Archive for the “Guild Babble” Category

Surprise!

Yes, my friends, I am still the Bear. Don’t let the concept of a prize giveaway scare you. I haven’t changed anything, still no paid ads, nothing like that.

What has happened is that Maxim of Enjin.com contacted me, and let me know he’d be willing to giveaway a prize pack of the services they offer to one of my readers… no strings attached. Gratis. Just, hey, check out these cool folks and see what they do, and somebody gets a hellaciously sweet prize of guild website design and hosting, and a 25 person Mumble voice server for a year… free.

Pretty sweet offer, right?

Now, we’re all fellow travellers on what the ancients still persist in calling the information superhighway.

I personally like to call it “this new thing of ours”, and I say it in a suitably Machiavellian, Godfather type of voice. I think it deserves that level of implied menace, considering the all-pervading evil that is spam that spreads wherever the internet reaches.

Back on point, we’re all experienced purveyors of internet culture here. We know the drill. Person has popular website and craves pagehits, company has product they’d like to get in front of desired demographic reader eyeballs, so company offers prize giveaway. Website is giving away free loots, people are drawn to website through word of mouth, company gets eyeballs on datas, website gets pagehits, somebody gets loots, everybody wins.

Right?

That plan kinda falls apart when I consider that I don’t really want more strange people reading the blog. I like YOU folks who read now, you’re all really cool. Yes, even you. Your comments are fun and make me think or teach me new things, or point out new music, books or movies for me to check out. Heck, without you, I never would have developed my obsession for Top Gear. And some of your emails of encouragement, you know, it really gets to me sometimes. I certainly feel I get a lot more out of our relationship than you do.

But these giveaway things… you offer free stuffs, and next thing you know you start attracting strangers into the mix, it all becomes serious business, and people start expecting you to, like, perform or something.

For the record, if you’re a new reader, we don’t play that silly ‘content’ game around these parts. Way i see it, if you want some actual content worth reading, hey… that’s what the other bloggers are for. I’m just here for… you know, why am I here? I never stopped to think about that before… hmm. You know, now that I think about it, I have no idea what I’m doing here.

Oh wait… to give Cassie documented evidence for any future court procedings.

Like I said, Maxim offered a really sweet prize pack for one of my readers, out of the blue.

I thought that was really damn nice of him, I may not want stuff myself, but I’m ALL for giving stuff to readers.

So, I told him to fire up a solid, professional, “all in” presentation explaining the services they offer. The way I figure it, if he’s going to give someone a nice prize package, the least I can do is give him a strong opportunity to say everything that he’d like to say to potential new customers.

So here’s Maxim, to tell you all about Enjin.com and the services they can provide for your guild website and Mumble voice server needs.

At the end, Maxim will explain what you have to do in order to be entered and eligible to win the prize. Don’t fret none; all it really consists of is leaving an appropriate comment to this post, explaining why you think your guild should win the prize. That’s not all that hard to do, right?

Having once set up a guild website and voice server before, I certainly know how expensive it can be, but how critical it is to fostering that feeling of teamwork and togetherness you want in a strong, happy guild that raids. So, thank you very much to Maxim for his generosity, and good luck to all readers that leave comments to enter!

~~~~~~~~~~~~~~~~~~~~~~~~~~

Hey everyone!

My name is Maxim, I’m the lead designer and co-founder of www.enjin.com. Firstly I’d like to say a big thanks to John for letting me talk about Enjin. At the end of this post we are giving away a prize of 1 year hosting on our Ultimate plan + a 25 slot voice Mumble server.

So what is Enjin? Enjin was built with one goal in mind, to be the most flexible and feature rich guild hosting platform on the web, especially for World of Warcraft.

What makes Enjin better than the other services, or rolling your own site? We are obsessed about quality, that’s why we have spent years perfecting the ultimate guild platform with high-end tools and continual integration with the latest WoW features. We do our best to give guild masters the power to create the most unique community website possible with absolute ease. Here are some of our feature highlights:

Total creative control. Customize everything.
Get the deepest level of control over any pages on your website.
Drag-and-Drop any content you want anywhere on your pages with our easy-to-use page editor.

Blazing Fast & Full Featured Forums
Your community will love it. Top-of-the-line, feature rich, robust and fast. It’s
fully integrated with your website for easy management and customization.

Stunning Customizable Themes
Select from a huge variety of stunning World of Warcraft themes.
Create your own WoW themes with our in-depth easy to use Theme Editor.

DKP & Raid Management
Top-of-the-line Raid & Loot management system. Includes support for EPGP, Zero Sum, Loot-council, Simple DKP, Suicide Kings, Head Count. Including XML imports and WoW item support.

Raid & Event manager
Featuring the most advanced raid planner online. Sync directly with the WoW armory calendar.

WoW specific Widgets
Track your Boss Progressions, display your guild level and wow progress rankings and much more.

Advanced Gallery
Create albums, quickly add captions, order albums and images with drag and drop controls. Tag images with your game characters and much more.

Mumble voice hosting with premium plans
Crystal clear voice hosting + automatic integration with your site users.

Here’s a few featured guilds on Enjin already:

Winds of Creation (http://windsofcreation.enjin.com)
Escendia (http://www.escendia.com)
Imperium Guild (http://www.imperiumhq.com)

And now for the prize details;

We are giving away an Ultimate Plan + 25 man mumble voice server for 1 year (valued at $350).

It’s easy to win! All you need to do is leave a comment to this post giving your reason why your guild should win the prize. 

At the end of one week from when this post goes live, we will randomly select a winner.

If you miss out on the prize, no worries, just email us at info at enjin.com and mention Big Bear Butt and I’d be happy to give anyone 1 free month of premium hosting.

Hope to see you on www.enjin.com soon!

Comments 41 Comments »

Anyone who never saw the movie “Batman” with Jack Nicholson just went “Ewwwww.”

I wrote the last post just before bed, moments after announcing in the guild forums of Sidhe Devils, the guild that Cassie and I led for the last several years, that Cassie and I are closing the doors on Sidhe Devils permanently.

Sidhe Devils is done. Rather than turn over leadership to someone else, we’re going to close the doors and ask folks to move on to more active, vibrant, forward looking guilds. We’re going to liquidate the bank, mail out the gold to the players that are left, and bid everyone a very fond farewell.

I’ve always tried to be open and honest here on the blog about the issues of the day and what’s been on my mind. But when things are really down, and involves the feelings of friends, I tend to avoid the subject. It’s fine to talk about how I feel, it’s not okay in my book to hurt the feelings of other people.

So, I don’t talk about some things.

Here on the blog, the elephant in the room that I’ve been stepping around was where Sidhe Devils was at as a guild.

A lot of stuff happened months back. While it may seem to have come out of nowhere, from our point of view it had been building up for a long, long time.

I’m still not going to point fingers, or place blame, or try and defend anything that happened by anyone. Other people can put spin control on whatever they want; what happened, happened. Where it went from there was the personal decision made by each individual person, and everyone had their own reasons for wanting to make a change.

There, did that vague things up enough for you?

For us, everything started when Cassie and I left a guild that was very big, very successful, had some really good people in it that we loved, a guild that had just made the move to go from casual on the way to becoming a progressive raiding guild. 

We did that because we wanted more time for ourselves; more time to be able to step away from the game on our own terms, more time to spend with our son and enjoy the summer, more time to be flexible and make the game revolve around our lives, instead of having our lives revolve around the schedule of the game.

We stepped away from Legatum Ignavis, with no hard feelings on my part, and whenever we’ve talked about them here on the blog since, it’s been with respect because they were a great group of folks. But they weren’t right for us.

When we left, we simply moved our characters into the handiest place that we had available; our alt guild. Sidhe Devils.

Never more than a place for the alts of 5 or 6 people to hang out on those most rare of occasions when people weren’t on their mains, we just moved on in and set up shop and decided, “Why go somewhere else?”

The whole point was to make the game move around our real life. If we wanted to do something, we’d just pug it, or only do things that we could do with our friends. And if we weren’t on, even for weeks at a time, nobody else would ever miss us.

Well, you know where things went from there. Over time, I talked about hanging out in the guild on the blog, looked at inviting a few folks here and there that said it sounded like just the place for them, and in time we set our goals down on a charter and invited any other souls of like mind and intent to come join us and chill out.

Chill out in a place that, and you’re SURE you understand this, we’re not going to raid. That’s not the point of the guild. You SURE you’re good with that? You’re not going to get bored? Okay.

Where we went wrong was in becoming guild leaders.

We never intended to raid. We never wanted to organize anything more strenuous than a 5 person Heroic with anyone that happened to be on.

We wanted, right from the beginning, to always put real life first, and that included being able to do our own thing on our own schedule and work playtime in WoW in around the rest of our life. To be gone for three weeks with no worries, because it’s no big deal. Just like every other player takes for granted.

What is significant about this is that in order to be a guild leader, at least one that takes the responsibility seriously, it does become a full time job.

The most critical part of being guild leaders we hadn’t anticipated was how a guild leader is expected to be online in the game as much as possible.

Notice I don’t say it’s demanded. But it IS expected.

And if a guild leader or officer doesn’t show up for a day or two, the person WILL hear about it from someone. Who will really hear about it, if there are multiple officers, is the guild leader.

“Oh, I was looking for an officer to invite my alt, and nobody was on for two days.”

Oh, was that two WHOLE days that I wasn’t on all night? Oh my!

It’s very easy to lose yourself in running a guild.

As the guild grows, as numbers increase, the amount of time spent trying to do the things you think should be done to keep things running smoothly grows with it.

Spending time actually in game to be available for whispers, questions, etc is the largest part of it, but replying to requests to organize events and activities also gets up there.

It doesn’t all happen at once, but running a guild, which may seem like no big deal at first, does get to be an incredibly time consuming process.

After a while, and Cassie being the clearer-minded of the two of us noticed it first, we realised that we’d gotten ourselves into a big commitment to the game. The guild was running, and was full of people we considered friends, and we had assumed the responsibility of keeping on as we were. But in doing it, we had lost a lot of ground in making real life our priority.

We weren’t just on as much as we had been in Legatum… we were on far more often and had much more of our lives wrapped around WoW instead of the reverse.

The answer, to us, seemed pretty obvious. We had to break up the non-critical tasks of being guild leaders, the parts that did not have anything to do with inviting, removing or censoring other players in the guild, and find people who were within the guild that were willing to take some of them on. Every task that was taken off our shoulders and spread around would help.

It wouldn’t address the fact that we felt an obligation to be online and available, but it would help us have fewer line items to worry about. 

Sounds like a plan, right?

Time after time, we asked for help.

The responses we got were what you might expect. Some people volunteered fast for the items that would take the least time and effort, others volunteered to organise and run raiding because that’s what they loved, still others volunteered to do lots of stuff to help, and finally we had people volunteer to take over things we didn’t ask help with in the first place, demanding to be made officers because they knew so much more than we did on how to do it right.

Yeah, I know.

Well, we did what we could. We ignored the people that wanted to help by taking over what we didn’t ask help with in the first place, and we gratefully thanked everyone else and got things underway.

Frequently, some of the people that said they’d help we never heard from again. Others, especially the ones that took over raiding, really ran with that ball. A lot.

So, some things just didn’t get done at all when people said they’d take care of it, leaving us with extra work trying to figure out what was going on and get it back going again, long after things should have been handled. And on the raiding side, suddenly raiding became a big go go go deal, and since it was the only activity that WAS getting serious attention, it became the focus of the guild.

And of course there was our annoyance with people in the guild that kept pushing about wanting to take over, or gave unasked for and unwanted advice on how we were doing things wrong, people who wouldn’t step in to help on things we actually ASKED for help with.

The net result of our effort was that we had more work to do than ever before, and people that were running raiding didn’t see why the ever increasing frequency of scheduled raids or the hours committed to it was a problem. But these are friends, and it’s best to just let it go, rather than say something, right?

It all came to a head with us during the Raid for the Cure.

When I suggested it on the guild forums, there was a definite dividing line over the event. There was a small group of people that ran with the idea and took it to heart, and worked to make it happen. These were the people that normally took part in lots of various social guild events.

And then there were the people that couldn’t even be bothered to respond to the thread, let alone take any part in the event, or even show up for it. Sorry guys, have to miss it. Just like every other social event. Oooh, but schedule a raid, and they were all over that.

That right there spelled the end of our pretending that the guild was what we thought it was. We clearly had people that wanted to raid and couldn’t care less about the rest of it. And they were welcome to be that way… but somewhere else, because that’s not what the guild we wanted to run was all about.

From there, it all pretty much fell apart by the numbers. Cassie and I wanted nothing to do with running a raiding guild with people like that in it, but when we tried to leave, said we were leaving, and made it public, we were reminded that there were a lot of people that said that it was the social part of the guild they liked and wanted us specifically to stay.

We had two guilds in one, two different approaches to playing the game, and something had to break.

Well, we broke it.

We changed everything, announcing we were staying in the guild after all, went back on our plans, yanking the band aid right off the wound, and among a host of other things aimed at returning to the roots of the guild that everyone was told when they joined, announced the immediate shutting down of raiding until we got things sorted out.

Yep. That did it. We’d succeeded in one thing; we had a lot less people in the guild to worry about.

People took off in droves. In floods. They started a new guild, got it set up the way they liked, and founded a new home for the members of Sidhe Devils to go to when they were fed up with our messing around.

We know that the vast majority of the problems are our fault. It is what it is because of how we handled it, and the way we handled things was at all times being driven by our desire to find a way back to having fun, and being free to devote much less of our lives to the game.

Our underlying goal had become centered on one thing; to be able to have the exact same rights in playing that every other player enjoyed and expected. To be able to take a few weeks or months off if we felt like it or had better things to do for a while.

Every other player takes for granted that they can leave if they want, to go on break, to relax for a while. When you’re responsible only for yourself, it’s fine. When everyone else counts on you, and has expectations OF you, it’s a far different matter.

Cassie and I have talked about it a lot. And what we decided was that we needed to learn a serious lesson from this. We needed to take this experience to heart.

We never wanted to be guild leaders in the first place. We never wanted to be in charge of anything other than ourselves. We never wanted to forge a raiding guild, or a social guild, or any other kind of place.

But once we set ourselves up as the people who invited others in, we assumed the responsibility and the duty of making the place in reality what we said it was, the best we could.

In the end, our struggles, our mistakes brought everything crashing down.

Lesson learned.

Cassie and I have returned to our center. The game moves around our real life, our family, and especially with the start of summer, we’re not going to be on nearly as much. It isn’t our focus. It never should have been, and once we figured out that’s what it was, we fought against it every step of the way.

With that in mind, last night we made the final decision. It’s not fair to people to be part of a guild where they think that it may someday grow, it may turn around, it may get lively and vibrant and full of life once again, when the leaders have no intention of putting in the time and effort necessary to make that happen.

It takes more than two people, however well intentioned, to build a community. It takes everyone wanting to chip in and help make it happen.

So, that’s why we announced the guild will be closing up.

It’s not how we wanted things to work out, but it’s real life. Things happen, and you deal with it. We did a lot of things, made a lot of decisions, and every time we did the one goal we had to base them on was, “Will this help make the guild a friendlier, happier place for the majority of people who lay in it?”

Sometimes when we asked that question of ourselves, the answer was to ask someone to leave the guild. Sometimes, when we asked that question, the answer was to try and cut back on raiding, or on more advanced progression, or on the frequency of events. Sometimes, our answer was to try and ADD events.

The one question we never asked was, “If we left the guild, will it make the guild a friendlier, happier place for those that are left?”

I think maybe we should have. Things might have turned out much differently.

We could still turn the guild over to someone else, but at this point, it has been such a central part of our lives, we’ve spent so much time worrying about it, and blogging about it, that we’d much rather let it go quiet. To slip once more into the peaceful slumber from which it once came.

Hopefully, Sidhe Devils will remain something that Cassie and I can both look back on and remember with fondness as a place filled with fun, with good people, and good cheer. We’d like to remember it as we thought it was, and for the wonderful things some of it’s members pulled together to do.

As with any big change, it’s been hard. And there are a ton of hard feelings over it all, I’m sure.

But we really do think that, no matter how rough it was to get to this point, it’s for the best.

Comments closed. I’m just not interested in having every person I ever removed from the guild come back  here now to choose this as their venue for talking about it. You never bothered to say shit to me in person or via email, or if you did I told you exactly what my reasons were, and you had ample opportunity to say something then, or in the many months since. Deciding to do it now when the whole point on my post was to get closure and move on just says “ooh, I still want more drama”, and that ain’t happening in this way, in this place. Email me like an adult, or talk about it on your blog with your own spin on it, whatever.

Geez, grow up. Look, if you have all sorts of things you really just HAVE to tell me about what a horrible person you are just SURE I am… email me like an adult. Open a dialogue. Act like you are both serious about wanting to discuss my behavior with me, and like you actually care. Posting it here in a public venue as your first and only choice just says that you don’t want to talk to ME, you want to talk to visiters of my blog about me, in some passive aggressive immature little way. Give it a rest, or grow up and email me. Or what the hell, go the rest of teh way and make it a diatribe on your blog, so you get your spin in and get all your fanboys and fangirls behind you. That’ll teach that mean old Bear a lesson! PS… since I’m not talking about any names here, I ain’t making this drama. I’m making it clear; if you have an honest problem that you want resolution for, email me. I am always available at the exact same place I have been for years and years and years.

Comments 35 Comments »

Congratulations, Azriaga of Hellscream.

Instead of telling us you were leaving the guild, like a mature adult would, or stealth quitting like a person afraid of confrontation would, you logged in, took 18 Frozen Orbs and an epic tanking ring worth 1400g out of the guild bank, and then server transferred out of the guild without a word to any officers. Or anyone else, for that matter.

Yes, congratulations indeed. You have served to reinforce a lot of my feelings about playing with people, lately.

You asshole.

Comments 31 Comments »

I don’t know about a perfect storm, but it sure as heck was a dark and thunderous weekend at the Bear household.

As you can imagine, the tumult we caused by deciding to leave as Guild Leaders of Sidhe Devils brought a lot of uncertainty to the guild.

You would think, having made our decisions with the best of intentions, that we’d be hovering all weekend, immersed in the game, hoping to talk with folks, answer questions, and be there for people during the transition.

Yeah, you’d think that, wouldn’t you?

Sadly, that turned out to not be the case, and it became a stellar example of how “proper prior planning prevents piss poor performance.” Because we DIDN’T plan properly prior to our announcement.

And so, we had piss poor performance. Wow, go figure.

We made our announcement about stepping down as guild leaders without considering what we already knew; that this last weekend, and indeed this upcoming week as well, are scheduled to be the very busiest for me at work of the last year.

Normally, as the Maintenance Manager I work a reliable Monday – Friday work week. I might work late, 10 or 12 hours days at times, but the weekends are almost always free.

This last weekend, however, I had a team of engineers flying in from Japan to perform a 3 day overhaul and intensive maintenance cycle on one of the most critical pieces of production equipment in the plant. Over $40,000 was invested in this 3 day maintenance cycle alone, and I was the coodinator at the heart of it. From Thursday afternoon until Sunday night, I would have a team here at the plant performing maintenance and calibrations, and they would be gone by early Monday morning. Everything I wanted addressed had to be done by Sunday night, or it wouldn’t get done.

I ended up being at work until after 8 PM on Friday working with the team and making sure day one went well, ordering parts, fixing bearing blocks, yadda yadda.

No problems, right?

Yeah, well, Alex had been sick for the last week, and he wasn’t getting better. By Thursday, we were getting worried about his fever and upset stomach and chronic cough. On Friday, Cassie took him to the doctor… and, of course, yes he is sick and is now on penicillin, the kind that he’s NOT allergic to. Not a happy little trouper (although he likes the flavor of the medicine. Apparently, medicine flavors have come a long way.)

So, Saturday became a lot more important about spending time with him and taking him to Home Depot and having fun and letting him relax. Instead of going in to work, I let it slide, let my crew take care of it, figured I’d spend more time in on Sunday.

And of course, that let me log in to see what was up. And… silence. Okay. Nothing being said at all on forums, except for a few very nice folks volunteering for administrating the forums, or providing a vent server, other things related to running a guild, but no discussion at all about actual guild leadership. Cassie and I were getting worried, because we expected that there would be some kind of discussion going on. I mean, there are over 70 members of Sidhe Devils, only 7 to 10 are usually online at a given time, and they play across three time zones. Where else is there going to be a discussion of it?

Of course, if we don’t want to do it anymore, why would we think others would be crazy enough to do it? What if nobody steps forward? We can NOT just dump guild leadership on some poor person and run screaming, after all. Hell no.

Then, late at night on Saturday, we had two groups post almost on top of each other with their proposals of assuming leadership, neither of whom were aware of the other’s plans.

We logged into vent to chat about it with folks, and started comparing notes of conversations we’d had with various people… and along the way, we realized that we’d made a pretty big mistake. The most frequently heard statement was that people specifically joined Sidhe Devils, not necessarily because we were in there, but because of what we’d long said we were about as a guild, and it was that attitude in the guild that was the attractive thing, and that if we leave then it might or might not stay the same. But, oh, by the way, here are some new issues that we’ve noticed when you aren’t around that are worrying us. 

Oh, and do you really have to go? This is your guild, it seems wrong for you to be the ones to leave. So many people think of Sidhe Devils as “Wind and Cassie’s guild”. But if you really HAVE to…

Sigh.

By 3 AM on Sunday morning, we’d waffled back around to deciding to stay in the guild as guild leaders, because let’s be honest, we love the people in the guild, we really, really do, but to really, and this time we mean it, lean on other officers to take some of the burden of dealing with issues off of us. Right away, the biggest issue would be to have someone administer the forums, and to work directly with someone else on applications, and cut us out of that loop.

Cassie drafted a very nice write up on our changing our minds about leaving on Sunday morning over cereal, while I taught Alex how to paint the neat wood wagon he’d made at Home Depot. He picked this incredible fire engine red color. Maybe Cassie can post some pictures, I think he did a great job. A very proud little boy.

And then, as I raced out the door to get to work, I asked Cassie to go ahead and post it so people would know what we were thinking.

Ten hours later, it’s past nine o’clock, and I haven’t been back home of course, and Cassie’s computer died. She can get into forums, but not the game, and people are “quitting Sidhe Devils all over the place”.

Well, with my head in the middle of a gearbox upside down, that’s the impression I got from the cellphone conversation, anyway. Oh, and did I mention her work computer, with which she makes a living, is dead?

Yes, we’ve got a backup USB external hard drive with automated daily backups, but it’s late on Sunday night, and if it’s a hardware issue, I don’t have spares on hand when I get home. Sigh.

Let me tell you something.

Being at work at 9 PM on a Sunday night with a crew of Japanese engineers who speak no english (thank God for the translator I hired), a sick son and a wife with a dead work computer that needs fixing at home, and a guild imploding because you’re clearly not adept at thinking things through, and absolutely no way to do a damn thing about any of it, except the work part?

That right there is what I call a fine feeling. Spiffy.

Once I bid farewell to the engineers and the translator at their hotel late Sunday night, I drove home, deciding I was done blogging and playing the game. Just over. This kind of stress, worrying about people quitting without even the possibility of being able to be there to talk to them because all this real life stuff happened during the virtual stuff, worrying about the guild when I’ve got real life stuff that just has to come first? This is crazyness.

And then I get home, and I ask Cassie how many more people quit the guild, and how bad it was getting, and she asked me what I was talking about.  Sure, a couple people did quit, but more just said they were worried about what we meant or what we were intending to do, but were glad we’d be staying. Everyone was nice. She’d had a nice talk with several people through email, and even on the phone. Where did I get the idea the guild was imploding?

…..

I finally got to log into the game and look at the forums at, what, 10:30, and there were about 10 people on, the ‘night crew’. Just having fun, doing stuff. Poor Azriaga told us what happened to his car, and I plotted with Stop to, um, ‘cheer him up’.

Then Cassie and I did Argent Tournament dailies, and off to bed, to prepare for the rest of hell week. And make no mistake, the rest of this week will continue to be hell. Alex is still sick, I’ve still got tons of events at work I’m coordinating, and critical machines that need emergency repairs.

But I did fix Cassie’s computer. And Alex IS getting better. And his wagon IS cute.

And the guild is still there. Maybe a little battered, a little bruised from rough handling. But still the folks that make up the guild are what counts, and for the most part, we’re still here. 

At least, they were when I went to bed last night. Who knows, things might’ve changed. 

Another day in the trenches, another opportunity to take a swing at things, another dance among the broken glass, finding enough time to do everything that needs getting done, and knowing that if I miss something, I’ll find out when it starts to smell.

Hopefully, another chance to find a way through to fun without stress.

I think we can do it.

After all, we’re getting more than a little help from our friends. :)

Comments 13 Comments »

Azriaga, just tonight you were telling us in guild chat about that darn raccoon that smashed your little Scion all to shreds, totalled your bumper, took out your A/C, and all sorts of other mayhem.

Well, a lot of us in the guild couldn’t figure out how a little raccoon could do so much damage to your car.

I found out!

I’d help you get even, but I think we’ll need to form a raid to take him on. He looks mean.

Scionsmasher

Comments 7 Comments »

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