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	<title>Comments on: Hardcore and Casual, can&#8217;t we all just get along?</title>
	<atom:link href="http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/feed/" rel="self" type="application/rss+xml" />
	<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/</link>
	<description>Feral Druids in World of Warcraft</description>
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		<title>By: Feralan</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18640</link>
		<dc:creator>Feralan</dc:creator>
		<pubDate>Thu, 02 Jul 2009 08:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18640</guid>
		<description>I can pretty much second every word here. Just because someone has less time, or less inclination, or fewer options, or fewer people to raid doesn&#039;t make them worth any less as a player, much less a person. Looking at some of the casual-bashing you&#039;d think the self-styled elite think we&#039;re not worth the air we breathe and should all be taken out and clubbed to death like baby seals.

They conveniently ignore that if that happened, WoW would probably collapse because most players are &lt;b&gt;not&lt;/b&gt; hardcore.

Besides, it also says a lot about these people, and none of it good. I&#039;d rather play with friends, or friendly strangers, who may have crap gear and wonky builds and abysmal DPS but are mature and relaxed and plain &lt;i&gt;fun&lt;/i&gt; to be around.

And I must say, one of the fastest ways to my mental ignore list is being an obvious attention-whore, epixxed-out or not. You think you&#039;re &quot;k3wl&quot; when you block a summoning stone or NPC or mailbox with your biggest rarest mount and your Tier-whatever epics? Nope, you&#039;re not &quot;k3wl&quot;. You&#039;re an infantile nuisance. I won&#039;t look at your mount or where it drops. I won&#039;t look at your achievements. I won&#039;t look at your gear. I won&#039;t &lt;i&gt;care&lt;/i&gt;. I may look at your guild tag, but then I blank you out. Seriously, is anyone impressed by such behavior?

Though, in all honesty I think much of the bashing and flaming and pissing and ego-wanking is probably not done by the &quot;real&quot; hardcore -- &lt;i&gt;they&lt;/i&gt; are probably way too busy raiding or farming to make arseholes of themselves on random forums day in and day out. Most of the idiocy likely comes from wannabes somewhere in the middle between &quot;hardcore&quot; and &quot;casual&quot;, however you define those terms. They will never get any of the vaunted server or world firsts but they clear a raid faster and sooner than other guilds with less time, so they feel superior and piss all over them as if that put them on the same level as whatever the guilds of paid players (crazy thought really) are called.</description>
		<content:encoded><![CDATA[<p>I can pretty much second every word here. Just because someone has less time, or less inclination, or fewer options, or fewer people to raid doesn&#8217;t make them worth any less as a player, much less a person. Looking at some of the casual-bashing you&#8217;d think the self-styled elite think we&#8217;re not worth the air we breathe and should all be taken out and clubbed to death like baby seals.</p>
<p>They conveniently ignore that if that happened, WoW would probably collapse because most players are <b>not</b> hardcore.</p>
<p>Besides, it also says a lot about these people, and none of it good. I&#8217;d rather play with friends, or friendly strangers, who may have crap gear and wonky builds and abysmal DPS but are mature and relaxed and plain <i>fun</i> to be around.</p>
<p>And I must say, one of the fastest ways to my mental ignore list is being an obvious attention-whore, epixxed-out or not. You think you&#8217;re &#8220;k3wl&#8221; when you block a summoning stone or NPC or mailbox with your biggest rarest mount and your Tier-whatever epics? Nope, you&#8217;re not &#8220;k3wl&#8221;. You&#8217;re an infantile nuisance. I won&#8217;t look at your mount or where it drops. I won&#8217;t look at your achievements. I won&#8217;t look at your gear. I won&#8217;t <i>care</i>. I may look at your guild tag, but then I blank you out. Seriously, is anyone impressed by such behavior?</p>
<p>Though, in all honesty I think much of the bashing and flaming and pissing and ego-wanking is probably not done by the &#8220;real&#8221; hardcore &#8212; <i>they</i> are probably way too busy raiding or farming to make arseholes of themselves on random forums day in and day out. Most of the idiocy likely comes from wannabes somewhere in the middle between &#8220;hardcore&#8221; and &#8220;casual&#8221;, however you define those terms. They will never get any of the vaunted server or world firsts but they clear a raid faster and sooner than other guilds with less time, so they feel superior and piss all over them as if that put them on the same level as whatever the guilds of paid players (crazy thought really) are called.</p>
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		<title>By: Gravity</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18620</link>
		<dc:creator>Gravity</dc:creator>
		<pubDate>Wed, 01 Jul 2009 23:19:59 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18620</guid>
		<description>Yah, BBB I wasn&#039;t clear. &quot;Core&quot; was wrong. I meant that, of the arguments you put forward, and then elaborate on, I disagreed with the proposition about the potential of the player and their progress (in orange text).  However I re-read your blog entry after your comment reply here, and I think I misunderstood your original blog point.

I agree hardcore players do not have an exclusivity on the best players. I think that was one of your points.
I agree casual players can have situational awareness and be good players.
Also, yes, generally hardcore players need situational awareness in order to remain in their guild.
I do think there is a higher probability that people who raid hardcore hours will be better players.

What I had misread, was thinking you had said &quot;hardcore players progress regardless of skill&quot;, because of some of your elaborations like &#039;Why, they went and raided until they get a lot of iLevel 213 drops across five people, and then they blew through it.&#039; imply brute force rather than skill.

:)</description>
		<content:encoded><![CDATA[<p>Yah, BBB I wasn&#8217;t clear. &#8220;Core&#8221; was wrong. I meant that, of the arguments you put forward, and then elaborate on, I disagreed with the proposition about the potential of the player and their progress (in orange text).  However I re-read your blog entry after your comment reply here, and I think I misunderstood your original blog point.</p>
<p>I agree hardcore players do not have an exclusivity on the best players. I think that was one of your points.<br />
I agree casual players can have situational awareness and be good players.<br />
Also, yes, generally hardcore players need situational awareness in order to remain in their guild.<br />
I do think there is a higher probability that people who raid hardcore hours will be better players.</p>
<p>What I had misread, was thinking you had said &#8220;hardcore players progress regardless of skill&#8221;, because of some of your elaborations like &#8216;Why, they went and raided until they get a lot of iLevel 213 drops across five people, and then they blew through it.&#8217; imply brute force rather than skill.</p>
<p>:)</p>
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		<title>By: Fearghas</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18614</link>
		<dc:creator>Fearghas</dc:creator>
		<pubDate>Wed, 01 Jul 2009 20:54:01 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18614</guid>
		<description>I can see both sides of the story. It is unfortunate to use &quot;gear checks&quot; and look at achievements when deciding who to invite in a situation such as a PUG, but at least people with gear must have seen the fight, and I think that is what most people turn to in their decisions. They may have been carried by their raid or group, and they certainly may not be better, but I don&#039;t think there is any other way to at first glance make an approximate estimate. Often people who are geared and are not as skilled may still out DPS/hold threat better/heal more than quality players simply from the stats they have. A newly leveled 80 in greens and blues is not going to do well stepping into Ulduar right away, no matter how much skill they have. They are limited by their gear in that sense, and less likely to do well in specific situations. Someone with amazing PVP skills but no resilience is going to get crit like no tomorrow and just kind of explode. I think this in turn translates, becomes generalized, and adds to the stigma against casual raiders/players that you were describing, Bear.

I guess with the time commitment people also assume that the player is more likely to have done some research, learned how to play, become familiar with their class, etc. 

I raid in both 25 and 10 mans, do heroics, pug things, whatever. I have recently been running 10m Ulduar with another guild, one who does not have enough people to fill the raid normally, and generally only has 10m Naxx gear. They are absolutely incredible. I have had so much fun playing with them; they all have the skill you were describing. Playing with them made me want to try to recruit them, but I realized that being a 10m casual but skilled guild is who they are. They don&#039;t want to spend time in 25 man raids scheduled multiple times a week. They are completely happy with where they are, enjoy getting better and seeing new things, but are not willing to sacrifice their identity and attitude toward the game to do so.

I think people always get wrapped up in thinking more is better because there is nothing else to compare to. There is no objective skill rating for players (besides PVP ratings). Can you imagine making a pug and saying &quot;Oh, I&#039;ll take that player, they have 4 stars rather than the one with 2&quot;? Adding something like that would be absolutely ridiculous and impossible. Showing skill on the outside is never really going to be possible, so people turn to what they assume would correlate. I think the best you can do is earn a good reputation from encounters with other players and work towards your own goals.

I think I kind of meandered from what you were saying...oh well. Love that you bring stuff like this to light and make people think. :)</description>
		<content:encoded><![CDATA[<p>I can see both sides of the story. It is unfortunate to use &#8220;gear checks&#8221; and look at achievements when deciding who to invite in a situation such as a PUG, but at least people with gear must have seen the fight, and I think that is what most people turn to in their decisions. They may have been carried by their raid or group, and they certainly may not be better, but I don&#8217;t think there is any other way to at first glance make an approximate estimate. Often people who are geared and are not as skilled may still out DPS/hold threat better/heal more than quality players simply from the stats they have. A newly leveled 80 in greens and blues is not going to do well stepping into Ulduar right away, no matter how much skill they have. They are limited by their gear in that sense, and less likely to do well in specific situations. Someone with amazing PVP skills but no resilience is going to get crit like no tomorrow and just kind of explode. I think this in turn translates, becomes generalized, and adds to the stigma against casual raiders/players that you were describing, Bear.</p>
<p>I guess with the time commitment people also assume that the player is more likely to have done some research, learned how to play, become familiar with their class, etc. </p>
<p>I raid in both 25 and 10 mans, do heroics, pug things, whatever. I have recently been running 10m Ulduar with another guild, one who does not have enough people to fill the raid normally, and generally only has 10m Naxx gear. They are absolutely incredible. I have had so much fun playing with them; they all have the skill you were describing. Playing with them made me want to try to recruit them, but I realized that being a 10m casual but skilled guild is who they are. They don&#8217;t want to spend time in 25 man raids scheduled multiple times a week. They are completely happy with where they are, enjoy getting better and seeing new things, but are not willing to sacrifice their identity and attitude toward the game to do so.</p>
<p>I think people always get wrapped up in thinking more is better because there is nothing else to compare to. There is no objective skill rating for players (besides PVP ratings). Can you imagine making a pug and saying &#8220;Oh, I&#8217;ll take that player, they have 4 stars rather than the one with 2&#8243;? Adding something like that would be absolutely ridiculous and impossible. Showing skill on the outside is never really going to be possible, so people turn to what they assume would correlate. I think the best you can do is earn a good reputation from encounters with other players and work towards your own goals.</p>
<p>I think I kind of meandered from what you were saying&#8230;oh well. Love that you bring stuff like this to light and make people think. :)</p>
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		<title>By: bigbearbutt</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18581</link>
		<dc:creator>bigbearbutt</dc:creator>
		<pubDate>Wed, 01 Jul 2009 12:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18581</guid>
		<description>I don&#039;t know, Gravity, the core of the post seemed to me to be that skills in playing a class or the game, including situational awareness, do not reside solely amongst players that have a large amount of time to raid consistently. 

If you feel that situational awareness and reaction time can only be found amongst players that raid in large groups frequently, that&#039;s your prerogative!

Oh, and yes, technically, the core of the post was about how all players should drop name calling and finger pointing and angst towards others based on how often they play, and stop being prejudiced about someone based on time to play [in either direction], and how a wise player would stop holding preconceived judgments on other&#039;s potential capability and skill based on pretty pixels acquired by spending long times in large groups on a weekly basis.

But you chose to boil it down to one small part of the post, and then refute it, so I did the same. 

Funny how I&#039;m not a raider, don&#039;t spend all my time raiding, and yada yada yada, and yet I can&#039;t recall ever in my life dying to the fire in Heigan. Except after the grop is gone, anyway. 

Demonstration of skill? No. Demonstration of bounciness and spatial awareness, yes, thank you very much.

I take pride in my bear bouncing.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know, Gravity, the core of the post seemed to me to be that skills in playing a class or the game, including situational awareness, do not reside solely amongst players that have a large amount of time to raid consistently. </p>
<p>If you feel that situational awareness and reaction time can only be found amongst players that raid in large groups frequently, that&#8217;s your prerogative!</p>
<p>Oh, and yes, technically, the core of the post was about how all players should drop name calling and finger pointing and angst towards others based on how often they play, and stop being prejudiced about someone based on time to play [in either direction], and how a wise player would stop holding preconceived judgments on other&#8217;s potential capability and skill based on pretty pixels acquired by spending long times in large groups on a weekly basis.</p>
<p>But you chose to boil it down to one small part of the post, and then refute it, so I did the same. </p>
<p>Funny how I&#8217;m not a raider, don&#8217;t spend all my time raiding, and yada yada yada, and yet I can&#8217;t recall ever in my life dying to the fire in Heigan. Except after the grop is gone, anyway. </p>
<p>Demonstration of skill? No. Demonstration of bounciness and spatial awareness, yes, thank you very much.</p>
<p>I take pride in my bear bouncing.</p>
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		<title>By: Gravity</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18579</link>
		<dc:creator>Gravity</dc:creator>
		<pubDate>Wed, 01 Jul 2009 11:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18579</guid>
		<description>BBB, there are distinct differences between good and bad players. The biggest is situational awareness, and related to that is their reaction time. You cannot clear hard modes if you die in the fire. So, I think I&#039;m disagreeing with the core of your post.</description>
		<content:encoded><![CDATA[<p>BBB, there are distinct differences between good and bad players. The biggest is situational awareness, and related to that is their reaction time. You cannot clear hard modes if you die in the fire. So, I think I&#8217;m disagreeing with the core of your post.</p>
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		<title>By: yunk</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18538</link>
		<dc:creator>yunk</dc:creator>
		<pubDate>Tue, 30 Jun 2009 15:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18538</guid>
		<description>I get really tired of the perception that if you have more time it automatically means you are more skilled. Now they are complaining about extending lockouts to 2 weeks if you want - that is on the PTR. Because if you only can raid 2 days a week, they think I should be forced to see only the same bosses over and over, instead of using that 2nd week to get more practice. It&#039;s not skill, it&#039;s time. If they raid 4 days a week, and down a boss after say 15 tries, and say another guild raids 4 days over a 2 week period, and also down the boss after 15 tries, both guilds have done the same thing, one just had more time during the week. So what is the difference? Who is more skilled? neither one.

It seems like people are much less concerned with having fun and &quot;winning&quot; than they are about holding other players down.

Reading forums makes me really start to hate my fellow players.</description>
		<content:encoded><![CDATA[<p>I get really tired of the perception that if you have more time it automatically means you are more skilled. Now they are complaining about extending lockouts to 2 weeks if you want &#8211; that is on the PTR. Because if you only can raid 2 days a week, they think I should be forced to see only the same bosses over and over, instead of using that 2nd week to get more practice. It&#8217;s not skill, it&#8217;s time. If they raid 4 days a week, and down a boss after say 15 tries, and say another guild raids 4 days over a 2 week period, and also down the boss after 15 tries, both guilds have done the same thing, one just had more time during the week. So what is the difference? Who is more skilled? neither one.</p>
<p>It seems like people are much less concerned with having fun and &#8220;winning&#8221; than they are about holding other players down.</p>
<p>Reading forums makes me really start to hate my fellow players.</p>
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		<title>By: Friday</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18537</link>
		<dc:creator>Friday</dc:creator>
		<pubDate>Tue, 30 Jun 2009 15:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18537</guid>
		<description>I feel as if the casuals vs hardcore raiders has gotten all the more vicious in Wrath. Perhaps due to lack of content and the constant nerfs to existing content the frustrations are coming out. I do, however totally agree with the points you made on it. I used to be a &quot;hardcore&quot; raider and I did see the uber geared slackers and the talented nobodies. I have since changed jobs and have alot less time to play, so I left my raiding guild and joined a social one. I&#039;m too busy rl to be bothered with being booked up in the game I play to relax. &quot;Zomg! I just got home and I&#039;m late for EoE!&quot; So it really rubs me the wrong way to get &quot;casual player&quot; hate dumped on me these days. Yes, I can play my class very well in all specs. Yes, it IS taking me forever to get geared and beat content because I don&#039;t have hours to devote every day. There&#039;s nothing like having played your class for a long time and having the uber geared slacker pull up your achievement list and belittle you just because you said something he disagreed with. &quot;stfu noob! It took you 4 months to down Naxx&quot; &quot;It still doesn&#039;t change the fact that you aren&#039;t watching your Omen....&quot;</description>
		<content:encoded><![CDATA[<p>I feel as if the casuals vs hardcore raiders has gotten all the more vicious in Wrath. Perhaps due to lack of content and the constant nerfs to existing content the frustrations are coming out. I do, however totally agree with the points you made on it. I used to be a &#8220;hardcore&#8221; raider and I did see the uber geared slackers and the talented nobodies. I have since changed jobs and have alot less time to play, so I left my raiding guild and joined a social one. I&#8217;m too busy rl to be bothered with being booked up in the game I play to relax. &#8220;Zomg! I just got home and I&#8217;m late for EoE!&#8221; So it really rubs me the wrong way to get &#8220;casual player&#8221; hate dumped on me these days. Yes, I can play my class very well in all specs. Yes, it IS taking me forever to get geared and beat content because I don&#8217;t have hours to devote every day. There&#8217;s nothing like having played your class for a long time and having the uber geared slacker pull up your achievement list and belittle you just because you said something he disagreed with. &#8220;stfu noob! It took you 4 months to down Naxx&#8221; &#8220;It still doesn&#8217;t change the fact that you aren&#8217;t watching your Omen&#8230;.&#8221;</p>
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		<title>By: Phaedra</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18524</link>
		<dc:creator>Phaedra</dc:creator>
		<pubDate>Tue, 30 Jun 2009 14:04:20 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18524</guid>
		<description>With so many different things to do in the game now, I really have a problem defining one aspect of the game as better over another. There&#039;s arena, which is different from BGs, which are different from WG/world PvP. There&#039;s 25 man raids, there&#039;s 10 man raids, there&#039;s hardcore raids. There&#039;s achievements -- which are further broken down. There&#039;s leveling alts. Blizzard put all this great stuff in the game for us -- how can we say one aspect is a better measure of skill than another? My greatest accomplishments in this game aren&#039;t really raiding achievements. It&#039;s the fun I&#039;ve had with my guild, the salty title I earned, and the 92 non-combat pets I&#039;ve collected thus far. My husband calls my pet collection dumb (lovingly)...while he works on earning &quot;the Insane&quot;. To each his own.

If someone&#039;s having fun and not a jerk, they&#039;re &quot;winning&quot; this game.</description>
		<content:encoded><![CDATA[<p>With so many different things to do in the game now, I really have a problem defining one aspect of the game as better over another. There&#8217;s arena, which is different from BGs, which are different from WG/world PvP. There&#8217;s 25 man raids, there&#8217;s 10 man raids, there&#8217;s hardcore raids. There&#8217;s achievements &#8212; which are further broken down. There&#8217;s leveling alts. Blizzard put all this great stuff in the game for us &#8212; how can we say one aspect is a better measure of skill than another? My greatest accomplishments in this game aren&#8217;t really raiding achievements. It&#8217;s the fun I&#8217;ve had with my guild, the salty title I earned, and the 92 non-combat pets I&#8217;ve collected thus far. My husband calls my pet collection dumb (lovingly)&#8230;while he works on earning &#8220;the Insane&#8221;. To each his own.</p>
<p>If someone&#8217;s having fun and not a jerk, they&#8217;re &#8220;winning&#8221; this game.</p>
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		<title>By: Clapus</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18500</link>
		<dc:creator>Clapus</dc:creator>
		<pubDate>Mon, 29 Jun 2009 23:52:33 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18500</guid>
		<description>When I see raids looking for more and demanding gear and achievement checks I get a little jealous, not mad. I just keep plugging away at Heroic content and maybe someday my gear will allow me into some of those far off places. My job makes me less than casual but I am eager so I keep on PUGging.</description>
		<content:encoded><![CDATA[<p>When I see raids looking for more and demanding gear and achievement checks I get a little jealous, not mad. I just keep plugging away at Heroic content and maybe someday my gear will allow me into some of those far off places. My job makes me less than casual but I am eager so I keep on PUGging.</p>
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		<title>By: Naissa</title>
		<link>http://thebigbearbutt.com/2009/06/29/hardcore-and-casual-cant-we-all-just-get-along/comment-page-1/#comment-18497</link>
		<dc:creator>Naissa</dc:creator>
		<pubDate>Mon, 29 Jun 2009 21:59:57 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1851#comment-18497</guid>
		<description>I agree with you about Oculus, Bell. It took me months after wotlk came out to get a group for that instance because everybody kept telling me it&#039;s too hard to bother with but after completing it I really don&#039;t see what the big deal is. o.o</description>
		<content:encoded><![CDATA[<p>I agree with you about Oculus, Bell. It took me months after wotlk came out to get a group for that instance because everybody kept telling me it&#8217;s too hard to bother with but after completing it I really don&#8217;t see what the big deal is. o.o</p>
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