Archive for the “Raiding” Category
Much time has passed since it was released, but I still like the concept of Looking For Raid. I keep running it on varying characters, and overall I have a good time.
The only thing I haven’t enjoyed is the long wait time as DPS, at least on characters that don’t have a farming profession.
Even as a tank, the wait time can go ten minutes sometimes. Maybe the average is three minutes, but I have seen as high as ten. It happens.
Each time I queue, I’d see the Healers with their estimated 3 second wait time and /envy them.
I’d think to myself, ‘I gotta get me some of that.”
Well, I did.
I leveled my poor, long-suffering Priest to 85, ran instances choosing Spirit gear for all upgrades, and built a complete set of spirit healy gear (with just a couple 377 PvP items, like shoulders), and figured I was all set for LFR.
Before I ran LFR Dragon Soul as a Priest healer, I asked around on Twitter for feedback on what spec I should choose, Holy or Disc. Then I specced Holy, actually reforged so I had a chance, and ran a few Heroics to tweak my Vuh’do and learn timing sequences and synergy and this whole ‘Chakra’ thing.
I did pretty well, and yes I am saying so myself.
At least, I did pretty well for Heroics. Kept all the things alive, no wipes, that sort of stuff. Thank Elune we’re able to drastically overgear content now, because obviously I had NO skill or experience in mana management. My goal was to keep the stuffs alive, and I did so, using tools that I know overhealed for a higher mana cost than I needed to use to get the job done, but it was a start. A REAL healer would know what heal to use to get the job done while conserving mana.
The hardest lesson I had to learn as a former Druid Tree healer was NOT to cast spells. I’m used to HoTting things up right before the damage starts. I am used to casting while the bars are all green, doing the preemptive healing thing.
As a Priest, there are a few preemptive heals like Renew and Prayerof Mending and the HoT from Holy spec Mastery, but most are reactive. You have to wait for a bar to start dropping before you react to it and cast some heals. Or see what target the boss is attacking so you know who is gonna be taking the hit. Or know what AoE is about to hit the group and lay down the Holy Word – Sanctuary (also known as pretty sparklies).
It’s a bit of an adjustment, my instincts are to cast, not stand still waiting for the bars to drop. I found myself wishing the tank would take more damage. Maybe that Mage could go stand in the fire for a minute? Please? No? Fine. I’ll just stand here and Renew the tank. Again.
For those not aware, the guild I’m in has three seperate ten person raid teams, named ‘Team Wanda”, “Team Snuffleupagus” and “Team Teddybear.” I’m not in any of them, I’m a persistent floater. :)
My next intended step as a healer was to venture into LFR, after a little Mage leveling.
My plans did not survive contact with my friends, for the call went forth from TheRedDeath, Team Snuffleupagus’ Raid Leader.
/guild channel “We need a ranged DPS and healer for Dragon Soul.”
Cassie immediately tells me I should offer to DPS on my Hunter, to which I replied, “My Hunter is my second favorite character to play, I love playing my Hunter just after my Druid. But my Hunter is my worst geared DPS character. So, no. Red needs better than a crap hunter. He’s used to Cross, and Cross rocks.”
So I remain silent, and Red finds a willing ranged DPS quickly (This really noob Mage, omg he was so lemon fresh he squeaked, named Ursimage or something like that. Noob.), but still needs a healer. I don’t know how the subject comes up, but when asked I say that I can’t heal because I actually LIKE Red, and I wouldn’t want to subject his team to my brand new undergeared ignorant healing.
The answer I got was somewhere along the lines of, “C’mon, how bad could it really be.”
Really? You’re going to go there. oooh, that’s just asking for it, man.
So into the Dragon Soul rode the ten raiders, and hell rode with them.
Surprisingly enough, it wasn’t hell. It wasn’t even purgatory. It wasn’t surf and sand and 12 ounce steaks on the grill with a tropical drink with an itty bitty umbrella in it, but it wasn’t bad at all.
See, Team Snuffleupagus are very good raiders. In fact, almost everyone in Band of Misfits are very good raiders. When someone can’t make a raid night, they never seem to lack for volunteers. They kinda do this a lot, and do it well.
So I joined them with the trash on Morchok, and for the next five bosses we had a lot of fun. The pace was fast and smooth, everyone did what they were supposed to, bosses and trash died, and much joking was had by all. Everyone stayed focused on the goal and hustled without rushing, if you get my meaning.
By the time Ultraxion died (OMG I two healed on Ultraxion with Silarkias!) I was kinda liking this whole Holy Priest Chakra Healing thing.
All that hullabaloo about Chakra healing, and changing optimization on the fly between single target and AoE healing, plus Holy Word changing states is all pretty awesome once you get into it.
Yes, I know I’m the last idiot left in the game to try Chakra healing out. Sue me, Bears don’t give a Chakra.
I love playing classes new to me in a game I’ve been playing forever. The whiff of new car smell on a model I know and love, what could be better? Now with Priests being enjoyed, that leaves Warlocks and Monks as the last two unexplored countries to look forward to.
Not only did the raiding with Snuffleupagus go great, but I walked away with 2 pieces of Tier gear. Turns out, their team didn’t have any Paladins, Priests or Warlocks in the group that night, so anything that could dr9op for Tier was destined for me.
Please don’t hurt me.
So, a great night, right? This healing thing, pretty fun. And short queue times! Rock on!
So, let’s try out LFR, how bad could it be?
The horror. The horror.
Dudes. Seriously. GET THE FUCK OUT OF THE FIRE.
What is wrong with you people?
I now know why the healing queue time is so short.
Tanking and DPS are straitforward roles, their enemies are the NPCs.
For the healers, the PLAYERS are the enemy.
How smooth or challenging a run the healer has is based directly on whether or not the other players pay attention, stand in the healing circles, run out of the fire, move to proper range, close in when appropriate, etc.
If the other players just stand there and don’t give a shit if they’re taking damage, the crowd is thick enough that it’s hard to tell why they’re health is plummeting. All a healer can see is a bar dropping, and take frantic steps not to lose them. If time allows, then a combat log can be scanned to see wtf was going on, but by then it may be too late.
A tank grabs what a tank grabs. DPS kills this, DPS kills that. The worst skill-type behavior I’m used to noticing is how lost people STILL get if nobody holds their hand and calls out colors of oozes.
But I never could have imagined the impact lazy DPS and tanks have on a healer in LFR.
I’m not saying the groups wiped, I’m just saying people doing stupid shit like killing EVERY DAMN TENTACLE on the Spine of Deathwing and spawning every possible add SUCKS.
And then, omigod and then, on the last plate for Spine, NOT HAVING ENOUGH DPS TO KILL THE TENDON, so we have to do the last plate all over again? Really? I’ve never even seen that happen before, not killing the tendon, just wtf.
I walked away in disbelief.
Sure, there are 25 players in LFR versus 10 in the normal raid I went on, and yes the AoE spells I used have upper limits on effectiveness based on number of people needin’ the healin’.
I don’t care. It really is true. It’s more annoying to heal LFR than normal because it really is that damn annoying to heal through stupid, and there are oh so many stupids to have to heal!
Or worse yet, heal through “I don’t give a shit”.
It doesn’t have to be that damn hard.
Hey, ranged DPS, when it all goes to black and the tentacles flail, CLOSE IN TO THE CENTER WHERE THE GLOWY SPARKLES ARE.
I feel so bad for healers that see the joy other pe0ple boast about in LFR, and then zone in to deal with that crap on a daily basis.
I don’t want to accentuate the negative, but I’ve been thinking on how LFR could be modified or tweaked to make it a little better for healers, and I’ve got nothing.
In my opinion, LFR is tuned just fine the way it is. If anything, it’s tuned so loose that players can stand in the bad shit and get away with it because the healers can keep up.
Maybe we need harsher penalties for bad behavior.
I’ve noticed that when something is an insta-kill, like running into an ice wall on Hagara, why holy crap, people don’t run into the ice wall on purpose anymore. But if it just causes lots of damage for the healer to heal through, hey, that’s not my concern, right? Let the healer deal with it, that’s their job.
Maybe LFR simply needs more things to be insta-gibs. Maybe if DPS don’t kill at least one ooze out of three, everyone simply dies. Or if you stand in the black blood of the earth on Morchok, one tick and then dead, next time move your ass.
I dunno. Clearly, the current system is working, but at what cost? Are people encouraged to learn the mechanics? Do people who honestly want to know what to do see the results of their actions and learn from it?
I knew healing was intense this expansion, and I hoped it would be fun to try, and it is. But hoochie mama, I had no idea LFR was just THAT irritating.
It turns out, you CAN heal stupid, but I don’t want to.
I wonder, is there an addon that marks players that stand in the bad on my Vuh’do bars, so I can see to stop healing them?
You know, I use Vuh’do, I’ve got whack-a-mole going. If someone were to stand in the bad a few times, I’d love an addon that just recognised that, and colored their entire bar something obnoxious like nuclear red so I know not to ever click on that bar to heal it for the rest of the run. Just let him die and die and die until he leaves in disgust.
Tanks excluded, of course.
I’d so love that. Just notify me that they’re acting stupid, even if I can’t see them doing it in the crush of the crowd, so I can save my mana for someone who cares.
We could call the addon “Heal Nazi“, and when it goes off it whispers the affected player, “No heals for YOU!”
Or maybe that’s a bad idea.
46 Comments »
I’ve noticed something unusual, and I’ve sat on it for a while, but I think it’s time to act.
There is a saying; “Once is happenstance, twice is coincidence, three times it’s enemy action.”
Well, we’re up to five now. By the Auric scale, we’re definitely at enemy action.
It’s no secret I enjoy playing alts. I’m one of those folks that may have one or two characters I flat out love, those being my Feral Druid and BM Hunter, but I play lots of alts.
With the advance of Looking For Raid, there has been an added venue for play. Ding level 85, gear for new Heroics, run until decked and then hit LFR for polish.
At this point in time, I’ve got five characters at level 85, and all of them are pretty damn solid in LFR gear; Druid, Hunter, Warrior, Paladin, Rogue.
My Priest is at 83, and my Death Knight Bear and Cub character is 81, so those are next in line. Don’t ask if I’m going to train my 9 year old son to play in LFR if you don’t think you’d like the answer. Just pray his DPS isn’t THAT much better than yours. :)
Still, five characters I have geared up 100% through LFR Dragon Soul random groups rather than traditional raiding.
Here is what I’ve noticed and reported on before.
During the initial LFR rollout, you had a period of uncertainty. People were not yet fully accustomed to the idea that they could roll Need on anything they wanted with little to no concequences. So, there was a fairly reasonable chance for at least the first month of winning something as other players that had already won an item would pass.
After that began the period where some groups would begin running together and rolling on everything so they could pass it to a friend in their group that wanted it (enhancing chances), and also the Monty Haul scenario where people would roll on absolutely everything, to acquire trade goods so they could make a deal later for what they really wanted.
That seemed to be the period we were in now. Some folks bring decked out characters chasing that one item, others bring new alts looking for everything, and it often seems that every roll finds you competing against every single player, and nobody passes unless they have no chance of winning due to spec or class.
It can feel like if you did not get the actual highest roll out of 25 people, then you’ve got no chance. Greed and avarice have won. Blizzard has even unveiled new LFR loot rules for MoP that make it clear they are acting as though there is nothing to be done short of a scorched earth doctrine on the existing system.
My experiences over the last month to five weeks are leading me to believe we are seeing a silent counterstrike acting against the “need on everything” culture, working from the shadows.
Five times now, on different characters, the following has taken place;
I run, I do my best. I don’t have the worst gear in the group overall, I certainly don’t have the lowest DPS. There are one or two specific items I would like. During the run, as loot drops I pass on it, until finally one boss drops a piece of loot I have specifically wanted. Everyone rolls, I lose the roll with my number somewhere in the middle of the range. We move on to another boss.
Shortly thereafter, without warning a trade window is opened, and the piece of loot is placed there. No conversation, nothing. I accept, and whisper back my thanks and appreciation. The person then says something along the lines of, “No problem, I didn’t need it and you looked like the person who could use it the most.”
This has happened to me now five times, different people and different items for different alts.
Is it a sweeping trend? Maybe not. Have you seen it yourself? Probably depends on how many alts you’re gearing through LFR compared to actual raiding with a raid team and getting real loot.
But again. Once, sure. Twice, huh. Three times or more? I take note.
I like the idea of a silent revolt against greedy needy players. People who are nice people, and at the same time aren’t all confrontational yelling at other people in raid chat about taking things they already have one of and all that stuff.
People who may have just decided that if others will need for selfish reasons, they can need for charitable reasons.
Yes, it does put another player in the position of winning an item and then having the power to decide who, in their opinion, ‘deserves’ the item most. That could be a hot little topic for debate, right? How do you decide who ‘deserves’ the loot?
Overall though, I think it’s a delightful idea, one that is worthy to discuss.
We talk about other people rolling need on stuff they don’t have a use for. How interesting that there are folks out there that have looked at the situation and decided for themselves to take a stand, but do it in a decidedly non-confrontational way.
It would take more work, but I have to admit, it’s making me reconsider my ‘pass on all unless I actually need it’ policy.
I might just start playing Secret Santa myself.
What do you think?
21 Comments »
Last night, at the tail end of one long day, a few members of Team Wanda, Band Of Misfits most progressive raiding team, were chatting in vent.
They had just completed the server first Glory of the Cataclysm Raider earlier, so I thought I’d pop in and say hi and grats in person.
I found them in discussion on whether or not it was possible to four-man the Conclave of Wind.
They apparently do mount runs. A lot.
I was about to head out and go to bed when Shadowson asked me, “You think you’d join us as a tank to five man it?”
Ummm… you know what? It’s been a very long day.
Let the record show that on this evening, four stalwart, skilled adventurers, brave and true, and one misfit bear boldly entered into the Throne of the Four Winds.
- Shadowson the Shadow Priest
- Kissinger the Mage
- Pumpken the Resto Shaman
- Randomski the Prot Paladin
- Bigbearbutt the bacon butted
Yes, it is in fact possible to down the Conclave of Wind with five players. We did it on our second attempt.
We won’t speak of my incredible fail on the first attempt, ‘mkay?
Shadowson healed as Shadow DPS while I tanked on Anshal, Randomski tanked Nezir with Pumpken healing, and Kissinger… well, Kissinger blew up Rohash.
There was much hopping back and forth by Pumpken, Shadowson and Kissinger all trying to do the work of a full raid.
In the end, I felt the thrill of victory over a challenge I didn’t even expect to have put in front of me, a challenge we didn’t even know would be possible or not.
I think that is why it tasted all the sweeter.
Al”Akir, what to say about Al’Akir…
I went as Kitty, and I found out that it is possible to be thrown off the ledge by a tornado, get back up and be dropped in the NEXT tornado, and then again for a third time.
At least my kitty looks cute floating in midair.
Good thing, because I sure as hell spent a lot of time doing it.
Oh, and Al’Akir?
Easier than Conclave of Wind, and just as dead.
What a surprisingly good way to end an otherwise crappy day.
If you happen to be one of the folks that is feeling bored with Looking For Raid, and wondering what in the world there is left to do in the game…
May I humbly suggest you get three of your closest friends and see how much fun clearing older raids might be?
Sure, ICC and Ulduar spring to mind as tasty little targets, but why not see what other kinds of crazyness you can get up to?
The World of Warcraft is your oyster, after all. This is as overpowered as you’re ever going to feel before Mists of Pandaria sweeps away all before it.
Let your mind run riot, man. What do you have to lose?
My thanks to Shadowson and Team Wanda, for the unlooked-for opportunity to have a little fun.
7 Comments »
Last night felt like a very, very long night.
I raided for what felt like hours.
Hold on, it really was hours. It really only felt like minutes. The time just sped away on the wings of angels.
Evil little raiding angels with black wings taking delight in the death of online baddies, but angels nonetheless.
After my last post about the LFR difficulty issues, I had some thoughts on how someone who wasn’t a raider could try to take advantage of the fluctuating skill situation.
My thinking was pure speculation, but it went kinda like this;
If I was a raider, then I would know my scheduled raids were coming up. I’d want to be as powerful as I could for the raid. Therefore, I’d want to get my mains into the LFR as soon as I could after a reset, so that I could get my first shot at any ‘free’ upgrades, and get them all gemmed and enchanted and reforged (and transmogrified) before raid time, whenever that may be.
Some guilds do raid on Tuesday night right after the reset. Those folks might have changed to using the LFR Tuesday night, or they might not.
Why change to an LFR Tuesday? If they raided Dragon Soul normal before the LFR, they might send a good upgrade to a person that proceeded to get a comparable item (at a slightly lower level) the very next night, a wasted opportunity to benefit the team as a whole.
If tank A just got a 384 tier shoulder, do you give a tier shoulder from normal mode to the same tank the very next night, or do you spread it to the other tank instead who is still wearing 378s?
The way I figure it, however the guilds are raiding, the majority of leading-edge progression gamers would probably try to get in on the LFR Tuesday night after the reset to get their ‘free’ upgrades, maybe Wednesday, and be as powerful as possible going into their ‘real’ raiding for the week.
Now, more pure speculation, those same raiding guilds would probably end up queueing as groups instead of piecemeal, since they don’t like idiots any more than casual players do, and bringing your own tank/healers has always been a time-honored method of reducing the chances of failure. Or annoyance that affects performance, anyway. I’m not saying an entire raid team would queue as one, just that the likelihood seems high to me that folks that raid together and know each other well would probably be able to find five buddies online at a given moment to queue with.
Plus, it’s more fun to scoff at other players when you’ve got a group of like-minded friends to hear your snarkiness. I know that’s how I roll.
That was my thinking.
How to put it into action?
If I, as a non-raider, wanted my best chance at playing with serious, talented people in LFR instead of idiots and offensive asshats that spend more time typing hate than targeting adds, then I would want to queue up Tuesday night.
A theory is just a theory until it gets tested. Accordingly, I went into LFR last night to see what it would be like.
I ran the Dragon Soul LFR three times last night, back to back. I played on my Warrior for the first wing, and then on my Hunter for the first and second wings.
Every group went smooth. Every group had complete success. Through the entire night, there was only one wipe.
The first run of the evening had myself, Cassie and two fellow guildies. The rest of the group was composed of non-guilded random people.
There was a little confusion on colors, the whole “green ooze does not aoe in LFR, you don’t have to prioritize it” thing that keeps throwing people used to studying normal mode. Our one wipe came from haste. In the future, mister strange tank, please try not to pull the boss while you rush across the big open space to get to the next trash pull. Shortcuts are fine, shortcuts THROUGH the big boss-circle-area on the floor, not so much. ‘kay?
Even with that, it was a far cry from the runs of just the night before, where everyone had a chip on their shoulder and felt the need to belittle everyone else rather than, oh, you know, do their own part. Unless typing a lot of bullshit equates to skill. /sarcasm.
There were two more runs for me that night, and on each run more members of our guild’s raid teams joined in. Or drove it forward, as the case may be.
I felt some of the raiders out a little, and got some comments along the lines of, “I want to knock the LFR out now so I have any loot before we raid.”
Anecdotal evidence, granted, but clearly there are some raiders right in my own guild that were certainly thinking, “Get in, get it done, get gone.”
Those last two runs?
The first one was the first wing again, smooth and clean. About ten guildies, plus random scattered people. At one point, Baddmojo the guild figurehead and raiding Rogue from Team Wanda broke over 52k DPS. Intentionally. Yes, that is a five and a two, followed by ‘k’, and it doesn’t stand for karat. Yes, I do feel that any character breaking 52,000 DPS on a single boss fight is overpowered and ridiculous. What frightens me is the idea that once raiders really get cooking in Dragon Soul Heroic, 52k might seem… quaint.
The second wing raid was more interesting. We were now in Azuremyst evening prime time for gaming, and we queued with about twelve guildies all together for it, including one tank and three healers.
The raid group we got was forged of just three guild groups.
Seriously. There were three guilds represented in the raid, almost no solo players.
The run was so smooth it went even easier than the first wing.
It became clear early on that the entire raid was formed of experienced raiders knocking the LFR out early.
It was my first time completing the entire second wing from start to finish as one raid. I have seen the middle two encounters a few times, but that was always as a replacement for people bailing in a failing group.
The tone of the discussion in vent was mostly amazement and disbelief that nobody did x stupid, or died to y from not moving out of the fire, or targeted the wrong mob, or ran the wrong way, or whatever.
It was one night, and maybe it was a fluke. But I have to compare the runs last night with the ones scattered over the last week and weekend, and there is no comparison in quality.
Last night just was… nicer, and far FAR more professional.
Not serious, just… no stupid bullshit.
In closing, I would like to leave you with a story that Yalani shared in guild chat the other night, a story about Yalani’s Priest and LFR. The name of Yalani’s Priest has been concealed to ensure the story will continue to have a happy, repeatable, ending.
Turns out, Yalani was in the LFR, doing the first wing.
There was this asshat in the raid, I’m sure that comes as a complete surprise to you, who kept typing elitist smack during the run. You know the kind of thing only too well, I’m sure. Constant criticism and offensive bullshit heaped on others.
The raid progresses through the bosses until they are on the last boss of the wing, Hagara the Stormbinder.
For those of you that haven’t done the encounter yet, at one point Hagara will stand in the middle of the vast circular platform and channel the Frozen Tempest. Hagara hides in a Watery Bubble, four pylons form at equidistant staitionary intervals along the outskirts of the platform, and four equidistant lines form that transform into Waves of Ice that travel in a clockwise direction around the platform.
If you get hit by an Ice Wave, you take a shitload of damage and, generally, you die.
Ice Waves are considered extremely easy to avoid. Before the waves form Hagara shoots red beams out to clearly show where they’re gonna be. At that point, you’ve got lots of warning to move your ass to a point in between any two lines.
No, really. When the Ice Waves form and begin moving, you can easily stay right in the middle of two waves, running around the rim of the platform. If you have some form of run speed enchant on your boots, it’s extremely easy. Just run around, destroying pylons as you come across them, and when the last pylon falls the Ice Waves vanish.
It is SO easy for someone prepared for the fight to avoid the Ice Waves that whenever someone new to the run dies by being hit by one, the asshats in the raid WILL mock them and call them stupid, noobs, morons, and all that other stuff. It’s one of those things people like to use to show disgust, as if they were born already knowing to avoid the Ice Waves, and as if it wasn’t the responsiblity of the experienced to make sure the raid is prepared for the encounter and questions are answered before pulling.
So, back to the story.
The raid is fighting Hagara, the Ice Waves form, and the raid starts running around the circle.
Yalani hangs back near an Ice Wave and Life Grips the asshat to her.
Asshat gets hit by Ice Wave and instantly dies.
Said death by Ice Wave is noticed by all, but not why. Immediately, all the OTHER elitists that like to mock people (but not nearly to the extent this one asshat did) just tear him a new one for being a stupid noob dying to the Ice Wave.
Asshat descends into frothy-mouthed nerdrage.
I like to actually picture the asshat seated at his (or her) computer (in his or her mom’s basement, of course), literally frothing in rage.
Well done. Well done indeed.
This is officially my favorite thing of the expansion. Not the patch, the expansion.
Thank you, Yalani. Thank you OH so much for that. May you continue to bring swift internet justice to asshats on Hagara, and cause them to tread oh-so-lightly in the presence of any Priest they encounter from that point forward.
13 Comments »
This post has the potential to unleash rage and drama in those that read of it. You’ve been warned.
Nooo….. it’s not about the new BOE Blizzard store pet. Well, not MAINLY about the new Blizzard store pet.
As Steven Brust might say, one word on the new pet.
It is a pet. It will be in the Blizzard store. When you buy it with real money, dollars, euros, yen, what have you, it comes to you bind on equip. You can trade it. You can presumably wrap it in that pretty wrapping paper and mail it to a friend.
You can sell it for gold on the Auction House.
Yes. A Blizzard-sanctioned method of turning real money into virtual gold. You pays your money, you gets your in-game gold. And, depending on pet prices on your server, you takes your chances.
My comment is; so?
A few years ago, I’d probably give a shit. These days, the only victim I see is the account hacker that wants his virtual gold to be the only option you have to buy with your real money. And really, screw The Hacker.
The only point of interest I have in the project is to see how much your $10 will eventually be worth in virtual gold, based on the demand for this pet by people who don’t want to spend $10 of their own real money to get it.
My wife is one of those folks who will pay 20,000 gold for something, and that’s okay, but she already pays $15 a month in real money on the game, be damned if she’ll pay more. And more power to her.
I’m sure your opinion will likely differ, and thus, drama potential one.
But no, that’s not the potential drama I really wanted to talk about.
I was reading Officers Quarters on WoW Insider tonight, and a comment Scott Andrews made touched off this little fireworks ‘splosion in my brain housing group.
The Raid Finder is not just for the guildless. Guilds can also take advantage of this new feature in several ways. The first and most obvious is that it will allow your raiders to get practice time on bosses for your own normal-mode raids. Since you don’t get locked to the instance using the finder, you can see the mechanics ahead of time and still raid with your guild in the same week.
I read that, and for a moment, the aforementioned fireworks went all ‘splodie. Then I felt my brain actually jump the track (over the shark, most likely) and spin aimlessly for a little bit. I failed my SAN check, I tried to disbelieve the reality of the text I had just read, but I rolled a 1. Epic fail.
Scott clearly has spent some time thinking about this topic, and already internalized this, but I’m slow and I’ve been busy. So maybe I’ve missed the discussion somehow on my feedreader. It’s possible, my feeds have been whittled down to a bare smidgen.
Is Blizzard really just about to release a tool that hardcore raiding guild officers will be able to use to require their members to raid hour after hour after hour in ‘does not count’ practise sessions to fine tune their performance before attempting a boss fight in a raid ‘for reals’?
And nobody has said squat?
Sure, I know that the loot drops won’t be as good as a ‘for reals’ raid, and I know that it will be easy peasy lemon squeazy mode, but it’s still the bare bones of the real raid, and as the game progresses, it’s still a tool that will continue to grow with the patches and expansions.
How did this slip under the radar?
If you were an officer in a hardcore raiding guild, and your guild was shaky on the mechanics of movement, target prioritization or mechanic flow for a particular boss encounter, are you telling me you would NOT have your raid members get in a few hours practise where it won’t count against your weekly attempt?
I’m sorry, maybe nobody cares anymore, but it wasn’t that long ago that players in hardcore raiding guilds were complaining bitterly about having to run both 25 person raids AND 10 person raids every single week in order to maximize their possible loot drops and point/token earnings. I believe quality of life and balance between game time and real time were becoming factors.
This may not be in quite the same ballpark, but it has the potential, in the first few weeks of any new raid, to be even worse. That raid team that really, really, REALLY wants to smoke the raid bosses first week… well, how many hours are they prepared to spend running the raid on what will be, for all intents and purposes, Practise Mode?
True? Not true? Molehill that just looks like a mountain?
You tell me.
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