Archive for the “General” Category

My Hunter is now level 90, and I have a Dynamic Duo.

First thing Cassie asked me was if I am going to get started on my dailies.

Just thinking about it has me considering quitting the game.

No, really.

I play to have fun, you know? It’s been said before by many people concerning many aspects of this game over the years, but it’s true. I already HAVE a job.

When I play a game, what I like are intuitive mechanics. Things that make sense.

Factions and purchasing gear upgrades made sense to me in Cataclysm. Now? Not so much.

Look, Factions. I get Factions. Reputation with faction, of course. The more I do to develop our friendship, the more you come to know and trust me, let me inside your lives and your culture, and become willing to share your most special secrets and/or treasure with me.

I get that system.

You get a group or culture, put together a list of neat stuff they have, and they’ll only hand it out to their friends. The more they like you, the higher the quality or special nature of the things they’ll share.

No problem. It makes sense. My son can understand this concept just fine.

Now, it’s gone off the rails.

I’ve always seen Faction reputation gear as being similar to Boots of Elvenkind. 

Boots of Elvenkind were fancy magic boots that let you move silently, but only elves wore them because they were cultural. It wasn’t to the point of any Elf cutting down a human on sight if they found you wearing the boots, but it was close (depending on your D&D campaign world, of course).

It’s not that Boots of Elvenkind were all that powerful… but they were very desirable in other ways, because they were restricted in who could have them. To be a non-elf wearing them represented that you were a special little elf-friend, and they let you wear their fancy boots.

They didn’t give those out to just anybody, you were kind of a big deal. 

That’s how I’ve always looked at Faction gear. That having it represented you were kind of a big deal with those folks.

The conceit of the game is that we are each special heroes. Yes, all 8 million of us.

We’re supposed to pretend that there are not really 8 million other heroes in WoW. We are to quest and adventure as though each of us is special, and when we go forth to slay Deathwing or whatever, we acquire a supporting cast of lesser heroes to go on the raid with us.

Faction gear represents you becoming a special hero to that cause or Faction, building your reputation with them into a special relationship until you get into that ‘friend with benefits’ category, where nothing is too good for them to show their appreciation, up to and including gifting you with Boots of Elvenkind (or their comparable thingie).

Which is why I feel disgusted by the current iteration of Factions.

So, I get to grind rep (and as shitty as people are being to each other over Golden Lotus dailies, it is miserable grinding, no other word for it) and a large portion of my reward is the ability to… buy gear that I also have to grind Valor and Justice Points for?

Yes, there are other things you can get, mounts and stuff. Recipes. Some gear. The stuff that makes sense.

In my opinion, Valor and Justice rewards have no place whatsoever in a gated Faction shop list. It’s stupid. It doesn’t work well for playing flow, and it doesn’t make sense in terms of reputation with the group.

Factions worked fine before. The more they like me, the nicer the quality of the things they are willing to give me access to. At the Exalted level, they are willing to grant me access to cultural treasures, which is what epics were supposed to be.

Where does turning them into VP and JP vendors come into that? So, they’ve got all this uber epic gear, and you’re Exalted with them… but no, you can’t have it. Nyah nyah. We know we love you long time, and you’ve saved our yak very nicely, but we still want to see you hand over some Valor before you can have our special stuff.

Valor points and Justice points ARE ENOUGH OF A GATE ALREADY.

Just stupid. Offensively stupid.

I like that you can do daily quests and get Valor as an alternative means to raiding or running heroics, but there was no reason to take all the JP and VP gear and scatter it to the four winds. Hur hur.

Wrath had vendors all over the place, and I thought it was stupid then too. You shouldn’t need to use Google to figure out who has the damn VP gear.

Cataclysm got this right. One room, a couple vendors, one stop shop to spend your VP and JP, and turn in tokens for gear upgrades.

Reputation quartermasters should have only had special, cultural stuff that they hand over (for small, token amounts of lucre) once you’re that level of friend. Mounts, Tabards, Pets and some special recipes, special items.

My plans right now are to avoid all of them. Pretty much out of spite. I look at the system, the way it feels like a step backwards in punishing players, and I get a strong feeling of “fuck you, Blizzard”.

I don’t even want to run my second farm.

I was thinking of running Scenarios as well as Heroics to gear, have fun, etc. Latest thing I’m hearing is, you don’t get any gear from Scenarios. Maybe a random blue once in a blue moon, but nothing to ever count on.

I ran a scenario last night, it was great fun. I’ll do them anyway, I just won’t allocate as much time since I do need to get geared, too.

It would have been nice to do stuff in Scenario groups that was fun while also improving my gear for our raids, but I guess that would have been too much like giving us something for free. If you like it, it’s not work, right? And you gotta work, and suffer, and pay, pay out your ass, if you expect to get something in this game.

I guess. That’s how all of the little pieces feel like they’re fitting together in this expansion. Lots of awesome story elements, neat quests, beautiful zones, pet battles of yahooness, all this great stuff…

And then a faction, daily quest and gearing system designed by Torquemada.

You know what would improve my entire attitude about all of this?

If daily quest mobs were changed in the following way;

  1. They could not be skinned.
  2. They did not drop loot.
  3. Anyone who tags a mob gets kill credit for that mob, even if three hundred people all tag it in overlapping Consecrations before it dies.

Those quests are bullshit, mainly because of scarcity of mobs, slow respawn timers, five billion competitors, and the inevitable cocksuckers running in and pulling 10 mobs and slowly tanking them down while everyone else with a slow cast or melee range pull stands and watches because, you know, fuck them I hope they choke on the mobs.

From a designer point of view, why punish us? Just let the quest targets be shared kills by thirty people all blasting everything in sight, and let everyone who had a hand in dealing any damage at all get credit for ‘em. Screw it. DOGPILE!!!

Some people are massive assholes, just accept it and plan accordingly. It will cut down on a lot of the frustration, I promise.

I know all I’m doing is griping, but yeah, that’s how I feel. Once I’ve dinged 90, I see all this time sink stuff, how it’s arranged, all the layers and levels and links, where they buried your upgrades, and I lose interest.

Screw it, Clone Wars Adventures looks pretty cool.

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As of the time of my writing this, I (and most other folks) are unable to log into the game due to problems with the Authentication Servers since the rolling restarts earlier today.

Maybe they’ll be up by 7 PM Central time tonight, maybe they won’t.

What I can say for sure is that, based on this and some other things going on, I’m going to postpone the ICC makeup until NEXT Sunday.

I know one of the few folks that needed the makeup from our team wasn’t going to be able to be there, so perhaps this is a fortunate coincidence.

If servers come back up, I have it on good authority that Cassie has dailies to do. Many, many dailies.

Me? I might see if my Pet Battle team can acquire the Darkshore Cub.

It’s a Bear Tank pet, you know. Cuter than all get out!

Apparently, Hibernate makes ‘em a real pain to tame, though.

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I was tagged recently by Ted to describe the book I’m writing, phrased as talking about The Next Big Thing.

I hadn’t heard about this idea before, this way of promoting the project you’re currently working on. Having been tagged, I thought of how I would answer each question even as I read through how Ted handled it.

I was doing fine right until I got to this question;

What is the one-sentence synopsis of your book?

Huh, well that… umm, well huh.

Damn, you got me there, pardner.

I didn’t have one. But I think I should.

That question and the “What genre is your book” question have really gotten me to thinking.

What am I writing and who am I writing it for?

Why would I read the book I’m writing? What is it I’m trying to do?

There has to be more to it than just writing, and there is. But those reasons have all been in my gut, not out in so many words. 

I’ve been thinking about it for a few days, and if it takes a few days to explain to myself what the hell the point is, this is time well spent. Like, time to go back and re-examine my entire manuscript well spent.

I started out long, long ago writing a world setting and story that I would have wanted to play through as a character in a pen-and-paper RPG. Then I started running other players through it as the GM.

From there, it became a setting full of stories that I would enjoy telling, that I thought would be enjoyable to read.

As a novel on a store shelf, how would I describe it? What, as a potential reader, would I get out of reading the book? When I put it like that, I could finally nail down what I’m trying to do, and why I started this in the first place.

I am writing an adventure.

Such a small word, but that’s the whole of what this is. My love letter to the adventures of my youth.

I read many different genres of fiction these days, but when I was growing up the most beloved stories I ever read were voyages of discovery, adventures into the unknown.

Stories where you didn’t know what lay around the next bend. What could we find if we set out and explore?

The Doc Savage series was one of my absolute favorite series to read. I scoured used books stores for the old pulp paperbacks of those stories, and I devoured every one of them. I was lucky, too, because the decades old paperbacks I read were themselves re-releases of the original pulps from the 1930s.

To this day, the feelings of wonder and excitement I felt at those stories stay with me, and are a large part of what I desire from my reading. Looking back, every other story or series I have loved has had elements of that joy of adventure, of wanting to know the secrets behind the mystery and have it be something more exotic or interesting than our normal, everyday life.

My very favorites are the stories where you journey completely into the unknown.

The adventurer, torch held high as she leaves the boat on the shore, symbol of the last tenuous tie to civilization and the ‘known’, bent on fighting through the wilds into the most remote places on the planet to discover what nobody living has seen before and lived to tell the tale.

In the end, that is the story I want to tell.

I have spend years building a world with layers of history and mystery, and I long to tell a tale that would bring joy to that child of my youth.

Thinking about this has got me locked in to that simple truth. I want to tell an adventure. I want to journey into the unknown.

And how I want to tell it is by writing about the things I love the most, and also the things I hate the most. I don’t want there to be anything in the story I feel ambivalent about, things that are there to move me along to the next part filled with stuff I like.

Maybe, just possibly I’m setting the bar higher than I am capable of.

I don’t care, because I finally really understand who I’m writing for.

I’m not writing for me, and I’m not writing for you, and I’m not fulfilling the cliché of writing a story for my son, although hopefully he will love it when it’s done.

I am writing for the boy that I was, that boy that spent almost every day in the library, looking for a book that would surprise me, delight me, and take me away to worlds of mystery and adventure. I want to write that book that I would have cherished and reread a dozen times.

If I can accomplish that, then fuck it. I succeeded.

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‘Tis the day before Pandaland, and excitement is brewing and bubbling away.

Poor timing for this post? Perhaps. But in the rush of enthusiasm, as many are carried along, there will be at least one voice saying, “But momma, he’s not wearing any clothes.”

This is, yes,a bout the Fall of Theramore, but it could as easily be called “What I did last weekend.”

But this isn’t about the story qualities of the Fall of Theramore. I’ve got a completely different axe to grind. Or not.

I think Rades said everything that should be said about it, in the best possible way. At least, everything I hope can be said about it. I find myself nodding along and wishing that it was all intentional to build up the Raid of Orgrimmar, and not just, you know, fail character development of Garrosh.

When The Fall of Theramore scenario was first released, Alex, Cassie and I all hopped on our characters and ran it once. We had a good time learning about it, exploring, burning the ships, etc.

Alex, as could be expected, was a big fan of setting the ships in the harbor on fire, usually while Cassie and I were still fighting on the decks.

We ran the Fall scenario just once that first night, because when we went to re-queue, the option for Fall was greyed out.

The second night, we went in again, and did it a few times. It turned out that you could re-queue, as long as you dropped group and then regrouped. Fortunately, that bug has since been fixed, but at the time it looked like a given character could do it but once a day.

I think we only ran it twice that second night, and I went on my Death Knight, hoping to get a weapon upgrade.

Instead of gear, I got the Everlasting Alliance Fireworks in my loot bag. Alex saw me get that, and was excited at the possibility of getting it as well. I mean, fireworks, right?

I wasn’t sure how loot was designed for the scenario, because after three or four runs, none of us had seen any loot whatsoever, and I had thought there was supposed to be a pretty long loot table for it, so, is it even working? but clearly, there is loot, and it was in the spoils of Theramore box, so… okay?

We ran it again a few times over the week, and no, none of us ever got any epics or Everlasting Fireworks on anyone else.

The drop rate seemed pretty low for anything, and it’s now school time. I decided to just put it aside until we were level 90, and could do the scenario at our leisure to get the fireworks.

Time moves very fast. It was Saturday night when I saw that a Blue had commented that the loot you can get from the scenario of Theramore now will NOT be available in the level 90 Mists of Pandaria version. If you wanted any of the items, you’d better go get them now.

Well… shit. Really?

It was late, maybe 10:00 pm, but I decided to log into Alex’s account and queue up his Death Knight to try and get those fireworks for him. It was no big thing, but I like surprising him with things like that, and he loves the cute flavor items more than actual gear upgrades, you know?

I left Stormwind to fly up to Western Plaguelands to farm iron ore, and join what I expected to be the long queue time for Fall of Theramore, just to get him an everlasting firework.

My first surprise was that the queue time was instant. I’d heard there were huge wait times earlier in the week, but not on Saturday night. I had three runs in before my flight even landed in Western Plaguelands.

How long could it really take to get one simple firework? I could reason that the epics might have a lower drop rate, but a cute little flavor item with a short availability? Shouldn’t be a big problem.

After my third run, I mentioned in Guild Chat that it was going to be a long night of runs to get that firework if the drop rate was as low as it seemed. I mean, sure I didn’t get any loot, but neither did anyone else in any of the runs.

Call me suspicious, but three runs now, plus the runs from earlier in the week, and NOBODY got an epic yet? That suggests a fairly low drop rate. Not exactly raining epics.

One of my guildies, Baddmojo, offered to run it with me three or four times to speed the runs up a little.

Saying his presence would speed the runs up is not a boast. Well, it is, but it’s also damn true. He’s a member of the progression heroic raid team in the guild, and his Rogue is a pure badass. He mentioned in guild chat that he hit 88k DPS on one of the DS boss fights over the weekend, and all I can say is, really? Well, we could bring three of my Hunter, or one Baddmojo to a fight. Hmm… let me think about that for a second. So yeah, I could reasonably expect the runs to go a teensy bit faster with him on the squad.

We queued that baby up and ran the Fall of Theramore.

About four runs in, I realized I was getting Justice Points for every run. Alex had no points when we started, and had been wanting to get a Spellpower Heirloom Staff for our baby Warlocks, so hey, double bonus! We’ll be making progress towards two goals at once. Can it get any better than this?

We ran the Fall. And we ran it some more. Then, well, we might have run it again.

It might seem boring or like drudgery, but I was having a blast on every run.

See, I have a Death Knight that is now a baby 85, no raids, no runs, barely an instance or two. Still half in pvp 377s. But I was on Alex’s Death Knight, and seeing what a hotrod can do on the open road.

It was an eye opener. So many things to try, so much to do, shiny buttons and Talents, oh my! 

Inevitably, we were trying to see how fast we could do it, and okay, so we were messing with each other pulling mobs. Since his DPS was so obscene, I would use Death Grip on his mobs when he was far way from me… especially when I’d see his Legendary Dagger wing effect pop. :)

I figured out I might have been going too far when I didn’t let the mobs spread out to engage the water elementals on the last phase, but rushed the group instead so I could Death and Decay and my diseases on everyone at once. Oops! Steamrolled!

Oh yeah, right. When you’re dead, you do zero DPS. Right. Forgot about that.

About, I dunno, 8 runs in we got a dedicated Priest healer, and holy CRAP did that change the nature of the game. The two of us dropped any pretense at strategy, and just started zerging the island.

We’d pile everyone up at the beginning, kill that damn kissing captain, and then he’d take the left ship, and me and the healer would head right. By the time we’d hacked our way through to the right ship’s captain, Baddmojo would have knocked off the left captain and caught up to us. Usually bypassing us to set the ship on fire.

After that, zerg the fountain, zerg the demolisher, and successfully zerg the final wave.

I wanted to hug that healer. Such fun! So fast! I wanted to keep him and hug him and name him George.

I asked him if he’d stay with us. Don’t leave us! Baby, it’s cold outside.

He was there farming cloth, he was delighted to run it again with us.

Over and over and over…. and over and over and over…

By 2:30 in the morning, I had about all I could do. Fortune favors the brave, and random is random, but it just wasn’t happening.

God bless Baddmojo, he stuck with me the whole way through. He may have said he’d run three or four with me, but we ran Fall of Theramore enough for me to earn enough Justice Points to buy that heirloom staff outright.

Lemme see here… 168 JP per run, and 3500 JP for a staff, equals… huh, about 21 runs in one sitting. Or maybe it’s 186 JP per run, and 19 runs. Shit, I don’t even know anymore.

What I do know is, we ran Fall of Theramore a lot.

Over the course of the evening, I saw a lot of cloth drop, a lot of trash grey items, and I got… one Black Circlet epic.

No Everlasting Alliance Firework, just a ton of the Alliance fireworks.

Baddmojo got three of the epic daggers to drop.

I never saw any of the other players we were with get any epics at all.

All night long, not a single one of us ever got the Everlasting Firework.

Here is the sad part. We didn’t get the loot that was supposed to drop, but we did get a world drop of a iLevel 359 epic. A necklace or something, Ju’tzes bell or one of those things.

It wasn’t a waste of an evening by any stretch. Like I said, I did earn enough JP for my son to get the heirloom staff all in one night. That’s pretty badass.

When we played our Warlocks the next day (we’re at 27!) he was so delighted. Now, as he pointed out, he only needs enough JP for the cloth heirloom shoulders. As it is, we’re twins in so much Heirloom gear, the mobs might as well bend over when they see us coming. 

It wasn’t a waste in other ways, too. I had a freaking blast playing through that on Alex’s Death Knight.

I learned so much about performing AoE DPS on a Death Knight, on survivability cooldowns, on how Talents work, I can’t begin to tell you.

I know that I started out the night doing around 15k – 18k DPS, and by the end of the night I was doing 33k.

Of course, Baddmojo was doing about 20k more than that, but I felt a distinct sense of satisfaction at improving so much.

I had never really had a chance to play with AoE Death Knight mechanics, and let me tell you, the Blood Tap Talent is awesome for repeated applications of Blood Boil at carefully timed moments of maximum crowd density. Just, wow. Boom boom boom!

And then there was just having a blast messing around with someone doing things that aren’t for progression, just… having fun, you know?

What I’m just a little ticked off about is the miserliness of the drop rate for these items.

Just.. why?

I don’t understand it.

Is it really intended that you should take one character and have to chain run it for a week to get one item you’re looking for? To invest four, five hours running the same 20 minute scenario in the hopes of getting an everlasting firework so you’ve got that cute memento?

Alex wasn’t down about not getting it… not with the multiple stacks of normal Alliance fireworks he got. He can burn those suckers off for the next two years. He’s cool. It’s not like we were dying for some specific transmog item, either. Aside from the Archmages Staff, they’re pretty ugly items.

But the drop rate…. I really am surprised. Ooh, here’s the point of the post. I’m a little worried, too.

What I’m worried about is that this isn’t intentional design, but instead a result of the new LFR loot system.

As far as I understand the new LFR loot system, the game decides if there was a chance that loot your class and spec could use would have dropped from the boss. If the answer of that random roll is yes, then a second roll is made to see if you would have been lucky enough to win it based on normal numbers of competitors all rolling for it.

So, although you’re not literally rolling against anyone else, the rarity of loot is supposed to be equivalent to your playing with a full group of people, and always having everyone who could roll for something useable by you competing with you.

Is what I saw in Fall of Theramore that system in action? Where I won a single epic helm after 18 (or 21) runs of the scenario, not including the runs from earlier in the week?

Or was the scenario not using LFR rules, and it was just… hell, the worst loot luck I ever heard of.

Not leaving me with warm fuzzies, here. What if it had been a pet drop? Something I would have wanted on my account, too?

All in all… the Fall of Theramore is leaving me with a bad Cataclysm aftertaste, and I am hoping, I am really hoping  that it’s not a sign of what the live Mists of Pandaria will be like.

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My conceit is that I think of myself as being knowledgeable in the ways of the world.

The truth is, the world is not only stranger than I know, it is stranger than I can know.

Even in the most mundane of daily activities though, that strangeness can sometimes shine through and, holy shit, I’m left to babble incoherently into my Mountain Dew.

Case in point.

This past weekend, my family and I were engaged in the usual weekend routine. We travel as a unit to gather food stuffs, dry goods, trim the fur when necessary and partake of honey, grubs and larvae.

It was while stopped for said grub, at a Kentucky Fried Chicken franchise, that the nightmare unfolded.

I’ll give you a warning, here. This story will be safe for your work, but it might not be safe for your peace of mind. Once you have been exposed to this knowledge, you cannot unlearn it without repeated applications of the Ball Peen Hammer of Forgetting +5 (lbs).

Abandon all hope, ye who read further than here.

The Kentucky Fried Chicken, for those unfortunate souls who do not live near one, is one of the strangest fast food franchises in existence. They seem to go out of their way to keep the consumer confused and avoid letting you eat their tasty yummy treats.

Their menu changes without warning. That’s the first thing. You’ll go in, and immediately wonder, ‘What the hell did they do to their menu? Do they have drinks anymore? I don’t see them.”

They will have some very tasty items that actually don’t appear on their menu at all and that you have to ask for at the counter. No joke. One I went to would have mashed potatoes and fried gravy simmered with bits of leftover chicken from the night before. They’d serve it if you asked at the early morning crowd over biscuits. No, I’m not kidding.

Some franchises just won’t carry some things, others will run out of odd stuff at random, and their prices can be pretty damn high for 3 pieces of fried chicken and a coke.

All that being said, I do get me a craving for some extra crispy, now and again.

KFC. The restaurant I go to despite their best efforts to stop me.

So I had a craving for fried chicken breast and wings, and Alex loves their popcorn chicken. Off we went.

It only took visiting two KFCs before we found one that had both items on their menu. The first KFC we visited had, for whatever reason, eradicated popcorn chicken from their menu in some kind of scorched earth anti-popcorn warfare that left me asking, “They do still make it, right?” To which the lady behind the counter answered, “I really couldn’t say.”

Like, WTF did popcorn chicken do to that franchise owner that it became the menu item that must not be named?

We stood in the middle of that KFC as I leveraged the power of the smartphone to call up a list of other KFC franchises in our area, and called ‘em up one by one asking, “Do you have popcorn chicken?”

I was smart, though. After I found one that did, answering in a tone of voice that strongly implied, “Of course! We’re KFC, why wouldn’t we have popcorn chicken, you moron”, I did think to ask if they had extra crispy breasts and wings. Fool me once, shame on you. Fool me twice, shame on me. I’m on to this game.

We drive back across town, ordered our delicious fried chicken, and began filling our beverage cups.

Alex chose a Mug brand root beer, and filled it himself.

Life lessons. He filled it a bit too full too fast, and the foam rose rapidly, threatening to spill over the cup.

I warned Alex that he may want to spill some of his beverage out of the cup into the drain so it didn’t overflow, making the sides of the cup sticky.

Cassie said, “You don’t have to do that to get rid of the foam.”

I looked at her as if to say, “WTF”, but what I asked was, “Oh? How else can you get rid of it?”

She looked at me in that knowing, always right way she has that lets me know I’m about to get schooled again, and said, “I learned it when I worked at Dairy Queen in high school. You can’t do it to someone else’s cup, that would be icky, but you can do it to your own cup to get rid of the foam.”

I’m just staring at her blankly. I have no earthly idea where she’s going with this. “What in the world are you talking about?”

She grins at Alex, and says “You just touch your finger to the side of your nose, and then touch the foam. All the foam vanishes, instantly.”

Alex immediately shouts “Cool!” while I just stare at Cassie in horror.

She looks at me and says, “What?”

“You’re full of… you’re full of it.”

“No, really, it works.”

“You touch the side of your nose, and then touch the foam in the cup, and the foam vanishes.”

“Yep!”

“Bullshit.”

“No, it really works.”

‘Bullshit.”

“I’m not kidding, it really does.”

“I’m still calling bullshit, prove it.”

“No, it’s Alex’s cup, I can’t do it to his cup.”

“I don’t care, I’ll buy another cup, I want to see the foam disappear.”

She touched the side of her nose with one finger, and I mean a touch on the outside, not some finger-mashing booger-picking low crawl. Just a gentle touch, lasting but a moment.

The she touched, just as gently, just as briefly, the foam right where it was touching the edge of the cup.

Instantly, and I mean instantly, the foam vanished, starting from that small point and spreading rapidly like some kind of scourge-created nose plague.

Just, one little touch and fwump! All the foam was gone, leaving bare liquid in a cup.

What. The. FUCK.

Okay. I’ll admit it.

I thought I knew a lot of stuff, and while I will admit I don’t know everything, I thought I knew most of the neat bits in our common everyday life.

That shit flanked me and left me flat-footed, ripe for ganking. Thank god KFC is a Sanctuary zone.

I live in a world where you can have a carbonated beverage overflowing with foam, touch your finger to the side of your nose, touch the foam, and the foam vanishes instantly.

Where the FUCK was I when this was talked about in class? Huh?

That’s what I want to know. I spent HOW many years in the public education system, and nobody thought to clue me in to this shit before now?

Hey, I was good, I took chemistry, I took physics, we even had an astronomy class. I paid attention. I paid my dues. I stayed awake through some boring ass shit, man, and some horrible teachers.

Nobody ever thought to demonstrate this shit to me?

Goddamn it, do you people even KNOW how to get kids interested in science? You show us freaky shit we can do with it, man!

How the hell did the public school system let this one go?

You know what I’m gonna tell you.

You’ve gotta go try this.

You have to go out there, to a public restaurant, get a big foamy glass of some kind of soft drink, touch your nose and then touch the foam to make it vanish.

In front of a crowd.

FOR SCIENCE!!!

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