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	<title>Comments on: It&#8217;s not flat, but it&#8217;s got a slow leak</title>
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	<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/</link>
	<description>Feral Druids in World of Warcraft</description>
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		<title>By: Rob</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19925</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Sun, 23 Aug 2009 15:08:26 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19925</guid>
		<description><![CDATA[Pretty much like all of you I play for the challenge.  Heroics are a joke, you could run them no problem with BOE gear from the AH.  I geared up my horde druid in a week by one naxx 10 partial run and a bunch of TOC/hTOC.  That druid still isn&#039;t great, only 1500+spell, but for heroics/naxx10 no problem.

Anyway I have two points on the trade chat people with gear requirements.  As GL I organize runs/PUGs all the time, and I know my guild intimately.  So it usually goes like this.  &quot;Who wants to do hTOC&quot;.  Healer (me), my friend bear, random dps A and B.  At that point when the healer and tank are covered, i&#039;ll try to pug it with one outsider.  At this point I think, well this is a challenging instance for us because its naxx25 level, and we are in heroics/naxx10 gear.  So we need more dps to offset our weakness.  So We need at least 2.5k dps hopefully more.  So the call goes out &quot;LF1M dps hTOC pls have 2.5k dps&quot;.  And I get like 5 ppl within seconds.  

The other thing about designing runs is that you need a balance of people.  Melee dps is just a dime a dozen.  Now are the days when if you are ranged dps you can actually get into groups because people like you.  For example on horde side i tried to get a naxx25 going.  I ended up with no less than 10 DKs.  We never even started, because with that many DKs it just shows that the PUG was a bunch of idiots.  (I have a DK myself, but its safe to say that most people who have DKs are alts and don&#039;t understand the class, and do terrible DPS).  On alliance side, things are better, more ppl want to do Naxx10.  I organized a run last night with only 2 ranged dps, because I purposely excluded the melee dps from joining in.  We had 3 DKs 2 palys, a rogue, a bear if I recall.  And me, yeah i was solo-healing for most of the night until archanid where you just NEED to have two healers if you want to zerg the second boss.  And some other bosses.  Turns out naxx10 is about half solo-healable.  

Anyway challenges.  We&#039;re all bored at this point, nobody does ulduar because that&#039;s too scarey.  Okay, fine.  ACHIEVEMENTS!  Yes, run the heroics with achievements in mind.  Don&#039;t wipe a zillion times to get it, but see if you can do it.  It makes the run alot more fun when you get that achievemnt done.   Same with naxx10, bunch of achievments there.]]></description>
		<content:encoded><![CDATA[<p>Pretty much like all of you I play for the challenge.  Heroics are a joke, you could run them no problem with BOE gear from the AH.  I geared up my horde druid in a week by one naxx 10 partial run and a bunch of TOC/hTOC.  That druid still isn&#8217;t great, only 1500+spell, but for heroics/naxx10 no problem.</p>
<p>Anyway I have two points on the trade chat people with gear requirements.  As GL I organize runs/PUGs all the time, and I know my guild intimately.  So it usually goes like this.  &#8220;Who wants to do hTOC&#8221;.  Healer (me), my friend bear, random dps A and B.  At that point when the healer and tank are covered, i&#8217;ll try to pug it with one outsider.  At this point I think, well this is a challenging instance for us because its naxx25 level, and we are in heroics/naxx10 gear.  So we need more dps to offset our weakness.  So We need at least 2.5k dps hopefully more.  So the call goes out &#8220;LF1M dps hTOC pls have 2.5k dps&#8221;.  And I get like 5 ppl within seconds.  </p>
<p>The other thing about designing runs is that you need a balance of people.  Melee dps is just a dime a dozen.  Now are the days when if you are ranged dps you can actually get into groups because people like you.  For example on horde side i tried to get a naxx25 going.  I ended up with no less than 10 DKs.  We never even started, because with that many DKs it just shows that the PUG was a bunch of idiots.  (I have a DK myself, but its safe to say that most people who have DKs are alts and don&#8217;t understand the class, and do terrible DPS).  On alliance side, things are better, more ppl want to do Naxx10.  I organized a run last night with only 2 ranged dps, because I purposely excluded the melee dps from joining in.  We had 3 DKs 2 palys, a rogue, a bear if I recall.  And me, yeah i was solo-healing for most of the night until archanid where you just NEED to have two healers if you want to zerg the second boss.  And some other bosses.  Turns out naxx10 is about half solo-healable.  </p>
<p>Anyway challenges.  We&#8217;re all bored at this point, nobody does ulduar because that&#8217;s too scarey.  Okay, fine.  ACHIEVEMENTS!  Yes, run the heroics with achievements in mind.  Don&#8217;t wipe a zillion times to get it, but see if you can do it.  It makes the run alot more fun when you get that achievemnt done.   Same with naxx10, bunch of achievments there.</p>
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		<title>By: What's my main again?</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19883</link>
		<dc:creator>What's my main again?</dc:creator>
		<pubDate>Fri, 21 Aug 2009 20:10:12 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19883</guid>
		<description><![CDATA[@Zalgosh- You can do that... but it won&#039;t be like it was during the original release. There have been so many talent and skill changes since the initial release that players at 60 are vastly more powerful now then they were then. Even setting that aside, the end of burning crusade saw the damage and health of EVERY raid boss in the game cut by around 20%. Onyxia was tuned around healing and threat mechanics that simply aren&#039;t an issue in the modern WoW. Whelps were designed around limited aoe abilities and an aoe tank was almost non existant back then. Getting 40 60&#039;s right now would see Onyxia as more facerollable then any current level 80 raid. In fact there have been groups that have done this, and even molten core was brought down by a group of 20 60&#039;s.

@BBB- Ulduar 10 is tuned for Ilvl 200 gear. If you are sporting that gear then you and your group should be able to head into Ulduar. H ToC gear is designed more to bring players up to par with ToC 10 not Ulduar. You will need higher gear though if the skill of the raid is below the min that is required.

I run weekly with a semi pug. We have a core group of players but usually pick a few pugs up here and there. I&#039;ve seen full tier 8 mages dps less then tank. I&#039;ve seen players in Heroic/naxx 10 gear out perform some of our regulars. We do gear checks... but nothing insane like some of the other commenters have seen. You mainly need to be gemmed and enchanted appropriately for your spec and you will get an invite. If you perform poorly... you won&#039;t be invited the following week.
.-= What&#039;s my main again?&#180;s last blog ..&lt;a href=&quot;http://whatsmymain.blogspot.com/2009/08/i-cursed-myself.html&quot; rel=&quot;nofollow&quot;&gt;I cursed myself...&lt;/a&gt; =-.]]></description>
		<content:encoded><![CDATA[<p>@Zalgosh- You can do that&#8230; but it won&#8217;t be like it was during the original release. There have been so many talent and skill changes since the initial release that players at 60 are vastly more powerful now then they were then. Even setting that aside, the end of burning crusade saw the damage and health of EVERY raid boss in the game cut by around 20%. Onyxia was tuned around healing and threat mechanics that simply aren&#8217;t an issue in the modern WoW. Whelps were designed around limited aoe abilities and an aoe tank was almost non existant back then. Getting 40 60&#8242;s right now would see Onyxia as more facerollable then any current level 80 raid. In fact there have been groups that have done this, and even molten core was brought down by a group of 20 60&#8242;s.</p>
<p>@BBB- Ulduar 10 is tuned for Ilvl 200 gear. If you are sporting that gear then you and your group should be able to head into Ulduar. H ToC gear is designed more to bring players up to par with ToC 10 not Ulduar. You will need higher gear though if the skill of the raid is below the min that is required.</p>
<p>I run weekly with a semi pug. We have a core group of players but usually pick a few pugs up here and there. I&#8217;ve seen full tier 8 mages dps less then tank. I&#8217;ve seen players in Heroic/naxx 10 gear out perform some of our regulars. We do gear checks&#8230; but nothing insane like some of the other commenters have seen. You mainly need to be gemmed and enchanted appropriately for your spec and you will get an invite. If you perform poorly&#8230; you won&#8217;t be invited the following week.<br />
.-= What&#8217;s my main again?&#180;s last blog ..<a href="http://whatsmymain.blogspot.com/2009/08/i-cursed-myself.html" rel="nofollow">I cursed myself&#8230;</a> =-.</p>
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		<title>By: Stupid Mage</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19881</link>
		<dc:creator>Stupid Mage</dc:creator>
		<pubDate>Fri, 21 Aug 2009 19:57:22 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19881</guid>
		<description><![CDATA[&quot;My most fun passtime is soloing instances, and I’ve now managed to take a big bite out of Northrend instances solo. &quot;

This ^

Maybe I can&#039;t kill murlocks better or tank Naxx better, but I can see how far I can go in an instance solo. The new badge (emblem) gear really helps with this.]]></description>
		<content:encoded><![CDATA[<p>&#8220;My most fun passtime is soloing instances, and I’ve now managed to take a big bite out of Northrend instances solo. &#8221;</p>
<p>This ^</p>
<p>Maybe I can&#8217;t kill murlocks better or tank Naxx better, but I can see how far I can go in an instance solo. The new badge (emblem) gear really helps with this.</p>
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		<title>By: kavika</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19880</link>
		<dc:creator>kavika</dc:creator>
		<pubDate>Fri, 21 Aug 2009 19:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19880</guid>
		<description><![CDATA[I had a good laugh the other day when I was running heroic Nexus on my warlock, who is in 90% &quot;epic&quot; gear, except alot of it is from pvp but gemmed for +hit.  Ok ok, I know...get some PVE gear!  But anyway...we had a warrior tank that was rocking almost 34k hp, and what looked like a pretty well geared healer.  The only problem, as far as they saw it, was our dps was too low.  Now mind you, I can pump out 2.5k, which is not alot by today&#039;s standards, but cmon...this was freakin heroic Nex!  The reason I thought it was funny was they were obviously inspecting each of us in the group and discussing privately whether they were going to boot us and find some higher dps because there was that uncomfortable silence in party chat while they had us targeted.  I made the comment &quot;seriously, lets get moving...people used to do this in quest blues just fine, we got this no problem&quot;.  I guess I had some effect because they started pulling.  And just like I thought, we did perfectly fine...in fact, the tank had some sort of a timer mod and said he broke his personal time record for clearing the instance.  The moral of the story?  People are spending waaaay too much time trying to find the highest geared people to run heroics, when they could just take anyone with at least decent gear, get in and clear it, and move on to another.  MORE EMBLEMS!]]></description>
		<content:encoded><![CDATA[<p>I had a good laugh the other day when I was running heroic Nexus on my warlock, who is in 90% &#8220;epic&#8221; gear, except alot of it is from pvp but gemmed for +hit.  Ok ok, I know&#8230;get some PVE gear!  But anyway&#8230;we had a warrior tank that was rocking almost 34k hp, and what looked like a pretty well geared healer.  The only problem, as far as they saw it, was our dps was too low.  Now mind you, I can pump out 2.5k, which is not alot by today&#8217;s standards, but cmon&#8230;this was freakin heroic Nex!  The reason I thought it was funny was they were obviously inspecting each of us in the group and discussing privately whether they were going to boot us and find some higher dps because there was that uncomfortable silence in party chat while they had us targeted.  I made the comment &#8220;seriously, lets get moving&#8230;people used to do this in quest blues just fine, we got this no problem&#8221;.  I guess I had some effect because they started pulling.  And just like I thought, we did perfectly fine&#8230;in fact, the tank had some sort of a timer mod and said he broke his personal time record for clearing the instance.  The moral of the story?  People are spending waaaay too much time trying to find the highest geared people to run heroics, when they could just take anyone with at least decent gear, get in and clear it, and move on to another.  MORE EMBLEMS!</p>
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		<title>By: Zalgosh</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19879</link>
		<dc:creator>Zalgosh</dc:creator>
		<pubDate>Fri, 21 Aug 2009 15:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19879</guid>
		<description><![CDATA[What I think would be fun to do, is get a group of like minded people together, get toons to level 60, then turn off experience and do old world dungeons and raids like you are supposed to do.  I liked Onyxia and thought she was fun, but the only time I&#039;ve done her is at level 76, on my DK.  It&#039;d be a lot more fun to fight Onyxia at level, and not the revamped one we&#039;re gonna get, cause thats prolly gonna be easy as hell, just like all of the current content.]]></description>
		<content:encoded><![CDATA[<p>What I think would be fun to do, is get a group of like minded people together, get toons to level 60, then turn off experience and do old world dungeons and raids like you are supposed to do.  I liked Onyxia and thought she was fun, but the only time I&#8217;ve done her is at level 76, on my DK.  It&#8217;d be a lot more fun to fight Onyxia at level, and not the revamped one we&#8217;re gonna get, cause thats prolly gonna be easy as hell, just like all of the current content.</p>
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		<title>By: Foreman</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19878</link>
		<dc:creator>Foreman</dc:creator>
		<pubDate>Fri, 21 Aug 2009 14:25:37 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19878</guid>
		<description><![CDATA[I agree with you completely BBB.  I just wish all these emblems would transfer for more value, so I could buy heirlooms quicker.  With less toons running the lower content, Its a lot harder to get blue drops any more.]]></description>
		<content:encoded><![CDATA[<p>I agree with you completely BBB.  I just wish all these emblems would transfer for more value, so I could buy heirlooms quicker.  With less toons running the lower content, Its a lot harder to get blue drops any more.</p>
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		<title>By: Andy</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19876</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Fri, 21 Aug 2009 13:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19876</guid>
		<description><![CDATA[How about all of thse hopefulls that demand Epic achievement for heroic dungeons?  I&#039;ve started being really curt (maybe even a bit snippy) toward them.  As far as I can tell they just want to coast along and grab the badges without any real effort since most of the ones demanding this already are in full epic gear.]]></description>
		<content:encoded><![CDATA[<p>How about all of thse hopefulls that demand Epic achievement for heroic dungeons?  I&#8217;ve started being really curt (maybe even a bit snippy) toward them.  As far as I can tell they just want to coast along and grab the badges without any real effort since most of the ones demanding this already are in full epic gear.</p>
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		<title>By: Neil</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19875</link>
		<dc:creator>Neil</dc:creator>
		<pubDate>Fri, 21 Aug 2009 13:47:44 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19875</guid>
		<description><![CDATA[&lt;i&gt;&quot;Since the latest patch 3.2 it has become clear to me that Blizzard only caters to the raiding audience. &quot;&lt;/i&gt;

Perhaps a better statement would be &quot;When it comes to providing challenging instanced PvE content to experienced and well-geared players at the max level, Blizzard only caters to the raiding audience.&quot;

&lt;i&gt;&quot;Something is very wrong with a game when you’ve reached a point where none of its accessible content offers any challenge anymore&quot;&lt;/i&gt;

I think the problem here is that the content exists - but, because of your scheduling issues, it&#039;s not accessible to you.

So, try changing your definition of accessible. Many servers have the kind of general populace that can support PuG raids - if you have an hour or two, hang out in /2 and hop into a raid. From experience I&#039;ll say that most groups, if told &quot;go watch the TankSpot video and then come back for assignments&quot;, can handle Flame Leviathan in Ulduar. Even if you have to leave early, at least you got to experience something new!

Or, try widening your focus :) How about PvP? (There are SIX battlegrounds now! \boggle) Gathering pets or mounts? Doing the just-for-fun achievements (loving critters and whatnot)? Working on professions?

I also regret that the 5-man instanced endgame is lacking. But you have to keep in mind that it&#039;s just one narrow facet of the World of Warcraft :)]]></description>
		<content:encoded><![CDATA[<p><i>&#8220;Since the latest patch 3.2 it has become clear to me that Blizzard only caters to the raiding audience. &#8220;</i></p>
<p>Perhaps a better statement would be &#8220;When it comes to providing challenging instanced PvE content to experienced and well-geared players at the max level, Blizzard only caters to the raiding audience.&#8221;</p>
<p><i>&#8220;Something is very wrong with a game when you’ve reached a point where none of its accessible content offers any challenge anymore&#8221;</i></p>
<p>I think the problem here is that the content exists &#8211; but, because of your scheduling issues, it&#8217;s not accessible to you.</p>
<p>So, try changing your definition of accessible. Many servers have the kind of general populace that can support PuG raids &#8211; if you have an hour or two, hang out in /2 and hop into a raid. From experience I&#8217;ll say that most groups, if told &#8220;go watch the TankSpot video and then come back for assignments&#8221;, can handle Flame Leviathan in Ulduar. Even if you have to leave early, at least you got to experience something new!</p>
<p>Or, try widening your focus :) How about PvP? (There are SIX battlegrounds now! \boggle) Gathering pets or mounts? Doing the just-for-fun achievements (loving critters and whatnot)? Working on professions?</p>
<p>I also regret that the 5-man instanced endgame is lacking. But you have to keep in mind that it&#8217;s just one narrow facet of the World of Warcraft :)</p>
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		<title>By: DutchMike</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19873</link>
		<dc:creator>DutchMike</dc:creator>
		<pubDate>Fri, 21 Aug 2009 11:40:10 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19873</guid>
		<description><![CDATA[I have been playing this game since its release 5 years ago as a healer. 
Since the latest patch 3.2 it has become clear to me that Blizzard only caters to the raiding audience. Due to personal circumstances I am unable to raid on fixed times. This wouldn&#039;t be a problem if the 5-mans instances still were a challenge.  Nowadays the 5-man instances are a complete joke and don&#039;t offer any challenge. Challenge is what I look for in a game.... I don&#039;t know about other people, but I like to feel some accomplishment in fully completing a heroic instance with 4 fellow adventurers. If chatting with other players in the game is anything to go by, it seems I am not the only one who longs back to the time when you needed to time your pulls because of patrols, sheep/shackle/sap/ice-trap mobs because otherwise you would have problem. All I see now in the 5-mans heroics is tank / spank / loot.... no crowd-control, no carefull pulling.. just simple nuke &amp; loot. I doubt if I will ever buy another wow-expansion, if this trend continues. From what i&#039;ve read on a blue post, crowd-control is gone &amp; will stay gone, and apparently the same goes for any thinking &amp; challenge in 5-man instances. 

Does anyone remember the thrill of BRD with its large highway of mobs-patrol with both healers &amp; dps mobs? Or how about the fun in UBRS/LBRS where you could actually get knocked out of UBRS and fall down into LBRS. Karazahn also comes to mind when talking about a fun instance.
The new instances are so lineair and boring compared to the classic instances like BRD where you actually had different paths/routes and which was so big you could actually get lost. I so miss the old instances, the new ones just don&#039;t cut it anymore they are to simple and dumbed down.

WotLK heroics is a total joke, last week i&#039;ve been doing them all (with the exception of Oculus... try to get a pug for that :( ... ) each day... for the Conquest Emblems.  At the end when you actually do have some nice &amp; better gear, I am asking myself: &quot;Why on earth did I go to the effort to get all this better gear? .. when I already have all 5-man heroic content on farm-mode&quot;. Something is very wrong with a game when you&#039;ve reached a point where none of its accessible content offers any challenge anymore...  

The new 5-man instance (Trial of the champion) is a good example of how simple &amp; boring the game has become.
1 Arena-like room ( just to annoy all the oldtime players who hate the Arena-pvp concept I guess... ) where 3 scripted bosses spawn that are easy
to beat ( yes also on heroic very simple to win ) and without any crowd-control or changing boss-abilities.
The least they could have done is make the instance a bit bigger (more rooms) and add some patrols.

God I do miss the old-style 5-man instances, where you actually had to think &amp; perform as a team. In those instances you still had a challenge as a healer when things went awry. Nowadays my healer-toon has so much mana-regen that I never have run oom or had to drink in any of the 5-man heroic instances!?
Sorry for this rant, but I had to get this off my chest. 
I love ( or loved ) this game. It gave me so much pleasure in the past. But lately I just doesn&#039;t offer any challenge anymore.

P.S. I love you blog BBB !
I enjoy reading your story-times, they are so entertaining :)]]></description>
		<content:encoded><![CDATA[<p>I have been playing this game since its release 5 years ago as a healer.<br />
Since the latest patch 3.2 it has become clear to me that Blizzard only caters to the raiding audience. Due to personal circumstances I am unable to raid on fixed times. This wouldn&#8217;t be a problem if the 5-mans instances still were a challenge.  Nowadays the 5-man instances are a complete joke and don&#8217;t offer any challenge. Challenge is what I look for in a game&#8230;. I don&#8217;t know about other people, but I like to feel some accomplishment in fully completing a heroic instance with 4 fellow adventurers. If chatting with other players in the game is anything to go by, it seems I am not the only one who longs back to the time when you needed to time your pulls because of patrols, sheep/shackle/sap/ice-trap mobs because otherwise you would have problem. All I see now in the 5-mans heroics is tank / spank / loot&#8230;. no crowd-control, no carefull pulling.. just simple nuke &amp; loot. I doubt if I will ever buy another wow-expansion, if this trend continues. From what i&#8217;ve read on a blue post, crowd-control is gone &amp; will stay gone, and apparently the same goes for any thinking &amp; challenge in 5-man instances. </p>
<p>Does anyone remember the thrill of BRD with its large highway of mobs-patrol with both healers &amp; dps mobs? Or how about the fun in UBRS/LBRS where you could actually get knocked out of UBRS and fall down into LBRS. Karazahn also comes to mind when talking about a fun instance.<br />
The new instances are so lineair and boring compared to the classic instances like BRD where you actually had different paths/routes and which was so big you could actually get lost. I so miss the old instances, the new ones just don&#8217;t cut it anymore they are to simple and dumbed down.</p>
<p>WotLK heroics is a total joke, last week i&#8217;ve been doing them all (with the exception of Oculus&#8230; try to get a pug for that :( &#8230; ) each day&#8230; for the Conquest Emblems.  At the end when you actually do have some nice &amp; better gear, I am asking myself: &#8220;Why on earth did I go to the effort to get all this better gear? .. when I already have all 5-man heroic content on farm-mode&#8221;. Something is very wrong with a game when you&#8217;ve reached a point where none of its accessible content offers any challenge anymore&#8230;  </p>
<p>The new 5-man instance (Trial of the champion) is a good example of how simple &amp; boring the game has become.<br />
1 Arena-like room ( just to annoy all the oldtime players who hate the Arena-pvp concept I guess&#8230; ) where 3 scripted bosses spawn that are easy<br />
to beat ( yes also on heroic very simple to win ) and without any crowd-control or changing boss-abilities.<br />
The least they could have done is make the instance a bit bigger (more rooms) and add some patrols.</p>
<p>God I do miss the old-style 5-man instances, where you actually had to think &amp; perform as a team. In those instances you still had a challenge as a healer when things went awry. Nowadays my healer-toon has so much mana-regen that I never have run oom or had to drink in any of the 5-man heroic instances!?<br />
Sorry for this rant, but I had to get this off my chest.<br />
I love ( or loved ) this game. It gave me so much pleasure in the past. But lately I just doesn&#8217;t offer any challenge anymore.</p>
<p>P.S. I love you blog BBB !<br />
I enjoy reading your story-times, they are so entertaining :)</p>
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		<title>By: Kyre</title>
		<link>http://thebigbearbutt.com/2009/08/20/its-not-flat-but-its-got-a-slow-leak/comment-page-1/#comment-19872</link>
		<dc:creator>Kyre</dc:creator>
		<pubDate>Fri, 21 Aug 2009 11:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2042#comment-19872</guid>
		<description><![CDATA[I&#039;ve had this problem: I am attempting to gear a bear tank, have all the &quot;normal&quot; trollwoven epic crafted gear, have the epic cloak, have some pants and a belt I&#039;ve won for feral tank offspec from Uldar 10, have the valor bracers, have the epic weapon from champ seals, have essence of gossamer and the health trinket from gundrak, and a few other blues from various feral gear lists I&#039;ve found and my friends tell me I can&#039;t tank heroics till I&#039;m fully geared in the new epics.

I haven&#039;t ever tanked before, I have no idea what the actual mark is for a heroic tank, it just seems a little off that before even going into heroics you would be required to have all the gear from them.  At this rate if I finally do by badge gear for tanking through healing heroics I&#039;ll still suck cause I never gotten to practice.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve had this problem: I am attempting to gear a bear tank, have all the &#8220;normal&#8221; trollwoven epic crafted gear, have the epic cloak, have some pants and a belt I&#8217;ve won for feral tank offspec from Uldar 10, have the valor bracers, have the epic weapon from champ seals, have essence of gossamer and the health trinket from gundrak, and a few other blues from various feral gear lists I&#8217;ve found and my friends tell me I can&#8217;t tank heroics till I&#8217;m fully geared in the new epics.</p>
<p>I haven&#8217;t ever tanked before, I have no idea what the actual mark is for a heroic tank, it just seems a little off that before even going into heroics you would be required to have all the gear from them.  At this rate if I finally do by badge gear for tanking through healing heroics I&#8217;ll still suck cause I never gotten to practice.</p>
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