I, for one, have been highly anticipating Brewfest for a while.
Since the very first news came out about Coren Direbrew as a seasonal boss in the PTRs from long months ago, I was pretty excited.
Amusingly enough, while I talked about it and urged folks to be ready to rock in our guild forums, I didn’t mention it here, because I had no info for you.
I looked at all the usual suspects, but as of Saturday morning, nothing was up about the boss or what he might drop at MMO Champion, or WoW Insider, or anywhere else. The PTR had shown he’d drop Trinkets identical to the 41 Badge of Justice trinkets, but I had no way to verify until it went live.
Interestingly enough, A Dwarf Priest is yet another excellent blog I read every day on my feedreader that isn’t on my blogroll. Which shows just how useless my blogroll is as a resource. Expect a revamp of my blogroll very, very soon.
So, Coren. Dear, dear Coren.
Coren is a massive improvement over that bastard from the Midsummer Fire Festival, Lord Ahune.
Overall, the implementation was just better. Yes, you had to travel down into Blackrock yourself, since the summoning stone doesn’t work for level 70s. But in the instance itself, you didn’t have to fight trash to get there, you could just take a mole man tunneling machine straight to the bar. Big win in my opinion.
Second, of course, is that if you have a Warlock, these days you can summon folks directly into an instance, so it was awesome for swapping folks in and out of a team.
Hopefully, by now all of you have had a chance to do the fight.
I did it, I believe, 13 or 14 times on Saturday across my three level 70s, and again at least 9 times yesterday. In our guild, we had many teams rotating people through and kicking butt, so it’s been done by our guild at least 30 times.
I have seen the Empty Mug of Direbrew drop 4 out of 6 times… when I was pugging Coren on Saturday night on my hunter. Cassieann, of course, was not on that run.
Every other run, Cassieann has been on, and it has never dropped. Not once. And she really wants it, since she figured she could use it while she waits, oh so patiently, for that stupid Romulo’s Poison Vial drop in Kara.
No, while she was in the runs, we saw the Direbrew Hops drop a gazillion times. At least, it felt that way.
I’m starting to think I’m a jinx… if I’m in the run with her, what she wants doesn’t drop.
She has been very lucky in other ways, since she won the Balebrew Charm. That’s pretty sweet!
So, the fight itself.
It’s pretty simple in terms of the boss. He is a tank and spank, he does a disarm whirlwind, but he really doesn’t hit that hard at all. At one point, we had Graimerin Pally tank it, with Elysse the feral druid off-tank it, and Windshadow the feral druid put on all his healing set (all 960 + Healing!) and healed them through it.
I think that was the first time in over a year and a half I’ve healed something.
So, yeah, the boss doesn’t hit that hard, and he isn’t super taxing in terms of special gear or party makeup.
The challenge is dealing with all the adds.
Throughout the fight, tunneling machines bore up out of the ground (frequently under your feet, knocking you back), and dump more non-elite adds into the mix.
They don’t have a lot of health, but they are a pain, especially if they swarm your healer, which they are prone to do.
There are also Brewmaiden elite adds that will come out, that throw beer mugs that do some good stuns and decent damage, and they will barrel whoever is top of the threat list, removing their threat from all mobs and stunning them for a while. They start tossing barrels after about 16 seconds, so kill them brewmaidens QUICK!
There are tons of ways to handle all this, so it is totally better than Lord Ahune. I’ve seen a lot of different party arrangements. Even better, while your chances of winning are high once you get a handle on how to manage the adds, the sheer number of adds and the frenzied scurrying around of the adds and the burrowing mole machines and the whirlwind spinning of Coren all make it a fun, frantic fight. It rocks.
Most of our groups have been at the Kara gear level, and we have very little trouble reliably getting it done, so if you are past that, it should be some light fun.
I know that having a solid AOE DPS person is considered good advice, to whack down the adds fast, but our best team makeup has consisted of two tanks overlapping each other on Coren, with the healer and DPS all standing nearby (but out of whirlwind range)
It makes it easy to keep grabbing adds as they spawn, keep them off the healer, and when the tank gets barreled, a second tank picks Coren up right away so he doesn’t go running wild and free. Just Mangle on Coren and Swipe forever and a day, and Demoralyzing Roar and FFF, etc. Getting a paw on all teh adds is a challenge, but having two tanks makes it fun.
If you have one tank and lots of solid DPS, taking down the Brewmaidens as fast as possible, the second they spawn, before they barrel the tank, seems to be the best secondary strategy.
Either way, I love it. Neat trinkets, the chance at a Kodo mount for Alliance, that darned Direbrew Remote… a challenge almost any group of 70s can handle.
I love it. I wish there were more of these all the time.
As an update, Cassieann is now finally sporting her Empty Mug of Direbrew, and Windburn added the caster DPS trinket to her repertoir. And I fially saw a Kodo drop myself, and another of the Remotes. Grats on the remote, Ishvi, and grats on the Kodo, Occulus!
Gnome Warlock on a Kodo… that’s a prescription for a nightmare in anyone’s book.