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	<title>Comments on: The Art of Persuasion revisited</title>
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	<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/</link>
	<description>Feral Druids in World of Warcraft</description>
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		<title>By: Ted</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74697</link>
		<dc:creator>Ted</dc:creator>
		<pubDate>Thu, 19 Jul 2012 04:38:53 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74697</guid>
		<description><![CDATA[@Alburet ,

Outside of a couple of Relics, no end game gear requires Light5 or Dark5. 

I think there are analogs to achievements, and archaeology, but if you didn&#039;t find SWTOR at 50 fun, you probably made the right choice to return to WoW.]]></description>
		<content:encoded><![CDATA[<p>@Alburet ,</p>
<p>Outside of a couple of Relics, no end game gear requires Light5 or Dark5. </p>
<p>I think there are analogs to achievements, and archaeology, but if you didn&#8217;t find SWTOR at 50 fun, you probably made the right choice to return to WoW.</p>
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		<title>By: Kemonojin</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74644</link>
		<dc:creator>Kemonojin</dc:creator>
		<pubDate>Wed, 18 Jul 2012 14:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74644</guid>
		<description><![CDATA[Most of my characters are combat pragmatists. If I didn&#039;t get the information out of him, he was going to die. This way, he might live through it. 

How often have you gone out and decimated the random fauna around an area, just because someone wants twenty bear asses to make a new hat? What measure is a non-human(oid)? 

The way most of my characters would look at it... don&#039;t start none, won&#039;t be none. They started shit, they get splattered. But... it bothered me when I played the paladin. On the one hand, it just hurts. It&#039;s not as bad as beating the information out of him with the flat side of my two handed axe. Once I stop, it&#039;s done, no lingering wounds. That&#039;s how I justified it to myself. On the other... I couldn&#039;t really think of an other. She (the mage that was kidnapped) was reasonably innocent, and didn&#039;t deserve what they&#039;d done to her, and the only way to rescue her was to get the information.  I&#039;d have liked the option.

This is, by the way, precisely the sort of reason I say that WoW is NOT, and will never be, a role playing game. You are given limited choices and have no way to take a third option unless it was provided to you. It&#039;s as much &#039;role playing&#039; as reading a lemon is having sex. In a true role playing game, I could (back when I was a tauren) have gone and punched Garrosh in the nose for being an asshat, and accepted the consequences for having done so. In WoW, I don&#039;t even have the chance. (Now that I&#039;m a worgen, I&#039;ve repeatedly wanted to go punch Wrynn in the nose. But not as badly as Garrosh... Basic Campfire for warchief!) Your &#039;role&#039; is limited to &#039;either I do this quest, or I do not&#039;. Fire the yellow attack or the blue one. Can&#039;t use a lava lash to set a grove on fire to burn out all the spiders hiding in the trees, because it wasn&#039;t programmed in, you have to fight them individually. 

At best, it&#039;s an extremely complicated &#039;choose your own adventure&#039;. In a real RPG, I could have tortured him with the pokey stick. I could have beaten him about the head and shoulders with a sack of sweet Valencia oranges until he got detached retinas. I could feed him into a fireplace one inch at a time. I could have tried to explain why what Malygos was doing would destroy the world. I could have pulled a note from Benson, and &quot;Lay a tousan&#039; dollar on the man.&#039; 

Once I got the information, I could kill him, I could kidnap another one and verify the information, I could let him go, I could even blow up the kirin tor mage, make a fashionable cape from his remains and jump off a cliff believing I was Superman&#039;s Azerothian incarnation.... in a role playing game. 

In WoW I can either do it or not, and if I do it he despawns and it&#039;s over, you never hear from or about him again.  I am a real role player; I&#039;m the oldest of the old school. I was one of the first few people in my area to have the first edition AD&amp;D monster manual, having ordered it in advance. (Yes, there were some games before that. Don&#039;t harsh my roll! :) So it just bugs me to have this either/or choice filled game called &#039;role playing&#039;... 

Thank you for attending this performance of Bubbles in the Stream of Consciousness Theatre, please drop the towels in the receptacles provided at the doors. (sleep deprivation is awesome stuff)]]></description>
		<content:encoded><![CDATA[<p>Most of my characters are combat pragmatists. If I didn&#8217;t get the information out of him, he was going to die. This way, he might live through it. </p>
<p>How often have you gone out and decimated the random fauna around an area, just because someone wants twenty bear asses to make a new hat? What measure is a non-human(oid)? </p>
<p>The way most of my characters would look at it&#8230; don&#8217;t start none, won&#8217;t be none. They started shit, they get splattered. But&#8230; it bothered me when I played the paladin. On the one hand, it just hurts. It&#8217;s not as bad as beating the information out of him with the flat side of my two handed axe. Once I stop, it&#8217;s done, no lingering wounds. That&#8217;s how I justified it to myself. On the other&#8230; I couldn&#8217;t really think of an other. She (the mage that was kidnapped) was reasonably innocent, and didn&#8217;t deserve what they&#8217;d done to her, and the only way to rescue her was to get the information.  I&#8217;d have liked the option.</p>
<p>This is, by the way, precisely the sort of reason I say that WoW is NOT, and will never be, a role playing game. You are given limited choices and have no way to take a third option unless it was provided to you. It&#8217;s as much &#8216;role playing&#8217; as reading a lemon is having sex. In a true role playing game, I could (back when I was a tauren) have gone and punched Garrosh in the nose for being an asshat, and accepted the consequences for having done so. In WoW, I don&#8217;t even have the chance. (Now that I&#8217;m a worgen, I&#8217;ve repeatedly wanted to go punch Wrynn in the nose. But not as badly as Garrosh&#8230; Basic Campfire for warchief!) Your &#8216;role&#8217; is limited to &#8216;either I do this quest, or I do not&#8217;. Fire the yellow attack or the blue one. Can&#8217;t use a lava lash to set a grove on fire to burn out all the spiders hiding in the trees, because it wasn&#8217;t programmed in, you have to fight them individually. </p>
<p>At best, it&#8217;s an extremely complicated &#8216;choose your own adventure&#8217;. In a real RPG, I could have tortured him with the pokey stick. I could have beaten him about the head and shoulders with a sack of sweet Valencia oranges until he got detached retinas. I could feed him into a fireplace one inch at a time. I could have tried to explain why what Malygos was doing would destroy the world. I could have pulled a note from Benson, and &#8220;Lay a tousan&#8217; dollar on the man.&#8217; </p>
<p>Once I got the information, I could kill him, I could kidnap another one and verify the information, I could let him go, I could even blow up the kirin tor mage, make a fashionable cape from his remains and jump off a cliff believing I was Superman&#8217;s Azerothian incarnation&#8230;. in a role playing game. </p>
<p>In WoW I can either do it or not, and if I do it he despawns and it&#8217;s over, you never hear from or about him again.  I am a real role player; I&#8217;m the oldest of the old school. I was one of the first few people in my area to have the first edition AD&amp;D monster manual, having ordered it in advance. (Yes, there were some games before that. Don&#8217;t harsh my roll! :) So it just bugs me to have this either/or choice filled game called &#8216;role playing&#8217;&#8230; </p>
<p>Thank you for attending this performance of Bubbles in the Stream of Consciousness Theatre, please drop the towels in the receptacles provided at the doors. (sleep deprivation is awesome stuff)</p>
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		<title>By: solitha</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74611</link>
		<dc:creator>solitha</dc:creator>
		<pubDate>Wed, 18 Jul 2012 07:55:22 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74611</guid>
		<description><![CDATA[Do you recall the Creepy Crate questline? It started with http://www.wowhead.com/quest=29392 and went through http://www.wowhead.com/quest=29411 where you had to make a choice, but either choice rewarded the pet after slightly different endings.]]></description>
		<content:encoded><![CDATA[<p>Do you recall the Creepy Crate questline? It started with <a href="http://www.wowhead.com/quest=29392" rel="nofollow">http://www.wowhead.com/quest=29392</a> and went through <a href="http://www.wowhead.com/quest=29411" rel="nofollow">http://www.wowhead.com/quest=29411</a> where you had to make a choice, but either choice rewarded the pet after slightly different endings.</p>
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		<title>By: Thunderpaw</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74583</link>
		<dc:creator>Thunderpaw</dc:creator>
		<pubDate>Wed, 18 Jul 2012 00:07:48 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74583</guid>
		<description><![CDATA[Ah, this moral bankruptcy quest.  :/

&#039;Cause getting someone else to do your dirty work certainly absolves you of guild, eh?]]></description>
		<content:encoded><![CDATA[<p>Ah, this moral bankruptcy quest.  :/</p>
<p>&#8216;Cause getting someone else to do your dirty work certainly absolves you of guild, eh?</p>
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		<title>By: bigbearbutt</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74573</link>
		<dc:creator>bigbearbutt</dc:creator>
		<pubDate>Tue, 17 Jul 2012 21:36:56 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74573</guid>
		<description><![CDATA[I honestly have not had a spare minute since the first night I leveled an Inquisitor to level 3 to get back in there.

It&#039;s just been writing, raiding and WoWing. 

I am such a failure at running out of things to do. I want to play SWTOR! I DO!]]></description>
		<content:encoded><![CDATA[<p>I honestly have not had a spare minute since the first night I leveled an Inquisitor to level 3 to get back in there.</p>
<p>It&#8217;s just been writing, raiding and WoWing. </p>
<p>I am such a failure at running out of things to do. I want to play SWTOR! I DO!</p>
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		<title>By: Alburet</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74572</link>
		<dc:creator>Alburet</dc:creator>
		<pubDate>Tue, 17 Jul 2012 21:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74572</guid>
		<description><![CDATA[@Ted.... I loved the light dark side choices, that really let you rp and get a good feel for your character. Sadly the didnt think though all the way on end gear which was tilted heavily to make you light5/dark5. So it became incumbent upon the player to be a real goody goody or a real mfa.
I totally feel what BBB is saying here and couldnt agree more.
If Swtor had more side stuff to do like wow&#039;s achievements, arche, fishing, cooking ect I might have stayed there. But I found it to dull after hitting 50 and came back to the good old world of WoW.]]></description>
		<content:encoded><![CDATA[<p>@Ted&#8230;. I loved the light dark side choices, that really let you rp and get a good feel for your character. Sadly the didnt think though all the way on end gear which was tilted heavily to make you light5/dark5. So it became incumbent upon the player to be a real goody goody or a real mfa.<br />
I totally feel what BBB is saying here and couldnt agree more.<br />
If Swtor had more side stuff to do like wow&#8217;s achievements, arche, fishing, cooking ect I might have stayed there. But I found it to dull after hitting 50 and came back to the good old world of WoW.</p>
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		<title>By: Ted</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74564</link>
		<dc:creator>Ted</dc:creator>
		<pubDate>Tue, 17 Jul 2012 20:32:23 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74564</guid>
		<description><![CDATA[I skipped that Borean Tundra quest on my Paladin. Honorshammer simply wouldn&#039;t have done it, so I didn&#039;t. 

I&#039;m curious how you like SWTOR implementation of this choice driver game play from your trial? What do you like and not like about it?]]></description>
		<content:encoded><![CDATA[<p>I skipped that Borean Tundra quest on my Paladin. Honorshammer simply wouldn&#8217;t have done it, so I didn&#8217;t. </p>
<p>I&#8217;m curious how you like SWTOR implementation of this choice driver game play from your trial? What do you like and not like about it?</p>
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		<title>By: Hyperious</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74542</link>
		<dc:creator>Hyperious</dc:creator>
		<pubDate>Tue, 17 Jul 2012 18:07:09 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74542</guid>
		<description><![CDATA[I can recall with absolute clarity that quest in Borean Tundra.

When I did it on my paladin, Hyperious, I actually felt kind of sick.  This was precisely the type of thing his practice of the Light forbids.  I wound up logging off for the night after completing that quest.  I could have tolerated it a bit more if the [Neural Needler] was just something that made the victim confused or disoriented, or even mentally controlled and forced to tell the truth.  With all the power of the Kirin Tor, surely they could have used mind control.  Hell, any priest can do that.

But on my warlock, who glories in the suffering of others, I was fine with it.  I delighted in the torture.  I even clicked it a few more times after getting the information.  That&#039;s just the kind of sadistic asshole my warlock is.

It&#039;s weird how much we identify with our characters, and I think the ability to create more good/evil choices in the game, without directly affecting the flow of the story lines, would be a very good addition to the game.


There&#039;s a questline I refuse to do on any of my toons after I did it once on Hype.  It&#039;s the one where Garrosh orders the cowardly attack on the Alliance from the rear while they&#039;re already engaging the Scourge at the front.  Whatever I may think of the Alliance, I could never dishonor an enemy by attacking them from the rear while they fought a common foe.  Even though more than one of my characters would have no issue with it (some of them are just plain monsters), I as the person behind the characters cannot do it.]]></description>
		<content:encoded><![CDATA[<p>I can recall with absolute clarity that quest in Borean Tundra.</p>
<p>When I did it on my paladin, Hyperious, I actually felt kind of sick.  This was precisely the type of thing his practice of the Light forbids.  I wound up logging off for the night after completing that quest.  I could have tolerated it a bit more if the [Neural Needler] was just something that made the victim confused or disoriented, or even mentally controlled and forced to tell the truth.  With all the power of the Kirin Tor, surely they could have used mind control.  Hell, any priest can do that.</p>
<p>But on my warlock, who glories in the suffering of others, I was fine with it.  I delighted in the torture.  I even clicked it a few more times after getting the information.  That&#8217;s just the kind of sadistic asshole my warlock is.</p>
<p>It&#8217;s weird how much we identify with our characters, and I think the ability to create more good/evil choices in the game, without directly affecting the flow of the story lines, would be a very good addition to the game.</p>
<p>There&#8217;s a questline I refuse to do on any of my toons after I did it once on Hype.  It&#8217;s the one where Garrosh orders the cowardly attack on the Alliance from the rear while they&#8217;re already engaging the Scourge at the front.  Whatever I may think of the Alliance, I could never dishonor an enemy by attacking them from the rear while they fought a common foe.  Even though more than one of my characters would have no issue with it (some of them are just plain monsters), I as the person behind the characters cannot do it.</p>
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		<title>By: Rades</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74529</link>
		<dc:creator>Rades</dc:creator>
		<pubDate>Tue, 17 Jul 2012 16:46:24 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74529</guid>
		<description><![CDATA[I particularly loved the Thisalee Crow quest, and did it differently depending on what character I was playing at the time. I really wish there had been some sort of followup, even if it was a passing remark by Thisalee about our choice later. Still, it&#039;s a good start!]]></description>
		<content:encoded><![CDATA[<p>I particularly loved the Thisalee Crow quest, and did it differently depending on what character I was playing at the time. I really wish there had been some sort of followup, even if it was a passing remark by Thisalee about our choice later. Still, it&#8217;s a good start!</p>
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		<title>By: Ming</title>
		<link>http://thebigbearbutt.com/2012/07/17/the-art-of-persuasion-revisited/comment-page-1/#comment-74515</link>
		<dc:creator>Ming</dc:creator>
		<pubDate>Tue, 17 Jul 2012 15:21:57 +0000</pubDate>
		<guid isPermaLink="false">http://thebigbearbutt.com/?p=5236#comment-74515</guid>
		<description><![CDATA[http://www.wowhead.com/quest=13963

I kinda wanna just leave this here, if for no other reason than I think it is a good example that Blizzard listens to feedback, even if it takes them an expansion to do something about it.

(There&#039;s another such quest in Hillsbrad Foothills, but it&#039;s notably more grim, especially without context: http://www.wowhead.com/quest=28189)]]></description>
		<content:encoded><![CDATA[<p><a href="http://www.wowhead.com/quest=13963" rel="nofollow">http://www.wowhead.com/quest=13963</a></p>
<p>I kinda wanna just leave this here, if for no other reason than I think it is a good example that Blizzard listens to feedback, even if it takes them an expansion to do something about it.</p>
<p>(There&#8217;s another such quest in Hillsbrad Foothills, but it&#8217;s notably more grim, especially without context: <a href="http://www.wowhead.com/quest=28189" rel="nofollow">http://www.wowhead.com/quest=28189</a>)</p>
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