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	<title>Comments on: Great Expectations</title>
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	<link>http://thebigbearbutt.com/2011/08/18/great-expectations/</link>
	<description>Feral Druids in World of Warcraft</description>
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		<title>By: Heartburger</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58592</link>
		<dc:creator>Heartburger</dc:creator>
		<pubDate>Tue, 30 Aug 2011 15:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58592</guid>
		<description><![CDATA[Sometimes I feel running ahead and pulling so there not even close helps cause you can shift to kitty dash and there not even close, but on the other side of that coin is you have to have faith that healer is actually moving towards your position and prepared to heal. From my experience the more movement you have as a bear tank the better it is for you personally]]></description>
		<content:encoded><![CDATA[<p>Sometimes I feel running ahead and pulling so there not even close helps cause you can shift to kitty dash and there not even close, but on the other side of that coin is you have to have faith that healer is actually moving towards your position and prepared to heal. From my experience the more movement you have as a bear tank the better it is for you personally</p>
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		<title>By: scheijan</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58585</link>
		<dc:creator>scheijan</dc:creator>
		<pubDate>Tue, 30 Aug 2011 11:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58585</guid>
		<description><![CDATA[nice read, one little thing though: mobs can dodge attacks from behind, but they cant parry.

line of sight pulls, even if announced, dont work in random groups. theres always somebody who thinks he&#039;s fucking john wayne. even more so since the threat hotfix. and as you say: its the tanks fault. by default. always. annoying, really. no incentive in the world can be big enough to tank for a random group. its just no fun.

that said, i&#039;m lucky enough to have a guild with enough active and fun people who make even the (otherwise) most boring and annoying chaos orb farm session fun.]]></description>
		<content:encoded><![CDATA[<p>nice read, one little thing though: mobs can dodge attacks from behind, but they cant parry.</p>
<p>line of sight pulls, even if announced, dont work in random groups. theres always somebody who thinks he&#8217;s fucking john wayne. even more so since the threat hotfix. and as you say: its the tanks fault. by default. always. annoying, really. no incentive in the world can be big enough to tank for a random group. its just no fun.</p>
<p>that said, i&#8217;m lucky enough to have a guild with enough active and fun people who make even the (otherwise) most boring and annoying chaos orb farm session fun.</p>
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		<title>By: Tali</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58137</link>
		<dc:creator>Tali</dc:creator>
		<pubDate>Sat, 20 Aug 2011 01:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58137</guid>
		<description><![CDATA[Ah, what a great blog! Reading this brings a couple of points to mind - whenever I run a PuG on my hunter, I usually have relatively good experience, but every once in a while, I would meet a tank who doesn&#039;t understand that Hunter trapping is &lt;b&gt;not&lt;/b&gt; directly cased. (As any Hunter out there could tell you, it&#039;s very frustrating to let fly with the trap... only to have the tank pull a spilt second too early and the mob ends up not-trapped. Oy.) Usually, I would politely whisper to the tank, explaining that it takes me a second to arm the launcher, then to aim where to place the trap, and &lt;i&gt;then&lt;/i&gt; it takes another second for it to go off.

Otherwise, I usually do okay with my hunter. My resto Druid, on the other hand, have had been running into this problem more and more lately; the tank keeps running out of range! It&#039;s extremely frustrating, in partly because it&#039;s so ingrained in me to stand far away (five years of Huntering would do this to you), and partly because the said tank will NOT SLOW DOWN. (I&#039;m not even getting into the few occasions where the tank &lt;i&gt;completely ignored the patrols beating my face in&lt;/i&gt; - and then had the sheer gall to berate me for dying. Luckily those tanks are far and few.)

But yeah, it&#039;s nice to see a great tanking reminder for those tanks out there! :)]]></description>
		<content:encoded><![CDATA[<p>Ah, what a great blog! Reading this brings a couple of points to mind &#8211; whenever I run a PuG on my hunter, I usually have relatively good experience, but every once in a while, I would meet a tank who doesn&#8217;t understand that Hunter trapping is <b>not</b> directly cased. (As any Hunter out there could tell you, it&#8217;s very frustrating to let fly with the trap&#8230; only to have the tank pull a spilt second too early and the mob ends up not-trapped. Oy.) Usually, I would politely whisper to the tank, explaining that it takes me a second to arm the launcher, then to aim where to place the trap, and <i>then</i> it takes another second for it to go off.</p>
<p>Otherwise, I usually do okay with my hunter. My resto Druid, on the other hand, have had been running into this problem more and more lately; the tank keeps running out of range! It&#8217;s extremely frustrating, in partly because it&#8217;s so ingrained in me to stand far away (five years of Huntering would do this to you), and partly because the said tank will NOT SLOW DOWN. (I&#8217;m not even getting into the few occasions where the tank <i>completely ignored the patrols beating my face in</i> &#8211; and then had the sheer gall to berate me for dying. Luckily those tanks are far and few.)</p>
<p>But yeah, it&#8217;s nice to see a great tanking reminder for those tanks out there! :)</p>
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		<title>By: Tesh</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58105</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Fri, 19 Aug 2011 17:41:26 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58105</guid>
		<description><![CDATA[Mmm... nice primer.  I dabbled in tanking in low levels with my shiny new F2P sub-20 account, and it&#039;s more fun than I thought it would be.  Getting over that confidence hump helped.  Still, I know there&#039;s more to learn, and this hits a nice sweet spot for what I&#039;ve been doing.

Thanks!]]></description>
		<content:encoded><![CDATA[<p>Mmm&#8230; nice primer.  I dabbled in tanking in low levels with my shiny new F2P sub-20 account, and it&#8217;s more fun than I thought it would be.  Getting over that confidence hump helped.  Still, I know there&#8217;s more to learn, and this hits a nice sweet spot for what I&#8217;ve been doing.</p>
<p>Thanks!</p>
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		<title>By: Tgauchsin</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58095</link>
		<dc:creator>Tgauchsin</dc:creator>
		<pubDate>Fri, 19 Aug 2011 13:10:18 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58095</guid>
		<description><![CDATA[I love tanking but the thing that gets me is that is there a good guide to what should be cc&#039;d if you need cc, take HHoO  I know that some of them can freedom out of traps and the like, I have looked for good guides on this so far and mostly it has been trial and error for me.]]></description>
		<content:encoded><![CDATA[<p>I love tanking but the thing that gets me is that is there a good guide to what should be cc&#8217;d if you need cc, take HHoO  I know that some of them can freedom out of traps and the like, I have looked for good guides on this so far and mostly it has been trial and error for me.</p>
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		<title>By: Tsudrats</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58090</link>
		<dc:creator>Tsudrats</dc:creator>
		<pubDate>Fri, 19 Aug 2011 09:54:25 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58090</guid>
		<description><![CDATA[Do you have a post titled &#039;How to CC your group?&#039; I do feel sometimes like the biggest CC I can do is to CC the other 4 players I&#039;m in the run with :S]]></description>
		<content:encoded><![CDATA[<p>Do you have a post titled &#8216;How to CC your group?&#8217; I do feel sometimes like the biggest CC I can do is to CC the other 4 players I&#8217;m in the run with :S</p>
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		<title>By: Salvaenus</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58089</link>
		<dc:creator>Salvaenus</dc:creator>
		<pubDate>Fri, 19 Aug 2011 08:56:21 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58089</guid>
		<description><![CDATA[&quot;Now, I could tell you that the answer is to only play with friends that live close by to you, so if they act that way you can get in your car, drive over, and beat the shit out of them. But that’s not really very helpful, now is it?&quot;

Helpful no but darn near the way I would like this game to be played. Consequences dammit! Back in the old days.... mutter mutter mutter

/shakes cane

Kids these days with their internet and games and stuff...

Great Post.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Now, I could tell you that the answer is to only play with friends that live close by to you, so if they act that way you can get in your car, drive over, and beat the shit out of them. But that’s not really very helpful, now is it?&#8221;</p>
<p>Helpful no but darn near the way I would like this game to be played. Consequences dammit! Back in the old days&#8230;. mutter mutter mutter</p>
<p>/shakes cane</p>
<p>Kids these days with their internet and games and stuff&#8230;</p>
<p>Great Post.</p>
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		<title>By: Lachlan</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58076</link>
		<dc:creator>Lachlan</dc:creator>
		<pubDate>Thu, 18 Aug 2011 23:59:59 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58076</guid>
		<description><![CDATA[After the change to threat I&#039;ve decided to actually use my Paladin&#039;s protection off spec. Thanks for the advice :-)]]></description>
		<content:encoded><![CDATA[<p>After the change to threat I&#8217;ve decided to actually use my Paladin&#8217;s protection off spec. Thanks for the advice :-)</p>
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		<title>By: TyphoonAndrew</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58075</link>
		<dc:creator>TyphoonAndrew</dc:creator>
		<pubDate>Thu, 18 Aug 2011 23:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58075</guid>
		<description><![CDATA[It used to be (or I thought it was) that some abilities only work in a frontal arc, and when mobs move they often move to flank or sometimes even behind if the game thinks your position is different from you think (which happens a lot with lag). This means that tanks will take extra time to round up all the mobs. I play melee dps a lot, and I hate the tanks who constantly move the main target.

To compensate I&#039;ve started to pvp. Hitting a moving target is rare in pve, but the rule in pvp. This way my strafe and shift while maintaining a good attack sequence will become second nature, and it won&#039;t matter so much. I&#039;ve already noticed an improvement in my dps and I have less frustration.

Or just lock/stun/freeze the mob. :)]]></description>
		<content:encoded><![CDATA[<p>It used to be (or I thought it was) that some abilities only work in a frontal arc, and when mobs move they often move to flank or sometimes even behind if the game thinks your position is different from you think (which happens a lot with lag). This means that tanks will take extra time to round up all the mobs. I play melee dps a lot, and I hate the tanks who constantly move the main target.</p>
<p>To compensate I&#8217;ve started to pvp. Hitting a moving target is rare in pve, but the rule in pvp. This way my strafe and shift while maintaining a good attack sequence will become second nature, and it won&#8217;t matter so much. I&#8217;ve already noticed an improvement in my dps and I have less frustration.</p>
<p>Or just lock/stun/freeze the mob. :)</p>
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		<title>By: Andy</title>
		<link>http://thebigbearbutt.com/2011/08/18/great-expectations/comment-page-1/#comment-58064</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Thu, 18 Aug 2011 18:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=4345#comment-58064</guid>
		<description><![CDATA[&lt;blockquote&gt;No matter how you choose to pull, the melee DPS will want you to stand as stationary as possible for the fight. Every time you move, the melee have to move also.&lt;/blockquote&gt;Oh god it annoys me so much when tanks keep moving about all the time. STAND STILL FFS D: It&#039;s especially annoying as a cat DPS because the main filler attack only works from behind.]]></description>
		<content:encoded><![CDATA[<blockquote><p>No matter how you choose to pull, the melee DPS will want you to stand as stationary as possible for the fight. Every time you move, the melee have to move also.</p></blockquote>
<p>Oh god it annoys me so much when tanks keep moving about all the time. STAND STILL FFS D: It&#8217;s especially annoying as a cat DPS because the main filler attack only works from behind.</p>
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