I have merged accounts. The power has been unleashed!
It’s kinda funny how this all came about.
I was online the other day farming more endless ore in the quest to make Engineering pets and mounts.
As I character swapped to Farmville part IV: The Reapening, I was bitching about the character swapping to Tom.
See, I have access to two Engineers. Three soon, when my Warrior hits max. One is my Warlock, and is almost up to making another pet. Probably Pierre this time, since it’s about time I make one for myself.
Then there is Hailsword, my son’s Death Knight. He’s six days away from making me a Sky Golem.
Of course, then there is my Blacksmith, who is a few days away from making my Warrior a new 553 plate belt, and 6 days away from upgrading the two handed axe to a level 502.
Sigh. So many professions, so much farming…
I can tell you straight up, if I had to fly around Pandaland mining for all this ore, there is no way, NO WAY I would have such ambitious goals.
As it is, with my Hunter Alchemist farming Motes of Harmony to have extra cheap Living Steel Transmutes, and with extra procs, I can just about stay caught up with everyone’s needs. God bless that damn farm.
So I’m bitching to Tom about the sheer drudgery of character swapping to farm and farm some more, and then I have to log out of my Battle.net account, switch over to the one I set up for my son, log in and then do the crafting on his characters, and all that. Plus, the crafting seems to be going forever because first I make him all the pets and mounts, and then I can start making them for myself.
And then there is helping him tame new pets, level them, someday do the Celestial Tournament…
Tom says to me, “Well, why don’t you just move your son’s WoW account onto the same Battle.net account you’re on?”
Umm. What? The whole point is we play together. Like, online at the same time. So he has his Battle.net account, and I have mine.
“Oh no”, he says, “You can both be logged into World of Warcraft at the same time on the same Battle.net account. You have to have two fully activated WoW accounts on the same Battle.net. I do it myself to swap Heirlooms back and forth.”
Wait, so let me get this straight. If I had a second fully paid WoW account on my own Battle.net account, it could be logged in on one computer while I’m logged in on mine. AND I could mail Heirlooms to it?
“Yeah, anything that is ‘bind to account’ like Heirlooms, pandarian treasures, all the pets and mounts are shared…”
WHAT THE FUCK DID YOU SAY?!?!
How may years now, and there is always something new to be surprised with.
So I investigated. I emailed Blizzard support. And I asked flat out if I could move a WoW account from one of my Battle.net accounts to another.
I wasn’t worried about being suspected of selling or buying a WoW account. Both of them have had the same recurring billing info forever and a day. I just didn’t think they’d let me move an entire account.
And if they did, what would happen? The Cub has mounts I don’t have (like the Sky Golem) and I have many, many pets that he doesn’t, and mounts, and some of my pets I have three full ones of.
What would happen to the mounts? Would his get lost? Would MINE?
What about pets that he has, that I have three of? Would he get them in cages in his inventory or game mail, or would they just vanish?
Would his lower level pets replace my max level?
I got a reply back from Blizzard after two days.
I was told they certainly could move that account from one Battle.net account to another, no charge, no problems. I was provided a link to a three page PDF form I had to fill out, and I was told to attach a picture of my photo government-issued ID and the form to the ticket and they’d take care of it.
So I did that thing. Three pages, easily filled out, quick scan of my state driver’s license, attached them to the ticket, sent it in.
Less than 6 hours later, I went to login and the Blizzard Battle.net beta game interface had a new feature; a drop down box right over the “play” button that let me choose between my original account, and the newly named “WoW1″.
I logged into WoW1, and there was my son’s character list, just like normal.
I’ve been playing with this for two days now, and I have discovered some interesting things.
I have merged a World of Warcraft account that was played in it’s entirety on another Battle.net account.
Both of my WoW accounts now share mounts. Mounts he had, such as the Sky Golem, we both now have. Likewise, everything I had he now has access to. Perfect mount merge.
Achievements he earned I got credit for, like parts of the Explorer meta. And all the achievements and titles I had earned, he now has access to.
The pets… the pets didn’t go quite as I’d hoped, but about exactly as I expected.
It turns out, every single pet he had vanished in the merge. All of my pets, and the quantity of them, remain unchanged. He has my pets as his own, now, including the names I gave them.
Where we had both had max level Minfernals, we do not have two of them after the merge, just the one. His is gone into the Twisted Nether. Likewise any pet he had, regardless of level. They were not merged; they are simply gone.
Now, like I said, I had hoped I’d log in and find two Minfernals, you know, that kind of thing. But I anticipated that, worse case, his pets would vanish.
So just in case, before I sent off that ticket with the attachments… I caged every single pet in his list that I could, and mailed the cages to my Warlock. I figured worse case, all of his pets would be gone but he’d have mine, and we’d have his caged pets to mail to Cassie to see if she was missing any.
That was a lot of cages. Many, many cages.
Good thing, because if I hadn’t of done that, all those pets would have been lost too.
It makes me wonder… he had a trial account (the free to play to level 20) on that old Battle.net email. Did the pets all stay on that account, left behind? If we were to login to that free trial account, would all those pets still be there, patiently waiting to be played again?
I like to think so. Given that situation, I consider it a gift that he brought his Sky Golem with him. After all, I didn’t have it, and it would have been so much fun to have it just vanish silkily into the satin darkness.
Tested the logging in; yes, we can both log in at the same time, on our two different WoW accounts.
Drawback? We can’t BOTH be on Battle.tag chat for both transmit and receive. Someone could send something to me, and I won’t see it if he is also logged in, and vice versa. That is a big drawback, because there doesn’t seem to be any warning to someone that their messages aren’t getting through to me. After all, Alex can see them fine, he just ignores them.
Mailing Heirlooms back and forth between accounts does indeed work. All those Heirlooms I spent so much time earning and upgrading? All now have a use once again! Now the Cub can use them!
And then the biggest drawback of all hit me between the eyes.
After logging in and out for about 20 minutes, showing the Cub how it works, my account got locked.
Changes in my logging habits.
Really? Something changed in how I’m logging in? You’re kidding! You don’t think it had anything to do with, oh, I dunno… adding a whole new second account I’m swapping between now, do you?
I was locked.
I was told to check my email to find out what to do. I mean, locked. Cannot access Battle.net or any Blizzard game in any way, period.
So, let’s see the email.
The email gave me a link to follow to begin the process of unlocking my account.
I had to provide my Battle.net email address, my first and last names, and enter in one of those CAPTCHA graphic codes.
I hate CAPTCHA codes, because the damn letters frequently blend into each other so I can’t make them out. I suppose I should be grateful English is my native language, so I can recognize mangled versions of the English alphabet.
So I enter that in, and I’m taken to another screen where I have two choices.
One, I have to answer my account security question, OR…
I have to enter in the first 6 digits of any of my Blizzard game authentication keys that are actually on my account. And it has to be the first 6 digits of a key from a physical game, NOT a digitally purchased game. Like, the code from a store box bought game.
Oh, holy crap. OMIGOD.
So, what is the security question? I don’t remember setting that up.
“Who is your childhood hero.”
Wait, what? Really? I set that up nine years ago, and I expected myself to remember that? Shit, that’s exactly the kind of question whose answer changes from week to week. I look back and have no idea who I would have thought was my childhood hero.
What did I answer, Robert Heinlein? JRR Tolkein? Gandhi? Margaret Thatcher? Han Solo?
Shit, I have no idea.
I try Heinlein, it’s the most likely choice… no.
Fine, go back, this is doomed.
The first six digits of an authentication code… of World of Warcraft, Starcraft II, any of their expansions…
I have purchased three copies of World of Warcraft and all of the expansions over the years, one for me, one for Cassie, and one for the Cub. Since the Cub’s accounts are now on my Battle’net account, I’ve got a 66% chance of having that code, right?
Yeah, fuck no. Tried ‘em all, nope nope nope.
Okay, so what else might I have considered a childhood hero?
Maybe it was Robert A. Heinlein…
Shit. And I wouldn’t have picked Sten or Steven Brust, I didn’t get into them until I was in the Marines.
I only bought Starcraft II once, for my account! Alex has been playing it on my account, so if I have the disc, I have the code!
Search my desk… there it is, shiny and new as the day I bought it.
Hands shaking, I enter the code…
YES!!! I’m in! I’m in, thank you, thank you, I can play the game, I haven’t lost it all, and seriously what the fuck, another CAPTCHA?
I enter the CAPTCHA, choose a new password… and I have to enter another CAPTCHA.
No, I’m not kidding. THREE of them throughout this process.
But finally, I’m logged back in. Access is restored!
Okay, note to self. Don’t ever, ever get rid of my Starcraft II game disk case, or the code. Ever. Like, EVER.
Adrenaline is a bitch. Ten minutes later, ooh, feel the burn. Where were you when I was freaking the hell out?
You can have my World of Warcraft account when you pry my Starcraft II disc out of my cold, dead hands.
This will certainly bring much fun in the days ahead, but for now, I note that my son is delighted at the expanded options for mounts and pets. DELIGHTED.
He tells me, “Now we can send each other messages in pet names!”
Yes, you can indeed.
Whew. Scared the shit out of me.
6 Comments »
So, here’s the thing.
I went out and bought two full sets of World of Warcraft, the Battlechest and Mists of Pandaria on US servers.
Everything needed to play the game, with the 30 days that is included.
I intend to give these two sets of the game away to two people who would like to play the game as my Recruit a Friend buddies.
If you are one of the two, I’d follow the process of sending you the RAF invite, and then email you the codes for the game. They’re yours, period.
I would hope that you’d have so much fun you’d keep playing the game, and along the way pay for the two months of time that would send a reward back my way.
If for some reason you decided you didn’t really enjoy the game though, I would not hold you to any obligation to do so. Maybe I’m crazy, but if you play the game and after a while decide you don’t like it, I’m not going to expect you to pay for more game time. Screw that, who makes their friends resent them with that kind of thing?
The disclaimer. I can’t promise that I will level a character all the way to max with you. I work full time and pop on and off a lot for family stuff.
I also tend to go in bursts of enthusiasm, playing the hell out of an alt before some other shiny catches my eye to obsess over in the game for a week.
That said, I do have one empty character slot left on my main server, and one low-level character, a level 40-something Shaman. So it is possible I could do some leveling with you.
What I can promise is that, if you are on Alliance side, I would be delighted to run you through anything and everything until we get to content I can’t quite solo on my Warlock, such as some of the Firelands bosses. That is a lot of stuff that your character will be able to see and loot as you level.
I can’t make that same promise Horde-side, I don’t have a high level Horde character. Sorry.
So, you get the game for free, and the benefits of teleporting each other around (and I do have a Mage so that can be handy whenever you need to get somewhere fast) and someone to chat with and run you through stuff.
I potentially get an RAF pet or mount if you decide you like the game enough to keep playing it three months from now. And I also get a new friend to run shit with, because you know, it’s nice to feel needed to do stuff in game and have friends.
If you are seriously interested, send me an email at thebigbearbutt AT gmail DOT com, and let me know why you’d be at all interested in being my RAF buddy. Not looking for an essay or anything, just want to be sure you have some idea of what you’d be getting into.
First two folks who contact me and seem serious are in. This ain’t a contest, no hoop jumping. Just a handshake and taking a lot on faith.
Hope to hear from you soon!
5 Comments »
WoW Insider has a nice “Tell us more” article up this morning, asking what we as players would like to see in our Garrison.
Great timing on that question, because there is one thing I’ve had on my mind for our Garrison that they could do, that I haven’t seen mentioned before.
First, what I can’t have. What I would wish more than anything is that our Garrison architecture would match our character race. It would lend the ultimate Warcraft III feel to our Garrison, to go along with our minions scurrying back and forth under our command.
Sadly, I know that’s not going to happen. The panels at BlizzCon made it clear that there was going to be one style for Alliance, the Stormwind castle design, and one style for Horde, the basic Warcraft orc hut style.
To implement an alternate design scheme appropriate for every race would require the art and framework to be developed all over again. That would be hundreds of new buildings, maybe more, to have race-specific versions. Crazy talk.
Blizzard said it was a “maybe someday” thing, but not a launch goal.
I hope it does see the light of day, sometime in the future.
I know if I were a Blood Elf, I’d hire Blood Elf architects to design my buildings and a Blood Elf crew to build them. I wouldn’t expect my personal fortification on an alien planet to look like what those short lived, short sighted Orcs would throw together out of mud and sticks. Even if they DID grow up in the hostile environment I’m trying to defend against.
Barring that, there is one other thing they COULD do in the time remaining that wouldn’t break the design bank, so to speak. Well, maybe it would.
What I’d like to see is one special building in your Garrison among the default structures that relates directly to your character class.
The Garrisons are supposed to be character-specific right now. They’re leaving waffle room for maybe making them account wide, but most comments from developers talk about doing an accelerated Garrison for your alts similar to our current farms. Just like every character has to do everything to unlock the farm all over again at an accelerated reputation pace, so too our first Garrison will be the big one to do over time, and our alts should see a faster buildup.
Well, if my Warlock is my main, and I build my Garrison, I would love to see one of the default buildings, the first ones that get built, be a Warlock tower of some sort. A place where I have my citadel, my personal workroom, the place I get my studying done.
That one touch of individuality that will separate this Garrison from the ones my other alts have.
If I then decide to create a Garrison on my Hunter, why not have a building unique to the Hunter? A Mage getting a Mage Tower, Warriors getting Strongholds, Shaman having an elemental shrine like the place in Nagrand.
I would love that. Even if the design focus of each building was as a place of meditation or contemplation, like a place a character might design as his or her sanctum supreme, place of power or hard point fortification for you Warriors out there.
Paladins would want a place to pray, as would Priests, but with slightly different themes. Thieves might like a little backalley access to the Black Market Auction House, and that secret closet where they hide the poison lab and plundered loot.
I know it would require designing and decorating a lot of different buildings, basically twenty-two new buildings, 2 designs (Alliance and Horde) for each of the eleven character classes.
I don’t know if Blizzard would want to build twenty-two new structures just to give your character a ‘home within a home’ feel. The Garrison itself is such a massive step up from the farm that it’s insane. I keep looking at those slides from BlizzCon and feel overwhelmed.
But of all the ideas I have for what I’d like to see in the Garrison, this is the one that really clicks for me. A Garrison is a fortification out there on the front lines, where my hero can fall back, regroup and prepare for the next push against the Iron Horde.
If I were to build a Garrison, I would have at least one building ideally suited for my interest, my power, my skills.
If I were a Mage, I’d need that tower to focus my arcane arts and collect my tomes of power for easy access.
If I were a Hunter, I’d need that Safari Park where my pets can roam and be trained to my hand. Maybe with my own training dummy on the KD course.
And yes, I would simply love my own secret Sorcerer Supreme / Doctor Strange style Warlock tower, a place where my dark studies can continue unhindered. It’s nice having those Warlock-only places like the Slaughtered Lamb in Stormwind, but let’s be honest. Once I got my feet under me, I never went back there. I’m a Warlock, those other Warlocks aren’t my buddies, they are my competitors in the dark arts. I’m not dropping in for a cup of tea and a fresh bottle of pig’s blood, damnit. The Slaughtered Lamb? That’s where the wanna-be Warlocks hang out with their black cloaks, dribbly candles and face makeup, moaning about ‘the other side’.
If wishes were fishes we’d all be up to our asses in chum, but I can still dream.
5 Comments »
One of the things I like about World of Warcraft is the rich story and the wide variety of characters that I’ve come to care about.
These are characters that I’ve talked to, done favors for, fought beside and generally been a huge pain in the butt to over the years.
Any RPG is going to be like that, but there is something about the World of Warcraft story that has me actually wondering what those characters are doing during the parts of the game where the focus is on something else.
“What has Sylvanas been doing while we’ve been fighting Sha in Pandaria? What plots are bubbling just beneath the visible surface?”
“How has Kalecgos reacted to the changes in Jaina, and her actions in Dalaran? Is everything still all right with a girl and her dragon?”
“Why was Tyrande Whisperwind suddenly bloodthirsty and impulsive in the scenario ‘A Little Patience’? Was it simply poor writing for a priestess that has successfully led her people for thousands of years, and suddenly displays less wisdom then Varian? Or is there something unseen going on that may turn up later? What if she has lost part of her deep connection with Elune, and is feeling horrible pressure without that reassuring presence?” – just complete tinfoil hat speculation, by the way.
I like these characters, and I want to know more about them, what they’re doing, why they’re doing it, and what the future holds in store for them. And of course, I want to know when I get to see them again and go on missions for them. Or attack them in their capital cities. :)
Of all the characters in World of Warcraft, it is the future of Jaina Proudmoore that is worrying me the most.
I’m just going to say it.
I don’t want a WoW version of Dark Willow.
If that’s what happens, if that is the direction the story is heading, well, that’s just the way it is. That doesn’t mean I have to like it, though.
Jaina has been one of the strongest people we have worked alongside in Azeroth. And her greatest strength has been her displayed adherence to principles, touched with compassion.
I have seen her sometimes portrayed as the peacemaker, but it always seemed to me that she was less concerned about peace for the sake of peace, and was more focused on wanting to see to the truth of things, no matter who was speaking, no matter what form it took. She did not trust based on appearance, she did not lend the words of someone more weight simply because their tabard was blue rather than red.
She judged intent by actions, not words. She acted on her judgment with conviction of purpose, even when her judgment was that the Orc invaders of Azeroth were acting with honor and her own father was acting from hatred and prejudice.
Jaina wasn’t soft, and has never acted soft, she has instead always been driven to see a thing clearly as what it is, and to act on that vision. To try and convince others to see things as she did. And when they wouldn’t, when she saw them determined to act as fools, she tried to do what she could could to minimize the inevitable damage they were going to cause.
Oh yeah, and she’s the most powerful wielder of magic in the world.
Don’t get me wrong. I loved the Dark Willow storyline as it played out in Buffy. As much as my heart ached for what happened to her and Tara, as pissed off as I was that Whedon felt the need to ruin the one perfect relationship in his show, even then I knew we were watching something that was going to become legendary.
Time softens the wounds, but leaves behind the memory of a truly epic transformation.
What I have a problem with, is that it feels Jaina is being groomed for that kind of descent.
You’d think we were past that. Tides of War saw Jaina faced with the tragedy and grief, and suffused with rage akin to Willow when her beloved Theramore and all the family she cherished, the people she took responsibility for were destroyed. Jaina had her moment where rage and grief overwhelmed compassion, and she had her dark transformation. She went all billy badass and wanted to wash Ogrimmar out to sea, let Garrosh have fun swimming with the fishies.
Frankly, I was rooting for Jaina. Except I would have liked to have seen her use one of those thingies Mages can do, wtf are they called, oh yeah, PORTALS, and open one of those bad bears inside Garrosh’s throne room. From inside a volcano. Lava bath for Mr Garrosh, will you accept the charges?
But yeah, we saw that side, but she didn’t go through with it. She had enough strength of character, of sheer will to still listen through her rage and hate when Thrall and Kalecgos tried to reach her.
I would have liked to see more Jaina beating Thralls ass, while I’m on the subject. You know, I blame Thrall for the entire Garrosh saga.
I can see why he would have been motivated to do it. I never forget that Thrall was standing beside Grommash against Mannoroth when Grommash sacrificed his life to take the demon down. I played through the Thrall and Garrosh questline in Outlands. I always keep in mind that Thrall feels guilt over Grommash dying for the Horde and Orc people instead of Thrall.
Was it a shit decision to give the leadership of the Horde to the hotheaded Outlander son of Grommash, a boy that never really LIVED through the aftermath of the Second War? Hell yes. Garrosh just didn’t have that shared experience of being defeated by the Alliance, of experiencing the containment camps and the misery, the despair. the apathy. That was something that happened to some other Orcs, and just like most youth, he seemed to feel that it would have all been different if he had been there during the Second War, if HE had been the one in charge.
Stupid decision. Of course I blame Thrall. And I blame him a second time after playing through the Thrall and Aggra questline in Cataclysm, and seeing the firelands version of Thrall raging against Garrosh, his true feelings exposed, because he rightfully blamed Garrosh for the death of his friend, Cairne.
Thrall felt rage in his heart against Garrosh for killing Cairne. It was exposed, and at Aggra’s direction we helped him to calm down and regain control.
That doesn’t change the fact of his feelings… and yet, unless something Horde side in the story is vastly different, he never acted on those feelings. He never confronted Garrosh. He never called him to account for his part in the massive disrespect he showed to Cairne.
I have heard the Garrosh apologists when the duel with Cairne happened. I read the book, I understand.
My problem from the beginning was the disrespect Garrosh showed Cairne, and the complete lack of honor given to him, the disregard for his words of advice, his council.
It was Cairne, Thrall and Jaina who combined their magics to purge Grom Hellscream of the demon blood. Remember that? Cairne, Jaina and Thrall. They worked together, wove their magics together, and it was only because they did that Grom was freed.
And Garrosh is going to face this wise old tauren chieftain who redeemed his father and gave him the opportunity to die a hero instead of a blood-drenched betrayer of the entire Orcish people, and blow him off? Talk down to him?
Oh, and now that you’ve killed one person that helped save your father, let’s go drop a mana bomb on the other.
FUCK Garrosh. And Thrall let that shit go? Yeah, I blame the entire Garrosh problem on Thrall from the get go.
Got off track, sorry about that.
We’ve seen Jaina have her transformation, face her dark night of the soul, and sure Thrall and Kalecgos talked to her but it was her own compassionate spirit and determination to see to the truth of things that saw her return. Changed, yes. Less willing to listen to the counsel of fools, yes. And why not? Action, not words.
Since the fall of Theramore, it just feels like she’s not done changing. She came back changed, but those changes aren’t done. We’re not seeing just a Jaina with a new attitude, a new view of what she will permit to exist around her unchallenged.
It feels like every time we see a new chapter in the story of Jaina, we’re seeing her less interested in the truth. She isn’t looking as close before taking action. She is making decisions based on her own prejudice instead of a thorough understanding of the facts.
And I hate it.
She isn’t her father, I thought that was the whole point.
I am truly afraid she is being groomed to follow in her father’s footsteps, to come to the decision that in the end her father was right to believe the Horde would never change, and to seek their total destruction regardless of the actions of a few.
I don’t want to see such a strong, principled character, someone who to me represented strength of character and clarity of vision, slide down the slope to become another bigoted, hate-filled genocidal tool.
I don’t really see where else her story is going, though. I was in hope that we were seeing a hard-won wisdom in our words with her at Anduin’s behest while we were seeing the beach landings. Then the purge of Dalaran happened, and that was a thing.
Then we had the whole thing with Jaina and Blood Elf ponytail on the Isle of Thunder. I thought, just for a moment, that maybe Taran Zhu got through to them both, what with the hole in his gut and all that.
But we see the ending cinematic for the Siege of Ogrimmar, and what strikes a foul note? Jaina urging Varian to slaughter the Horde leaders right then and there, “end it” once and for all.
End it? What, all of them?
And once you’ve ‘ended’ the threat, what do you do?
Concentration camps? Or do you learn from past mistakes made by your father, when he ‘let’ the Orcs be kept alive in the camps instead of exterminating them and ‘ending’ the threat?
I don’t like where that little snippet in the cinematic leads us, because that isn’t a Jaina that is true to who she was, someone who is stronger than blind hatred or prejudice.
We’ll see what we see, but I guess my real question from everything we’ve seen so far is, has anyone seen any sign that Jaina is overcoming her hatred? Have I missed a short story or a piece of lore or questline recently where we see that she is changed, yes, but still possessed of her wisdom, strength of character and principles?
Oh yeah, and can I get in one last fuck Garrosh?
War Crimes trial my butt, I want the ghost of Cairne to come back like Uther and shove the bloodhoof runespear right up his ass. RIGHT up. And Magatha too, of course.
I guess, best case, I’m hoping the War Crimes novel by Christie Golden (which I am very eager for) will bring those visions of the past to life, and by living through them a second time give Jaina a chance to grieve, and find some small sense of closure.
Damn, 1900 words. I am very sorry for rambling on that much.
Have a happy and blessed Thanksgiving, everyone.
2 Comments »
If information is a river, most days I’m not even dipping in my big toe. Big news keeps passing me by.
Take Heirlooms, for example.
I love Heirlooms. I have bought almost all of them over the years, some of them multiple times thanks to changing servers and leaving quite a few behind. When the Heirlooms are finally able to be mailed across servers, I’m going to have a plethora of riches.
I buy Heirlooms for classes and specs I have never leveled and never intend to level. Elemental Shaman Heirlooms? I have a full set. Moonkin? Same thing. I’m an Heirloom Junkie.
Recently I started leveling a Night Elf Warrior. Went full Fury just as soon as I got Titan’s Grip so I could transmog the Very Light Sabre and dual-wield them.
I only had one of the Heirloom Bloodied Arcanite Reapers on my current server, although I think I still have two on my old server. Both enchanted with Crusader, of course.
Is Crusader as a drop enchant even in the game anymore? I remember farming the mobs that could drop it during Vanilla for days and days, but with the revamp in Cataclysm I guess I never stopped to wonder where they moved the Crusader enchant drop to.
Anyway, I needed a new axe, and we can’t mail Heirlooms just yet, so I needed Justice Points. To get Justice Points, I needed to find the most time-friendly path.
Enter chain-running heroic 5 mans.
Fortunately, since you can mail your Heirlooms around, you can farm Justice on anyone you’d like. as long as they’re on the same server, of course.
Thus entered the first thing I learned this late in the expansion; there are a LOT more people running heroic 5 mans than when it was current content.
Average queue time for me as DPS to get in a heroic 5 man run, about 8 minutes. That was how it was a few months ago when I wanted to upgrade a Bind on Account blue weapon, that is how it was a few weeks ago to get this axe, and when I went farming for more JP that is how it was last night.
I have my own suspicions as to why more people are running dead content then ever before. I mean, it can’t be for armor or cloak drops, you get much better from the Timeless Isles. It has to be Valor, Justice and weapons. And maybe… practising your new Healing or Tank spec on content that your new 496 gear vastly overpowers?
Well, that and the fun of queueing with strangers.
I’m thinking people are just more willing to run the heroic 5 mans, even when they don’t need the gear drops, because they outgear the content even with a brand new spec and there is virtually no chance a run will be a hard, long slow wipefest. There is wiggle-room to figure out how to do this whole tanking or healing thing.
Plus, you know, quick Valors.
So. Heroic 5 man dungeons now have a fast queue time (at least on my Battlegroup), the players outgear content so they move fast, and when you blow shit up REEL GUD you even get people who want to chain with you and requeue immediately.
Every boss you kill in a Heroic 5 man dungeon gives you Justice Points. A LOT of Justice Points. 100 per kill, 120 JP if your guild has the reward For Great Justice (rank 2).
If the average dungeon has 4 bosses, that’s 480 JP PER RUN.
The second thing I have learned from this is you meet all kinds of tanks, and most of them, in fact the majority of them are able to hold aggro like a tick on a hound’s ear.
I have yet to see a single bad attitude from a tank. Not one. They seem to revel in their ability to charge in and have ALL the threat, and God bless them every one. Also, Blizzard, I thank you for Vengeance, and apparently all other tanks thank you as well.
Last night I reached level 80 on my Warrior and hopped on out to Mount Hyjal because FUCK Vashj’ir.
The third thing I learned was both of my Bloodied Arcanite Reapers, my Heirloom shoulders and the Heirloom chest and both Heirloom trinkets were only effective from 1 – 80 and at level 80 stayed at Wrath of the Lich King power levels.
The items purchased through the Guild Vendor with gold (thanks to easy guild rep) are effective up to level 85, but even they don’t spoke in power to Cataclysm gear levels until you reach level 81.
Once I reach 81, the Heirloom hat, cloak and leggings will be up to the gear level of other green drops, and good to go until the shores of Mists.
Having your main weapons at level 80 having HALF the dps of green quest rewards stings a bit. /cries.
The choice had to be made; Do I continue actually PLAYING the Warrior and having fun without those Heirlooms, or do I go spend a week farming Justice Points to upgrade them first?
I blew through the first 80 levels as if they were wet tissue paper. Is it really worth farming Justice for a week just to eke out 5 more levels of bonus XP and fun Heirlooms?
OF COURSE IT IS. TO THE RANDOM DUNGEON FINDER!
The fourth thing my Heirlooms have taught me is that when they reduced the prices needed to upgrade them, they REALLY reduced them.
The Bloodied Arcanite Reaper costs 3500 Justice Points to purchase. If you look at that as less than 35 boss kills in dungeons, that doesn’t seem bad for an item that lasts forever.
When they first gave us the chance to upgrade old Heirlooms to level 85, you had to have the item plus another 3500 JP, the full purchase price.
I thought that to upgrade my gear would cost that same amount. I’d forgotten they’d slashed prices, everything must go!
Now, to upgrade one of the two-handed weapons, you only need the original weapon and 1400 Justice Points. That’s twelve bosses, maybe three dungeon runs? Score! Two for one deals, gotta love it.
And to upgrade an item of armor only costs 870 Justice Points.
With prices this low and heroics that flow, everything must go!
In one night of runs last night, I earned enough Justice Points from heroic 5 mans to upgrade both axes, the shoulders and the chest. I’m still torn on the trinkets, I kind of want to start looking for and using new trinkets.
The fifth thing my Heirlooms taught me was that when you mail them to another character, they lose all enchants JUST like when you put an item into your Void Storage. I had shoulder glyphs, chest enchants and Windsong enchants on the axes for that blue glow. All wiped.
Also, all transmogs get wiped when you mail an item. You can’t transmog something and then mail it to somebody else to look all pretty. That seems fair, but the enchant thing also stings.
See, there was a time when you could put an actual enchant on an item and it would keep that enchant through the mail. I don’t know when this change went live, but as I said, my axes on the other server got shipped around all the time with Crusader on them. having super expensive enchants that could be applied to level 1 items made sense when they STAYED enchanted. Now, I lost the shoulder glyph and I can’t say as I feel like putting another one on.
And I did mention that transmogs get wiped in the mail, so that brings me to the sixth and final thing my Heirlooms have taught me.
I got my upgraded gear back on my Warrior last night, I went to the bank and grabbed the pieces I wanted to transmog into, and flew over to the Etherial in Stormwind to do the deed.
I opened the transmog interface, and something seemed different. I’d noticed it a week or so before, but hadn’t paid attention.
The new thing was, instead of clicking on an item in your bag to set your new transmog choice, there is a little arrow kind of button on the item box in the interface.
I know I’m not describing this well. But I looked at an axe in the transmog window, wondering how to get one sword to apply it’s appearance to both axes.
I noticed the little arrow thing (which looks like the arrow on the Warlock Pet Summons bar icon to open the demon choices. Or the arrow on a Totem bar to expans the totem choices).
I clicked the arrow, and the window opened to show me the sword… along with about seven other weapon choices.
I tried it again with the shoulders, and the chest.
If you go to the transmog vendor, and you click that little arrow, it shows you every compatible item you own in your bags, in your bank and in the Void Storage. TYou don’t HAVE to have the shit present in your bags anymore!
Well, fuck me sideways with a poisoned chainsaw.
You know, I distinctly remember Blizzard announcing sometime back that you could now transmog stuff using the items in your Void Storage without having to pay to take those items out of storage first.
What I didn’t know was HOW.
I’ve even gone to my Void Storage since then, frequently, and puzzled over how to get shit out of there without paying for it. I always gave up, grabbed my gear, went and transmogged it and then put it back.
It just never registered on me that the transmog interface had changed. I keep my bags clean of unnecessary crap all the time, you’d think I’d have noticed before.
Just, holy crap. I’ve blown hundreds of gold on Void Storage I never had to, did the bank shuffle, and never had to do any of it. I can change mob appearance right in the window, browsing looks to my hearts content.
Yeah. So, there’s that.
What other awesome new features have I missed out on? What else is going on out there I just don’t know?
Next you’ll be telling me I don’t have to visit a class trainer anymore to learn new abilities, I mean geez.
CORRECTION: after talking to Psynister on Twitter, I realize it wasn’t mailing the Heirlooms that stripped the enchants off, it was upgrading them which removes the item you had and gives you a completely new one. Clearly, I’m an idiot. Thanks for the catch, Psyn!
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