I’ve been playing World of Warcraft almost exclusively for a very long time now.
I know the game, in many ways I love the game, and the familiarity breeds a feeling of comfort. I know it’s ways so intimately that there is very little mystery left in the game for me.
It’s a great game, but when the mystery is gone… well, you might find yourself looking wistfully at other games, wondering what they might have new to offer.
Maybe that’s why my relationship with Cassie is still so strong… I never know what she’s gonna hit me with next. Her mystery (and awesomeness) have endless depths. Plus, she has great graphics.🙂
The Cataclysm expansion has been out for about a month now, and I find myself… well, kinda bored.
Even with pacing myself, and switching things up, and going back on alts in different zones and doing professions and all the various things the game has to offer… well, levels 80 to 85 are short. I’m sorry, there it is.
Level 1 to 60 is unparalled excitement and awesomesauce, but once you hit 60, it’s even worse than hitting a wall with your muzzle. I’ve done the exact same zones in Burning Crusade and Wrath far, far too many times over the years to feel any excitement there whatsoever.
So, I’ve hit a plateau where the game is still fun, and I’m really loving all the improvements and fun things to do… but the mystery is mostly gone, and I’ve been receptive to bringing a little suspense back into my nightlife.
In a moment of weakness, my wandering eye alighted on a sexy game in hot pants scrolling by, I saw one gameplay video too many, and I gave in to temptation.
I bought a new MMO game. I paid money for it, which implies a certain level of “now I have to play it to make sure I get some value”.
I’ll admit it, I was weak.
I’ve flirted with other MMOs before, but only on a trial basis. I’d purchased City of Heroes and played it, but I gave that up when WoW came along. I’ve gone out on a few dates with other games, but nothing ever really clicked before.
I even tried Champions as a trial, the newer offering of the superhero themed game.
It didn’t grab me.
But then she came along… DC Universe.
It was just so shiny!
It was superheroes, which I just can’t seem to resist as a concept, but also a tantalyzing promise of storylines and quests interacting with the major heroes and villains of the DC world.
Part of what drew me in, I’ll admit, is how I think of DC these days.
When I think of DC, I think specifically of the writing of Grant Morrison on Justice League of America, Flash and most recently Batman. I think of Geoff Johns and his runs on the Flash and Green Lantern, and the older Teen Titans work.
The trailer for the game that sets the theme of the MMO storyline felt right in line with that epic scope. I wanted to take part in it.
So, last night I basically impulse bought DC Universe.
Don’t get me wrong, I did read everything I could about it first. I’ve been following the articles written about it on Massively, I’ve watched some of the developer videos, I read some first hand impressions. I looked at gameplay videos.
It all looked pretty good. I’ll grant you, the thematic armors towards end game seemed kinda goofy, but I can roll with it for a brand new story.
When I purchased DC Universe, I decided to do so through Steam, for no other reason than to support direct digital downloads of games. I could have driven out to Best Buy, but hey… Steam rocks.
The downside of buying a huge game through digital download, of course, is that you might as well pack a lunch and bring a book, you’re going to be chilling out for a while.
Four hours after purchasing the game, the download was complete, the SOE account was made, all the final ‘i’s were dotted and ‘t’s were crossed. I was ready to begin.
Cassie has been dubious about this entire enterprise, and with very good reason.
Quests, setting, all of that aside, it’s not a WoW clone. It’s what is getting called a ‘button masher’, an MMO in fighting game format. It’s designed to be friendly with a Playstation 3 controller, and so it’s less about careful positioning and range, lots of abilities and macros, and far more about pressing button sequences to build up complex combos. You can lock onto your target so when you’re furiously pressing buttons, you don’t have to worry about positioning. That kind of thing.
It’s more of a twitch gaming and combo sequence game at heart.
That may scare some people, but I for one have no problem learning combos. I’m sure if you sat me in front of Mortal Kombat, Skorpion would be tossing a harpoon and yelling ‘Get over here!’ in no time.
I did create a few characters last night, very briefly. I did play a little bit, enough to get one character through the first intro sequence to escape from Brainiac.
I’ll probably delete that character, but I got a better idea for what I did and didn’t like for classes and stuff. I’m sure it’ll help in creating a new one that’ll last.
Since I’ve been following along with the Massively articles, I am making my characters on the Zero Hour PvE server, and if I can get a character I like going, I’m sure I’ll ask them if they have a spot for another novice hero wannabe.
So far, all I’ve got is a character name I like, and nothing else. But there is that excitement about investigating a brand new game.
My one regret is that you just can’t try this one before you decide if you’d like to buy it. It’s new enough that they really do want those initial sales, and I suppose they feel the franchise is strong enough to entice people in on the name alone.
I guess they’ve got a point, since I bought it, right?
Time will tell how it turns out, but for now, I’ll be having a little fun getting the beat down done!
It sure is a strange feeling,wandering off the known paths and well traveled roads of a game I know by heart, and into the wilderness of completely new experiences and shadowy, hidden adventures. I literally have no idea what the future holds in store… I don’t even know what classes can do what!
A brave new adventure indeed. And not a little scary!