Tanking is sooooo much easier than healing, I swear.
I love tanking Heigan, for example, because all ya gotta do is hold threat, watch your own abilities and use as appropriate, and dance. Bonus points for shifting out of Bear and tossing Battle Rezes and Innervates as necessary, of course, but come on… that’s all part and parcel of being a Bear tank. If you have problems tossing emergency Battle Rezes, you’re probably doing it right in the first place and don’t get enough practise.🙂
Yes, I do get a lot of practise.
Healing, though… damn, that’s a pain.
Throwing heals around: check.
Dancing while watching everybody else’s health bar and tossing heals around frantically to keep everybody that might have a problem with dancing alive: oh, holy shit!
The first shot we took at Heigan, I’m not ashamed to say I bought it on the dance.
I was prepared to just accept that I screwed up somehow, but half the raid bought it at the same time, in the same place, and it really did look like we ate a big, fat lag spike. I dunno, I’d like to blame it on lag, but maybe I just wasn’t on top of the game on that one.
Second shot, and I have to say, I was dancing on pure instinct. Normally, as a Bear tank, I can spend all my time on the phase two dance running from perfect spot to perfect spot, centered in the middle of the safe zone.
As a healer, I spent the entire time watching the health bars and casting Rejuve, Rejuve, Rejuve, Nourish, Rejuve, Rejuve, Nourish, bam bam bam bam. I basically rolled everybody, all da time.
I ran the dance between the zones purely by instinct, because my attention was totally elsewhere. I’m just a natural born dancer, I guess. It is tons harder to heal multiple people and dance at the same time, compared to tanking or DPS, though. far, far harder.
We all almost managed to live through the second one, too.🙂 We did far, far better and beat in his little pointy head.
Still, whew! That stuffs intense, yo.
And then, of course, comes the creme de la creme of the healers world, with everything but Yul Brenner.
Loatheb. What an appropriate name, because loathing does come into play, here.
I asked for someone to tell me what exactly the role of the healer was here, what with the whole ‘can only heal for 3 seconds’ thingie.
You know, that never sounded good to me. Call me kookie, but I look at my Global Cooldowns, I look at my cast times, and even with Nourish and Swiftmend and Nature’s Swiftness/Healing Touch, I’m just not seeing this happen for a whole raid.
What, study it from a healer’s perspective beforehand? Why would I do that? Our healers have always been so on top of things, I never had to.
I’d just roll on in, ask the healers if they knew what to do, and they’d lift their heads temporarily from the smack they talk in their private healer channel (thought I didn’t know about that, eh?) and make shooing motions for us to get a move on.
So, here’s how it was explained to me last night.
Healing effects only work for that brief three seconds… but you can cast your HoTs on the target whenever you’d like.
SOOO…. if a Tree were to dump a Rejuve on everyone starting at such a time during the lockout that they would still be active for that critical three seconds when the window opened up… and Regrowth for the extra squishy… and you were poised to nail some Swiftmend/Nourish action when you could actively cast and have it work during the three seconds, it’s not that bad.
Well, heck, I can do that.
More or less.
Well hell, whattaya know, it worked!
But not without heart failure. And I think Luis died.
But I successfully healed in Loatheb. Luis dying is a small price to pay.
I feel all spiffy now!
I could talk about what a great job the guild did, how much they kicked ass, the healing, the tanking, the blistering DPS… but what the heck, you hear that stuff all the time.
I will say, I do have a newfound appreciation for the job healers do, and a frowny face for the way Blizz likes to stress out healers. It’s hard to look at any proposed healer nerf after seeing stuff like that, and not want to smack someone in the mouth for making their job that much harder.
On the other hand… it sure is fun to win!