Call me the buzzkill…
I’m here to remind you that soon, Professions will have higher limits, and new recipes.
So, in honor of our upcoming grinds, I’d like to take this moment to look back on the profession fun of days gone by, and give everyone a chance to weigh in on what they consider to be the most painful profession to gain useful recipes for, once you’ve hit the max.
What, you thought I was gonna talk about painful professions to level? Oh c’mon, that’s so last year.
“But Bear, in my day we had to walk uphill to farm ore, in the snow of Icecrown, BOTH WAYS!”
Get over it. Shake it off, you ninny.
No, let’s have fun debating what the most painful profession to get all the useful recipes for is.
As a person with, count ’em, four max level Engineers, I’ll do my part and kick Engineering to the curb. It’s dead easy. There are only a couple recipes to grind for, hell maybe only the one, Jeeves, if you decide not to count the rep grind for the Engineering Chopper.
No, I’m thinking more along the lines of how you can whip up your Jewelcrafting to max in a few days of ore mining, and then be stuck for months as you do the daily Jewelcrafting Quest to get tokens to buy recipes. How many recipes do you need? The answer is, how many alts do you have?
Or how about Inscription, where you get to max and have fun making your Darkmoon Cards, only to realise you should’ve been doing not one but TWO daily researches, for both a Minor AND a Major. Have fun the next few months, and make sure you’ve got lots and lots of nice, tasty herbs to destroy. Oh, and don’t go on vacation, it’ll put you behind by a week.
Or how about everyone’s favorite, Enchanting. You grind and grind and grind your way up, and the higher your level, the more expensive every point is… and those Greens you used to sell for good coin get D/E’d straight down the drain to feed your voracious appetite for mats. And just when you’re nearing the end… they make your Disenchanting automatically shared among a group of four strangers. Ain’t those Blizzard cats some funny folks?
Every profession has it’s story, has it’s own hook for singing the leveling blues.
What I find curious is how some professions are damn expensive, but the only thing throttling your getting all the recipes is how deep your pockets go.
Enchanting? If you’ve got the money, honey, you can get the skills. Just dump all your cash into buying Greens, D/E, rinse and repeat ad infinitum.
Leatherworking? Technically, if you feel like buying enough leather to trade into Artic Furs, well, go for it. It’s silly, but not TOO bad. Well, okay, it’s bad. Just not as bad as it used to be. Now, it’s more like a sharp whack in the forehead with a rubber mallet rather than a swing in the nuts from a sledgehammer. It feels good, but only by comparison.
How about Inscription? That must not be too bad, right? Nope, if you want all the Glyph recipes, buckle up buttercup, you’re in for a bumpy ride. Every day, two new recipes, one Minor, one Major. That’s it, thanks for playing. Try our home game!
Jewelcrafting isn’t far off, either. Your Epic Gem recipes do indeed come from the daily JC quest, but Blizzard was almost fiendishly cruel in the upgrade patch. Now they dangle the possibility of leveling faster in front of you… if you, oh I dunno… just farm enough Titanium Ore to prospect. It leaves you feeling that you’re somehow being lazy if you DON’T turn thousands of gold worth of raw ore into dust.
Letting Alchemists transmute the Titanium BARS is almost grinding salt into a JCs wounds, isn’t it?
Oh, and I’m sure as bad as Blacksmithing is to level, there’s no crying at the end game leveling now that Miners can smelt Titansteel endlessly without regard for cooldown sillyness. Why, take an Alchemist making Titanium Bars, and an Engineering Miner farming the Primals and smelting Titansteel, and you’ve got a great combination to feed a leveling Blacksmith.
Not that any of us are so far advanced in the game that we’ve got multiple, or even ALL, max level Professions scattered amongst our characters. Oh, heavens no.
So, what’s your take? What do you personally feel is the most painful Profession to level once you finally hit those last few points and want to get cracking on making something useful?
Notice I don’t even mention the confusing hell that is Tailoring and cloth specialising and variations at end game, or the fun of tokens that is Cooking. :)
Gotta give Cooking a big thumbs up, simply from having so many easy to get to daily quests.
As you think about it… of all the many and varied systems Blizzard has implemented in professions to learn new recipes and advance them… which do you like the best? And why?
No really, why? If your answer is you like the hardest because you’re into pain, well, that might be fun to know. :)
And of course, that leaves us wondering… will any of the professions SWAP recipe leveling methods once Cataclysm comes to town? Will Blizzard decide they like one more than the rest, and just use that copy/paste?
Oooh, that fun and easy Engineering might turn into the white whale! Ahoy there, Ahab!