Last night, I did healing in a 25 man Obsidian Sanctum pug.
I just responded to a request in trade for DPS and Heals for OS.
What healing have I done previously?
Still just that Heroic Culling of Strat.
My thinking on this is that there are two concerns when you offer to run something;
Am I geared well enough?
Am I skilled well enough?
I had, going into that run, 1800 +Healing. Raid buffed, I was well over 2000. I felt I had the gear to do an OS pug.
As far as skills go… well, as long as I knew what my main healer assignment was going to be, I felt that my existing HoT timers (God I love my Hot Timers) and understanding my heal timing and values would go a long ways towards letting me pay attention and stay on top of things.
My healing assignment? One of two healers on the main tank, a Feral Druid.
Oh, the irony.
Well, it would be more ironic if the Feral Bear I was healing was tanking for the first time ever in a raid, and normally wrote a rabid Tree Healing blog and had sworn never to tank. But screw it, it’s close enough.
In the course of this very short (and successful) 25 man OS pug, I noticed a few amusing things. Just a few. Since I write a blog, I of course now share them with you.
The very first thing I noticed?
Bears need to CALM THE HELL DOWN when it comes to bouncing forward ahead of the raid at top speed and pulling a massive group.
I had no idea. Really!
We down the first drake, I grab a snack for some quick mana, and I see the Bear I’m supposed to be healing not even pause after the Drake goes down, he just keeps bouncing at top speed away down the hill to pull the next group of four.
Now, I have long been a fan of being a bouncing Bear. And I also have never had a problem with doing a fast pull.
What I have not quite realized before was that it can be quite easy to move forward to pull a group, and if the Healer is not moving forward fairly quickly in pursuit, you WILL be without heals until they catch up.
Have I ever died from this personally? Or have I ever even pulled when I wasn’t confident the healer was ready and had reasonable mana (by my definition)?
But I never really thought about just what a pain in the butt it can be as a Healer to always be playing ‘run like hell’ games to keep up with a Bear that takes your heals for granted.
He pulled that group, was taking all four pounding on him at once, and died before he ever got in range of my heals.
He got battle rezzed and Pushpins took up the tanking slack, but still. NOW I knew to watch his ass for more shenanigans.
The second thing I noticed, was that as a main tank healer Resto Tree, even in the middle of the Sarth fight, once your HoTs are out and ticking… you’ve got a lot of free time as a Tree to pop a few group heal HoTs out there, just to help out.
Quite a few of the group did die on the Sarth fight about halfway through, and the tank started taking more damage, requiring me to focus more on healing him, but victory was assured.
For the most part, once you’ve got a few HoTs up, you’re in maintaining mode, keeping an eye on everyone and topping up as needed with a Glyphed Swiftmend or Nourish as needed. Wild Growth is also pretty tasty, I like it.
I like the style, it feels very proactive.
But seriously… that whole Bear butt bouncing down the hill was a sight that will stay with me for a while… it was way too easy for me to imagine a similar sight on the screens of every healer I’ve ever had.
“Damn it, slow the (*&% down, tigger!”
“Woo hoo hoo hoooo!”