Archive for the “General” Category

The world is a magical place.

Can I tell you about my very favortist thing? Can I? Huh? Can I?

Well, my very favoritist thing be the Garrison, sure. Sorry, that was misleading.

Oh, what part?

Just Garrison.

Wandering through the streets being greeted by the followers I’ve met, quested with, rescued and discovered in out of the way places.

Seeing my Cinder Kitten walk by… or a green puff of cloud from my Creepy Crate as it explores a suspicious looking corner. Or my Ruby Droplet I named Monstre wandering by, with the name I gave him right there, and my Crimson Whelpling Lil’ Alex flying on by, possibly to investigate reports of Black Rat sightings in the lower section of the mine.

Or… or just Garrison.

But my favoritist thing that HELPED my fledgling Garrison, the thing that lifted me out of deepest darkest grumpiness, THAT is what I want to talk about.

I’m talking about Treasure Maps.

Oh, so tasty. So lovely. So damn HELPFUL.

See, I focused early on about unlocking stuff… and it never occured to me that I might have to wait once I unlocked a recipe to be able to build up enough Garrison Resources to build all those wonderful structures.

In the beginning, Garrison Resources seemed to rain like manna from the sky, bountiful and sufficient unto the day. Missions for my followers? Dwarven Bunker work orders? Building upgrades? Spend the resources, for look how many we get from all these quests!

Certainly there will always be more. Right?

Right?

For my first Medium building, I did build a Lumber Mill, because I was warned early on by Icy Veins that Garrison Resources would be a concern later on… but I didn’t really believe it.

I’ll admit, it didn’t help that as soon as I could, I replaced my Barracks with a Dwarven Bunker, and I replaced my Storehouse with a Salvage Yard when I unlocked the recipe. Those builds and tear downs and rebuilds cost resources. Resources I’d want later on.

And of course, the Dwarven Bunker work orders eat resources like candy when you’re trying to upgrade your Followers. And the Followers use up resources for every mission, unless you’re lucky enough to get lots of Resource missions… or have a Follower that can Scavenge really well… which I didn’t.

I reached level 100 with a really nice Garrison… but I could see the draught of resources coming like a hard, bleak winter coming early on the crops.

I was even forced to cut back on my Follower missions, to carefully ration them out so as to save up for those Lumber Mill level 3 and Barracks level 2 upgrades. A mission here, a mission there, my poor Followers were left to wistfully ask me, ‘Will we be fighting the Horde TODAY, Commander?”

No, Qiana, no I’m afraid not. Druids that live in Bear form are just too expensive to keep fed. Why can’t you just, like, eat a talbuk or something while you’re out there, huh?

What, you’re a vegetarian? And on a gluten free diet, too? Sigh.

But then… then, just as I had hit 100 and was contemplating these Garrison Resource woes, I read through the brilliant Garrison Follower guide on Wowhead one more time, and my eye was struck by the mention of a treasure map.

Whatever could that be?

So I looked up the Shadowmoon Valley Treasure Map to find out more. I was intrigued. My whole experience with treasure chests before had led me to expect rare, out of the way chests hidden in caves. Maybe the map would show me where one or two chests were? Or maybe they would give me a quest to find a chest that had a bottle of rum and a shitty green BOE item.

That is, after all, how I’ve been trained in previous expansions.

Imagine my shock at finding that Grakis in Stormshield, Ashran sold maps to each of the zones the Alliance quested in, and would be happy to sell you one just as soon as you completed all of the storyline achieves for a zone. And those maps would add the treasures directly to your map! MANY treasures! MANY MANY!

This is where the magic starts for Alliance

This is where the magic starts for Alliance

Whaaaaat? You mean I actually get a benefit from obsessively doing every quest in every zone this expansion?

Aw Yeah

I had four of them unlocked (and still do, as you can see from the pic my Nagrand questing got derailed completely once I had treasure maps in my furry mitts).

Off I went to Shadowmoon Valley to see what they meant by treasure. I got one or two things while questing, how many more could there be?

UM.

Holy shit!

So. Many. Treasures.

OHMIGOD So many shinies!

Oh my.

Now, not every treasure gives you Garrison Resources. There are lots of cute items, greens, some pets, some consumables, all sorts of different things.

But there ARE treasures with Garrison Resources. And when you set out to collect them ALL in every zone, we’re talking gathering up a thousand or more resources, just within a zone or two.

Plus did I mention pets? Yeah, you know I like mah pets.

Yeah. So, my Garrison Resource woes were over before they began. And I got to see even more of every nook and corner of the zones. Gave me an opportunity to run across more Rares as well, which are little more than Garrison Resources on the hoof. And more cute items, of course.

If you haven’t gone to Ashran and scored some treasure maps, don’t overlook this wonderful thing. So much fun!

If you’re Alliance, you buy your maps from Grakis in Stormshield, and if you’re Horde you buy them from Srikka. They are the Archeology vendors in Ashran.

A few things I’ve learned along the way, at least as of this writing.

First, the treasures are showing up on my main map just fine, but usually not on my minimap until AFTER I do a /reload ui command. Once I run that in a zone, the minimap shows them along with tracking arrows pointing to the closest ones. I think it was related to flying into a zone and needing to refresh the map.

Second, when you think you’re standing on a treasure and you can’t find it, when in doubt, look for the cave or overhang. Most of the time they’re in caves you didn’t even know were beneath you, or way over your head on a cliff edge or a massive mushroom.

in those cases, I made extensive use of my Engineering Goblin Glider. Don’t forget, you can get your own Goblin Glider Kit from any friend with an Engineering building (I think from the follower you assign there. I have such a follower assigned to mine, I’ll check later). These Goblin Glider Kits are useable by anyone, you don’t need to be an Engineer. They are consumables, though, just like the ones from the Timeless Isles. They stack to 20, but aren’t they just so useful? EVERYONE CAN FLY for a teeny, tiny amount of time.

Okay, so it’s not flying… it’s falling with style.

The other thing I personally keep forgetting, is that if you chose the Lumber Yard in Gorgrond as your outpost, you got access to the Mechashredder 5000. This thing may be fun for chewing up mobs, but it also has built in rocket packs to let you fly! Like, fly around including straight up!

I can’t tell you how long I spent on one gentle step off an Ogre roof to try to get a dangling pack of treasure, only to go too far each time. I finally got it by walking off, and while standing there, THEN it occured to me I could have just flown the hell up! Grr.

So much fun in Draenor. So many things to do, just finding all the items to get Image of Archmage Vargoth as a follower took up an enjoyable evening of exploration and fun.

Now, a public service message.

I know people are already calling for more Garrisons in the next expansion.

What I’m hoping is that over the course of THIS expansion, we unlock new content and new patches, we get closer and closer to Sargeras unleashing the full blown burning crusade on our new world, and when they do, the next expansion focuses on building upon our existing Garrisons here on Draenor.

Instead of an expansion that moves the focus of the action to a brand new zone somewhere else where we will wonder how we start a new Garrison concept anew all over again, my fervent hope is that the link we have between Draenor out of time and the Azeroth of our temporal stream draws the full attention of Sargeras like a beacon in the heavens, and when it does Draenor will be transformed… and our Garrisons will still be relevant, and have more opportunities to grow.

No idea.

Oh, also, am I the only one that loves seeing the world change for the better after we quest through it thanks to zoning?

I went back to the beach village where the Alliance crashes ashore in Shadowmoon, and it’s no longer overrun by pale orcs and chaos and fires. It’s now a lovely, peaceful fishing village and a great place to kick back, drink a few and fish a few more.

All this time I’ve wished that, once I’d completed my quests to rescue a village or stop an invasion, that once I’d killed the mobs and put the fires out they’d stay saved the next time I came through.

And now they do! So nice, so so nice.

I hope everyone reading this has found something they are enjoying, something they are thankful to discover in the game, some reason to be positive. It’s a marvelous expansion, and if they continue building future expansions along these lines they’ve got absolutely nothing to worry about.

Comments 4 Comments »

It’s been a heck of a week, and no mistake.

I just wrote a page and a half about what heirloom weapons are and where they came from. Then I deleted it.

You’re welcome.

If you play the game, you already know. If you don’t, I doubt if you really care about the details.

Last Sunday before our scheduled Mythic raid we knocked off Garrosh on heroic mode from our previously saved run to get everyone who went the previous Wednesday an Heirloom.

Since then, we’ve killed Garrosh on heroic… oh, just a few more times.

Since time is getting short on doing this before the expansion is released, I wanted to make sure my friends knew about this and how it’s being done. I think Blizzard is specifically fine with it as well, based on one hotfix that went out that seemed to have no point other than making SURE this system worked the way I’m going to describe. I’m talking about the raid leader lockout hotfix.

Here you go. This is what my raid leader and other members of the Mythic team had heard of and worked out the details to, a method of allowing a raid team to perform chain runs killing Garrosh with the same characters.

The way this works right now is as follows.

One character, who I shall call the Keeper of the Key, raids and kills all the heroic (or normal) SoO bosses through Paragons of the Klaxxi. Then that character is put aside as the keeper of the raid ID keys.

When your raid team is ready to begin chain running Garrosh, the Keeper of the lockout Key is the one that begins the raid. They are the raid leader, they invite the other players into the raid team, they make absolutely certain the group is converted to a raid and set to the correct difficulty, and then and ONLY then the Keeper of the Key and ONLY that character enters the instance first and verifies that it is on his lockout and everything prior to the trash before Garrosh is already dead.

Once that is checked out and correct, everyone else in the raid can zone in.

Once other people are in the raid instance, the original Keeper of the Key can make everyone else assist so invites can continue to go out, and he can hearth out or take a portal, whatever so long as he leaves the instance. Then the Keeper of the Key must LOG OFF.

Still in the raid group, just outside and offline.

I want to say that again. The keeper of the key is still in the raid group, but is out of the instance and offline. That player can now switch to another character, get invited into the raid group and zone on in.

The raid instance is now full of people who can kill Garrosh without any of the earlier bosses, and the original Keeper of the Key character will NOT have a Garrosh kill recorded. He will still have a valid and usable raid lockout available.

The raid group kill the trash mobs, kills Garrosh, and gets their chance at loot. Use bonus rolls, etc.

Once Garrosh is dead, everyone must physically leave the raid instance. This is important, because it’s got to be reset.

The offline Keeper of the Key character logs back in, resets the instance, and it begins all over again.

Keeper of the Key walks into the reset instance, verifies that it’s right back at Garrosh trash again, the other members of the raid team walk back in, he hearths and logs off, and the cycle begins anew.

Yes. I’m telling you that you can currently chain kill Garrosh on heroic or normal difficulty over and over, as many times as your raid team can stand it, and as long as your Keeper of the Key works it just right each time.

Now, why the big deal about saving the lockout? Who cares? It’s only your first kill of Garrosh without having had an heirloom before that gives you that 100% drop chance.

It is true you only get one shot at normal Garrosh loot once a week, per character per kill.

HOWEVER.

The heirloom drops are proven by us to be on a separate loot roll from normal ‘once a week’ loot. Every single time you kill Garrosh in the same week, that extra roll for a bonus chance at an heirloom weapon happens. Trust me on this, in the last week of chain killing heroic Garrosh I have seen a LOT of people getting heirlooms.

Also, and this is nice if there is still loot you want from Garrosh (like the Tier tokens you can turn in to pick the specific Tier piece you want) you can still use a Warforged Seal bonus roll every kill.

I know that the plate Mannoroth Shoulders are an insanely rare drop from Garrosh, and our main tank Monstre has been trying to get them since the first kill, and bonus rolling every time. No shoulders have ever dropped for our raid group. They haven’t dropped once. I know we’re committed to running this damn thing until he’s got them, or we pass out.

So, reasons.

I am still unclear if you can get an Heirloom off of a bonus roll now. Some have said yes, some have said no, all I can say is I haven’t had one myself yet so I don’t know. I personally don’t think so, but with thousands lf Lesser Charms on my main, it doesn’t matter. I’m bonus rolling every kill anyway.

I do know for a fact from my own personal observation that characters that have already killed Garrosh two, three or even four times in one week can get a random Heirloom weapon drop.

That is why to save a Garrosh lockout and to have your raid team spend an evening chain killing the idjit. Every time you kill him, you have a chance to get a random heirloom weapon.

There is also one other reason to chain kill Garrosh.

If most of the raid team is on their mains hoping for an Heirloom drop, there is room for one or two of them to swap to a lesser geared alt. An alt that is guaranteed to get an heirloom weapon appropriate for their loot spec. If you really, really want that one heirloom before the expansion, if the team can accommodate you then you can go in once on that alt and be done with it, switch back to your main and give someone else a shot at the prize.

This event, wonderful as it is proves that I can screw anything up, even this.

Last Monday, the raid team was chain running Garrosh just as I’ve described. The raid leader let me bring in my warrior. My Fury Warrior.

I don’t really intend to play my Warrior that much. I don’t have a burning desire for Warrior weapons. My son, on the other hand, prefers to play his Unholy Death Knight over any other character. And Unholy Death Knights use two handed weapons.

So by the stunned and mostly dead body of Garrosh I was going to get him one.

Titan’s Grip Fury Warrior, uses two two-handed weapons, seems simple, right?

Tne one-handed sword Heirloom drops as my 100%.

I was specced Fury on my Warrior… and Fury can get EITHER a one handed OR a two handed weapon drop as that first 100%.

SHIT.

Now, if I had stopped for a moment, did some research and thought about it, I would have remembered that Arms is the only warrior spec that only uses two handed weapons.

There is no excuse for my forgetting you can set your loot spec different from your play spec. None. Just… totally spaced it. Panicked that I wouldn’t switch over to the warrior fast enough? I dunno.

I could have set my loot spec to Arms and gotten the two-handed axe. I just didn’t even think of it. Sweet.

So… basically, my Paladin has a tanking weapon good for leveling as a tank in Draenor? Or my own Frost Death Knight can use one as one of his single-hand weapons. If I played my Frost DK.

Whoops.

So, lesson learned and my warning to you… there are only a few more weeks before all this Garrosh heirloom stuff goes away. And if you do get in and get your kill with a character you’re not used to playing for a chance at a specific heirloom, please make sure you verify you’ve got your loot spec set for the weapon you want.

I consider myself damn lucky. Last night we did some more Garrosh kills, same character and lockout, and this time in the middle of the runs I brought in my son’s actual Death Knight in his actual Unholy spec. God bless my raid team, I don’t want to know what DPS I put out, or more accurately what DPS I didn’t put out.

Oh, and so that no good deed goes unpunished, since I’d been the one killing engineers last night on my main, we wiped because I was on a DK for that run and didn’t mention that someone else would have to take the engineer so IRON STARS LEFT SIDE HANDLE THEM.

We did kill Garrosh, though. My son will now have an Heirloom two-handed axe when he returns to playing his DK.

Until then…. Um.

I, well, I might have sent it to my Retribution Paladin? Just to try it out, you understand. I’m not gonna KEEP it. Oh, no. Just… borrowing it. In fact, if we chain run Garrosh kills again on Sunday, I might bring my Paladin in and with all upgraded gear and the Garrosh Heirloom, I might be decent DPS, so it’s really a help, right? RIGHT? I could get my own two-handed axe and give him back this one, just alittle blood stained and covered with purple goo.

Just because my first step was to transmog, gem and enchant the axe means nothing. I have to look cool, and gems and enchants on Heirlooms now carry over between characters, so it was really for him.

My Paladin will just be keeping it warm for him. Want to make sure it’s sharp, handles well. Wouldn’t want him to get a dodgy sword, now would I?

This post might come off as bragging because I was able to kill Garrosh, and if so I apologize. That’s not what this is about. I think with the way OpenRaid is available and so friendly and active, and the way things have been retuned and with our new gear and flex sized groups, most folks that have geared up from Celestials and LFR might now be able to find a normal Garrosh run and get their kill and an heirloom. And that is even if your normal guild raid team hasn’t managed it yet.

No, I’m certainly not bragging. The people I play with are so freaking good I always feel like I’m being carried no matter how hard I try to play my role properly. I don’t feel that I have anything to brag about, unless it’s how awesome the people I raid with are. Sure, I’ll brag about that. They’re freaking amazing.

What I really want to do was make sure that everyone I know sees the process clearly and has the chance to make use of it with their raid team while there are still a few weeks before the new expansion comes out.

Remember, this works with both Normal and Heroic SoO modes, so if you can try to take advantage of it.

Heirloom weapons are not ‘must have’ items. They’re a convenience. Once we reach level 100 they go away, in favor of real weapons just like the original heirlooms. But they’re still cool, and fun to trade among your lesser-played alts, and if you can get one, I really hope you do.

See? Bigcrankbutt is just keeping that heirloom shiny and warm. Totally just borrowing it.

IMG_2349.JPG

Comments 5 Comments »

This last weekend…. I took advantage of having a lot of level 90s. Maybe just a little.

Every year I’ve watched other people cycle through all these characters on holiday events, but hell no, I wasn’t gonna do that. Not me.

This time, I’m the one abusing the system. Why? Four words.

Mounts are account wide.

From the moment the new All Hallows Eve event went live on Saturday, I dove in neck deep.

Have you been doing the new Horseman? Are you trying to jack his ride, or steal his blade?

Maybe you’d like to wear a green glowing bucket on your head.

Me, I’d like the mount. Cassie won it years ago, and every year when this event rolls around, there she is, casually dropping it into conversation.

“You know, I have that mount.”
“Yes dear, I know.”
“It’s very pretty, isn’t it?”
“Yes, dear.”
“Don’t ‘yes dear’ me.”
“Yes, dear.”
[whack!]

I didn’t realize just how many level 90s I had at this point, and bless Blizzard for the iLevel 496 Timeless gear. With that and just a little playing, and some BoA iLevel 450 or 470 weapons from killing rares, finding treasures in Pandaria or Archeology, everyone is at least viable in an LFR low level group.

Fortunately I’ve so far been spared any bugs. I know Cassie has encountered the ‘I zoned into Scarlet Monastery and it was the normal run without the Horseman.’ Bug.

She has also had the ‘zoned in, killed boss, DC’ed on loot window’ bug, right after winning the roll. Thankfully she was still there and the item was in her bags when she relogged.

Me, I’ve just been logging into a character, queueing for Horseman, and spending the time until it pops cleaning up my bags.

So much crap in my bags, so many toys to D-E-L-E-T-E that are already in the toy box, so many reagents scattered to the winds that can be consolidated across characters and stacked in big piles.

So many Spirits and Motes of Harmony to track down.

Now, I have a confession to make.

I queued first and figured out ability bars later.

I did not realize how extensively some of my characters had changed. In most cases, the first time I looked at a character and what abilities they had was when the Headless Horseman was landing and I was expected to attack it. Somehow.

Did you know Feral Druids lost Mangle? WTF, right?

I’m sitting there running up as a big happy purple kitty and WTF where’s Mangle? Shit pop cooldowns to remove positioning requirement and Shred.

Hmmm…. it appears that Shred no longer HAS a positioning requirement. So, that’s my new Mangle then? Also, I had Swipe on my bar, next thing I know, no Swipe. Swiper, no Swiping Swipe please and thank you. Drag that sucker back on the bar.

Fury Warriors… just what in the world. I don’t even. It’s the same, but sorta not the same?

Some classes seem to have Talents that you can take that really change how some abilities function, making it a ‘choose your own class’ adventure. Bloodthirst I’m looking at you. Others appear to be exactly the same, but how procs and timers work have them feeling way different.

I have one of everything at this point, none of them tanks or healers, not a single one. Funny how that worked out.

Of everything I’ve run through Headless Horseman, I want to say the most fun has been, shockingly, the Shadow Priest. There is something to how the abilities were blending, the combination of long casts and procs that just popped and said “Hey, shit this is fun!” to me.

Second would have to be my Hunters, and third would be the Warlock. I’m starting to adapt to my Warlock, but it’s taken a lot of practice against the Iron Horde elites around the Red Portal. I’m using them because they’ve got a reasonable level of power so I can get some rotations off against them, there are usually a mixed threesome in a group, and their mechanics are solid to work against. A charging knockback, a caster with an erratic fire splash, some grenades. It’s pretty useful to practice AoE stuns, interrupts, moving out of the fire while attacking, and getting a feel for the Warlock survivability. Also, there is always the possibility I could get a Bronze Whelpling to drop.

Not that I have to get one. My friend Sarlas took pity on me and gave me one of his. He has apparently mastered the art of Warlock farming of the Iron Horse. He owns that town in the hills.

On the subject of relearning to Warlock, a personal note; to whoever took my Ember Tap and nerfed that ability into the ground, fuck you and the pale horse you rode in on. I hate you. Why did you want to hurt me so baaaaaad?

Oh, and thank you for buffing my single target DPS, I appreciate that, thanks very much. I’m feeling much better in raid now.

P.S. I really mean it about the Ember Tap thing, you asshole. /cry /weepsaltytears

I know I just got my Rogue all kitted up in some nice gear, I ran a single Throne of Thunder LFR and it was enough to get Friendly with Shado Pan Assault to unlock all those iLevel 522 items for gold. A little over 2000g later and I’m doing better on my Rogue than on other 90s that I’ve had since the beginning of Pandaria. I should be all amazeballs about the Rogue, right?

Yeah, even with that, and as much fun as stealthing around playing the Assassin has been, I’m looking at my Shadow Priest and wondering if maybe I shouldn’t give her a chance. What would happen if I replaced those 496s with some 522 gear? If it was that fun with lower gear, what would an LFR feel like in bolder threads? I like the feel, it was like the first time I played an enhancement Shaman, and I got a Windfury proc off a Wirt’s Leg and it procced another bonus Windfury. That feeling, mmmmm so good. Like, face it tiger, you just hit the jackpot.

Would playing a Shadow Priest bring that feeling back? Enquiring minds want to know.

Early days yet. Two days, two complete runs with everyone through Horseman. No mount.

BUT!

There have been rings here and there, a plate helm on my Warrior that could actually use it (I think I won it on my Warrior last year as well, now that I think about it, and built a green set I’m not wearing anymore), lots of broomsticks and a crazy amount of Sinister Squashlings. I’m about to flood our guild bank with the things.

It’s really funny. If it weren’t for account shared mounts, then I wouldn’t be trying to run everyone through Horseman. If it wasn’t for running everyone in a combat scenario, I wouldn’t have had a reason to look everyone up on Icy Veins to understand their changed abilities and Talents.

And if it weren’t for that…. I wouldn’t have found out I am missing out on Shadow Priest fun.

It’s a vicious cycle. Just when I think It’s safe to take a break, the game drags me right back in.

Damn you Warcraft, stop being so darn fun! Don’t you know I’ve got four season of Castle to watch, two episodes of Agents of SHIELD to catch up on, and the entire first season of Arrow sitting on my shelf on DvD?

Gaaaaack!

Comments 10 Comments »

I almost don’t know where to start, but bottom line it, I’m having a hell of a lot of fun scattered all over the damn place!

Patch 6.0.2 hit, or the pre-patch, or whatever the heck people are calling it, and I’ve been so busy doing stuff in it it’s crazy… but I can’t really pinpoint one specific thing that is the big ‘OMG new’ thing to do.

As soon as the patch hit, I checked twitter and hallelujah EvlUI is updated. I can play the game. Kind of the make or break addon for me.

SocialState, the addon I use with ChocolateBar to easily see who is on and what their guild note says (to tell me who their main is) was down, but I found a great replacement, Frenemy, and onwards to progress.

So, playtime? Hah! Wednesday night is supposed to be our raid night, so I used the updated Ask Mr Robot addon and manual updater to check my enchants and gems. I’d checked Icy Veins for gem recommendations already, and Ask Mr Robot confirmed what needed to change, so I regemmed both my Warlock and Hunter so they’d be ready to roll, changed up some talents, restructured my bars and abilities, and went practicing.

My Warlock… it’s going to be an adjustment, learning how not to rabbit hop everywhere. It’s built in, that’s why I loved my Warlock and my Hunter. I’m a hopper. I don’t stand in shit, it’s getting me to stand freaking still for five seconds that’s the problem.

it’s okay. Wednesday rolled around, Tom let me play my Hunter in raid while I continue practicing on my Warlock. I’m not taking Kil’jaeden’s Cunning, I’m going to use the double Dark Soul talent instead, but I will nail this. If I can damn well learn to stand still for Chaos Bolt, I can master it now.

This is part of the fun, for me. Learning new ways of doing things, trying the new methods out, exploring what we lost and what we gained. And make no mistake, we may have lost some things, but we’ve gained a few in the playing.

For example, old content.

There are some bugs, I’ve heard there are some bad bugs, but before I worry about them, holy screaming crap have you tried to solo old content since the patch?

I’m not yet sure how I feel about this. Except it’s cool, but social, damnit!

See, I’ve been used to running Firelands 10 heroic with friends every Monday night. Every Monday night except for those nights where I space out and play Terraria all night with my son, but let’s not go there right now.

Tom asked me about this upcoming Monday, in terms of wondering if I was going to still do it, and if so would I be done by 8 for the Flex Garrosh kill run.

When I asked him if he was going to join us, he said no, and asked if I had any idea how easy old things were to solo.

“Um, no?”

So last night I tested it for myself. I walked into Firelands 10 heroic, which is still called Heroic, and not Mythic. I walked in, and then I had to walk back out and make sure it was on heroic. I had to look, yep, yep that’s a fucking skull on the portal, yep, okay. Just checking.

I soloed Firelands 10 heroic last night.

I don’t mean I managed to solo it, or that I massaged the encounters, or did any shifty crap. I mean I fucking soloed it through sheer brute force, stand and shoot soloing. Or, for Alysrazor, scoot and shoot rooty-toot and loot.

All of them, yes, even Ragnaros. When all of the sons came out, I killed a few, but when some hit the hammer and blew up and I was fine, I ignored them after that and just burned him down.

So, I get Tom’s point. If you can easily solo Firelands 10 heroic, and you want mounts, why group up with lots of people?

Well, yeah achievements, but also friendship and social events.

But when shit doesn’t last long enough to be a blip on the radar of a single player, how much worse will it be for three or four? If you have any non-instant attacks, give it up, it won’t live that long.

So I’m happy for the ability to solo Firelands 10 heroic on three or four characters every week for mounts. But I’m sad that it’s no longer appropriate for big social shindigs.

Solution… find something new that IS appropriate! I’m still working on that. I haven’t tried soloing Icecrown Citadel yet, maybe 25 heroic there can keep three or four people busy long enough to hit a button. Or maybe when we hit 100 we’ll shift to grouping to farm celestial dragon mounts in Mogu’shan Vaults.

So soloing is now wide open, still some bugs and tweaks as we figure shit out but it’s clear we’ve got stuff to keep us busy.

Then there is leveling.

I know a lot of people are saying the item squish has made level 1 characters unplayable. Just, cannot play without miserable wipefests.

I don’t have anyone under 85, so while I hate that kind of situation, it’s not crimping my style this week. I had JUST gotten back into my Rogue, and since the patch XP gains for level 85 – 90 exploded. There is no other way to put it, I went from 87 to 90 in a day.

Last night I dinged 90, and I cannot believe how fast I leveled. Unreal. Just, freaking insane. No, seriously, I went through the last level in about 1 hour.

Once that happened… well, there was Timeless items to gather and equip, a pair of tankards from Brewfest to get my weapons to 470, some iLevel 489 gear to buy for gold off the old valor vendors for the slots I didn’t have timeless in, a Burden of Eternity on the Ordos floating isle to stealth to for a iLevel 535, and the Iron Horde starter quests to do for some 515 and 520 gear.

Boom, iLevel 502. Off to queue for Siege LFR!

And I get one boss, Protectors, kill them, get a fist weapon, and have to log off and go to bed, visions of leveling my Mage dancing through my head.

There are just so many little things everywhere, and I don’t want to do any one of them forever, but all together it’s enough to keep me busy.

Raiding for Heirlooms and fun testing the stat and ability changes. Running old raids solo for drops that I couldn’t do before. Leveling characters from 85 to 90 easier than ever, and gearing so they can actually DO something in the expansion. Practicing new ways of doing old things.

It’s not all sunshine and daisies, of course.

My Rogue has a problem with the new female human head clipping outside the back of my Darkmantle Cap, doesn’t look pretty.

I wanted to queue my Rogue for Ordos and the Celestials, but they broke the ‘easy list my name’ button from other raids, now you have to start a raid, or browse existing raids to sign up for them. The way it is now is miserable, since most people can’t even find the interface, and now instead of listing your name and someone inviting you in to their group, the pressure is on you to join one and hope enough other people see it to also join.

BUT… you can see why they did it, right? Once we hit level 100 and want to do runs on stuff, there won’t be Ordos or Celestial to do every week. And you’re going to want the power of choice on whose team to join to be in your hands. At least, I know I will want to have the power to browse the list and pick who I want to try and join, not just get a blind invite from a stranger to a group whose goals I haven’t seen yet. Blind was fine when there were two choices of one-off boss. Now, we have infinite variety of runs to put up, just like an in-game OpenRaid but without the long lead time on the calendar.

Still sucks right now, though. But it will be nice at 100, no question from me.

The new UBRS teaser… I haven’t done it, and I have to say I’m not hearing any great screams of joy from anyone. But I am looking forward to trying it out. Also, I’ll admit I like that it’s not the greatest thing ever with must-have farmed special loot, like a Brewfest mount. That would put pressure on my OCD to play and acquire that I don’t feel right now.

I’m saving that squee for the Molten Core that is coming soon. :)

I don’t know, I see people bitching about so much, and there ARE bugs, absolutely, but at the same time there is just so much to fiddle about in that even the stuff that ain’t quite right doesn’t bother me because I have other things to suck me in instead.

I’m looking forward to Mythic raiding on my Warlock this Sunday (I hope I get invited!) and I’m also looking forward to the simple Flex/Normal run for a Garrosh heirloom on my Hunter later on Monday.

I’m also looking forward to running Firelands 25 heroic with Elynea and Aldyrr and hopefully Serendipity and Draculia and Riven and others that have oftentimes come on Monday, in the hopes that we can still have fun if we crank it to 25. I’m not holding my breath on how long shit lasts, though. I’ll be the one showing off my sporty Hunter transmog and heavy metal kitty.

Just… so much fun. So many little things. Funny how many of them involve doing shit with other people.

Oh, and I have run for months with green fire turned off. It started as a way to screw with a guy in our raid named Mibs, make him think I never did it. I left it off because I like red fire better… but I earned that green fire early on. It was tough, one of the toughest and most rewarding things I did on my Warlock in game.

I didn’t get awarded the achievement or title ‘of the Black Harvest’. Apparently, there is this bug where you got the achievement based on whether you had green fire turned on when the patch hit.

So, I’ve got a few bug reports in, hoping that gets straightened out. I wasn’t planning on using that title, I am happy with my “Savior of Azeroth” title, lol, or “Dragonslayer”, but it’s the principle of that one. Damnit, if there is a single title I have ever actually earned the hard way, it’s of the Black Harvest. I hope that one gets fixed.

For you, my friends, I hope that this last week has been more about the fun to be found than it has about the bugs to be blasted by. I hope you’ve had luck getting Normal or Heroic groups for heirlooms, or have had fun playing with the Toy Box, or maybe just sneaking around killing stuff as a Rogue or Feral Druid and enjoying the combo points being on YOU instead of on your target.

One last thing.

If you ARE a Rogue type, or have one, don’t miss out on going to the Iron Horde offensive area and using your pickpocketing.

If you haven’t heard yet, there is some new fun to be had when you pick the pockets of the Iron Horde NPCs, especially the named ones. Make sure you take the time to check it out! :)

EDIT: And sure as hell, I get home and look at the MMO Champion updates, and a hotfix went out that nerfed the shit out of us in old raid content. So, by the time you read this, there is probably no more Firelands 10 heroic easy soloing. Positive side, we’re back to social gatherings!

Wish it wasn’t done like that, though. With so many other things bugged in the game right now, what gets prioritized right now at level 90 with a month left absolutely tells you what they care about, and making that a priority is bullshit. Fix the bugs in the game experienced by brand new players that just dropped cash, REAL cash, to make a level 1 for the first time. Worry about fake gold when you get your actual cash-costing shit right.

Comments 8 Comments »

Before we yell ‘last call’ on Mists of Pandaria, I wanted to talk about one last thing that was a ton of fun that you still have time for, if you haven’t done it already.

Unfortunately for my friends on the Horde side, it’s not quite so much of a good time for you.

There is an achievement associated with the Brawler’s Guild on both Alliance and Horde side.

It’s called ‘Rabble Rabble Rabble’, or this for da Horde, and you get it by taking a surprise portal out of the Brawler’s Guild when the queue gets too full.

What happens is, if 20 or more people are all queued at the exact same time for the Brawler’s Guild fight, an NPC named Willard Wilcox or Zippi Gallox will open a portal off in the corner… and the portal lasts for 5 minutes so if you’re engaged in a fight when it pops, you can still finish your fight and run over to take it.

Where that portal takes you depends on your faction. Horde players find themselves outside of Stormwind, and Alliance players find themselves standing in front of the gates to Orgrimmar.

Here is where the fun comes in.

Last week one of the guild members in the Wanda raid team wanted to get this achievement before the Brawler’s Guild closes up shop for the season. It came up at the end of the night’s raid, and a great many of us went down to the Brawler’s Guild in the Deeprun Tram to try and force the portal.

A bunch of us all formed up, and gathering more friends and guildies as we went, queued up, mostly to fight Bruce and see how long we could kite him to extend queue durations while more joined.

Fruit was tossed, spectators punched, and catcalls resounded.

In a surprisingly short time, we had more than 20 people in the queue for a Brawler’s Guild fight, most of them from the heroic Wanda raid team.

The portal formed, and we all hustled over to take it and get the achievement.

We ended up as a group appearing out of nowhere to stand directly in front of the main gates of Orgrimmar, much to the shock of some Horde players who made the incredible mistake of flagging.

We hopped around for a few minutes waiting for stragglers to take the portal, joking and killing the poor flagged Horde that kept respawning there in front of the gates.

it was about then when someone suggested that, since we WERE standing in front of Orgrimmar, why not walk on in, say hi to Garrosh, trade lemon bar recipes and, oh, I dunno, maybe kill him?

Well, why the hell not.

One may not just walk into Mordor, but I can assure you we did indeed just stroll casually through the gates of Orgrimmar, and as the populace watched in disbelief, sauntered on into the main hall of Garrosh and beat the unholy piss out of him.

At one point, some Horde finally decided to do something about this, but Monstre was holding the front doors and, well, yeah. Good luck getting through.

In other news, I have to admit to my fellow Horde that the design of your throne room in Orgrimmar is particularly well suited to defense. Might I suggest next time you actually get in there first and be the ones defending?

We started as a normal raid night and ended up punching Garrosh in the face.

He didn’t drop loot, but damn that was satisfying. A whole year of frustration, released in one big punch to the jaw. And maybe putting the boot in, but who could blame us?

Tonight is your last chance, whether you are Horde or Alliance, to get the Rabble Rabble Rabble achievement before the Brawlers Guild re-opens for business next expansion.

Why not see if you can get your guild together and go get it done?

As extra incentive, you can use this as an excuse to stomp Garrosh, and let’s be honest, Varian deservices any kicking the Horde would care to give him, too, for that damn Test of Patience scenario misery if for nothing else.

It is the final day before the pre-patch. A LOT of people will be online tonight to fill their stocking stuffer wish lists at the last minute. Why not cap the expansion with a good old-fashioned faceroll on your most hated faction leader?

I hope you get it done, and good luck!

Comments 6 Comments »

World of Warcraft™ and Blizzard Entertainment® are all trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment. This site is in no way associated with Blizzard Entertainment®