<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Lost in Wonderland</title>
	<atom:link href="http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/feed/" rel="self" type="application/rss+xml" />
	<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/</link>
	<description>Feral Druids in World of Warcraft</description>
	<lastBuildDate>Tue, 21 May 2013 01:39:39 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>By: Zamboni</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48301</link>
		<dc:creator>Zamboni</dc:creator>
		<pubDate>Fri, 10 Dec 2010 22:56:27 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48301</guid>
		<description><![CDATA[I leave my hearth at my current quest hub in Vash, and leave by using a Kirin Tor ring. I return to Orgrimmar via the Caverns of Time and catching a flightpath from Gadgetzon. While not the most efficient route, the time saved from being able to hearth directly into those underground caves instead of paddling around outside looking of the entrance more than makes up for it.]]></description>
		<content:encoded><![CDATA[<p>I leave my hearth at my current quest hub in Vash, and leave by using a Kirin Tor ring. I return to Orgrimmar via the Caverns of Time and catching a flightpath from Gadgetzon. While not the most efficient route, the time saved from being able to hearth directly into those underground caves instead of paddling around outside looking of the entrance more than makes up for it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Intravax</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48290</link>
		<dc:creator>Intravax</dc:creator>
		<pubDate>Fri, 10 Dec 2010 18:52:12 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48290</guid>
		<description><![CDATA[I can&#039;t confirm for Horde but for Alliance players you can get a quest about halfway thru the zone that you have to take a searhorse to the surface.  There is a few Alliance boats nearby and one of them has a regular Flight Point on them.  All the rest of the &quot;Swim Points&quot; are via underwater mount.  The portal in Stormwind goes to Smuggler&#039;s Scar where there is also a Flight Point.]]></description>
		<content:encoded><![CDATA[<p>I can&#8217;t confirm for Horde but for Alliance players you can get a quest about halfway thru the zone that you have to take a searhorse to the surface.  There is a few Alliance boats nearby and one of them has a regular Flight Point on them.  All the rest of the &#8220;Swim Points&#8221; are via underwater mount.  The portal in Stormwind goes to Smuggler&#8217;s Scar where there is also a Flight Point.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kam</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48242</link>
		<dc:creator>Kam</dc:creator>
		<pubDate>Thu, 09 Dec 2010 21:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48242</guid>
		<description><![CDATA[For people looking for the entrance to Throne of Tides, yes you can just fly out to the water, dismount, and head downwards until you get picked up by the whirlpool. However, if you&#039;d rather not worry about whether you might drown, the first couple quests for that zone will give you a buff (I think it&#039;s called Sea Legs) that lets you breathe underwater in that zone and also increases your underwater unmounted moving speed. Very handy!!!

And as others have posted, once you get your 2nd flight point in the zone as you got through the quest lines (both the flight points are in underwater caves), if you look on the map when talking to a flightmaster there&#039;ll be a third flight point called &quot;Sandy Beach&quot; or something like that. Once you go to Sandy Beach, there are regular faction (air) flight points there. For Alliance it&#039;s a relatively short hop to Ironforge, not sure what&#039;s closest for Horde. 

However!!! That 2nd underwater cave flight point is something like 30-40 quests into the zone, and a lot of the early quests are time-consuming fetch quests. So it might be a couple hours of playing until you can get to the 2nd underwater cave flight point and the above-water Sandy Beach flight point.]]></description>
		<content:encoded><![CDATA[<p>For people looking for the entrance to Throne of Tides, yes you can just fly out to the water, dismount, and head downwards until you get picked up by the whirlpool. However, if you&#8217;d rather not worry about whether you might drown, the first couple quests for that zone will give you a buff (I think it&#8217;s called Sea Legs) that lets you breathe underwater in that zone and also increases your underwater unmounted moving speed. Very handy!!!</p>
<p>And as others have posted, once you get your 2nd flight point in the zone as you got through the quest lines (both the flight points are in underwater caves), if you look on the map when talking to a flightmaster there&#8217;ll be a third flight point called &#8220;Sandy Beach&#8221; or something like that. Once you go to Sandy Beach, there are regular faction (air) flight points there. For Alliance it&#8217;s a relatively short hop to Ironforge, not sure what&#8217;s closest for Horde. </p>
<p>However!!! That 2nd underwater cave flight point is something like 30-40 quests into the zone, and a lot of the early quests are time-consuming fetch quests. So it might be a couple hours of playing until you can get to the 2nd underwater cave flight point and the above-water Sandy Beach flight point.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Talth</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48240</link>
		<dc:creator>Talth</dc:creator>
		<pubDate>Thu, 09 Dec 2010 21:32:46 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48240</guid>
		<description><![CDATA[I haven&#039;t started questing out there yet, I only wanted to discover the dungeon. With fast flying I was able to fly from the SW docks to Vash&#039;jir. I started getting pinged from fatigue but by that time I was in the zone and my fatigue went away. Just an FYI. I will probably pick up the quest chain eventually. :P]]></description>
		<content:encoded><![CDATA[<p>I haven&#8217;t started questing out there yet, I only wanted to discover the dungeon. With fast flying I was able to fly from the SW docks to Vash&#8217;jir. I started getting pinged from fatigue but by that time I was in the zone and my fatigue went away. Just an FYI. I will probably pick up the quest chain eventually. :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Symbiode</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48237</link>
		<dc:creator>Symbiode</dc:creator>
		<pubDate>Thu, 09 Dec 2010 20:16:07 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48237</guid>
		<description><![CDATA[In response to what MadWolf mentioned about jumping out of the water and using flight form, as of patch 4.0.1 or 4.0.3 you can use any regular flying mount at the surface of any body of water, no need to find land or time those jumps just right.]]></description>
		<content:encoded><![CDATA[<p>In response to what MadWolf mentioned about jumping out of the water and using flight form, as of patch 4.0.1 or 4.0.3 you can use any regular flying mount at the surface of any body of water, no need to find land or time those jumps just right.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: twww</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48234</link>
		<dc:creator>twww</dc:creator>
		<pubDate>Thu, 09 Dec 2010 20:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48234</guid>
		<description><![CDATA[Sounds like my sense of direction :)]]></description>
		<content:encoded><![CDATA[<p>Sounds like my sense of direction :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rasputin</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48232</link>
		<dc:creator>Rasputin</dc:creator>
		<pubDate>Thu, 09 Dec 2010 19:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48232</guid>
		<description><![CDATA[By the way, by west, I  mean Northeast.]]></description>
		<content:encoded><![CDATA[<p>By the way, by west, I  mean Northeast.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iceveiled</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48228</link>
		<dc:creator>iceveiled</dc:creator>
		<pubDate>Thu, 09 Dec 2010 19:24:10 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48228</guid>
		<description><![CDATA[As I&#039;m sure has already been mentioned, to originally get to Vash&#039;jir you have to get on the northernmost boat in SW harbor (this is from alliance viewpoint obviously) and do the event.  I never had a problem getting back to SW as I had my hearth set there. In stormwind, under the &quot;STORMWIND&quot; text on the SW city map is a small island in one of the new areas of SW. Once you do the initial opening event quests that take you to new zones, the island will get populated with portals that will take you back to that zone. It seems the portals remember the last &quot;hub&quot; you were acquiring quests from and will place you there.  So for me at level 82 I have portals to Vash&#039;jir and Deepholme on the island currently. 

In Vash&#039;jir the flight paths only go to other fligh paths of vash&#039;jir, with the exception of the flight path on the sandy beach, which allowed me to fly back to stormwind.  At some point in the VJ quests you encounter a boat in the middle of the ocean that has a FP but I did not see if you could connect to mainland FP&#039;s from there.

To make life easy just set your hearth at your major city of choice.]]></description>
		<content:encoded><![CDATA[<p>As I&#8217;m sure has already been mentioned, to originally get to Vash&#8217;jir you have to get on the northernmost boat in SW harbor (this is from alliance viewpoint obviously) and do the event.  I never had a problem getting back to SW as I had my hearth set there. In stormwind, under the &#8220;STORMWIND&#8221; text on the SW city map is a small island in one of the new areas of SW. Once you do the initial opening event quests that take you to new zones, the island will get populated with portals that will take you back to that zone. It seems the portals remember the last &#8220;hub&#8221; you were acquiring quests from and will place you there.  So for me at level 82 I have portals to Vash&#8217;jir and Deepholme on the island currently. </p>
<p>In Vash&#8217;jir the flight paths only go to other fligh paths of vash&#8217;jir, with the exception of the flight path on the sandy beach, which allowed me to fly back to stormwind.  At some point in the VJ quests you encounter a boat in the middle of the ocean that has a FP but I did not see if you could connect to mainland FP&#8217;s from there.</p>
<p>To make life easy just set your hearth at your major city of choice.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MadWolf</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48226</link>
		<dc:creator>MadWolf</dc:creator>
		<pubDate>Thu, 09 Dec 2010 19:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48226</guid>
		<description><![CDATA[As a druid you can get back to the Eastern Kingdoms from any point in the zone. 

My Taurin was able to surface, jump out of the water, change to FF and fly directly to IF. I had to bounce out of the water a few times to get FF to actually happen but it did. The exhuastion timer went from 60 to 43 before I crossed the straight (with master flying) but that should leave ample time for it.

On a side note, I love that Aquatic form goes the same speed as swift FF there, on a pvp server and with the surge of players in the zone,  the fact you can go aquatic in combat has saved me from a few ambushes as I explorered into alliance quest hubs.]]></description>
		<content:encoded><![CDATA[<p>As a druid you can get back to the Eastern Kingdoms from any point in the zone. </p>
<p>My Taurin was able to surface, jump out of the water, change to FF and fly directly to IF. I had to bounce out of the water a few times to get FF to actually happen but it did. The exhuastion timer went from 60 to 43 before I crossed the straight (with master flying) but that should leave ample time for it.</p>
<p>On a side note, I love that Aquatic form goes the same speed as swift FF there, on a pvp server and with the surge of players in the zone,  the fact you can go aquatic in combat has saved me from a few ambushes as I explorered into alliance quest hubs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xenogriff</title>
		<link>http://thebigbearbutt.com/2010/12/09/lost-in-wonderland/comment-page-1/#comment-48225</link>
		<dc:creator>Xenogriff</dc:creator>
		<pubDate>Thu, 09 Dec 2010 19:01:58 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=3690#comment-48225</guid>
		<description><![CDATA[I can confirm you can fly on your own mount from SW to the Sandy Beach then use the sea horse paths to wherever you want in Vash&#039;Jir

Or can fly from IF to Sandy Beach.

Not sure about any portals.

Also, if you want, at each point while questing in Vash&#039;Jir - you have access to the various caves that act as quest hubs, your hearthstone can be set as well]]></description>
		<content:encoded><![CDATA[<p>I can confirm you can fly on your own mount from SW to the Sandy Beach then use the sea horse paths to wherever you want in Vash&#8217;Jir</p>
<p>Or can fly from IF to Sandy Beach.</p>
<p>Not sure about any portals.</p>
<p>Also, if you want, at each point while questing in Vash&#8217;Jir &#8211; you have access to the various caves that act as quest hubs, your hearthstone can be set as well</p>
]]></content:encoded>
	</item>
</channel>
</rss>
