Archive for the “General” Category

I saw Guardians of the Galaxy last Saturday night, and as of this writing the vast majority of media reviews I’ve seen, and the gushing of all my friends, seem to indicate that everyone else loved the movie as a fantastic, wonderful thing, best Marvel movie ever.

One thing I’ve heard said about it is that this is the ‘Star Wars’ for our generation.

I didn’t have quite that same reaction, and I’d like to talk about it because I actually know and enjoyed the source material, and I’m curious how that is tainting my viewing of the movie.

This is a discussion where I’m going to totally geek out. I loved the source comics for Guardians of the Galaxy, the Annihilation storyline.

Weaving that into normal Marvel comics would be hard enough, and for what they’re doing, I think they did a great job. Mostly.

I really liked the movie, don’t get me wrong. For an origin tale with tons of necessary exposition to introduce you to the characters, settings and motivations it did very well.

They have already announced there WILL be a Guardians of the Galaxy 2, and I’m glad of that. I think the second movie, dealing with established characters and setting, will have even more room to go nuts and have fun.

But still. No movie is perfect, and since this is based on some extremely good comics that I love, it left me wondering why they made some of the changes they did, because they definitely detracted from my enjoyment of parts of the movie.

SPOILERS below this point.

It should come as no surprise that every character was modified from the comics to fit as part of their new team movie.

Drax deviated the most from the comics, and not necessarily for the better, but Drax as a character in the comics had an insanely complex and in some cases WTF backstory with Thanos. I can certainly appreciate someone looking at all that and saying, “Oh, hell no.”

Every character was changed. The appearances were the same, the style, but even Peter Quill was very different.
That’s okay, the movie was strong and it came off very well.

If there was one thing I carried with me leaving the theater that left a bitter aftertaste, it would be the treatment of Gamora in the film. And such a small thing, but even after a couple days I’m still irritated.

The universe of the movie is organic and funky.

It’s the Jurassic Park writ large, life will find a way, and it has, packed in every nook and cranny that could support it.

Space is filled with ancient planets that have gone through ups and downs, and in our modern age younger races stand on the shoulders of giants, in many cases scavenging a living by picking the bones left by the decaying elder races.

And I mean that literally.

You don’t get a sense of light years separating each world from the other.

It’s more immediate, everything is in your face, the teeming billions of the galaxy are in an inner-city ghetto of world tenements, each stacked right next door to it’s neighbor. Close enough to pop over for a cup of sugar or to loot some artifacts from a temple and crack your skulls.

That’s a good thing. Organic is good.

Making the universe feel funky? Outstanding.

Totally stands out, anything can happen here, and probably is in some far off corner.

And there ain’t a thing you as a person in this universe can do about it. Chaos is happening, the universe is too big, too unknown, too unknowable, too wild, and all you can do in this galactic shitstorm is the best you can to get by in your little part of it.

You can’t CONTROL it. There’s too much shit you can’t comprehend.

Seeing how all of these characters and others deal with this kind of universe is so much fun, offers so much potential.

So, Gamora.

In the Annihilation comics, Gamora is the female Riddick.

Think about that. Picture in your mind everything you know about Riddick as played by Vin Diesel. That is Gamora.

Except if anything, Gamora is much scarier, because she actively seeks out excuses to kill people. If she isn’t getting paid for it, she’ll kill you for fun, or because she’s bored, or so people won’t forget her reputation. Cold, ruthless, absolutely fearless.

In a universe filled with scary things possessing cosmic power, she is a cause for terror if you’re on her list.

Overall, they did a very nice job with her in the story.

My problem comes from the scene in the Kyln prison.

Remember, spoilers. PLEASE don’t read if you haven’t watched the movie yet.

There comes a point where Peter Quill, Rocket and Groot are sent as fresh prisoners to the Kyln prison. They are loosely allied with each other, and Gamora is with them but an outsider.

Gamora was just there to take the macguffin from Peter, and hasn’t had a special moment with anyone yet.

On the shuttle to the Kyln, Rocket makes it clear he has escaped from 22 previous prisons, and sees absolutely no reason why the Kyln should be any different. You want to break free of the Kyln, he’s gonna be the raccoon with the plan. Stick with him, he’s going places.

Once in the prison, Peter Quill has a scene where someone BIG makes it clear he’s about to make Peter his bitch. Rocket and Groot step in and face everyone down, it’s pretty cool.

Gamora has a scene where it’s shown how universally hated and feared she is, and Rocket points out she really does have a galaxy-wide rep as a badass assassin. It’s pretty clear the other prisoners intend to kill her first chance they get.

Peter Quill is being set up in the story as a bumbling young Han Solo. This is a good thing, he’s a rogue, he’s charming, but he’s inexperienced and relies on luck and improvisation rather than experience and planning. And he’s got a gooey center, it’s cute.

Cool so far?

So here is the problem.

Late at night, Gamora is shown being dragged through corridors of the prison by a small group of like 3 or 4 dirtbags, who clearly plan on killing her in some dark corner.

They drag her past a crowded room of sleeping prisoners, except for Peter who is wide awake and having a tender moment. He sees the fair damsel being dragged off to her doom, and decides to leap to the rescue.

Gamora is set up as a helpless damsel in distress for Peter Quill to save.

There is no explanation for how two or three pissant dirtbags managed to overpower the deadliest assassin in the known galaxy. One moment you see her stoic in her cell watching the door, the next she’s being manhandled down a corridor by a small group of thugs from central casting.

Now, don’t get all ‘oh shit another feminist for Gods sake shut up’ with me. Hear me out.

Picture in your head for one moment Vin Diesel as Riddick being hauled through that corridor by three or four meatsacks.

It’s okay, right? It’s like one of Riddick’s defining things. He gets taken by a group of scum, and he’s all right with it because he knows that he can kill ALL of them whenever he feels like it. You may think he needs rescuing, but the truth is he doesn’t. If he’s in chains heading somewhere, it’s because they’re saving him the effort of stealing a ship and flying it there himself.

Sure it may look dire, right up until the point that he shows everyone he’s just messing with them, before freeing himself and killing everyone in incredibly awesome ways.

That should have been Gamora. That is who the character in the comics is. Even if she was overpowered and hauled off by a crowd of dirtbags, it would have been part of a larger plan. Or because she’s bored and looking forward to turning the tables on them and seeing the look in their eyes when arrogance turns to fear.

As a fan of the comics, when I realized she really was overpowered and being dragged to her death, it was a big ‘bullshit’ moment.

The actual rescue and Peter Quill and Rocket and Drax stuff was good, don’t get me wrong. They used it to set the stage for Drax becoming a part of the group, and as they did it I can see it being fine with most people, but it felt totally unnecessary.

I’ll give you an example of what I mean, I’ll lay out an alternative way to reach the same result without using the damsel in distress bit.

Exact same everything as before, and we leave Gamora alone in her cell, Peter Quill and the others in their room with all the other male prisoners, and Drax having seen Gamora and clearly interested in watching her.

But here is where we deviate.

Gamora has no friends, she’s been dragged into prison with these idiots, and she was close enough to the rest of them in the shuttle to hear Rocket talk about his previous escapes and his intention to break out.

She is in the same group, and sees Peter Quill get told what a pretty little boy he is, and she sees Rocket and Groot face the other prisoners down.

Gamora knows people well enough to know that a scared prisoner isn’t going to fight you face to face if they can stab you in the back later when you’re asleep. She also knows people hold grudges, especially prisoners faced down in front of their peers. Everyone has to sleep sometime. And she could use an ally to get her off the Kyln.

She has reason to want to get into Rocket’s good graces, and she has seen Rocket is soft on Peter Quill.

Gamora knows something is coming. She watches and bides her time.
She has no problems with the other inmates. Someone may mouth off, but she tears him a new asshole, and everyone else backs off, reminded how she got her reputation. You don’t fuck with Gamora or you’ll get bloody and sore.

Late at night, as everyone is asleep, Peter Quill is grabbed by big ugly and a few cronies, who gag him and drag him out of the sleeping chamber. Sure as hell they’re pissed off for being embarassed in front of everyone earlier, and it’s time to make someone pay. But they’re afraid of Rocket and Groot, so they’re gonna take it out on Peter Quill. Fresh meat needs to be taught a lesson, they need to get some face back.

This is what Gamora was waiting for.

Gamora shadows Peter Quill and his captors, and when they’re getting all ugly and Peter is getting panicked, she leaps in and takes them down in Riddick-style moves that reinforce the core concept – you don’t fuck with Gamora.

Rocket shows up attracted by the noise, sees Gamora save Peter, now she’s got in ‘an’ with Rocket. Now she can get into their group and take part in their escape plan.

In this scenario, Gamora stays true to her character and reinforces being a total badass. She cynically analyzed the situation, determined a course of action that would get her what she wanted, and took action. No sentiment, just the appearance of sentiment.

There is still plenty of opportunity for character growth later, when she explains to everyone else why she betrayed Thanos and Ronin, and to have her steel heart warmed a teeny, tiny bit when the others put their lives on the line for what she believes in, and try and save Xandar. Which is what happens in the actual movie.

So what about Drax?

The scene introducing Drax was decent, but it would have worked just as well if he was stalking Gamora, followed her, was in time to witness her saving Peter, and then overheard her tell Rocket and Peter that she was betraying Ronin and was trying to get to something that Ronin wanted, and stop him from destroying the planet Xandar.

This puts Drax in the same spot as in the movie, but with more cunning and patience to achieve his true goal, killing Thanos (adjusted for the movie to include Ronin and anyone associated with Ronin).

Give Drax just the slightest amount of cunning to think through a plan, and he could have held off on revealing himself at all until the rest of the group started their prison break. Then he could use it to his advantage… kill Gamora, steal the macguffin, or choose a moment to save the team and earn his way into their escape.

Why help? Because this group was already pissing off Ronin and they were sure to be chased by Ronin if they fled. Also, she wants to save the innocents on Xandar which would resonate with Drax.

This gives the movie a chance to really focus on Drax unexpectedly stepping in and being a badass, saving the mission. You get a chance to see he’s valuable, not just a kill crazy psycho on an uncertain leash.

My only problem with the whole film is that one moment when the story took Gamora in that tired direction and it didn’t need to.

Putting Gamora in the position of a damsel in distress needing to be rescued cheapens her character, and is totally unnecessary to the story.

She’s not the damsel, she’s the ruthless killer. She isn’t a soft center needing to grow a hard shell, she’s hard all the way through, cynical and brutal, and her character development is that she is finally, just the smallest bit, by the barest fraction learning to feel something for someone other than herself, and putting herself out there for someone else is the risky move.

That one moment really disappointed me.

I really liked the movie overall, but because of how well the rest of the film played that one moment stood out for me even more.

Did you see the film without reading the comics? What was your take on it?

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I sometimes see people wonder where writers get their ideas.

For me, there is no answer to that question. Ideas come whether you try to have them or not. Ideas don’t really give a shit if you wanted to have one, or whether now is a particularly convenient time.

In fact, I think my ideas wait for me to be taking a shower or driving to work so they can slam into my brain, stun me with how awesome they are, and then slip away so I can’t pin them down and make them work for me.

I get to a pad of paper and think, “Where are you NOW, you prick? Get back here! I wasn’t done with you yet. That was good dialogue, don’t leave me like this. Grrr.”

I do think if you don’t spend some of your time investing in your daydreams and letting your mind wander over the cool and the weird, you’re not going to have as many chances to get ideas, but maybe that’s just me. I like to think I’ve made my head a friendly welcoming home for the occasional wacky idea to come set up shop, stay a while.

Here is my latest idea, which I had yesterday and then vocalized in a burst of enthusiasm in vent last night;

What I’d love to see in Warlords of Draenor is a new Caverns of Time raid, a BIG one. A raid that gets unlocked by doing some hardcore stuff in the normal progression raids, the way Raden only got unlocked when you completed heroic Lei Shen.

You know, a rewarding, insanely challenging boss fight and the flip side of Siege of Orgrimmar.

What I’d love is, once the normal progression of raids is complete in Warlords of Draenor and we have seen where the storyline will take us with the Infinite Dragonflight interfering in events, we have to prevent a big all out push for an ultimate weapon.

As part of the Timeless Isles weekly quest chain, you empowered the hourglass and saw visions. One of those visions is what would have come to pass in Stormwind if Garrosh won.

In the War Crimes book, which I have NOT read, I have heard that the Infinite Dragonflight makes a reappearance, something we thought was inpossible with the closing of the Nozdormu/Murozond loop in Cataclysm.

What if our empowering the hourglass has been the first true event that causes the Infinite Dragonflight to come once more into being, and we’ve armed them with the power to travel the timeways again. Now they’re bound and determined to create the world that the Black Prince tried to shape in Azeroth, a world united under one banner prepared to defend against and win against the Burning Crusade. Only the world they’re going to shape into a weapon against the Burning Crusade is one without the corrupting taint of the Old Gods that drove Nozdormu insane; Draenor.

Nobody says it has to be the same Infinite Dragonflight as before, with the same goals, right? That is why Garrosh travels to Draenor to inspire and unite the world under the banners of the new Iron Horde; to be united and strong in the face of the incoming Burning Legion.

But what do we do? We follow Garrosh through the red portal, we interfere, we undermine the Iron Horde, we divide them by uniting with the Frostwolves, we emplace our Garrisons and prevent a single, strong Iron Horde from ever rising ready to fight.

Then the Burning Crusade crashes down.

After all of that major questing and story development, what if we had one capper of an all-out last ditch play by the Infinite Dragonflight, their attempt to get an ultimate weapon to turn the tide, an unstoppable leviathan of destruction so overwhelmingly, ridiculously overpowered that the Iron Horde would have no choice but to follow such a leader and along the way crush the Azeroth forces?

What if the Warlords of Draenor ‘Raden-style’ boss was set up for us to go to the Caverns of Time and be sent to a Stormwind from an alternate timeline where Garrosh won. You know, that timeline you see in the Timeless Isle hourglass quest visions with Stormwind in flames?

Your goal is to prevent the Infinite Dragonflight from capturing Garrosh, who is riding through the streets of Stormwind on the back of a tamed Thok.

Can you see it?

Garrosh, fully empowered by the Old Gods but in full control of the power instead of an unwitting pawn, an avatar of unspeakable might, riding through the streets of a Stormwind in flames on the back of Thok, the mightiest mount the world has ever seen, riding the edge of it’s blood fury and together tearing apart the city?

And you have to drop in on that and destroy Garrosh and Thok in a massive final battle where not only are you dealing with them, but also the attempts of the Infinite Dragonflight to stop you.

The great thing about it from a story point of view is that it wouldn’t matter which faction you were, your goal isn’t to save the city because it’s from another timeline. The goal is to deprive the Infinite Dragonflight of their ultimate weapon.

And come on… dropping down into the middle of a Stormwind in flames, with Alliance troops trying to slow down Garrosh so refugees can flee, and work to block waves of True Horde forces from reinforcing him while you try to reach him and destroy him?

If Horde characters were transformed to look like Alliance the way Escape from Durnhold changed our appearance to better fit in, so much the better. Can you imagine having to try to rally Stormwind forces so they can hold the line against True Horde reinforcements and keep them from making your fight against Garrosh more difficult?

I’m squeeing in delight just imagining the fight.

It doesn’t matter where ideas come from… all that matters is that we enjoy the hell out of them when they get here.

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StuffofLegends

I stand on the very edge of glory, and I only need to reach out and grab it and hold fast, and I too could be the stuff of legends.

For quite some time I’ve been following the Dragonwrath Legendary quest chain, not as an all-consuming purpose but instead as something I do when the opportunity is there. Someone running Firelands? Sure, happy to go. Nobody is collecting that particular drop? Great, I can use them.

Now, that time has past.

I finally reached the stage where certain tasks were Delegated to me.

I had to gather four Charged Foci to be able to unlock a gate within the Firelands, and take on a special raid boss that you can only access in this way. Not that has loot, but that does provide the next step in the Legendary quest.

I have done this. I have the four Charged Foci in my possession. All that waits is to gather a group and go.

Ah, but what then?

After I have completed that part of the quest, things return to a ‘gather lots of stuff from raid bosses’ cycle. To continue on the quest, I’ll need to kill Firelands bosses often.

Maybe even clear the instance once a week.

Like maybe… as a regular thing?

So I am sending out the call.

I would love to have a few people join me in clearing Firelands each week. I’m not sure of a day yet, but I’m leaning towards Monday. Thursday isn’t out of the question, but Monday seems like a nice, innocuous day where little is left to do but wait for a server reset.

If you’re interested in going, please let me know. I’m not thinking of anything too formal, just getting together and knocking over Firelands in whatever difficulty we’d like at the time for transmog and such.

I know it can be done fairly smoothly with three, since Pankration the monk tank, Tom the Disco Priest and I on my Warlock cleared Firelands 10 normal in very little time last week, and that was including my screwing around with all the charged Foci. Get five or six of us, and the world is our oyster or mollusk of preference.

Even better… since I’m fairly far along on the Legendary quest already, there is room for more to get started collecting stuffs.

So, who’s interested in going back into Firelands with me and kicking a little molten ass?

Contact me on my Battle-tag, BigBearButt#1737

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I think it should go in the record books as the strangest first raid night for a new team I’ve ever seen.

Team Wanda of Band of Misfits met for their first 25 person raid last night, doing Siege of Orgrimmar in normal mode.

I was puttering around in the house, glanced at the time and thought, “holy crap, it’s 15 minutes to raid time! I better log on, I meant to be there chatting a half hour before the start.”

My expectation was that we’d all log in, see how many showed up, and then find out how many spots we had vacant we’d have to fill.

Hah!

I almost didn’t get to go on the freaking raid.

13 minutes before posted raid start (8 PM central time for those interested in these things) and we were only short three people.

Out of twenty-five.

Or were we?

I say short, but I tell a lie, because really the only folks in the team at that point were the ones invited from our own server.

Invites to cross-server folks went out, and at 5 minutes before we were even supposed to start we already had trash cleared and 24 people standing in front of the boss, buffed and ready to go.

One person, only ONE person from those originally expected to attend wasn’t there at that point, and several folks that were on the “Hey, I’d like to go list” were, guess what, online ready to go.

Eight O’Clock on the button and we’re pulling a boss for the first raid night, and at 8:03, the missing person showed up.

8:03.

“Hey, they just logged in, what do we do”, and the immediate answer was, “Sorry, guess you should have been on time. We’re full.”

Tom has adopted a new motto he seemed overly fond of, “Five minutes early is ten minutes too late.”

Harsh? Amazingly enough the solution is within the power of the person to control. If you want to go, you show up early!

It’s not like anyone is being asked to struggle and suffer for this.

You want to talk about suffering to raid? Do you remember raiding in Burning Crusade? Do you remember all of the scrolls, the potions and flasks, the food, the various buff stones and mana stones and sharpening stones and shit you had to bring to be ‘ready’ for each progression raid?

Shall we discuss… attunement chains and keys and resist gear? Shall we? Let’s not.

Somewhere on this blog I once made a list in BC to help folks be prepared and on time, I should go find a link to it, just to have something to point at and laugh.

Better yet, print it out, place it on an altar surrounded by lit candles, play some monk chants on a CD player, get a bunch of friends together and point at it, laugh at it, and thens et it on fire as a sacrifice to the Gods of utter futility.

These days, you just gotta be reforged, repaired and bring a flask. Someone even brings you the best food on a noodle cart, it doesn’t get more relaxed than that.

Next expansion, we won’t even have reforging to worry about. What’s next? Removing food buffs? Removing potions so you’ve only got a single possible flask buff per role, and a health or mana pot per fight?

These days, you don’t even have to sweat repairing first. If you forgot to repair, someone will have a Jeeves. And if you didn’t reforge? Well, you can go kiss my ass, but sure, someone probably has one of those crazy 100,000 gold mounts.

I can’t tell you the last time I saw someone show up for a raid only three minutes late, and be told “Whoops, you’re too late, spot’s already filled and we’re pulling. Other people were hungrier, next time pack a lunch.”

Eagerness and timeliness are a good sign. :)

On the progression side of things, the raid lasted exactly one hour and forty-five minutes without breaks, and we cleared up to and through General Nazgrim. We debated going after Malkorok in the 15 minutes we had left, but Tom felt there was too much trash in the way to get it done exactly by the two hour mark.

You have to give him credit. He may expect you to be on time, but he also respects that when the raid is supposed to be over, the raid is supposed to be over.

First night with a brand spanking new 25 person raid team, everyone early and up for it and 8 bosses down in normal mode.

I’m not all that sharp at times, but even I think this bodes well.

Second raid night is Sunday, we’ve got four hours to kill six bosses.

Somehow, and I know this sounds crazy, but somehow I think we might do it. Maybe, just possible, kind of magic eight ball says all signs point to yes levels of expectation.

Want to know the secret of our success?

It helps when more than half the team are normally part of a 10 person heroic-geared progression team, including both tanks and several healers, and everyone knows the fight.

It also helps when most folks don’t need anything from normal raids, they’re waiting for us to get settled in and begin the heroics. We might on the average overgear normals. Maybe.

My favorite parts of the night were the repeated times Tom would start explaining how we do a fight, and someone would immediately do some crazy shit like drop Rain of Fire on the Sha or wander near a Dark Shaman puppy and facepull the boss.

“Blah blah blah OH SHIT WE’RE DOING IT LIVE GO!”

Really, the only fight that didn’t go smoothly was General Nazgrim. Lots of ravagers up for some reason, and at the end Tom decided to push the kill and keep fighting through Defensive stance when Nazgrim was still at 18% health.

We killed him, but it was a case of ‘last few standing, bring home the flag.’

So. Much. Ravagers.

If World of Warcraft were modable like Minecraft is, wouldn’t you like to be able to swap one thing in a mechanic for something else?

Like, say, swap Nazgrim’s Ravager Axe for actual Outlands Ravagers?

That would be so much fun! Every time Nazgrim gets too much rage, another ravager critter would appear and chew on someone’s face with the Firelands Rageface mechanic.

Can’t you just hear the screams of “get it off, get it off, GET IT OFF OF ME!!!!!”

Also, that would give people a reason to hold a personal grudge against someone else in the raid that stood in the splash and gave Nazgrim tons of extra rage. “It’s YOUR fault I got ragefaced! How’s about next time you get your slow ass out of the splash?”

Such hilarious fun it would be! But at least then you could burn down the extra ravager and move on with your life, it wouldn’t be floating around the whole match.

Anyway, all I can say is, in the words of Shang Tsung, IT HAS BEGUN!

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I’m back in World of Warcraft where I belong.

It was a cold, lonely two days unsubbed without Azeroth to call my home.

I’ve come to the realization, and it’s a somewhat surprising one to me, that over the years I’ve gone from being a solo player to being a raider.

I don’t have to raid all the time, and I don’t have to raid serious progression, but I play the game first and foremost to have fun times with friends doing stuff together.

In World of Warcraft, that means raids.

I enjoy pet battles, and flying around looking for ore, and putzing around leveling alts I know I’m never going to play at max level. That’s still good fun.

There will forever be something magical in riding a dragon, soaring through the sky over mountains and green valleys, scanning the ground below looking for something to kill. Death from above!

For me, the true gaming pleasure boils down to either looking forward to (and preparing for) the next raid, or being IN the raid.

I log in and look at my in-game friends list, and that song from Frozen runs through my head, but the lyrics are changed. What I hear is;

Do you wanna kill a dragon?
Come on, let’s go and raid!
I never see you logging on
Come on get on
Don’t you want to come and play?

Yeah, I’m very excited to be back in World of Warcraft. It’s raid night, baby!

Tonight is supposed to be the first night our raid team in Band of Misfits begins 25-person raiding in Siege of Orgrimmar.

Will we still be called Team Wanda? Inquiring minds want to know, this is serious business!

The first raid will be tonight on Wednesday, and there is a second scheduled night each week on Sunday.

Doesn’t seem like much, is it? Two nights a week to do raiding.

It might not seem like much, but it’s enough to give me something to look forward to. There will be good times, fun conversations, people joshing with each other in vent while internet dragons are battled.

When it’s over, there will be reasons to go out and get stuff to make more flasks, some food, get some Valor to upgrade things maybe or seek out new items in old content to build a new transmog set to wear to the next raid.

There is one truth we all know by now. In order to get a group of folks together on a consistent basis, there has to be a reward those people want. Fun in groups gets most people there the first few nights, but self-interest and the carrot of an actual reward gets people coming back time after time.

A rare mount, a pet drop, that item for transmog, and above all else a better gear upgrade, these things are motivational. Sure, we all want fun, but we also want loot.

That is why raids are going to continue being the thing that brings people together. So long as there is a potential upgrade or achievement or shiny new thing to seek, you’ll get the seekers banding together.

I’m sure some of the folks tonight are only coming because they hope to get gear upgrades, and if it wasn’t with us it’d be with someone else.

I’m sure others are just bored and here is something to do. Maybe they’ll last, maybe not.

Still more might be starting with us tonight because there is nothing in it for them today, but it’s an investment of time now to ensure that when the Garrosh heirlooms get a higher droprate they’ll be right there to get a shot every week.

And of course, most of the core team are doing this now in the hopes of a smooth, speedy transition into the new Mythic raid format once Warlords of Draenor pops it’s cork.

Me… I resubbed, and I’m going tonight, and I’m going to do my damndest to be there every Wednesday and Sunday for raid because I finally got it through my head… I just like playing with friends, and the folks in Team Wanda? They’re my friends, and I like to hang out with them.

Same with Tuesday nights. I’ve been priviliged to run with some of the fine Horde folks in Elitist Jerks in flex runs for the last several weeks, and you can imagine my surprise in finding out they’re a bunch of great folks, too.

Who knew fun friendly folks that know what they’re doing still play this game? From the drama on social media you’d think it was dead. Amazing.

People can bitch about whatever they want to elsewhere, or get enthusiastic about another game, or whatever. It doesn’t bother me, it doesn’t affect me, and it doesn’t change my experience in the game that I do play with the people I like playing with.

World of Warcraft remains a great game. It’s controls are smooth as silk for me, there is a ton of interesting and enjoyable content to play through, and there are still many things I’d love to do, most of which takes a group to do and wouldn’t involve rewards or upgrades for other people, which is why I haven’t done them yet. :)

I remain hopeful and enthusiastic, however. Even the worst night playing with friends is a damn good time.

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