Archive for the “Warlords of Draenor” Category

Watch your back, Crowler. Cause I am.

Who do I have to kill to get that cloak?

One of the most amazing things I’m enjoying in Warlords of Draenor so far is the continuously evolving story, as told through Garrison Campaign Quests.

Garrison Campaign Quests, despite the name, aren’t actually quests to advance your garrison or are even entirely focused on your garrison. The name just reflects that you get them while IN your Garrison. The quests themselves advance your story a little bit more each week.

In order to get your first Garrison Campaign Quest, you have to be level 100 with a Garrison that is upgraded to level 2. Once you’ve done that, the first Garrison campaign Quest will be available to you, and consists of a chain of quests that tell one section of story.

So far, another set of Garrison Campaign Quests has been released at the reset each week. So from day 1, each week there has been a new chapter to the story of Warlords of Draenor released for us to play through.

If you think about what’s happening here, I think it’s very exciting. Like ‘OMG squee holy shit’ levels of exciting, not just right now but for the future of the game.

Think about how the story of this expansion has been told to us so far.

We’ve always had the leveling quests through each zone, quests that we can complete as much of or as little as we’d like while we level. We can progress at our own pace through them, and they set us up for the lore of the world, the people, and the reason we’re doing raids. Same as we’re used to, right?

Normally, the story stops there until the next major content patch. If you are the kind of person that blows through content day 1 to be the first max level in your neighborhood, that’s it until the next patch.

I know that I have always tried to savor those quests. They’re a gift, and once you’ve done them they’re gone and the story, such as it is, is over.

Ah! But wait, there’s more! Now there are these new quests, the Garrison Campaign Quests.

Now the story doesn’t end just because the leveling does! These quests get offered to you each reset, advancing the story a little more each time. They take you all over the world, they cause you to meet people and gain different rewards, and they’ve been unveiling more of the actual story every week.

I completed the Garrison Quest “Primal Fury” last night, and no I won’t reveal spoilers but it was the one that is supposed to add a new Follower to your garrison team, and not the Legendary Garona. In my case as Alliance it is Thisalee Crow. Horde are supposed to get Choluna. I also got some other Follower-related rewards that were truly epic. When you do complete it (if you haven’t already), well, yeah. Yummy rewards. The end of the quest clearly set up some really cool stuff that will continue in patch 6.1.

*Sadly, at the time of this writing that quest is bugged and I didn’t actually get Thisalee as a Follower. Crithto has posted in the forums that after a realm reset that will be fixed.If this happens to you, don’t panic, you’ll just have to be patient.

The key thing here is that these Garrison Campaign Quests adds something truly new to the game.

They are similar in concept to what we had with the unveiling of the Isle of Thunder in Mists of Pandaria. The Isle of Thunder had us unlock new areas over time by completing solo scenarios. As each phase became available, we had a new solo instance offered to us, and before we could proceed we had to do it.

That was cool, but it had its problems. Remember how annoying and/or challenging that became once everything was unlocked and you brought a new alt to the Isle? Suddenly you had 5 or 6 solo instances to plow through before you could do anything on the island. Also, we didn’t have them as quickly as once a week because it certainly takes a long time to build a custom scenario like that from scratch.

The Garrison Campaign Quests have been similar to those, but instead of a solo instance each time it’s a short series of quests, and nothing is gated behind these quests except the next quests in the chain.

New quests every week, serving to advance the overall story of the game BEYOND the leveling quests in each zone.

That’s just freaking cool.

And there is no reason to believe they’re going to stop them.

To quote a blue post from Bashiok on January 13th, “It’s a weekly campaign that unlocks over time and is intended to continue through future updates, not too dissimilar to the 5.1: Landfall content, but this is a bigger and more sweeping story that sends you out to the various level 100 areas across Draenor. The first 8 weeks offer quests somewhat randomly, and then the four after those are a set story progression TO BE CONTINUED IN FUTURE PATCH RELEASES.” (My emphasis on that last bit).

Yes, I reached the end of the 6.0 Garrison Quests and got the achievement for it. Presumably, I won’t be offered more until patch 6.1 comes out.

But 6.1 is coming on us fast… Blackrock Foundry will be unveiled in early February, and while Blizzard has said that 6.1 will NOT be tied to the raid and can come later, it might not be that much later. The way things are going, I wouldn’t be surprised it if came out at the end of February. That seems plenty fast enough to me.

Plenty of opportunity there for everyone to get all caught up in the story.

This is just… OMG seriously?

This is, to me, the single best thing of this entire expansion. new, fresh weekly content.

The one thing I think has been a note of constant complaint over the years is how, once the leveling quests are completed, the story is over until next content patch, and it’s all unleashed at once at our pace. And mostly it comes in new raids, or scenarios or dungeons. Not just a new series of fully accessible quests.

The Garrison Campaign Quests give us something new to do, even if it’s only for an hour or two each week. Each time a little more of the shape of the story is revealed to us. The ending for Primal Fury certainly set up some interesting things to look forward to, things that are coming in the next patch.

This is I think what we’ve all been waiting for in the game. That extra something that helps us feel that the game is growing and changing all the time, not just when a major patch comes out. Even in the shape its in right now it’s great.

I hope that Blizzard likes how the Garrison Campaign Quests are working, and decide to invest ever more resources into it. The feature hasn’t gotten a lot of attention yet, but they have had a huge impact on how this expansion feels to me. I can truly say that I have never felt this expansion release was ‘completed’ because there was always something new popping up on reset. And that something has never felt overwhelming to me. It could maybe be a little more each week, but it’s certainly not too much.

Just… so happy with this expansion. So many moving parts, all contributing to the overall game and nothing feeling like the only focus.

By the way… I hear that the next tier design is going to be a departure from what we’re used to. I think I can honestly say that if it’s a departure from tentacle staves flipping my raid team off, it might just be both a good thing and a bad thing. How about more designs like from Burning Crusade? I really loved the aesthetics of Burning Crusade. Ursinerate, what do you think of that?

Oh yeah? Well same to you, buddy!

Oh yeah? Well same to you, buddy!

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Alternate Title: Suggestions for People Who Haven’t Played Yet That Will Only Be Read By People Who’ve Played.

Off Broadway Title: A Garrison for Algernon

Vaudeville Title: The Amazing Bearwallzini

I love the Warlords of Draenor expansion. It’s holding my interest, keeping me moving, and I’m still so addicted to Followers that I’m logging in morning, noon and night to manage my Garrison missions.

Last time something had me this wrapped up in the game was my obsession to ‘catch ‘em all’ with Non Combat Pets, camping rare spawns and checking at all hours for that rare white elk to appear. “OMG, a Fel Flame, RUN!!! It’s 2 AM and I gotta beat the nine other people here camping it to tame it first!”

Okay, so I might be a bit deranged.

Side note, with our Garrisons and the pet building, I love that our favorited Non Combat Pets wander around on their own. Sometimes one will come on over and follow me for a bit, clearly happy to see me. Seeing my Fel Flame pet, named “Jackpot”, wandering around as I move from building to building brings back all those memories. I really like that.

I’ve leveled my raiding Warlock and my Feral Druid to 100, and my Rogue is just about there. I might have seven other alts with level 2 Garrisons, just for the different profession buildings and daily profession cooldowns/resource generation. I’ve learned a thing or too since launch.

Along the way, I’ve made mistakes with my Garrison. I’ve made a LOT of mistakes with my garrisons across characters. I’ve constructed more pylons, I mean erected buildings only to tear them down because damnit I should have done something else first.

I’ve barely scratched the surface of what is out there, but I’ve learned a lot I wish I’d known the first time around.

Some of the things that I do with alts now I do not for efficient resource management, but simply because it’s fun and different. Can’t beat a new feeling when playing alts, right?

My friend James suggested he was considering coming back for Warlords of Draenor, maybe, possibly, probably not. Since he’s been away for a little bit, I started thinking about what I would have wished I’d known before I’d really started playing the expansion.

It comes down to a lot of little things that are between the lines. Not any of the guide stuff, the wonderful nuts and bolts dataz that sites like Wowhead and Icy Veins have already covered so well. Those sites have in depth guides for the what, the who, and the “where do I find it?”

I can do my own research through the database sites and get a ton out of reading Perculia’s hard work. And Tritox, whoever that is who wrote their Follower guide on Wowhead that is the ultimate to-die-for guide.

But I would have loved to have known, well… the stuff I’m going to write about here.

It’s going to be one hell of a long bearwall. Why? Well, why not? I’m not into clickbait and this isn’t a business for money. Why break it all up into a dozen little pages spread out over two weeks? I want to write it so here it is. If it’s too long to wade through, I understand. I sympathize! But I also don’t care. Wade on in and if it’s too many words for you, stay in the kiddie pool or drown.

Level 2 Garrisons

The VERY first thing I’ve learned is that you can get your level 2 Garrison quicker than you might expect. Once you’ve got your level 1 Garrison and can begin questing in your faction starter zone, there is a specific series of quests that are considered ‘core’ Garrison quests for the zone. If you run through those and only those without side questing, you will quickly reach a point where you get the breadcrumb to go back to your Garrison and unlock level 2.

All zones are like this. There are many side quests, but there will be one core Garrison or Outpost quest chain that you can focus on moving through to reach the reward. In the starting zone, that reward is a level 2 Garrison. In later zones, the reward is usually a new Follower and a book that you can turn in for a free Garrison building blueprint of your choice which you can immediately use to upgrade a building. These are precious rewards, so they are worth pursuing quickly on alts.

A level 2 Garrison gives you more plots to build on, including an extra profession plot, so it’s excellent for all of your alts even if you’re not actively playing them to level.

Side note: Professions. I personally leveled blacksmith and tailor alts just so I could craft weapon and armor upgrades. You do NOT need to have more than level 1 in a profession to use that profession with a small profession building in your Garrison, either. You can’t get any of the rewards associated with that profession except for the Warlords of Draenor stuff, and some things like the Leatherworking wolf mount require max level in a profession to craft it, but for most Warlords gear you can craft it JUST with the profession building, and craft it faster if you have at least skill 1 in the profession for the daily mats cooldown. I know, it sounds crazy. I know! But it’s true. Professions JUST for gear is optional. Professions just speed it up, and unlock cooler stuff if you have them.

So unlocking your Garrison. If you check the quests on Wowhead, you should be able to nail down which ones are core for garrison progression pretty easily. Once you know which to do, you can unlock level 2 long before reaching 92, even with rested XP. I know that for your first playthrough on your main, you’ll want to enjoy everything and have fun exploring. On your alts, you can focus on just the core quests and unlock the upgrades fast. It is NOT gated by level, my Priest is level 91 with a level 2 Garrison.

The bible of guides for everything Garrison buildings is of course on Wowhead.

What Buildings to Choose First? SO MANY CHOICES!

The next thing I’ve learned is some Garrison Buildings are great for early leveling, and others are only truly useful at end game.

The first one that bit me on the butt was the Stables. Who doesn’t want the Stables? It promises the ability to capture, tame and train a wide variety of new mounts native to Draenor, including an awesome looking wolf. I was eager to make one, and since the mounts are all Bind to Account now, it doesn’t matter which character of mine had a Stables or did the quests. Right?

The answer to that, of course, is that it does matter. Because the majority of quests take you into the final leveling zone, Nagrand, and have you fight high level mobs that are in remote areas. To actually complete the mount training quests and get your new mount, you’re going to most likely want to be level 100 when you start. You don’t have to be, no. You can certainly fight to make your way to each of these locations, and you can complete the quests with other people, including ungrouped strangers. If you really, really wanted to complete these quests as a level 92 character, it seems possible, especially if you can stealth and have vast patience and wait for other people to attack the quest mobs before you join in.

But it also sounds like a lot of pain and wasted time every day for no good reason. Much better to wait until you are level 100 to create a Stables, and then begin the quests.

Wish I’d known that before I made a Stables on my level 92 Hunter that I have yet to do anything with. Wasted time, wasted resources.

Before I move on, the other thing to know about the Stables is that there are two additional bonus mounts you can get from achievements. There are two items you can carry in your bags (you don’t equip them), and while carrying one of those items and doing the daily quest, you are nerfed by 25% DPS/healing/Health or by 50% depending on the item. If you defeat each of a certain list of enemy bosses once while riding each mount and carrying the item, you get a bonus mount for finishing it.

Let me try and be clear. You pick up an item at the Stables, lying on some hay. Say, the Black Claw. While you are on your whistle-summoned training mount fighting a boss and carrying that item, you are nerfed by either 25% or 50%. You have to defeat each of a certain number of bosses, while carrying the item, and riding every single mount. There are six bosses, six mounts, so you’ve got 36 fights ahead of you per item.

You CAN choose to just pick up the item and carry it with you all the time while doing daily quests right from the beginning. UGH, hell no. A better solution is to do them all at once. For example, for the Black Claw achieve, the very first time you have all mount daily quest whistles available go do it. You see, while on a daily quest, you can use a summons whistle as often as you like. And you can chain kill the same boss over and over, they have a super fast respawn. AND, you get credit for the achieve even if other people are helping you kill it.

So, as soon as you unlock all daily mount quests and can summon all six mounts, you can track the achievement, visit each of the bosses in sequence, and kill that boss six times in a row, summon mount, kill boss, get off mount and summon different mount, kill boss, get off mount, etc. The Black Claw achieve can be completed before ever getting the first regular quest mount unlocked.

The second achieve can only be done once you unlock the 50% nerf item, which only happens once you’ve earned all the daily quest mounts. So it takes a little longer.

But there is no reason to fear the mount achieve. Just get the item and all your whistles and go have a fun afternoon chain killing bosses. Bring a friend! Your friend doesn’t even have to be on a mount to chip in and help kill them. Seriously, go do it and end up with all eight mounts and have fun. The hard decision comes after you’ve got all eight mounts. Keep the Stables or replace it with something else? it does take a Large building slot…

So, the Stables. A Large building that sounds wonderful, MUST have, want those mounts… but you should have patience. Leave that one for when you’re level 100 and have a level 3 Garrison with more room. maybe for when you get that second unlocked Large plot and want to put something there. You could use it for a Stables, burn through all the mount quests, then replace it with something else. Just a thought.

Okay, so what buildings do I recommend you start with, then?

Your level 2 Garrison will have one Large plot, one Medium plot and two Small plots.

The first one I recommend is that you keep your Barracks, the first Large building the game makes you build. The Barracks is lovely for two reasons. First, at level 2 you can assign a Follower with the Bodyguard ability to it so you’ve got a leveling buddy all the time. You can’t possibly get that one until level 94, but it’s so fun. At level 3, it lets you have 25 Followers active instead of only 20.

“So what”, you ask? Level 94 is a long way down the road, and ditto to having a level 3 Barracks in the future. But wait, there’s more!

Artillery Strike Incoming

Okay, so people have reminded me that the following ain’t true. I got the idea that you needed the Barracks to have the Call to Arms ability from beta, but you don’t. It comes from your Outpost choices, and as far as I can tell you just get it in your starter zone. I have a Barracks for everyone right now so I don’t have anything rubbing my nose in the way it really works.

So! You get a new action button in Warlords of Draenor and it doesn’t have shit to do with a Barracks. It’s related to your Outpost choices, and has nothing to do with your class and spec. And it’s cool! It’s also oh so easy to forget you have it.

I’m talking about the Call to Arms ability, an action button that dues something different depending on what Draenor zone you are in. In every Draenor zone after your starting one, you build a little Outpost, and you are given a choice between two buildings. Each building can give you different benefits, access to different quests, different Follower rewards and a different ‘Call to Arms’ oh shit ability.

The Outpost choices can bite you on the butt, too. Are you a leatherworker? Do you have a Barn building and want to assign a Follower to it so you get more resources each time? Then for Alliance choose the brewery in Spires of Arak for your Outpost, because the Follower you eventually get from it is a Skinner to be put in the Barn. Complicated, right?

Well, WoWhead has a wonderful guide to all Followers, what they can do, where they can go, how you can find them. One read through of that and every question is answered. So, it’s not that bad. Oh, I suggested you go read a guide on Wowhead? You’re shocked, I know.

The Call to Arms ability. This is so easy to forget to use, but it is a game changer if you use it. Fighting a rare mob in the world? About to die? Hit that button and have a shot and living to tell the tale of how, um, someone else totally saved your ass.

As an example, for Alliance trying to complete the quest to unlock Protector Illona, an awesome Protection Paladin tank Bodyguard Follower, you have to defeat two spirits that are pretty powerful. Just one killed my butt when I tried it on my Rogue. Ah, but then I remembered that Call to Arms ability, and the next attempt I made I used that to call in an Artillery Strike on the two mobs and cleaned their clock. Just, destroyed them. It’s really very powerful and useful in a tough fight. And oh so incredibly easy to forget you have it.

So that’s Call to Arms. Nothing to do with the Barracks, just something to love. A special little snowflake of an ability.

back to the Barracks. That was supposedly what i was talking about and explaining why I recommend taking it while leveling. Having the Barracks gives you special Patrol Follower missions. You can tell which ones they are in the mission list, they have the picture of a Spyglass next to them. Doing a bunch of those is how you unlock the level 3 Barracks blueprint. Patrol missions typically give better XP bonuses than regular missions, so yeah. YUM.

Barracks, what’s not to love?

Bodyguards

The second answer to why to have a Barracks while leveling is Bodyguards. There are several Followers that have the Bodyguard trait built in, five at the time of this writing but next patch who knows, one of which you unlock immediately after upgrading your Garrison to level 2.

You want that Bodyguard? Yeah, not so fast chum! You can’t assign a Follower to your Barracks until it is level 2, and you can’t upgrade Large buildings until you reach level 100, OR level 94 and use the Outpost quest chain reward from Talador.

That’s right, there is a way to get it at level 94! One of your rewards for completing each leveling zone Outpost quest chain after the starter zone is a book that you can turn in for the Garrison Building blueprint of your choice. Completing Gorgrond gives you a book for smaller buildings, but completing the Outpost quest chain in Talador (and being level 94) gets you a book you can use to upgrade a Large building. Like your Barracks.

So, if you keep your Barracks and you use your Comprehensive Outpost Construction Guide from Talador on the Barracks to reach level 2, then at character level 94 you can immediately assign someone to be your companion, your Bodyguard, your buddy in the foxholes of life.

This is a freaking game changer for any class that ain’t a tank or doesn’t have a tank pet. HOLY SHITSKI.

Bodyguard Followers are NOT all tanks. Don’t let the term bodyguard fool you, they are really your companions. Some of them serve as threat-generating tanks, but others are DPS or healers.

As an example, I have been playing my Rogue a lot since my Warlock and Druid reached max. I intentionally set out to get the Barracks to level 2 and get Protector Illona as my tank at level 94.

Having Illona as a tank while you are a DPS class is amazing. It’s just… there are no words. Especially if you remember to call for Artillery when you’re about to get overwhelmed.

Does a Bodyguard sometimes get overwhelmed? Sure. Do they sometimes pull things you perhaps might have left unbothered? Unfortunately. But usually, if the situation is dire enough taht your bodyguard is about to die, you were gonna be hosed regardless. As a Rogue, I was delighted to learn that when I enter stealth, bodyguards do also. I also found out that if your stealthed bodyguard walks over a mob, the mob notices and attacks. You have to pay attention to where your bodyguard is if you’re stealthing all over the place. But the feel of stealthing into a camp and then unleashing a tank in the midst of them, OMG, so fun.

No, really.

Remember, not all bodyguards are tanks. Some are healers or DPS as well. I love my bodyguards on my Warlock as well, but I use Tormmok, an optional Follower from Gorgrond anyone can obtain. Tormmok is a straight up melee DPS, and he’s very powerful. Bodyguards scale with your level, so don’t worry about what level they are when sending them on missions. As your bodyguard, they are not only the same level as you in the field, but they also scale in power with your ilevel.

When I’m questing on my Destruction Warlock, I prefer to have my Grimoire of Supremacy Abyssal pet out as my AoE tank, and Tormmok as my single target melee DPS. That way I can control my tank pet with the extra DPS Tormmok gives me. Also, having two giant companions with me everywhere I go is an experience all to itself.

If you prefer leveling and playing as a tank, there are Healing bodyguards as well.

You’ve got options in bodyguards to match your playstyle. Maybe managing them and where they are and what they will aggro is an added challenge… but if you’re gonna whine about having Tormmok aggro something once in a while, not much I can say to that except shit happens, lead your forces better maybe?

FOLLOWER MISSIONS

Third, and the REALLY biggie for the Barracks is it increases the likelihood you will succeed with your Follower missions by increasing your pool of talent.

If you don’t really raid, or hell even if you do, a MAJOR source of gear upgrades comes from your Follower missions. It’s really quite amazing the amount of gear you will get thrown at you in these missions. My Druid had an almost full set of 615 gear just from missions by the time I was level 100.

One of the keys to completing Follower missions is to have a variety of Followers with a wide range of abilities that can counter mission objectives. The more Followers you have available to you, the more mission objectives you are capable of countering perfectly, and the more missions you can have active at once.

Follower missions frequently come up with 8 or 10 hour durations that award iLevel 615 or 630 loot, and higher. Each Follower of green or blue quality can counter one mission objective. Epic quality Followers can counter TWO at the same time. And whatever rarity your Followers are, once they are leveled to 100 all XP they gain is applied to improve their rarity. Eventually, if you keep sending them on missions, they will ALL be Epic.

Trust me on this. Right now I have 30 Epic Followers at level 100, all at 645 ilevel or higher. Only 25 are active, but maybe they’ll increase that cap someday? Maybe?

I like leveling Followers, but every time I want to level one I have to temporarily deactivate one of my epics. It’s horrible. Who to choose? How can I be asked to make Sophie’s Choice? I love them like my own children! Well, I love them like I would my own children if Alex ever brought me back some epic loot. Maybe I love them better. Just saying. Kid needs to step it up. I might have to send him to Clean the Latrine. perhaps he can bring me the epic Donut of Coffee Absorption.

The point is, if you send your Followers on missions as often as possible, they will continue to level. Once they are 100 and Epic, each one can counter two different objectives. Once you’ve got several to 100 and Epic, then the chance you can perfectly match ALL of a high level reward mission’s objectives goes way up. And the more of those that you get at high item levels, the better your chance to max out your best loot missions with 100% chances.

So you want many active Followers, you want to level them by sending them on MANY missions, and you want to be able to upgrade their armor and weapons a lot.

Which leads me away from the Barracks and on to the next Large building… the Dwarven Bunker/War Mill.

Dwarven Bunker/War Mill

The Dwarven Bunker is another great building, and a direct competitor with the Barracks for that lone leveling Large Building plot.

Why have the Barracks while leveling? All those answers I gave up there.

Why replace it with a Dwarven Bunker instead?

First, maybe you don’t want a Bodyguard. Maybe you want to keep ALL of your Followers away on missions and leveling as you quest so they’re all at max and epic and useful as soon as possible.

Also, maybe you know that you can wait for that increased Follower cap to go to 25, that as you level your character in the game 20 Follower spots are enough all the way through to Nagrand. Sure, you’re not doing high XP Patrol missions and moving towards unlocking the level 3 blueprint until later, but maybe you are okay with that…

Because with a Dwarven Bunker, and upgraded to level 2 as soon as you hit level 94 in Talador, you can spend Garrison Resources on work orders to frequently get armor and weapon upgrades for your Followers.

That’s right. The trick with the Dwarven Bunker is to get it to level 2, and dump Garrison Resources into it to get Follower gear upgrade tokens. The higher your Followers ilevels, the better the gear rewards you get offered from some Follower missions. They start at ilevel 600, and the cutoffs for gear missions are 600, 615, 630 and 645. Oh, and all the Followers sent on a mission have to have the minimum ilevel for that mission or that follower doesn’t even count towards it.

So yay! Not only do you want Followers to be level 100 and epic, but you also really want to push the ones with a good variety of talents to ilevel 645 as fast as you can.

Cassie is still working on this. She gets her highmaul raid missions with only a 78% chance of success. When the reward is a piece of 645 loot, that SUCKS. She has the followers, she is still working on the ilevels.

It’s a hard choice to make, which to do first. Both have advantages and benefits to choosing it.

I personally chose the Dwarven Bunker when I started out on my main, and the Barracks for all the others. I know that, compared to every other character I’m playing, it’s made a HUGE impact to my Follower ilevels. Like I said, my main has 30+ at epic and 645. Hell, most are above 650 now. None of my other characters have a team of followers that high in ilevel.

But the downside to having a Dwarven bunker was, I was ALWAYS starved for Garrison Resources. I spent so many resources on leveling buildings, sending all of my Followers on every mission that was ever offered, and buying Dwarven Bunker work orders that every day saw me desperate for new sources of Resources. It sucked.

I got to the point, I think I mentioned it in a previous post, that I went out searching for every single treasure in every zone, because many of them reward Garrison Resources. I also hunted down and killed every rare because they also reward some resources when killed. There are treasure maps you can buy which show where treasures are, but you can only get them after completing the zone’s quests. I finally just started using an addon that shows them all regardless of quest status. What addon? I did say I mentioned it in a previous post. You read that one, right?

In hindsight I wish I would have started with the Barracks while questing, got my bodyguard, and waited until level 100 to add the Dwarven Bunker. I think it would have been more fun having a bodyguard, and I would have been less stressed about Garrison Resources. But on the other hand, shit, I like having a 100% success rate for every mission in my log, and sending them out in waves to bring me back my gold and loot to disenchant. And the need for resouces DID serve to spur me on to finding every treasure and rare mob in every zone. That was really fun having that need driving me on.

There is one other way to get these Follower upgrades other than as mission rewards; a Small building;

The Salvage Yard.

All I can really say about the Salvage Yard is, it uses a small profession plot, and you don’t unlock it until midway through Spires of Arak, your level 96 – 98 questing zone. So it’s up to you if you fill both of your small plots early with profession buildings/Storehouse and wait until level 100 to add a Salvage Yard, or if you burn your way through Spires of Arak and try to build it right at 96/97.

Why the rush?

The Salvage Yard is another of those buildings that seems like a must-have.

If you have a Salvage Yard, every Follower Mission has a chance to give you a bag (or box) of random shit. Scraps. Trash. Vendor junk.

With a level 2 Salvage Yard, those bags have a chance to have Follower upgrade items JUST like the Dwarven Bunker/War Mill work order… and also a chance to have ilevel 610 gear for your class and spec, transmog items that sell well, and even ilevel 655 BoE gear that sells for thousands of gold if you’re lucky to get one! I’ve only gotten one of those, but I sold it for enough to buy a 655 BoE off hand weapon, so I count myself DAMN lucky.

So an upgraded Salvage Yard gives you even more Follower Upgrade items, to get them up there and ready to bring you back that raid loot! And it costs you nothing, you get the bags and boxes from missions you would have sent your Followers on anyway.

Of course, it’s also another incentive besides XP to send your Followers on every mission you’ve got, flood the mission log with them, don’t save your missions because every mission completed is a chance for a Follower upgrade from salvage.

Resource Management

So, why was I so starved in my resources? Shit, do you have to wonder? Everything I’ve done on my main involved spending Garrison Resources like I was trying to fill up a flock of seagulls with bread. You will never have enough bread, man.

Fortunately, your level 2 Garrison has a Medium building plot on it, and there are two Medium buildings you can choose from to build that can give you extra resources each day.

The two that give you resources every day are the Trading Post and the Lumber Mill. I strongly advise you get one of these as your starter Medium building.

Don’t do what I did and get an Inn because it sounded so cool, like the Stables. The Inn is another of those buildings that sounds awesome at first, but only really shines at end game.

The Lumber Mill requires you to go out and gather some wood from trees in the world, come back and use it to start work orders. You only get 20 resources per work order, unless you assign a Follower to help and then you get 30.

The Trading Post also gives you Garrison Resources, and each work order is worth the full 30. No Follower required. Sounds like a good deal, right? Why choose a Lumber Mill over a Trading Post?

It all depends on where you are in the leveling game.

A Lumber Mill uses lumber you gather in the world to fill the work orders. Once you have a level 3 Lumber Mill, you can unlock a new Follower, a really cool tree dude that you can then assign to the Lumber Mill to get more resources per work order… or to just keep forever.

A Trading Post has a faction reputation associated with it, and at level 3 increases your reputation gains by 20%. Very cool. It also has a vendor you can SPEND your Garrison Resources on to buy crafting mats. Always have too many Garrison Resources on your alts? Blow them on the Trading Post for useful crafting stuff like Draenic Dust!

BUT, to get your work orders at a Trading Post filled, each day it asks for a random material. Usually a raw crafting item like cloth, enchanting dust, a specific herb, ore, that kind of thing.

So, a Lumber Mill is great if you are brand new and have no resources. You can gather Lumber for free while questing and get Garrison Resources to spend immediately on missions and building upgrades. You can be working towards getting your tree Follower, too.

Once you’re max level and have the tree Follower though, hell, you’ve probably got plenty of ore and herbs coming from the mine and herb garden on your Garrison. You’ve got resources coming out your ears. NOW you can consider switching to a Trading Post so you have a place to spend extra crafting mats and Garrison Resources for useful stuff, and get that 20% reputation buff.

With all the ore and herbs my characters gather every day, I have personally switched to Trading Posts on everyone. It just makes sense. It gives me a use for excess herbs and ore, and since you can start more work orders at a time than will complete in one day, if they ask for a crafting material I don’t want to spend, I can usually just wait until the next day to file more orders. Odds are they’ll want an herb or ore before I run out of my last batch.

Inn Due Time

once you reach level 100, upgrade your Garrison to level 3 and unlock that second Medium building, I strongly recommend you build an Inn.

The Inn is a medium building that is vying for your attention amidst other cool sounding buildings. The barn is awesome for leather and cloth, offers a pet (The Pygmy Cow, so cute!) and at max level you can get some epic item crafting mats out of it. But if you can, go for the Inn at first. You can always change it later.

Why?

Because the Inn is another building like the Stables you don’t necessarily have to keep forever.

At level 1, you unlock Inn/Tavern missions. Miss Dungeons and Dragons much? Yeah, how many adventures start in a bar? Same thing.

Every day, there will be two random quests available at your level 1 Inn… quests to be completed inside normal and heroic dungeons. these quests reward things like toys, a Follower, some transmog gear and other stuff. The biggest reward to crave though is Avianas Feather. This item, in a Draenor outdoor zone, throws you miles into the air and then let’s you glide like you’re on a goblin glider for, shit, across over half the damn zone. I am NOT joking. It’s brilliant, and if you don’t have it this item alone is reason enough to get an Inn. Seriously.

So get the Inn at level 100, because you can’t really get any use out of it until you can run dungeons.

upgrade it to level 2, and once a week you can recruit a new Follower. A brand new, crude, unleveled 90 Follower. Why want a level 90 Follower? To shore up those gaps in your mission objectives that we talked about earlier. Once you are level 100 and pretty much have your 20 Followers, you can see which mission objectives you lack coverage in, and use the Inn to recruit some help. Also, you can just choose to recruit Scavangers and Epic mount Followers to level to epic and cut down on your mission turnaround time.

At level 3… you unlock treasure missions. Like the Barracks Patrol missions, these special missions are only offered to you if you have a level 3 Inn/Tavern, and the missions reward you with gold. A decent amount of gold. Like, hundreds of gold a day if you’re doing the missions all the time like clockwork.

But wait! What about all these other buildings? What about those? Who the hell wants to have some same old same old cookie cutter building layout?

Exactly. And that is why some of these buildings are brilliant. Like the Stables. yes, there is an advantage to having it at level 3, but you can live without it if you want to. Or keep the mount speed increase with a clear conscience. And the Inn. Yes, gold missions are nice, but once you have all the dungeon quests done and don’t need more Followers, it’s only gold. Why not try the Gladiator’s Sanctum and have some fun?

And as far as a Stables or Trading Post, you don’t even HAVE to have either of those. You can only stack up to 10,000 Garrison Resources and you get more every day. If you get that high up, and you’re happy with your building choices, why not dump them both to mess around with something else? You can! YOU ARE FREE TO DO IT ALL!

But something things help you a lot more in the early days and early weeks of leveling and then reaching level 100 than others.

FISHWRAP TIME

It’s funny, but if you look at this post, none of it is about questing, or raiding, or playing characters. It’s all about having fun with and increasing the power and usefulness of your Followers.

I think that says a lot about what I’m finding the most engaging and rewarding of all the content in the game. The treasure scattered throughout all of the zones, the many, MANY rares, the wonderful world bosses that drop mounts, the Outposts and the way they help add in more quest variety, all of the other available buildings… it’s all wonderful.

But the Follower and mission system has captured my love and my imagination. That is what I’m thinking about now, and where my interests lie.

Well, that, and soloing old raids for transmog gear and mounts. My Rogue looks dead sexy, yo. And my Druid be looking mighty fine, mighty fine. Too bad you can’t see it as feral when I’m eating your face. You don’t know this, but while I was chewing your arm off I was looking pretty sexy. You’ll have to take it on faith.

I haven’t even scratched the surface of what’s possible. I left out most of the buildings, for the love of Elune! It’s crazy.

That just tells you, this is only MY point of view. The buildings I wish I’d built the first time around so I didn’t waste thousands of resources and gold tearing them down to build something else. The ones I did build the first time and why I’m grateful.

There are so many other possibilities, and I just know lots of people are using buildings that do other things I haven’t even tried yet, things that may be even more fun.

Still, James, if you’re reading this… I can promise you one thing, if you get sucked back in, you’ll find it’ll take a while before you run out of things to do THIS time.

At this time, reading over the post, I see I’ve hit 6000 words.

So.

Fuckit, if you went this far, BONUS ROUND.

Things I think are cool as shit I didn’t mention above.

Bodyguard Followers have their own buddy rep with you. You can level them and retire them and bring them back out and level some more, you never lose rep with one. There are only three ranks of rep, so it’s not bad, and if you can AoE tank (like, say, Bears or Warlocks with an Abyssal pet) then at level 100 walk around the corner from your Garrison (or fly across the continent my poor Horde friends) to Gloomshade Grove in Shadowmoon Valley and make some sweeps through the podlings. It took me less than an hour to complete max level with Tormmok using this method. Plus, revenge on podlings. Little pricks. At max rep level, each bodyguard has some kind of extra quest to do that unlocks their final form. For Tormmok, he gets a brand new badass evil looking sword. SO damn cool. Defender Illona gets a total revamp of her armor. So awesome.

When you use the Call to Arms Barracks extra action button, there are different things it does in different zones. In Gorgrond, the shredder lets you drive a functional goblin shredder… and it has rockets and can fly! So nice for getting to hard to reach areas sometimes. IF you remember to use it.

The Small Profession buildings can have a Follower assigned to them at level 2. Most Followers have some kind of special thing they can do for you, if you just ask them. Inscription Followers can make you some invoices that you can try to combine for extra gold.

The BEST extra Follower profession perk, to my mind, is that the Enchanting Follower will offer to put a glow illusion on your weapon. This is so cool. There is a long list of enchants, including having the appearance of NO enchant on your weapons. I actually have an Enchanting Building with assigned Follower for my Rogue for no other reason than that I want a matching enchant for my transmog, and I’m TOO DAMN LAZY to ask a friend to let me visit their garrison. I am getting serious about my Rogue transmogs. As you can see from the following picture, a bright glowing red dagger just would not do! I’m sneaky. I needed sneaky colored enchants.

Kittiana-businesstime

Okay, I like that. I love the new wolf mounts, too. Like, really love.

Kittiana-wolfie

There is treasure in every zone, and if you get low you can go out and find some that gives you Garrison Resources. I spent many hours scouring the world for Garrison Resources, and I consider it time well spent. It was a lot of fun getting into all the nooks and crannies. That addon I mentioned before to help find treasures? Just kidding, you don’t have to look at my old posts. It’s called HandyNotes and HandyNotes_DraenorTreasures. They’re on Curse. Well worth your time.

On the subject of addons, I also really love Master Plan for managing follower missions. Also, thanks be to friends on Twitter, I now use SavedInstances to help me track all my raid lockouts across all my characters, because I lose track of who did Firelands and which difficulty.

Finally… thank you to everyone that has been reading this blog for all these years, or who have only checked it out once or twice. Your feedback and chatting with me in comments, on Twitter or in the game has always been the biggest joy I’ve had from it. As much as I like writing, the best thing about the entire blogging experience has been meeting folks, talking with you and paying with you. Whether it was in ICC, Firelands or the occasional run in anything it’s been a delight. Thank you, all of you.

Comments 19 Comments »

Lok’tar ogar!

SquadronSoDreen

Okay, I’m Alliance. I can’t motivate you by screaming at you about Victory or Death. We like the softer, cuddlier side of life.

In the Alliance, we’re a kinder, gentler evil overlord imposing our will on a brave new world of savage foes and savager delights.

Best I can do is exhort you to fight fiercely in all your battles, and remind you that at the end of the day your Pleasure-Bot 8000 will be waiting at your Garrison to offer you a massage and a nice hot toddy with your favorite slippers.

I won’t judge why you went to so much trouble to acquire a Pleasure-Bot 8000. Don’t ask, don’t tell, right? Hey, what you do in the privacy of your own inn is your business.

I’m also not going to ask what all those followers are doing in the ‘private rooms’ in the back. As long as the management gets a cut, it’s all good. Do what feels right.

Setting the tone, check.

This expansion has turned the game upside down for me. Blizzard has succeeded with Warlords of Draenor. Indeed, they’ve succeeded all too well.

Here’s the bare truth. I am legitimately more excited to gear up and level my followers than I am to level up on my main.

Or to put it another way, questing is what I do on my main while I wait for my follower missions to be completed.

Also, questing using the Wowhead Follower Guide is what I do to seek out new followers, new locations of minions, to boldly go where new followers have never been found before. I love that guide. That guide is my Gulliver’s journal to adventure!

For the horde!

That’s horde with a little ‘H’, I am a hoarder of a horde, I want them all, must have ALL the minions, must expand my evil empire, must pursue higher follower iLevels…

What, the followers are supposed to exist to support my character’s activities in the game? You’re joking, right?

That is no longer the game I want to play. I want my character activities to support the actions of my MINIONS in the game. Everything I do, I do it for you. And you, and you and you.

And YOU get an armor enhancement, and YOU get an armor enhancement, and You and You and You!

I want to quest to find a nice comfy chair for my followers to sit on while resting in the Inn. Just before the Spanish Inquisition bursts in and asks them pointed questions in uncomfortable ways.

Nobody expects the Spanish Inquisition! And certainly nobody knows how to handle… the comfy chair.

I want to be able to research a new small building… the BEER GARDEN. With attached outdoor barbeque area, of course. A nice patio, dancing with my Disco ball at night, luau lamps and tiki torches and a party going on down here, it’s a celebration that lasts throughout the year.

Is that so wrong of me?

I’m telling you. This carrot dangling in front of me will keep me going for years. Content patches? Give me more building options, furniture and missions to send my followers on, oh my.

Right now we can have some followers as Bodyguards with the level 2+ Barracks, follow us around.

The existing followers have pre-determined mounts they use.

Why not open that up? Have any of the followers be able to be Bodyguards.

Or failing that, of the Followers that CAN be Bodyguards, let us quest for Follower mounts we can assign to them.

Follower Mounts… and visible armor transmog sets (not pieces, full sets, let’s not get too complicated). And weapons. And banner poles they can have flying our guild pennant behind them. Or our Garrison symbol! We have Guild logos, why not a symbol for our own Garrison? Our own mark of zorro to strike fear into the hearts of our foes, a heraldic escutcheon carried by our sworn men-at-arms to protect them from the fel fire and arrows of outrageous posers.

Can you imagine being able to have Tormmok assigned as your Bodyguard, and then assign him a sparkle pony, or better yet a big barrel-bellied pony as his mount? And he already has wicked cool armor, but to be able to assign him the Stormwind Guard armor transmog set from the Dwarven Bunker? And top it off with a big banner pole waving your Garrison symbol proudly behind him.

Tormmok

Have your own hulking mass of monstrous badass following you around looking like your Garrison Thug. Your homeland homie.

Your own persona Knuckledragger. Riding around on his tiny fat-bellied donkey following along behind you, as you gallop forth on your majestic rounds surveying your demesne and keeping the peons hopping to it in the fields.

Oh my.

Would I raid for new Followers? Yes, of course.

Would I raid equally as hard for loot upgrades that are worthless except for transmog as soon as the next content patch hits?

Errr. Do I have to answer that where my raid leader can see me?

Blizzard, you won with this expansion. Body and soul, the Garrison and my Followers have supplanted my own characters in what I’m loving to do.

The scary bit is I’m also loving the zones and the questing and the playing of my character. It’s all fantastic, the level of care and grand adventure that all the storylines I’ve played have evoked is magical.

It’s just that as good as the questing is, I love my Follower mini-game even more.

I can tell you this, even at the height of my rare pet battling and collecting obsession, I didn’t go more than two or three mornings waking up to sneak downstairs and see if a rare spawn had popped on a low-pop server.

With Garrisons? “Oh, it’s 4:30 AM, I don’t have to start getting ready for work for another half hour… plenty of time to gather resources, collect mission results and assign Followers to new tasks. Best be quiet, don’t want to wake Cassie.”

Yeah. Yeah, this is a thing.

And my Garrison is still level 2! I can only hope my enthusiasm wanes when I hit level 3 and expand.

Did I mention how excited I am that today I should have my third level 100 Follower and can start taking part in the level 100 missions for bonus rewards?

I used to joke, and say I wasn’t addicted, i can quit any time.

Hah. HAH. LOLOLOLHAHAHAHAALOLOLOL bullshit bullshit bullshit.

Comments 10 Comments »

We’re still early days into the expansion, and I’ve learned a very valuable lesson.

I was lucky enough to be in the beta, and I spent most of my time on the Horde side, because I didn’t want to spoil the Alliance storyline.

This morning was hilarious. And frustrating!

On the Alliance side, I’ve been taking the completist approach. I’m poking my nose in all the nooks and crannies, looking for quests, rares, ore and timber for my Lumber Mill, neat caves, whatever I might find.

I know I need to get to max level so I can begin preparing for the first raid to be on track with my team. At the same time, this is my main, and I want to get ALL the things in the world. So many quest chains result in Followers that I really do have the perfect incentive to do everything there is to do. If there will be a mount, toy, pet or Follower at the end of it, I will be there, and grateful for the experience.

What is it about the Pets, Followers and Mounts that are so much different from normal quest rewards? Is it that those items are good and fun forever, regardless of your level or zone? Cloth shoulders may come and weapon upgrades may go, but having a cute whelpling follow you around can last a lifetime.

This weekend my family is celebrating Thanksgiving a few weeks earlier than usual, so today was going to be a short start. I had enough time to do what will certainly become our new game routine; log in, collect Work Order Shipments, set new work orders in action, collect missions and send my Followers out, collect ore from the mine, find those damn buried slippers, gather up the accumulated Garrison Resources from the crates, and then check my stock on materials. A little low on Timber? Time to head out on a mining, timber and rare run!

I wandered out of the Garrison and started riding around some of the areas I’ve found small Timber to be growing in the past, getting Timber stockpiled so I’m not always worried about it while questing in the world. You can have up to 250 so might as well stock up, right?

My travels running around enjoying the morning took me eventually to a place just to the southeast of the Burial Fields, over near the river.

There, I spotted a skull on my minimap meaning there was a rare I hadn’t yet killed.

Sounds like fun!

Now, this was within minutes of the servers coming back up, and they came up hours before the stated time, so gamer populations were scarce. Comparatively, anyway.

I had this guy all to myself.

His name?

Yggdrel, a big ass ancient tree dude.

Yggdrel

Looked pretty cool, had him all to myself, and it’s a lovely morning. Let’s get some Timber!

I ran in, and a few seconds later I was dead.

Wait, what the bloody heck was that what?

How the?

Okay, that was surprising. Oh, right, I bet I had no food, no buffs, no pet, I bet I even let the Grimoire of Sacrifice buff fall off, tooling around like I was invincible and stuff.

Well, see, that’s because I’ve felt just that. Throughout Shadowmoon Valley questing and rares, I’ve felt invincible. Unstoppable. What’s that? A wanted poster in the Draakorium, go kill some cute beastie, recommended three people or you get your ass stomped?

Lolright. I got this. No sweat.

I’m fully raid geared. This is my main, I’m iLevel 586 and I’m used to smoking those poor mounties that get in my way. Rawr Bear! Sure, ALL of my alts are gonna be having a challenging time of it when it’s their turn to come this way, but this is MY MAIN.

When you see me coming, just fall down and show your belly, boy. The Alpha is in town.

All right. So I died. It was just a fluke.

Summon my pet, kill him to enhance my calm (and boost those numbers, right?), eat some food, cast a buff. All right, let’s do this.

Wham, wham, there he wait, entangling what? WHAT? The FARM TENTACLES?!?! NOOOOOOO!!!!!!

Dead.

Okay, that’s just embarrassing.

Shit just got really real. Monstre hears about this, I’ll never live it down. Fucking tree takes my ass out? Like hell.

Resurrect, buff, tank pet OUT and upgraded, flasks, food, um… right.

Okay, let’s kick this pig.

Okay, pets in, looking good, tentacle cast and grabs me, send the pet at it and burn it down, good, taking a lot of damage but I can do this, I can do this, pop DPS cooldowns, pop 10 minute demonspawn, get in there and WTF HE CHAIN CASTS THE TENTACLE WTF OVER.

I fought my way through 3 tentacles before dying again.

Okay, this is getting silly. I’m better than this. Right? Hmmm.

I better be better than this, or I’m in trouble.

Hmm… Soulstones are a thing, right? Yeah. I coulda done soulstones.

Okay, this time I’m awake. All those other times I wasn’t really freaking AWAKE, you know? But this shit, this is going down. I am not just wandering off with a branch shoved up my ass crying that the big bad tree did mean things to me. Oh, HELL no.

We’re going all in.

Buff, food, flasks, the goddamn Soulstone, and you know what?

YOU KNOW WHAT?

I’m calling in close fire support. I’m breaking out the Alliance Garrison peeps that are supposed to give me a hand.

I haven’t ever used them before, but I made a Barracks and they gave me this nifty Alliance banner button and told me, when you get in a pinch, who you gonna call? GARRISON BUSTERS.

Fine, I’m gonna pop mah peeps on him, too. Who knows, maybe they will do that extra 5% damage I needed to kill this sucker.

That’s it, all out, going in, pet take that aggro and you hold it, you hear me you best be holding that aggro or I’m gonna summon you and kill you over and over until you think this is Edge of Tomorrow level shit.

All righty. Got it good and stuck in? Entangling Vine cast going out?

UNLEASH THE PUPPIES OF WAR!

And do you know, damned if that tentacle didn’t go after one of the Alliance guys instead of me?

Isn’t that just amazing? Using the Alliance garrison puppies in battle meant there were other targets to get grabbed.

Well, that felt like cheesing the damn fight. Tree fall down go boom.

I’ll tell you something, THAT kind of fight will sure enough wake you up in the morning, just holy crap.

Damn, was that fun! Was it?

HELL YES it was fun, that was just what I needed to cap my enjoyment of the entire zone before moving my thoughts on to taking on the new challenges of Gorgrond.

And as with all rares, there was a reward.

This one was extra cute, because it gave me a new Toy.

The Ancient’s Bloom!

AncientsBloomToy

Rawr look at me I’m a tree!

Now I can be a tree whenever I like… as long as I don’t want to walk around anywhere.

Whatever else anyone may have to say about the expansion or the release, it really all comes down to, will it be fun to play.

For me, the answer is a yes, it’s everything I could have wanted in an expansion.

Shadowmoon Valley is my kind of beautiful fantasy zone, and I’m delighted that my long term vacation home is right there in the middle of it.

I know the Vale was supposed to be the pretty ‘look at this place’ thing, but I’m not a creature of sun-drenched fields and sun-dappled hills.

I’m all about the purples and the greens, the shadows and the calm of twilight settling through the clouds. Shadowmoon is the place I want to be.

I know things with the game launch have been very difficult and frustrating for a lot of people, and that sucks. It’s the opposite of what a new game should be, a celebration of all that we love in WoW.

But please, remember, this too shall pass, and in less time than it would take to farm a new mount with 100 Champion’s Seals in the Argent Tournament, all this crazy will be behind us and fading from our memory as we dig deeper into a great new expansion.

Doesn’t help any when you’re the one pissed off, but it WILL get better. And once the technical issues fall away, the prize is well worth the effort.

I think you’re going to like it here.

Just… watch out for those fucking trees.

Comments 3 Comments »

This looks really cute, so I wanted to share it with you.

I am playing and submitting bug reports for the Warlords of Draenor Beta, playing my hunter Horde side.

The follower and mission interface is available in your Garrison, and I was browsing through the possible followers currently listed in the Follower tab when I noticed this and it made me laugh.

First, here is Fiona.

In the Follower tab, at least the one I have on Horde side, there are many Fionas available, each with different traits or classes, but all female Worgen with the same appearance.

This particular one has the Engineering trait, meaning she can be a permanently assigned Follower in your Garrison.

Fiona-Garrison

So Fiona can be assigned to your Engineerings Works, if you place that building in your Garrison.

Cool, right?

Then I noticed this particular Follower, Goldmane the Skinner.

GoldmanetheSkinner2

Goldmane the Skinner has the Skinning trait, and can be permanently assigned to your Barn structure.

And Goldmane… is clearly a cat person. He’s a fricken’ mountain lion, just standing there, all being a feline version of the Worgen and stuffs.

Dogs and cats… living together.

There, I said it.

Garrison-MassHysteria

I just… this is so cute.

I don’t know the circumstances in which we can unlock these Followers yet, or what the cultural significance of Goldmane and his people might be in game, and even if I did I wouldn’t spoil it here.

That being said, am I the only one hoping that we can look forward to some hilarious interaction between the two of these in our Garrison once the expansion goes live?

The only thing that could possibly improve this would be a BigBearButt pandaren Follower with a small bacon stand set up between the two, always sighing and trying to convince the both of them to chill out, and asking them, “Why do you fight? Slow down, and enjoy some of this delicious bacon instead.”

I can see Fiona doing one of the Worgen patented “Sniff Sniff Sniff” emotes, and Goldmane replying with a little paw scratching in the sand… as if pretending to be burying something. Something which we shall not name, nor question overmuch as we try to run a classy blog. Stay classy, Bear!

Ah, the potential of all this.

Of course, I’m not speculating on where Goldmane comes from. I hope this will be a pleasant surprise in game. I’m afraid to look on WoWhead to see if there is a full lore explanation. Let me build my cathouse in the sky while I can. :)

Comments 7 Comments »

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