This weekend, we got off our butts and did lots of fun group runs, and yet, for some strange reason, it feels like I haven’t done anything at all. The runs were all stress free, instances and raids are supposed to be painful, right?
Archive for the Recap Category
Jul
09
2008
Aspect of the Girl and the ultimate huntardPosted by: bigbearbutt in Blog Community, Raiding, RecapI’ve thought that I’d seen some asinine behavior before, but I was just reading a post on Aspect of the Girl, and now I know I haven’t seen anything yet. And thanks to her I have learned just how bad a Kara pug COULD have gone. Am I thanking my great good fortune not to have ever met a Thunderelf? Yes. Yes I am. Oh, heck yes. And I think the story has special significance, since it is a skilled Hunter talking about painful drama from a huntard. Clearly, as Pike has said, if you want to play a Hunter, ask yourself; are you prepared to accept the challenge of rising above the reputation others have earned with their asshattery? And when faced with it… how much more will it hurt? If you enjoy a well-told Kara recap, along with lessons learned and ending with a horror story of epic proportions, please go read her tale. I like her use of WWS, by the way. I need to look into that, but I love Recount, it seems to do just what I need for personal performance analysis. We went in for another Kara PUG this weekend. Technically, it wasn’t a full PUG. We had expected to have most of a guild run ready, and we were going to form our group up and then look for a handful more from our friends we’ve made along the way, friends we know like pugging. So Saturday afternoon, we determined to start working on getting a team, with a 7PM server start time, so we might have a chance to get to bed reasonably early. We expected to have a ton of folks… but sadly, Squirrelz and Nasirah decided that they were going to like, have a life? And then went off and had fun all weekend. Ha! Good for them, I hope they had a good time, the weather was beautiful where we are. And Doodlebug had prior commitments for the Poxie set and didn’t expect to know if he could run or not until after 7 PM. So early on we contacted our friends at Blood for Blood, Unseenfiend and Camila, whom we’ve had the most fun pugging Kara with, and let them know we were going to form a PUG. Now, Blood for Blood is a fairly new guild that split off from Essence of Grandeur, the awesome folks Cassie and I did our very first Kara PUG with, and they do intend to be a progressive raiding guild, but they are still trying to gear up new members and such. So they were very happy to identify folks that they had that can use a Kara run, and we worked together for most of the afternoon figuring out who we could include from each guild on the run. In the end, Sidhe Devils had 5 members, Blood for Blood brought in four, two guildies and two good friends, and we grabbed one person in the official Looking For Group channel to round the team out. That’s right, if Nasirah, Doodlebug and Squirrelz had been able to make it, we’d have had 8 Sidhe Devils forming a 7PM Saturday Kara run. Not bad, not bad at all. We had great people from our two guilds (three, really, since two were friends of Unseens’s from Essence of Grandeur), it’s just fun when everyone has a good attitude and enjoys chatting as you go. But if I have ever met anyone I would like to invite into my guild based solely on unexpectedly brilliant performance, it’s the Protection Paladin we grabbed from LFG. Sidhe Devils had my Shadow Priest, Cassie’s Rogue, Dax’s healing Priest, Ishvi’s brand new Prot Paladin as off-tank, and Wulfa’s Hunter. Blood for Blood had Unseenfiend’s Rogue and Ryema’s Rogue, and their friends Shrinnpoof the kickass Mage and Graimerin the Paladin came from Essence of Grandeur. Later on in the evening, when Wulfa and Ishvi had to leave, Blood for Blood brought in a Feral Druid and Camila the currently Retribution specced Paladin. Seems like a lot of Rogues and Paladins, don’t it? I think Shrinn and Grai came just because Shrinn still needs some drops in there and Graimerin came to help her and Unseen out as a friend. Regardless, just a great crew. Graimerin used to play a main Pally tank, but went in as heals. If Healing is his off spec, then that man must be a tanking god, because he was awesome. Well, so was Dax, but still. You don’t always figure on someone’s off-spec gear being up to that kind of work, or that the skills are going to be that spot on. Woot! I’ll talk about the great job Ishvi and Wulfa did in a moment, but the star of the show for me? Morthog the Protection Paladin we picked up purely at random from LFG. I wasn’t even looking in LFG, I was sure that if I asked a few folks in our guild we’d get a main tank, we had Ishvi as offtank but we needed a solid main tank since Ishvi’s health was low and he wasn’t quite uncrushable yet. Someone suggested since we had a Pally for off-tank, we should get another Prot Pally as main, and hey, there is one in LFG right now with 15k+ health and his description says uncrushable/uncrittable. And someone asked him if he was interested, and he said sure, he’d come. This guy rocked… and here is the twist. He’d never tanked Kara before. No wait, it gets better… he’d never seen any of Kara beyond Maiden before. All his gear came from activities he’d done without any drops from Kara. Here we are, I pass Raid Assistant to him, I’m describing some of the fights to Ishvi and Wulfa since they hadn’t seen most of this before, and Morthog silently goes about marking stuff up… la la la, we roll on through, having fun, just DESTROYING Kara. One shot Attumen, one shot Moroes, we had a wipe on Maiden simply because, well… the rest of us just had no idea Morthog didn’t know the tank role of the fights. He was just that good. He said he wasn’t familiar with Maiden so once we explained he needed to tank Maiden right smack in the middle of the circle so the rest of us could have perfect Line of Sight and range, we tried again… and Dax wiped us. I dunno what that man was thinking… we’re all standing there waiting for Morthog to run in, and all of a sudden Dax just kinda hopped forward, Maiden ran over and squished him… And of course I had to sing “I see the wipe a-coming, she’s coming round the bend….” just as one Pally got another Divine Interventioned for wipe recovery. We took down Maiden on the third try once we put our game faces on, then we went to Opera and got Big Bad Wolf, one shot that… Went to Curator and one shot that one… one shot Shade of Aran… and failed on Chess the first time, lol. It was just wild. Even the trash was smooth. At one point, we had only 7 people in the raid, after Shade of Aran was down and we had the Spell Shades to pull on the way to Chess. We took on the Spell Shades with 7 people, only Morthog tanking and Graimerin healing since Dax was unable to join the group at that time after dying at Shade and Ishvi had to go to bed after Curator… so one tank, one healer, we pulled the Spell Shades, and no deaths. And we did it again on the next Spell Shade pull. It wasn’t until, what, I don’t know… Curator? that we found out Morthog hadn’t tanked Kara before… I think it was at Chess that we found out he’d never even been past Maiden before. I want that man in my guild, and not because he’s geared good. He had a great attitude, and damn did he know how to play. I don’t ever invite people into the guild, since we aren’t a raiding guild. We only get members from word of mouth and from readers of the blog asking to join, because I’d hate to have people come into Sidhe Devils and then realize that we had no aspirations past Zul’Aman. If someone goes to our guild website and sees what we’re about, and they still are interested in joining, that’s awesome. But I hesitate to advertise for more players on our server, since I just don’t think people would believe us that we aren’t panting at the bit to hit Gruul or Magtheridon or SSC. Cassie has thought we might try and come up with a Guild advertisement that we could put up that captured our feel and purpose, but I haven’t sat down with ChickGM’s suggestions to work on it at all. But if Morthog was looking for a guild that likes to do Kara once a week and would like to bounce around in Zul’Aman, I’d recruit that man in a heartbeat. If you’re on Kael’thas, and you see a Prot Pally named Morthog on the Alliance side… if he’s in your group, rest easy, because he knows how to play, and then some. Now, I need to give a shoutout to Ishvi for doing a great job as offtank. He did very, very well, especially since Graimerin made it clear just how hard it is for a second Pally tank to hold the second aggro spot on bosses like Moroes. He was on top of things very well. And Wulfa did great shooting the place up. She had a few problems pulling a square target to trap when the Pallies would lay down overlapping Consecrations… just like everyone else does. Wulfa, I hope you’re not blaming yourself for that, it is almost impossible to get aggro away from a pair of Pally tanks once they get cranking. It’s why we rarely assigned a square target, it’s just hard to get one away from a Paladin. But it was fun seeing Wulfa’s pet running on in to tear things up, especially with no Feral Druids in the raid to provide that raw beast power. My only regret in the whole run is that the epic crossbow Attumen can drop didn’t happen. It would have been neat to see Wulfa get a new weapon upgrade. So, in the wake of the ‘great Kara PUG loot whoring of 2008′, Cassie and I sat down and reevaluated our gear goals. We both still want to do Kara runs, but now we are both on the same page of wanting to run for fun and Badges, not out of anticipation for loots. Weird thing about being a Shadow Priest, or a regular priest as far as I know, is Tier 4 would be a downgrade for me. My current crafted gear is just better. The one item that was really an upgrade, the gloves from Attumen, are now mine. From here on out, it’s all about collecting Badges. Many, many Badges. We both still want to run Magister’s, for fun and some chances at loot. I guess for Cassie, there are epic shoulders that Kael’thas can drop on Heroic that are way better than most anything else we could see. So she’s hot to get in there. Me, I’d like Timbal’s Focusing Crystal, but who wouldn’t? But I can live without it. Quagmirren’s Eye is fairly acccessible, so I’m not worried. But we both agree that the single greatest upgrade we could both make is in our weapons. I am using the Eternium Runed Blade, which was easy for me to farm mats for, and have crafted and waiting for me at 70. It is a solid piece of gear for starting out as a Shadow Priest. Cassie is using Blinkstrike, which we got from the AH at a very low price, and Latros’ Shifting Sword as an offhand from Black Morass. Both have Mongoose on ‘em, and they are matched in terms of looks, so they are a kickass pair of swords to both use and admire in appearance. BUT… we could both know where better weapons can be found. Season 4 has been announced to start on June 24th. When Season 4 gear becomes available, season 2 gear is supposed to be purchaseable with Honor and BG marks. For Cassie, the Season 2 main hand weapon, the Merciless Gladiator’s Slicer and the offhand weapon, the Merciless Gladiator’s Quickblade, are both huge upgrades. And for me, the Season 2 Merciless Gladiator’s Spellblade is also a huge jump. Basically, looking at the rankings, these weapons are simply the best items, short of hardcore raiding or Arena PvP, that we could possibly get. And for PvE, they would last us well into Wrath of the Lich King. So… to get them, requires us to do the one thing we dread most. PvP. Well, that I dread, anyway. Cassie simply is afraid of the unknown. It is supposed, at the moment, that the costs for Season 2 weapons are going to be the same as the Season 1 are now. That would be 25,200 Honor and 20 Eye of the Storm marks for the Spellblade, 18,000 Honor and 20 Eye of the Storm marks for the Slicer, and 9,000 Honor and 20 Eye of the Storm marks for the Quickblade. So… how quickly do you build up Honor these days? I know this is gonna date my playtime, but I still find it hard to believe that Honor doesn’t decay and you can store it forever. I think I still have 7,000 or so Honor on Windshadow the Druid. But I have, in the time since the Burning Crusade was released, done exactly ONE battleground. I remember it well, I did Arathi Basin once as part of a Legatum Ignavis group, all on vent, and had fun stealth camping a flag at the Mill. Lurking and waiting for a poor Horde rogue to try and grab the apparently defenseless flag and then Pouncing and tearing the poor guy down was delightful. I love Maim. Sigh. Anyway, that was it. But I DID do battlegrounds a bit before BC. And for the life of me, I couldn’t remember exactly why I held this deep seated antipathy towards doing them. So when Cassie was pushing me last night to go do a BG so we could see what it was like, I found it weird but I was the one resisting the urge to go. I just dreaded it, even though I couldn’t remember why. The daily BG yesterday on Kael’thas (US) was Eye of the Storm, and since we need those marks anyway, we went there first. Neither of us had ever stepped in there before. Cassie actually went to WoWwiki and looked it up so she could see the layout and learn what the goals were before we noobed it all up in there. She is so organised and thoughtful it brings a tear to my eye. But we went in, the freshest, noobiest PvPers you ever saw in your entire life. Yes, we both had good Kara quality gear for PvE, but of course neither of us had a shred of Resilience. I have no idea if I should go grab the PvP set pieces from the reputation quartermasters for Windburn or not. But we went in with our PvE stuff last night. We did two Eye of the Storm runs. The first one lasted about 2 minutes. The Horde just steamrolled us. It was so fast it wasn’t even demoralizing. We blinked, and a couple deaths and kills later, it was all over. I think we got a grand total of 27 honor for the entire match. At that rate, yeah, we’re gonna be doing BG a lot. Ick. But we went in a second time right away, and this time the fight lasted a good bit longer, and we both got to have fun nailing Horde. We were on Vent, trying to coordinate and support each other, but we spent most of it in our own little parts of the map. On our second fight the Alliance won, so we got to turn in the daily and get the extra honor. So, woot! Good times. So okay, now what to do? I remember that I despise Warsong Gulch. And Arathi Basin is fun, but I remember enjoying Alterac Valley the most. So I suggest we try that. And, of course, the new ‘Join as group’ feature kicks ass. So far, I can’t remember why I fear BGs so much. So what if you die lots, it’s not like you’re taking tons of durability damage. And these matches literally started within seconds of queuing up. Seconds. I remember it taking 15 to 45 minutes in queue waiting for each BG to start back in the day. This shit is FAST. So in we go to Alterac Valley. And as it’s our first time in the map together, I suggest we whip around the corner and seize Irondeep Mine, and then move forward to help play defense at the chokepoint instead of rushing to the offense. On my druid, I always played offense and usually took a solid part in the push through and final kill of the General as a tank. But since neither my priest nor Cassie’s Rogue have the trinket to be able to port back, I figure let’s do the defense thing. We did two AV runs last night. We won one, and we lost one. Both were fairly short, incredibly short compared to what I remembered. And I now remember why I hated BG PvP. Because I’d find myself screaming and cursing into vent, as if the other players could hear me, my venomous comments and ranting and raving. About what? Small unit tactics, that’s what. What in the name of all that’s holy makes people think that they’re best bet, when there are 6 of you facing two horde on the bridge in front of Dun Balder, is to back the hell up so they can get off the bridge and have room to manuever? Haven’t you ever heard of fucking choke points? Avenues of approach? Line of sight, maybe? Capturing the high ground? Just OMIGOD!!! I am swearing and frothing at the mouth, as alliance players are running away from the bridge leaving me all alone against the few horde that are trickling in, apparently because of a defense plan I have never heard of called ‘let the horde get into the Dun Balder courtyard, so they can run around and get into the huts and climb onto high ledges where they can direct ranged attacks at will from two converging fields of fire and then fall back to break LOS and bandage at their hearts content’. I mean, CRAP!!! Over and over! It’s just, yes, grrr! Retake the graveyard if you can, but if you can’t at least hold the Bridge! Especially when you have overwhelming numbers on your side! Anyway, it was still fun. And boy did I feel like an utter noob at PvP. I tried to concentrate on burst damage, and would DOT up all opponents I could reach, use my PW: Death whenever I could, and run into the middle and Psychic Scream to make people blow cooldowns and trinkets. I used Mind Flay to slow down runners and I generally had a blast. I had no idea what I was doing, but I sure burned down a lot of Mages. One thing that confused me was there would be non-Paladins that would suddenly be ‘immune’ to attacks over and over… not sure what that was. I think they were Warlocks… and now that I think of it, I wonder if that was a Blueberry sacrifice effect. Didn’t think of that at the time, just nkow that I’d be whacking away at a Warlock and suddenly ‘immune… immune… immune’. But I never used Mind Control, and I really want to see if it’s any good in these fur flying free for alls. All told, we got over 1600 honor last night, after two EotS runs and two AV runs. And it was short, fast and fun. That seems like a ton of honor to me… at that rate, Cassie could easily have the Quickblade when Season 4 starts. I can see us having a blast doing these, especially Alterac Valley, as long as I can keep my rage in check. And who knows? Maybe I’ll find out what there was a purpose to letting the Horde all come in and form up in the bunkers. My shadow priestie has been 70 for long enough that I’ve maxed out my gear except for raids, heroic Magisters’ Terrace, and Badge Rewards. Everything is properly gemmed and enchanted, and I float around 1050 shadow damage unbuffed. I’m pretty darn happy with that. The Sidhe Devils has our own Kara run scheduled for the morning of Saturday, May 31st, where two of our powerful Feral Druids will be tanking away, and neither of them will be moi. Instead, I’m gonna play mana battery, ranged DPS, and Shackler. Now, I’ve only ever soloed as a shadow priest before. You guys know me; that leaves me nervous about my ability to properly perform my role, and not let the rest of the raid down. So, I’d been keeping my eye out for two weeks now for a Kara PUG in the makings, to join and go in and learn my place and practise rotations and thinking on my feet, and mainly seeing what things look like from the back of the pack for a change. The funniest part is, with my current gear, there are all of three upgrades I could get from Kara, and they’re all from the first two bosses. I’d be looking mainly for badges, and for fun. How often would you expect tha from a Kara pug? Someone that wasn’t out to be a loot whore? As a shadow priest, I knew that my Shackle would be welcome, but it might be hard to find a pug that felt secure enough to take a non-healer priest. Well, last night I was giving Alex a bath, and Cassie calls out that someone in Trade chat was asking specifically for a shadow priest to fill the last slot in an all-guildie Kara run. WTF? Are you kidding me? I looked at Cassie with my beseeching kitty-cat “can I haz kara run?” eyes, and she not only said yes, but she even finished up Alex’s bath for me so I could scurry off and log in. Yay! The guild was Essence of Grandeur on Kael’thas, and although they usually run two Kara groups, I got the impression the US Memorial Day weekend had left them short one for a badge run. They welcomed me quite warmly, asked if I could join Vent, and once I ran off to get my raid mats and consumables, threw me a summons. The run was completely unlike any Kara run I’ve ever done before. We started with an untouched Kara, took down Attumen, and kept rolling without pause until we reached the large room at the top of the huge ramp past the library just after Curator. We didn’t STOP there for the night, I just had all I could take without a bio break. So a pause to put Alex and cats to bed, and a bit of bio regen, and it was back in business. We started back up and kept on until Chess was cleared. That was the longest single run I’ve done in Kara. Every Legatum run I’d been on, there was usually an acknowledged stopping boss about halfway through. And that was typically Curator. When we 7 manned Kara we went further, but we still bypassed Aran and Illhoof when we went on and cleared Chess. This one, we went until we just got too tired, and in our case last night it mean we rolled on until 2 AM. So, Attumen, Moroes, Maiden, Romulo and Juliette, Curator, Shade of Aran, Illhoof and Chess, dead. That guild has a great sense of fun and playfulness on vent. Definitely a nice group of folks to play with. Let me talk a bit about some of the things I learned as a shadow priest in Karazhan for the first time, when I thought I was completely prepared. 1) Bring twice as many sacred candles as you think you’ll need. You’ll probably run short anyway. I brought about 40, needed a fast trip to snag 20 more. Next time, I’m bringing 80. Why? When someone dies, I found it easier to redo the whole group buff for the full duration rather than just a ghetto buff of 30 minutes on one person. So they got used a lot more than I expected. 2) Don’t freak out if you have the cookie-cutter priest spec, that gives you +102 Stamina from your Improved Fort buff, and when you buff people, it displays a tooltip saying they got a +79 stamina buff instead. It’s a known bug that I was previously unaware of. I did the math, and after I did the buff, the tooltip showed the +79, but I really got +113 (from the +102 Fort and +10% stats from Pally buff). 3) It is vital to use a shackle focus macro that allows you to continue to provide ranged DPS uninterrupted to your target while keeping a second one shackled. Allow me to show you mine; #showtooltip Shackle Undead I did not create this. I am, despite all that Kirk could do with his series of posts on how to write macros, still macro-creating illiterate. BUT, I now understand better what to look for IN a macro. So I went to the Shadow Priest forums and did some searching. In a thread about Moroes and Shackling Macros, way towards the end, a player named Acererak wrote that macro I listed above… and another player named MnilinM came by and helped explained what it did, an explanation even I could understand, so I will share it with you here. MnlinM described the macro as doing the following;
So… it’s a nice macro. Works great. Kinda does everything I can see that I would need in the heat of battle. In actual use, it kicks ass. I target the mob that has been marked for Shackle. At the pull, I hit that macro, and it makes my target my focus, and Shackles him. I then can target the Skull or X and begin blasting away, and I have a dot-timer mod that shows me Shackles’ duration even if I don’t have that mob targeted. And every ten seconds I just hit the macro button and it recasts Shackle on my focus, without changing my current DPS target. So.. I macro-Shackle the purple diamond, retarget on Skull and mana dot death dot blast death flay mana dot blast reShackle death flay mana dot… you get the idea. As long as I keep my eye on the Shackle in case it breaks before the ten seconds I give myself to reShackle, I’m good. Now, a few lessons learned from the run itself. Essence of Grandeur seems to have always used a Paladin Tank as their main tank. As most of you are well aware, I am used to a warrior and feral druid, or mostly the two feral druid tanking combo. I have only once ever played with a Paladin Tank, and that is when Gerolan the incredibly awesome tanked Steamvault and I was on my Hunter. A paladin main tank in Kara was a very, very different experience. I had heard before that a Paladin using Consecrate and AOE tanking, especially against undead, is an amazing sight. That is an understatement. Basically, if the healers could keep the pally alive, the team wins. No matter what else happens. It was shocking. I made a mistake early on, body pulled a group on the run to Attumen while trying to back up to make some space/LOS to the fight we were on… I died right away as the three mobs came charging me… the Pally picked them up, and they kept right on trucking. No other deaths. The group did have a warrior as well, for off-tanking, but the bulk of the fight was on the Paladin, and the first thing that surprised me was that he did not use pulls from the hunter’s misdirect to bring mobs to him, instead he charged in face to face to body pull. In hindsight, it’s obvious why, since if you don’t have a ranged pull or Linkin’s Boomerang, you must get into the habit of running up and saying “hi” all nice and personal every time. But what that does is bring all the mobs automatically into the range of your Consecrate, making Shackle useless. Shackle/break, Shackle/break. They used Crowd Control, don’t get me wrong. But it became clear they used it only on those fights where they had problems in the past with the ‘pally rush in’ technique. I’m just used to always walking up to every fight wondering how to apply the crowd control we have on hand to the given fight to break it up into bite sized pieces… So I was there in a cautious mindset looking for things to CC, and they were there in a ‘blast the doors down, matey’ mindset. Their way is much more fun. But there were not as many chances to Shackle as I was hoping for. I practised it a lot, damn it! But yes, I have seen firsthand now, what people mean when they talk about Paladins being awesome tanks, especially in Karazhan. No question. What came to my mind was to wonder, if a newer guild started out for their very first raids with only a paladin tank, would having that incredible threat generation holding a group of mobs cause the new raiders problems in higher-progression fights? Some fights are very CC dependant in other raids. Do you think having players used to NOT being able to pull aggro easily would cause problems in the learning curve? These guys didn’t have that kind of problem, Moroes is a CC issue and they had it locked down, the hunter chain trapped very well, and BRK would’ve been proud. but it did make me wonder, seeing as how I’m going into Karazhan in one week with a group of my own guild’s, many of whom haven’t been far inside… if the Tank is that good, does it prevent your other players from having to stretch and struggle to master their own abilities to get the job done? And can that hurt a guild in the future, if they are used to success, and then suddenly hit a brick wall in progression? Oh, and as long as I’m talking about the Hunter… this is hilarious… So, we down Illhoof last night. And we have a very strong boomkin in the group. She stayed locked onto number one on the DPS chart from minute one, just great DPS output. Very cool. In case anyone cared, the DPS chart looked like this;
Considering the Hunter was in a lot of blues and even some greens, it wasn’t his skill, it was just his gear. And he got some damn nice upgrades. That Steelspine Faceguard, for example. But he had a green for a weapon… and a certain Staff dropped off of Illhoof… And since the balance-specced Druid didn’t want it…. well…. that’s just awesome. Yes, yes he did. The Hunter won the roll on Terestrian’s Stranglestaff. And he had a great time emoting ‘the tentacles brush up against xxx leg’ and similar for the rest of the fight… oh, it was priceless… the jokes about all the people that would be seeing him with that staff that would QQ in Ironforge were perfect. If you live and play in Kael’thas and happen to see Essence of Grandeur around, give ‘em a /salute, they’re a damn fun, and mature, group to play with.
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