Archive for the “Hunter” Category

Blizzard was kind enough to send out some “Recruit a Friend” emails to long-time players recently, invites that allowed you to give someone else 30 days of full free gameplay, unrestricted, in World of Warcraft with Burning Crusade.

I was quite pleased to get one, because with this invite, you can give someone else the full experience, with trading, chat, grouping, all that sort of thing.

I created an account for my son, who is eight years old, and got his computer set up to play.

Today, he played, and I mean truly played, World of Warcraft for the first time. He’s dabbled on my account before, but this time he was on his own personal computer, and I was able to be online in the game at the same time.

He created a Draenei Warrior, tried that for a bit, and decided that the Rage mechanic sucks. Hey, I didn’t influence him at all.

Then he created a Dwarf Rogue, with flaming orange beard, and gave that a go.

Around about level 3, I flew down to the dwarven starter area in dragon form, and took him for a ride around the frosty dwarven homeland.

I brought him up the valley, and I let him get off the dragon and chase a little boy down, and purchase his own pet bunny rabbit. Cassie taught him how to make the pet bunny his friend, and bring him out into the world to hop around and follow him everywhere he goes.

I gave him some gold, taught him how to buy upgrades from the vendors, train skills, and then set him loose once again on the starting area. I’m in the same room with him as he plays, his computer is in my office.

He reached level 5 before the evening was done, and as we tucked him into bed, he had some very revealing things to say about the game. He had few preconceived ideas, nothing to get in the way of his imagination, he had played for a bit, but he knew nothing of what was possible or what limitations the game held. Everything was possible to him, or could be, and he had no way of knowing unless he asked.

This is what he asked us and told us as we tucked him into bed tonight;

“My pet bunny is level 1, does that mean I can teach him to do tricks, and level him up? Can I teach him to attack? That would be so cool!”

We explained that the cute little pets like the bunny don’t fight, or ever level up. They’re friends to travel with you, and they can never be hurt like your character can. But, we said, there is another class where you can have your own pet that fights with you, and that class is a Hunter. And you can have cats, and bears, and wolves, and when you get even more powerful, you can tame dinosaurs to be your pets!

“Can you have a moose as a pet?”

Sigh. No, I’m afraid you can’t have a moose, sweetie. Ghostcrawler promised us a moose, but we still don’t have one yet. I’m sorry.

“Oh.”

“Well, if I go in the water, can I have a shark for a pet?”

No, I’m afraid not. You’re right, that’s a brilliant idea, whoever would have come up with that idea when Vash’jir was released was a genius, but no, you can’t have a shark for a pet underwater. But Hunters CAN have your normal pets, and they will swim along with you and fight underwater just fine.

“Well, what about a goldfish?”

A goldfish? What, as a friend or as a pet that fights for you?

“A goldfish to fight with you! He could be in a fishbowl and everything.”

Okay, the goldfish would be in a fishbowl. I guess the fishbowl would protect him like armor, I can see that… How would he move around?

“The fishbowl would have legs! And the goldfish could charge forward in the fishbowl and attack things!”

O.o

Okay, Blizzard, here’s the deal.

I haven’t asked you for much, but this time, it’s for reals. I challenge you to match the imagination of a child.

We don’t have moose combat pets, and we don’t have water-combat pets like sharks, but this…. this you can do. You know you can do eet.

You can make an Engineering-crafted Goldfish Assault Bowl on little mechanical legs, with little external saw blade and arc-welder waldo arms. The goldfish, genetically enhanced of course, can ride inside the little fishbowl with his head sticking out the top to see, and drive the bowl into battle.

When I imagine a Gnome Hunter, that’s now what I’m seeing for his pet.

I beg of you, at least think about making a Bad Guy Gnome boss that is like this. You’ve got Gnomeregan, the Gnomes are going to truly assault that place and wrap that storyline up some day, give the players a boss that will truly scare the hell out of them with the horror of a gnome mind unleashed.

Failing that, you’ve got the engineering goggles, you’ve got all this awesome Hunter stuff built into the engineering profession… just let your mind run riot, man. Let the Hunter Engineers make their own combat pets.

Now, I know it may seem over the top, maybe you’d be tempted to let it go with something sensible, like a mechanical dino-raptor. Don’t give in. Unleash your inner Steve Martin. Be some wild and crazy guys and gals, and give us the Goldfish Assault Bowl. Something about it just sings in my head and won’t let go.

The only way this could be better, would be if some great artist like Tish Tosh Tesh* drew up some stylized sketch of it poised for action.

I can see it now, walking into BlizzCon wearing a shirt showing the crazed face of a goldfish driving this over-the-top goldfish bowl war machine, shit-eating grin on his (or her) fishy face, with the words “Hunter + Mad Science = I Don’t Know What It Is, But It’s Got Aggro” written around it.

I can see it, I swear I can. It’s right there. And someday, in some role playing game somewhere, I am going to USE that idea. See if I don’t.

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I’ve attended a few raids now on my Hunter. My Druid is distracted by shinies, gathering non-combat pets and studying Archaeology on far-off planets, so my Hunter is getting all the raid face time.

I hope to improve my Druid to be raid ready someday, but it’s hard to prioritize when you’ve got one character already set and ready to go. I acquired epics while raiding with my guild, so I should put them to use in progression when they ask, isn’t that how it works?

What I want to talk about comes from who I am, and where this blog comes from.

I spend my free time doing what I find enjoyable. Playing World of Warcraft is a big part of my free time, and an integral part of my enjoyment in WoW is playing how I like to play. 

My blog is called the Big Bear Butt, and it began with my adventures as a feral Druid, because feral Druids weren’t cool so there was some stuff to talk about. Blizzard didn’t approve of us for serious things. Old ground, won’t go over it again, if you’re not sure what I mean, check out the Tier itemization for Druids in Molten Core. Those feral pieces are pretty awesome… oh wait, there weren’t any. Druids were supposed to stand back, shut up, and heal.

I didn’t play a feral Druid to be cool or fill a niche, or to be a rebel. Nobody wanted me and there was no support for me. What I did was in spite of the mechanics, not because of them. I played feral because I loved it. I loved transforming from a person to a sleek panther to chew the faces off my adversaries, I liked transforming into a massive bear to maul all those that would challenge my authority.

I especially liked figuring out ways to use what WAS implemented in the game, the gear and the mechanics, to work out how to come as close as possible to being a ‘real’ tank. I loved being a furry bear tank, plain and simple. It wasn’t pixelicious, it was a big old furry bear butt filling my screen, and it was great. The day when furry Bear tanks stormed Karazhan successfully was a wonderful day for me.

I thought that I could write a blog sharing some of the stuff I’d done so others with the same wacky mindset could have the same fun bear tanking and loving it. That’s all. I also like to rant and ramble a bit. :)

Blizzard has long since taken bear tanking mainstream, it’s a recognized aspect of the class, and they work hard at balancing the class function with other tanks. How well they succeed or not isn’t the point; the point is, bear tanks have gone mainstream, but even if Blizzard announced they really were serious about the Druids only allowed to heal thing, I’d still be a feral Druid. Nerf ‘em to the ground, I’d be unhappy, but I’m not going to change my preference. I have played tree healing and like it, but that’s not why I roll or HOW I roll. It’s just a fun bonus.

All of this is a long winded way of saying that I play my Hunter as a Beastmaster because I love the concept of the Beastmaster. That concept was what drew me to the class, and it is my concept of the class, the things about it that excites my imagination, that are the reasons I keep loving it.

The core of my love for Beastmaster is that it is the spec that fulfills the dream I had at the beginning; you and your pet, together against the world, fighting side by side, each a valued team member.

Over the years, Beastmaster has undergone a lot of changes. Sometimes it has been weak, other times strong, most often right in the middle. During most of Wrath, it was pretty weak in raids in comparison to the other two specs.

A lot of people dutifully followed the DPS, looking for maximized raid performance. There were a lot of arguments back and forth, and valid points were made. Do you go on a raid with what is known to be a spec that does not perform as well as, or does not have the same potential as, another spec? If you do, regardless of how you are performing, if there is potential that is lost, aren’t you screwing the rest of the raid?

It’s a big discussion.

With my Hunter, I’m the same as with my Druid. If my blog wasn’t Big Bear Butt, it could have been “From BM with Love”. I am a Beastmaster. I’ve always been a Beastmaster, and I imagine I always will be.

I am also someone that likes to do the best I can with what I have when in groups with other people.

What that means is, if I have chosen to play as a Beastmaster to satisfy my own need for fun, and if I choose to bring the pet that I want to bring for my own fun, then that leaves me responsible to do everything else I can to drag the most performance out of Beastmaster when I’m grouped.

With that in mind, I read the wonderful BM Hunter thread at Elitist Jerks, where I was delighted as always to see that there are other freaks like me that love Beastmaster and are sticking with it. I used Zeherah’s Hunter DPS Analyzer (the online updated version of Shandara’s DPS Spreadsheet), I spent LOTS of time on Ask Mr. Robot disagreeing with optimizing results but studying the gear recommendations, and in general delved into all that study we love so much.

World of Warcraft. For some, a game. For others, a replacement for our doctoral thesis. You ever hear the joke, God invented whiskey to keep the Irish from ruling the world? Yeah, the modern version should read God created MMOs to keep geeks from ruling the world

Oh, what was my bone of contention with Ask Mr. Robot? Mr. Robot seems to think that Mastery as a stat comes far below everything else. Everything. I tried some tests, and I swear if there was Mastery on something, it wanted it gone. On the other hand, Elitist Jerks seemed to think that Mastery was somewhat on par with Haste, and a little below Crit. I’ve always been a fan of a teeny bit of balance, so having any gear with Mastery on it thrown out the ranking window felt, to me, to be twisting the recommendations a bit. Then again, I modified things my own way and I’m happy with it, and isn’t that JUST what we love to do? Read everything everybody else recommends, study up, analyze, and then in the end do our own damn thing regardless?

At least that’s better than MaxDPS.com, who still hasn’t bothered to update their BM or Marksman settings for Cataclysm. If I was a newly 85 Hunter and went by that, I’d assume Survival was the only possible way to go.

Well, so here I am. Raiding on a Beastmaster Hunter.

Beastmaster Hunters got shit on a lot in Wrath of the Lich King, in terms of raid performance and reputation. It seemed like every other tweak, Survival got top, then Marksman, then Survival again, but no matter which was the chosen one, BM got a rock. 

The trade off, I think, was the Exotic pets. It was like Blizzard was saying, if you get to have the Exotic pets, then you can’t expect to do good DPS too, otherwise why would anyone play anything else?

My answer to that, of course, is why design things so the only reason you play a spec is because that’s the one with the biggest numbers, or because you bribe them with pretty toys? You should play a spec because you like the playstyle or core concept first and foremost, not because you’re a numbers whore.

But fine, if that was the tradeoff, I took it quite happily. Spirit Beast Bears, and Devilsaurs, and Core Hounds, oh my.

I’ve done a few randoms with my pet Devilsaur in heroics in Cataclysm. You know what reception I get?

I’ve had more than a few BMlolz, Huntard lrn2MM, Moron, and, I’ll admit, a few “lol love the pet name” for AnnCoulter.

I don’t play for accolades from the pug group, but I’m quite happy that my DPS is consistently in the 16k range now, plus I’ve got my CC trapping and my Misdirection. It tends to shut up the “BMlolz” crap. Very few people continue to talk shit when their DPS is less than yours. There are still some, though, there are still some.

I’ve been to guild raids, and I don’t feel that my DPS is holding anyone back. My IGNORANCE may be holding the guild back, but not my DPS.

The most telling thing for me, though, is how often I hear the following after a run, both after guild raids and from random heroic pugs.

“Wow, I’m amazed at the DPS you can get out of BM, that’s amazing.”

It’s a nice thing to hear as a player, but I hate what it continues to say about Beastmaster.

Thanks to Wrath of the Lich King, a large portion of the player base has the assumption that BM damage inherently sucks, and even this late into Cataclysm, over 6 months now, the characterization is still going strong.

Most people do not want to bring a sub-optimal spec to raids, of course. If the perception is that BM is bad, then people won’t bother trying it. They’ll wait for Frostheim to tell them what his results are, and that will be that. Or read up about it on Elitist Jerks, of course.

Until something comes along to challenge the assumptions, the legacy of Wrath of the Lich King is going to linger like a bad cheese. If you don’t suck, people will be surprised. If you have a fancy pet, people will assume you don’t raid, or are on your off spec.

That’s pretty sad.

Me, I’m happy exactly where I am. Maybe my DPS would be higher if I was Marksman or Survival, but then again I probably wouldn’t handle the flow right and my DPS would drop. My own preconceptions would get in the way.

Maybe I’m screwing my buddies every time I zone into a raid as BM, and deny them an extra potential 500 DPS.

Maybe.

But I’m doing all right, and when the Firelands hit, I know that while everyone else is polishing their guns and bows, I’m gonna be hunting those 8 new exotic BM only pets, hunting them down and taming them, and having a wild old time.

Whatever assumptions other people make about BM, whatever impression people have of our DPS potential, whatever attitude people want to have about BMlolz, when it comes to awesome exotic pet fun, this expansion is OURS!

The time of the Beastmaster is come, and woe unto those that love cool pets that forsake it!

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Last night, hold onto your bacon folks, last night Beartrap ran… a heroic instance!

Crazy, cats, simply craaaazy.

My first heroic instance since the expansion shipped!

Well, the first one I did where the group finished the run, and my first attempt to join one in over four months, so it still qualifies. I think.

What made me do something that out of character?

Why, having friends to play with, of course!

Beartrap the mighty hunter ventured forth, set to wage war in partnership with Hedwig and Matheo, because… well, because they felt like doing a heroic and asked me along.

What, you expected something more? Sorry, they wanted to play and I think I’m finally heroic ready, so I went with ‘em.

Picture this, if you will. Beartrap the Beastmaster Hunter enters the random queue for a heroic with Matheo the Bear Tank and Hedwig the Healing Priest.

*I* get to follow along and watch a Bear Tank lead through a heroic. A heroic where two other players, NOT the tank or healer, are pugged in.

This has all the possibilities needed for postworthy drama, don’t it?

Where we ended up was Vortex Pinnacle.

I’d like to say that if other instances are anything like Vortex Pinnacle, I am going to have myself a mighty fun time in WoW from now on.

Vortex Pinnacle, under the talented paws of Matheo and with good healing from Hedwig, called to mind all the best memories I have of running heroic instances from both Burning Crusade AND Wrath of the Lich King.

Bold words, I know, but lemme explain.

When I think of Burning Crusade heroic instances at level, what memories do I call forth?

One thing that I loved was that the intelligent use of crowd control was not just an option, but an understood necessity. Not just that CC was needed, but that the group walked in KNOWING that it would be needed, and worked together accordingly.

I liked that because I felt more involved as part of the team when I went as DPS, that I had to be prepared to bring the Ice Trap skillz.

Likewise on having things that needed to be removed, such as curses. Having Static Cling on the final boss fight in Vortex Pinnacle, and needing it to be cleansed off so I could move again made me VERY aware of how much we needed Hedwig in the fight, and not just as a healbot.

I liked that feeling in Vortex Pinnacle. We had mobs marked for traps, I was given the go ahead to trap ‘em, and boy howdy did I! We also had a tank that used Skulls and Xes and Squares to mark mobs, and I always love seeing that in a run.

Another thing I liked was the architecture provided plenty of opportunity for line of sight pulls, and they were taken advantage of. That was great fun as well.

There was tension, there were mobs off the aggro table running around as a free for all, there were interesting boss fights, it had it all.

But what it also had was the shortness of Wrath of the Lich King heroic instances.

Even with the CC and mechanics, and the hopping from tornado to tornado, it only took a half hour to complete the instance.

I loved how short Wrath of the Lich King instances were, but I felt that they achieved that by being straight line runs from group to group with little in the way of tactical variety. Charge in, AoE, burn fast, next group, rinse and repeat. The uber-heroics in ICC were an improvement, but groups had been trained out of how to play by that point. Why look, the unfun!

What we had last night had the complexity and teamwork requirements of Burning Crusade, the interesting variety and lessons learned from both expansions, and the quickness of Wrath of the Lich King.

There was just one more element that was needed for me to feel rejuvenated and eager to begin playing group content again, and I got it;

An entertaining conversation with friends over Ventrilo.

Nothing is more fun to me than chatting with friends about the fights AS you are doing them.

Where else do you get the opportunity for such awesomeness as saying, “Wow Mat, you almost bit it on that pull”, and having Hedwig reply, “Oh, I wasn’t really paying attention on healing him.”

When you’re having such a good time chatting that you forget how to play, you know you’re doing it right.

I know that the heroic instances have a reputation for being incredibly long, so I’m not assuming that a sample size of one represents anything.

Vortex Pinnacle may have been great, but heroic Deadmines, Shadowfang Keep or Zul’Aman may be three hour slugfests for all I know.

But that’s all right. What I know is, I had a lot of fun in a group last night, and I didn’t expect to see that happen again. Even if the other heroics suck in comparison, if the fun in group is there, if the great conversation with friends is there… why, we’ll have fun despite it all.

Oh yeah, and tank aggro with the changes to Swipe? Much, much smoother response time on grabbing large groups. Matheo reported enjoying life a lot more than before as a tank. 

Geez, if I keep having friends to play with, the next thing you know I’m going to transfer my Druid over and start tanking for groups again!

Of course, if I did that, then I’d have to start developing gear lists, and I’d have to work out the math on stat priorities…. on second thought, maybe I’d be better off taking a hammer to my hard drive now and just going fishing.

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Playing a Beastmaster Hunter is so much fun when you’re leveling.

Along with the normal joys of picking what you want your companion to look like, naming him or her, and getting to choose what buff you’d like to run with, you get to keep your eyes peeled for those ‘gotta catch em all’ rares to tame.

You long time PvP enthusiasts also know the joys of having so many control options you can easily lose track.

Of all the times that I’ve played a Hunter, I know I’ve never really scratched the surface.

I’ve never gone into PvP with a carefuly planned out spec or pet, or practised all those situational player control and escape techniques.

I’ve also never really tried to build a spec and use a pet as a tank for content that was specifically designed with tanks in mind.

Molten Core is on my mind lately. I have soloed it with my Fury Warrior, but my Hunter is climbing the levels. Can I solo it with her as well?

Can I solo it even easier?

I decided to begin working on answering that tanking question for myself. I’m sure other people can do it; other people can solo two Cataclysm raid bosses. Other people have crazy mad skills.

I’m not other people, I want to know if I can do it.

It turns out I’m in a wonderful place to begin.

I’m in Dragonblight.

For those fortunates among you that don’t know what Dragonblight is like from playing characters through there 10 times, Dragonblight is a zone in Northrend for characters around levels 73-75, and it is famous for having a lot of “Gather a group of friends and go kill wandering boss X” style quests.

Just off the top of my head, there are these group kill quests;

  • An emerald bird boss (that I wish I could tame)
  • A Wolvar Shaman you have to knock off surrounded by some friends that come when you call.
  • A Scarlet Crusade General in a cathedral of worshippers
  • Another Scarlet Crusade Captain (or some such) standing at the top of a lonely watchtower still under construction.
  • A massive behemoth named Kreug Oathbreaker that wanders around in the middle of undead territory and LOVES to fear attackers.
  • An entire chain of Magnataur wandering bosses to take down, 5 in all if I remember right, maybe 6.

 I think there are others in the zone as well, I’m just kinda blanking right now.

That’s a real great zone to start thinking about having your pet tank this stuff for you. I mean, really tank it.

What I did was set a baseline. I took my kitty pet, Munchkin, and went after the emerald bird boss. I remember that one as a particular bitch to solo without heals.

Birdbrain has over 100,000 health, and although we gave it a good run, I couldn’t keep the pet alive and get the birt below 25,000 health on my first try.

Remember, the goal wasn’t to keep trying in a myriad of ways to do it; the goal was to set a baseline. “Here’s where I am with a kitty pet.”

I then went to Petopia to browse unfamiliar territory; the Tenacity Pets category.

My first instinct, of course, is to have a Bear. I’ve run with Bear pets before, they’re lots of fun. Not since the new patch revamp, though.

What I looked for were the pet skills. If I was going with a pet for tanking of group content, I wanted skills that would aid the pets survivability or mitigation, not do more damage. It’s MY job to control my aggro and stay under the pet. The pet has to live for me to win.

Perusing the list of pet skills, I was struck by how, of all of the Tenacity pets, only Beetles, Turtles and Bears had an actual damage mitigation or avoidance skill. Bears have Demoralyzing Roar to reduce enemy damage output by 10% for 15 seconds (with a 10 second cooldown, effectively up all the time), while Beetles and Turtles have a 50% damage reduction lasting 12 seconds, with a 42 second cooldown (in BM spec).

Decisions. A Bear with an always-on 10% damage reduction, or a Beetle or Turtle with a 50% reduction for burst use?

I decided to come out of my shell and try a Turtle. :)

I originally trained a sand-colored Turtle on the western shores of Borean Tundra to test the Talent Spec out, and once I knew I kinda liked the spiky little guy, I went to Dustwallow Marsh, where I tamed a very attractive Grey Turtle, the ones with a coral hue to their shell trim.

I leveled the pet up a little (can’t wait for the patch to remove THAT pain in the butt) and then went to the same Emerald Birdie, to test my new pet out.

My BM spec stayed the same, I just specced the Turtle into increased Dodge, Armor, Health and Growl to improve health and happiness.

I also shut off Cower.

I don’t run with Cower on my kitty, because I’m switching targets on the run ALL the time and don’t ever feel I need the damage reduction. Cower slows your pet down a LOT.

I wanted the test to be fair. In actual boss tanking, I would have Cower on auto for that 40% damage reduction for 6 seconds at a 45 second cooldown (costs no Focus), and I’d trigger Shell Shield to fire immediately after instead of overlapping. 

Anyway, my test on the Emerald Birdie.

I’d like to build it up to something impressive, but I can’t. It was no contest. My new buddy Koopa the Turtle was still at 100% full health when the Big Green Bird died. 

I’ve also gone and taken down a few of the magnataurs, the Scarlet Crusade Captain up on top of his watchtower, that sort of thing. No worries.

My next test is going to be Kreug. I’m looking forward to working out a way to handle those fears. :)

I’m pretty impressed. I messed around with a Bear pet back in the old days, but it seems to me there wasn’t such a sharp difference in performance back then.

Now, with the pet Talent trees, Shell Shield, all these customization choices, it’s pretty sweet.

What next? Dare I go into Karazhan and Molten Core for reals, me and Koopa?

If soloing with a Hunter Pet is your thing, can you tell me what kind of challenges at the 85 level you’ve had fun working out?

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Things are moving along nicely, my friends.

In the game, my Hunter is already level 74. Isn’t that crazy?

I have decided to set for myself a new goal. It’s a stupid goal, but it’s one that can’t be ground out, it’s pure luck; to forge a Legendary.

To that end, I’m going to solo Molten Core each week to shoot for either the Eye or the Bindings.

Considering how many times I ran that place in the old days without seeing any of them drop, ever, I’m not all that worried about not getting them.

It’s just fun to have that sense of “Maybe this time? Could be!”

I ran it on my Worgen Warrior this last weekend, and soloed everything in my blues and greens except for Ragnaros himself. Just couldn’t keep myself alive solo. I’m apparently a fail Warrior, I made it to the first submerge and the adds ate me. :(

I had to ask Matheo to step in and heal me… and he said I really am a fail tank, he ran outta mana keeping me alive.

I told him that the reason was probably that I wasn’t in defense stance or tank gear… I was pure Fury Warrior spec and gear. /facepalm.

On the plus side, in one run I almost got all the Cores and Dark Iron I need to craft Sulfuras, and I got the bar and bought the recipe to craft it. My Warrior is a Blacksmith, so it’s fun to think that, no matter who ever eventually gets an Eye, I’ll be able to craft the hammer for it. 

I really wanted to craft one for Fal back in the day, and if I ever do see the Eye, I’ll be thinking of him when it happens.

What kind of impossible or long term goals do you set for yourself? Do you find having some kind of big goal helps keep you interested?

Or do you prefer not having something planned that would be like an itch you couldn’t scratch? Do you like being able to shut the game off and walk away without ever caring that you didn’t finish X goal in your game life?

On the personal side, I don’t have any announcements or anything, but Cassie and I are working on improving and editing Converging Forces, bringing it out of the very rough cut state and turning it into a novel. It’s going to take some more time, but I’m really very pleased with how far we’ve gone already. I’m also learning a lot about writing in the process, Cassie is teaching me a great deal.

She worries that I’m going to get defensive when she shows me things I’m doing wrong in my writing, but the fact is, I’m loving it. It’s wonderful to have someone that I love and trust looking at the story, and telling me “This part is good, but this phrase is unclear, I don’t know what this word is, and what you do to apostrophes is an offense against God and nature. Stop it.”

Seriously, its very positive for me.

The first thing I hear that she tells me is, “This part is good.” I don’t ignore that to obsess about what’s wrong. 

I hear what she’s telling me, that I have things I need to correct to improve my writing. I may have lots of bad writing habits to break, but the core of a story is in there. The most important thing I want to start with is a story that is going in an interesting direction, and characters that you come to care about. I can learn how to fix the rest.

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