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	<title>Comments on: Tier Tokens and extended Tee Times!</title>
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	<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/</link>
	<description>Feral Druids in World of Warcraft</description>
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		<title>By: Tertia</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18844</link>
		<dc:creator>Tertia</dc:creator>
		<pubDate>Sat, 11 Jul 2009 12:51:31 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18844</guid>
		<description>I really like the idea of the new tokens, and I think it&#039;ll work well with the loot system my guild uses. A summary if someones interested: If you win a roll, next time you do a 1-50, after that 40 and the rest 1-30 - if it is for main specc. All tier stuff is treated the same way but on a separate list so you don&#039;t have to save your rolls for the eventuality of your token dropping when your&#039;re down to a 30 roll. Off specc is always 1-100.

It can be a handful to manage for the LM/RL (we&#039;re mostly doin 10 man so it&#039;s not that difficult) but we feel it&#039;s working well. 

Thanks for the blog BBB, always fun to read :)

PS. Two weeks lockout is pure win.</description>
		<content:encoded><![CDATA[<p>I really like the idea of the new tokens, and I think it&#8217;ll work well with the loot system my guild uses. A summary if someones interested: If you win a roll, next time you do a 1-50, after that 40 and the rest 1-30 &#8211; if it is for main specc. All tier stuff is treated the same way but on a separate list so you don&#8217;t have to save your rolls for the eventuality of your token dropping when your&#8217;re down to a 30 roll. Off specc is always 1-100.</p>
<p>It can be a handful to manage for the LM/RL (we&#8217;re mostly doin 10 man so it&#8217;s not that difficult) but we feel it&#8217;s working well. </p>
<p>Thanks for the blog BBB, always fun to read :)</p>
<p>PS. Two weeks lockout is pure win.</p>
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		<title>By: plainsrunner</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18813</link>
		<dc:creator>plainsrunner</dc:creator>
		<pubDate>Thu, 09 Jul 2009 04:55:45 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18813</guid>
		<description>I think the way the gear will be easy mode will definitely tweak a lot of elite players, however, this is a godsend to someone like me who finally quit raiding.  Gave it up because of my very casual raiding guilds that I have been in.  The way things go in a casual raid, having the time to get through the progression was killer, it became repeating the same trash again and again and again.  The drops came so few and far between as you prayed for you class to drop and on a boss that had the slot you needed, that it really became soul destroying.

This is going to let a lot of us working, casual gamers to just relax and have fun, be able to gear out without needing to have wow steal every ounce of our life outside of work and sleep.  I say Bravo! for the changes Blizz....this may be the thing that moves me back to raids.</description>
		<content:encoded><![CDATA[<p>I think the way the gear will be easy mode will definitely tweak a lot of elite players, however, this is a godsend to someone like me who finally quit raiding.  Gave it up because of my very casual raiding guilds that I have been in.  The way things go in a casual raid, having the time to get through the progression was killer, it became repeating the same trash again and again and again.  The drops came so few and far between as you prayed for you class to drop and on a boss that had the slot you needed, that it really became soul destroying.</p>
<p>This is going to let a lot of us working, casual gamers to just relax and have fun, be able to gear out without needing to have wow steal every ounce of our life outside of work and sleep.  I say Bravo! for the changes Blizz&#8230;.this may be the thing that moves me back to raids.</p>
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		<title>By: Feralan</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18637</link>
		<dc:creator>Feralan</dc:creator>
		<pubDate>Thu, 02 Jul 2009 07:42:16 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18637</guid>
		<description>I like the idea of extending one raid ID for a second week. It really makes things more accessible for everyone and should prevent some of the painful temptation for casual guilds to squeeze in a third or fourth or ... day when they hit a roadblock, or are very close to the end of a raid. (Yeah I say painful. I&#039;m tanking for a friendly guild, but there are many things I&#039;d rather do with WoW or my time in general than put in more than two days a week. So, hopefully less stress on people&#039;s time and schedule this way.)</description>
		<content:encoded><![CDATA[<p>I like the idea of extending one raid ID for a second week. It really makes things more accessible for everyone and should prevent some of the painful temptation for casual guilds to squeeze in a third or fourth or &#8230; day when they hit a roadblock, or are very close to the end of a raid. (Yeah I say painful. I&#8217;m tanking for a friendly guild, but there are many things I&#8217;d rather do with WoW or my time in general than put in more than two days a week. So, hopefully less stress on people&#8217;s time and schedule this way.)</p>
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		<title>By: Kelarr</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18612</link>
		<dc:creator>Kelarr</dc:creator>
		<pubDate>Wed, 01 Jul 2009 20:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18612</guid>
		<description>I think with the one token method, they&#039;re trying something new.  From what I read on WoWInsider yesterday about the new raid, it&#039;s completely linear, so it&#039;s not like going into Naxx and taking out Plague so you&#039;re sure to get a token to someone fairly easily.  You have to be able to make it to the boss(es) that drops a token and can&#039;t game the system too much.
Regarding the lockout, it&#039;s a great change all around.  Guild who can clear Naxx without too much difficulty can start doing a little bit of that to continue to get some easy upgrades on an extended lockout while taking some progression shots at Ulduar, or similarly with Ulduar and Colisseum.  My guild is pretty excited about this change in particular.</description>
		<content:encoded><![CDATA[<p>I think with the one token method, they&#8217;re trying something new.  From what I read on WoWInsider yesterday about the new raid, it&#8217;s completely linear, so it&#8217;s not like going into Naxx and taking out Plague so you&#8217;re sure to get a token to someone fairly easily.  You have to be able to make it to the boss(es) that drops a token and can&#8217;t game the system too much.<br />
Regarding the lockout, it&#8217;s a great change all around.  Guild who can clear Naxx without too much difficulty can start doing a little bit of that to continue to get some easy upgrades on an extended lockout while taking some progression shots at Ulduar, or similarly with Ulduar and Colisseum.  My guild is pretty excited about this change in particular.</p>
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		<title>By: Rob</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18586</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Wed, 01 Jul 2009 14:31:51 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18586</guid>
		<description>I just love this, its really going to open up raiding for us.  When we raided before summer hiatus we&#039;d do OS/spider then some other wing.  And there was talk about a 3rd 2 hr night.  Now we don&#039;t have to do that at all.  We can easily go 2x2 hrs per week, and get through all of naxx finally.    This sort of thing is going to have people like us come around and say, lets do naxx finally!   Been so hard to generate enthusiasm when we knew we&#039;d only see two wings in a lockout, and it&#039;s pretty much always the same two wings.</description>
		<content:encoded><![CDATA[<p>I just love this, its really going to open up raiding for us.  When we raided before summer hiatus we&#8217;d do OS/spider then some other wing.  And there was talk about a 3rd 2 hr night.  Now we don&#8217;t have to do that at all.  We can easily go 2&#215;2 hrs per week, and get through all of naxx finally.    This sort of thing is going to have people like us come around and say, lets do naxx finally!   Been so hard to generate enthusiasm when we knew we&#8217;d only see two wings in a lockout, and it&#8217;s pretty much always the same two wings.</p>
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		<title>By: yunk</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18585</link>
		<dc:creator>yunk</dc:creator>
		<pubDate>Wed, 01 Jul 2009 13:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18585</guid>
		<description>I love the extensible raid lockouts. This will give any guild extra time to go up against their progression bosses, no matter whether they consider themselves casual or hardcore. 
Though I can see it exacerbating problems, some people will want to keep it open to keep slamming their heads against the progression boss, others might want to just reset to go against the &quot;easier&quot; bosses they know they can take. Esp when a boss is tough and people get tired. You don&#039;t want to go too extreme in either direction. Raid leaders will have to know when to call it and start over.</description>
		<content:encoded><![CDATA[<p>I love the extensible raid lockouts. This will give any guild extra time to go up against their progression bosses, no matter whether they consider themselves casual or hardcore.<br />
Though I can see it exacerbating problems, some people will want to keep it open to keep slamming their heads against the progression boss, others might want to just reset to go against the &#8220;easier&#8221; bosses they know they can take. Esp when a boss is tough and people get tired. You don&#8217;t want to go too extreme in either direction. Raid leaders will have to know when to call it and start over.</p>
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		<title>By: Kattrinsaa</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18583</link>
		<dc:creator>Kattrinsaa</dc:creator>
		<pubDate>Wed, 01 Jul 2009 13:11:28 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18583</guid>
		<description>What I&#039;m looking forward to the most is Hogger as an endgame boss in the coliseum.</description>
		<content:encoded><![CDATA[<p>What I&#8217;m looking forward to the most is Hogger as an endgame boss in the coliseum.</p>
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		<title>By: Ohforf</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18578</link>
		<dc:creator>Ohforf</dc:creator>
		<pubDate>Wed, 01 Jul 2009 10:15:43 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18578</guid>
		<description>I&#039;m all for the extension to a lockout period. Final day of raiding on a Tuesday for us EU&#039;ers and we had a lovely night of wiping on Yogg - 31 wipes if memory serves (please God, let the madness end! &gt;&lt; )

But to be able to extend the lockout and have another week of attempts would be just superb!</description>
		<content:encoded><![CDATA[<p>I&#8217;m all for the extension to a lockout period. Final day of raiding on a Tuesday for us EU&#8217;ers and we had a lovely night of wiping on Yogg &#8211; 31 wipes if memory serves (please God, let the madness end! &gt;&lt; )</p>
<p>But to be able to extend the lockout and have another week of attempts would be just superb!</p>
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		<title>By: Ruune</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18571</link>
		<dc:creator>Ruune</dc:creator>
		<pubDate>Wed, 01 Jul 2009 04:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18571</guid>
		<description>The prospect I am looking forward the most is the extended raid IDs.  It was kind of frustrating that an instance like Naxx for example presents such a potential time commitment within a raid lockout just to see the end bosses.  So it took us a long time to get to see that content *and* we found ourselves pushed to have an extra raid scheduled sometimes in order to get there.

So I think that the extended raid IDs can offer a good deal of flexibility, without diminishing the accomplishments of the more serious raider. So win-win.</description>
		<content:encoded><![CDATA[<p>The prospect I am looking forward the most is the extended raid IDs.  It was kind of frustrating that an instance like Naxx for example presents such a potential time commitment within a raid lockout just to see the end bosses.  So it took us a long time to get to see that content *and* we found ourselves pushed to have an extra raid scheduled sometimes in order to get there.</p>
<p>So I think that the extended raid IDs can offer a good deal of flexibility, without diminishing the accomplishments of the more serious raider. So win-win.</p>
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		<title>By: Adrian</title>
		<link>http://thebigbearbutt.com/2009/06/30/tier-tokens-and-extended-tee-times/comment-page-1/#comment-18568</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Wed, 01 Jul 2009 02:38:52 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=1858#comment-18568</guid>
		<description>From what they showed on wow.com, it looks like you will be able to cancel the extension of the lockout period later, and thus get another chance or two at progress while still killing your farm bosses.</description>
		<content:encoded><![CDATA[<p>From what they showed on wow.com, it looks like you will be able to cancel the extension of the lockout period later, and thus get another chance or two at progress while still killing your farm bosses.</p>
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