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	<title>Comments on: Patch 3.3 Bear Gear &#8211; Consumables</title>
	<atom:link href="http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/feed/" rel="self" type="application/rss+xml" />
	<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/</link>
	<description>Feral Druids in World of Warcraft</description>
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		<title>By: Sendahl</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-33765</link>
		<dc:creator>Sendahl</dc:creator>
		<pubDate>Tue, 11 May 2010 11:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-33765</guid>
		<description><![CDATA[I find the Indestructable Potion a nice extra &quot;amagad&quot; button; it helps the healers towards the end of a fight, when mana resources are getting low and damage is increasing - Festergut springs to mind.

I was hoping this topic would be revisited again, always good to hear options. I had never thought about using Gurus Elixir before!]]></description>
		<content:encoded><![CDATA[<p>I find the Indestructable Potion a nice extra &#8220;amagad&#8221; button; it helps the healers towards the end of a fight, when mana resources are getting low and damage is increasing &#8211; Festergut springs to mind.</p>
<p>I was hoping this topic would be revisited again, always good to hear options. I had never thought about using Gurus Elixir before!</p>
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		<title>By: PapaRobert</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-28572</link>
		<dc:creator>PapaRobert</dc:creator>
		<pubDate>Fri, 05 Mar 2010 19:59:43 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-28572</guid>
		<description><![CDATA[How about the flask of chromatic wonder? 
+18 to all stats is a really nice boost, 
but what I&#039;m wondering is how much LESS damage do you receive due to the 35 resistance thats added to all forms of magic?
With bears sucking at magic avoidance wouldn&#039;t this help out a lot? 
The fact that you don&#039;t have to take a new flask every time you wipe is great too.]]></description>
		<content:encoded><![CDATA[<p>How about the flask of chromatic wonder?<br />
+18 to all stats is a really nice boost,<br />
but what I&#8217;m wondering is how much LESS damage do you receive due to the 35 resistance thats added to all forms of magic?<br />
With bears sucking at magic avoidance wouldn&#8217;t this help out a lot?<br />
The fact that you don&#8217;t have to take a new flask every time you wipe is great too.</p>
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		<title>By: Aluminum</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-25034</link>
		<dc:creator>Aluminum</dc:creator>
		<pubDate>Mon, 04 Jan 2010 15:30:31 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-25034</guid>
		<description><![CDATA[So, coming back to this..
I tested out a few alternatives.
I usually use Elixir of protection &amp; Guru/Agility
Even in ICC progression.
Yes it may be more expensive if we wipe alot. however I have come to find myself sitting at close to 40K unbuffed HP
I felt (and still feel after trying a few other combos) that the 1300HP from the flask is not a huge increase for me (key word &quot;me&quot;)
I would much rather the benfits of 10 agility,10 strength, etc from the guru, and the 800 armor from the protection.
Actaully, I even like the idea of using a hit or xpertise elixir for more threat/dmg
I am in no way a numbers guy, and I dont have any calcualtions to back up my statement. 
Lets just call it a gut feeling, and my gut feels better in my elixirs than the flask.
If I am incredibly wrong, can someone confirm this?]]></description>
		<content:encoded><![CDATA[<p>So, coming back to this..<br />
I tested out a few alternatives.<br />
I usually use Elixir of protection &amp; Guru/Agility<br />
Even in ICC progression.<br />
Yes it may be more expensive if we wipe alot. however I have come to find myself sitting at close to 40K unbuffed HP<br />
I felt (and still feel after trying a few other combos) that the 1300HP from the flask is not a huge increase for me (key word &#8220;me&#8221;)<br />
I would much rather the benfits of 10 agility,10 strength, etc from the guru, and the 800 armor from the protection.<br />
Actaully, I even like the idea of using a hit or xpertise elixir for more threat/dmg<br />
I am in no way a numbers guy, and I dont have any calcualtions to back up my statement.<br />
Lets just call it a gut feeling, and my gut feels better in my elixirs than the flask.<br />
If I am incredibly wrong, can someone confirm this?</p>
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		<title>By: Caelean</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-24718</link>
		<dc:creator>Caelean</dc:creator>
		<pubDate>Wed, 30 Dec 2009 09:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-24718</guid>
		<description><![CDATA[Yeah, Rawr keeps recommending Elixir of Protection as my guardian potion.

But either I&#039;m content where we wipe (mostly not due to my gear), in which case I&#039;d rather have the flask.

Or we&#039;re on content where the Flask is &quot;good enough&quot;.]]></description>
		<content:encoded><![CDATA[<p>Yeah, Rawr keeps recommending Elixir of Protection as my guardian potion.</p>
<p>But either I&#8217;m content where we wipe (mostly not due to my gear), in which case I&#8217;d rather have the flask.</p>
<p>Or we&#8217;re on content where the Flask is &#8220;good enough&#8221;.</p>
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		<title>By: Javan</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-24704</link>
		<dc:creator>Javan</dc:creator>
		<pubDate>Wed, 30 Dec 2009 06:16:36 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-24704</guid>
		<description><![CDATA[Defense Rating never &quot;caps&quot;.  You still get benefits from Defense Rating even if you are already uncrittable.  Specifically, you get extra Dodge and Miss.  Don&#039;t enchant / gem for it, but don&#039;t think of it as &quot;wasted&quot;.]]></description>
		<content:encoded><![CDATA[<p>Defense Rating never &#8220;caps&#8221;.  You still get benefits from Defense Rating even if you are already uncrittable.  Specifically, you get extra Dodge and Miss.  Don&#8217;t enchant / gem for it, but don&#8217;t think of it as &#8220;wasted&#8221;.</p>
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		<title>By: Kupuka</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-24641</link>
		<dc:creator>Kupuka</dc:creator>
		<pubDate>Tue, 29 Dec 2009 17:14:28 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-24641</guid>
		<description><![CDATA[Why would you need mighty defense if you have 3/3 Survival of the fittest?]]></description>
		<content:encoded><![CDATA[<p>Why would you need mighty defense if you have 3/3 Survival of the fittest?</p>
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		<title>By: Aluminum</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-24616</link>
		<dc:creator>Aluminum</dc:creator>
		<pubDate>Tue, 29 Dec 2009 15:36:20 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-24616</guid>
		<description><![CDATA[What aboout Elixir of Protection? (+800 armor)
take that with a guru or an agility.
Is it worth it? I see the armor being more useful for a bear then the defence. But I could be wrong.]]></description>
		<content:encoded><![CDATA[<p>What aboout Elixir of Protection? (+800 armor)<br />
take that with a guru or an agility.<br />
Is it worth it? I see the armor being more useful for a bear then the defence. But I could be wrong.</p>
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		<title>By: Kzanol</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-24594</link>
		<dc:creator>Kzanol</dc:creator>
		<pubDate>Tue, 29 Dec 2009 06:48:18 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-24594</guid>
		<description><![CDATA[ATM I&#039;m not sure if 40Agi/40Sta is superior to 40Exp/40Sta. I really don&#039;t know.
If you&#039;re below 26 Expertise, I&#039;d take the meat not the fish. Beyond 26 Exp (Dodge cap for ExP) 40 Exp is still really challenging, although I&#039;m fish eater. ;)
My guess is it depends on fight mechanics and equipment, but what in WoW doesn&#039;t? ^^ 40 exp is roughly 1,25% less parry (and dodge if below 26). Parried attacks reset bosses&#039; swing timer AFAIK, making next attack come faster. I don&#039;t like hard hitting bosses pushing a 2nd attack faster than healers reaction time.]]></description>
		<content:encoded><![CDATA[<p>ATM I&#8217;m not sure if 40Agi/40Sta is superior to 40Exp/40Sta. I really don&#8217;t know.<br />
If you&#8217;re below 26 Expertise, I&#8217;d take the meat not the fish. Beyond 26 Exp (Dodge cap for ExP) 40 Exp is still really challenging, although I&#8217;m fish eater. ;)<br />
My guess is it depends on fight mechanics and equipment, but what in WoW doesn&#8217;t? ^^ 40 exp is roughly 1,25% less parry (and dodge if below 26). Parried attacks reset bosses&#8217; swing timer AFAIK, making next attack come faster. I don&#8217;t like hard hitting bosses pushing a 2nd attack faster than healers reaction time.</p>
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		<title>By: Javan</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-24590</link>
		<dc:creator>Javan</dc:creator>
		<pubDate>Tue, 29 Dec 2009 06:20:48 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-24590</guid>
		<description><![CDATA[Indestructible Potions are also nice, IMO, since they have a longish duration for a potion.  Pop it before the fight starts and it&#039;ll still be active when the potion cooldown fades, letting you use a healing potion during the fight if you need.]]></description>
		<content:encoded><![CDATA[<p>Indestructible Potions are also nice, IMO, since they have a longish duration for a potion.  Pop it before the fight starts and it&#8217;ll still be active when the potion cooldown fades, letting you use a healing potion during the fight if you need.</p>
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		<title>By: Gerronimo</title>
		<link>http://thebigbearbutt.com/2009/12/26/patch-3-3-bear-gear-consumables/comment-page-1/#comment-24554</link>
		<dc:creator>Gerronimo</dc:creator>
		<pubDate>Mon, 28 Dec 2009 18:20:01 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=2581#comment-24554</guid>
		<description><![CDATA[It&#039;s not purely a tanking flask but I will opt for Flask of Endless Rage at times.  It&#039;s a good threat boost when you have content that requires increased DPS to get through.  Otherwise I will use Guru&#039;s Elixir and Elixir of Mighty Defense.  I like the additional stamina + agility over the pure agility in Guru&#039;s.  And taking less damage over time is better than the health + regen of Mighty Fortitude.  But yes all of these are great options, and if you have them they are better than not using anything at all!  I try to keep these up even when PUG-ging.  Set the example!  :)]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s not purely a tanking flask but I will opt for Flask of Endless Rage at times.  It&#8217;s a good threat boost when you have content that requires increased DPS to get through.  Otherwise I will use Guru&#8217;s Elixir and Elixir of Mighty Defense.  I like the additional stamina + agility over the pure agility in Guru&#8217;s.  And taking less damage over time is better than the health + regen of Mighty Fortitude.  But yes all of these are great options, and if you have them they are better than not using anything at all!  I try to keep these up even when PUG-ging.  Set the example!  :)</p>
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