesome recipes?
A vendor in Dalaran, Braeg Stoutbeard, sells them in exchange for Leatherworking items such as Arctic Fur and Heavy Borean Leather.
So you’ve got Trainer recipes, and then you have a selection of recipes you can acquire by Skinning.
Oh, and did you see those items? Bind on Equip. The Bind on Pickup for LW seems to be Leg Armor like the Frosthide Leg Armor. Nice? Absolutely. No question. (Sorry, Riverwish pointed out the Leg Armor is sellable as well, it just makes your item soulbound… just like using a new scope does. Now Leatherworking confuses me more than ever.) So Druids, Hunters, Shamans and Rogues will all be able to fill out items by pestering a Leatherworker. Not bad, right?
Do you see a trend here? It seems pretty consistent, right?
I mean, Alchemists get Northrend Alchemy Research… Jewelcrafters have a LOT of recipes they buy from Tiffany Cartier using Dalaran Jewelcrafter’s Tokens from daily quests… they all seem pretty consistent to me.
You get some recipes up front from a Trainer, and then later on, as you USE your profession, you can pick and choose other recipes from a vendor to target your needs first, and fill in the gaps later.
It is a smart, multi-tiered approach. I like it.
But then let’s look at Engineering…
In the new expansion, there are a selection of self-only enchants… quite a lot of gear that requires Engineering skill to use… the new Goggles of course… you can make Scopes and Ammo to share, and there are Epic Guns eventually you can sell, and boy those Overcharged Capacitors are in high demand…
But every single recipe is available directly from the Trainer, except for the Motorcycles (which are Rep based).
What you get from the Trainer as you level, is what you get.
But, in comparison, it seems very strange. Engineers are totally up front from the Trainer, and what you see when you browse his inventory is it. No questing or drops or seeking more stuff elsewhere.
It’s an awesome profession, especially for Hunters. The Mark “S” Boomstick is Bind on Pickup, equippable at level 73 and is a teensy bit better than the 150 Badge Crossbow… the Goggles are pretty awesome… you still get to farm Gas Clouds… it’s not a bad profession at ALL.
But it still seems damned strange.
And then there is Tailoring… again, neat, but what you see from the Trainer seems to be it. Very strange.
Blacksmiths can create Sockets in their own gear… adding a couple sockets is pretty amazing for customization, if you’re min/maxing your stats it might be considered the most flexible raiding choice at the moment. But again, everything they learn seems to come straight from the vendor, and most of the rest of it is BoE…
It’s just so strange. Why do some professions seem to have been given more consideration than others?
Is it because some have more desirable BoP powers than others? Are the Blacksmith sockets, Engineer Goggles and Mote Extracting, and Tailoring Cloak embroidery considered that OP?
What to do? What to take?
I have no idea. The BoP leg armors of Leatherworking are a nice addition, certainly… but so are the BoP Trinkets of Jewelcrafters, the BoP self-enchants of Enchanters, the Self-only Trinkets of Alchemists, the self-only Goggles of Engineers, the sockets of Blacksmiths.
For now, I just can’t analyze which might be the most fun, AND the most advantageous for my Feral Druid. Not yet. I need more time to see how things shake out.
So what am I doing?
Well, my Priest is still a Jewelcrafter/Tailor at the moment… BUT, with the expansion, my Jewelcrafter is now not necessarily important. After all, those recipes I have right now are all worthless compared to even the lowliest Northrend green. So I could drop it if I wanted something like Enchanting. Maybe I will, now that enchants can be shared with Inscription… and being able to D/E all the stuff you get questing from 70 – 80 would be sweet.
My Hunter? Engineering / Mining. Now and forever. The profession is awesome fun for the one that has it. The trinket teleports, the mote farming, the guns and scopes and ammo and goggles and motorcycle and self-enchants…
My Hunter is played for FUN first and foremost… and Engineering is fun.
But my Druid…
I was an Herbalist / Engineer. I took a long, hard look, and decided that while I love Lifeblood too much to abandon it… I could NOT decide what else I wanted. And I did not want to try and level two Engineers.
So I dumped Engineering Sunday evening… and spent the last two nights leveling Mining on Windshadow.
Last night, I dinged 300 Mining in Silithis, and logged out in Hellfire, ready to fly/farm my Mining the rest of the way.
No matter what direction I go, I’ll at least make some money leveling, and feed Cassie’s Herbalism and Windstar’s Engineering… and when the time comes at 80, I’ll figure out where to go then.
I am so sad… I love making stuff… I just have no idea what to take on Windshadow.
I’ll figure it out. I just hope I don’t decide at 80 that I should have taken Enchanting.
I know I’ll be asked…. how did I go to 300 mining in two nights?
Easy, really… Darkshore routes for Copper and Tin, smelting for the points, then in the middle of Tin moving to Barrens… then from there, getting Tin and Silver and smelting Bronze for skillups, move directly to Badlands for circuits of Iron and eventually Mithril. Once Mithril gets near 200, moving to Searing Gorge for more Mithril, and grind up to Dark Iron Ore. Get a ton of Dark Iron Ore, from farming BRD and the AH, and then go into BRD to learn Dark Iron smelting, and smelt it all. (I got 25 points that way, it stays Orange to 300). Once dinging 275 from Small Thorium and Dark Iron, I pop out to Silithis and farm the Hive Mounds for the Ooze-covered Thorium Ore.
I am grateful that most stuff is BoE now, so a Leatherworking set isn’t make or break.
But it does make choosing a profession that much harder, when you have multiple toons and are undecided.