The Family and Friends Alpha for Wrath of the Lich King is going on as we speak.
I’m not in it.
In fact, if I got all whiny, I could make a case that someone at Blizz doesn’t like me very much, if you go by the dozen-plus emails I got from them when my account was hacked Christmas a year and a half ago and my main had all of her end-game 40 man resto raiding gear wiped out, emails that strung me along for over a month before I got a final form email basically saying “We don’t believe you had any gear, so have some random greens, buy Burning Crusade, and STFU.”
And I do still have all those emails, not because I’m all bitter, but because I don’t use that email much, so it’s never had the archives purged. i fuond them when digging through my ancient email looking for my CuteFTP software activation key to install it on Cassie’s new computer.
It’s been a long time since those days. Do I feel angry towards Blizzard for this? Do I love the game any less? Well, all I can say is, read my blog and you be the judge. I think I am mature enough to differentiate between the way some folks in one small department of a company deal with customers, and the way others go about creating the game I love. I can love the game and the designers and programmers, the art folks and creative people and be a big fanboy, without having any sympathy whatsoever to their customer service department.
Now, while I won’t do anything to hurt the game, I know I for one love seeing glimpses of what’s in store, so long as there are no blatant spoilers about the lore or storyline. We all do, right?
I’m not in the Alpha. I ain’t in any way involved with them in any capacity, official or unofficial. And guess what? That means I didn’t sign or agree to an NDA.
So I have no problems with seeing the information that is being leaked from the Alpha by others, and sharing what I think is neat information that would be of great interest to you guys.
I wrote an article this morning for WoW Insider where I discuss in general terms the new Talents in the Feral Tree in the Alpha, and speculate on what this means for the future of bear tanking.
BUT, depending on if the War Tools site is active or accessible, you may or may not be able to see the tool tips for the abilities I talk about there.
So this post is going to be me linking to the pictures of the new Talents, so you can see exactly what they look like at this point in time.
I hope you feel the same excitement when you see these Talents and speculate on the fun of using them in battle that I did. I’m sure things will change, maybe stuff will be removed or added before it goes live. It’s the Alpha, stuff will ALWAYS change somewhere.
But ain’t it cool to see it and know we get to keep tanking on?
And hey… while I would love to be contacted by Blizzard and offered the chance to interview someone about the future of Druids in WoW, or get access to a Beta, or any of a host of other things that would let me see something I could share with you in the future, let’s be realistic. I write a blog about Druids, and my audience ain’t Blizzard. It’s other Druids. And you don’t really come to me for inside scoop, you come here, if it’s about Druids, to see my cranky opinions on existing Druid stuff.
Or for drama. Or wierd stories. Sometimes, I get confused as to what the heck I’m doing here, myself.
Anyway, on to the links! (And just for Valthan, I added the text descriptions.)
- Berserk – (1/1) Removes all Stun, Fear, Snare and Movement Impairing Effects and increases your energy regeneration rate by 100% while in Cat form, and increases your total health by 20% while in Bear form. After the effect ends, the health is lost. Effect lasts 20 seconds.
- Improved Mangle – (3/3) Reduces the cooldown of your Mangle (Bear) ability by -20%, and reduces the energy cost of your Mangle (Cat) ability by -6.
- Infected Wounds – (5/5) Your Shred, Maul and Mangle attacks have a 100% chance to cause an Infected Wound in the target. The Infected Wound reduces the movement speed and casting speed of the target by 10%. Stacks up to 5 times. Lasts 12 seconds.
- Primal Aggression – (3/3) Increases the critical strike chance of your Maul and Shred abilities by 5%.
- Primal Precision – (2/2) Increases your expertise by 10, and you are refunded -60% of the energy cost of a finishing move if it fails to land.
- Reinforced Hide – (3/3) Reduces all spell damage taken by 10%, and increases your Armor contribution from items by an additional 10%.
- Resto – Master Shapeshifter – (2/2) Grants an effect which lasts while the Druid is within the respected shapeshifted form. Bear form – increases physical damage by 4%. Cat form – increases critical strike chance by 4%. Moonkin form – increases spell damage by 4%. Tree form – increases healing by 4%.