A Massive Pile of Steaming Bullshit… Or Is It?

So, massive spoiler alert, or potential bullshit alert. Most likely massive bullshit alert, but what the heck. It’s from 4chan, and that means quality!

On Sunday, a bunch of info appeared on 4chan, which you can find at Pastebin here.

Just some stuff dumped by some anonymous person out of left field. Someone claiming to be the same person who leaked the Mists of Pandaria stuff early on 4chan last time.

Yeah, I’m sure that’s 100% legit. /sarcasm x 1 beeelllllioooon

So, why bother giving some unconfirmed bullshit the time of day?

Well, the fact is I read it, and I thought it was just interesting enough to say screw it, and spread it a little wider. Like idea fertilizer. It’s a fun read. And it’s almost plausible. Okay, the Path of Titans necro makes it almost 100% pure bullshit, that’s like a major troll tipoff, but still.

Also, I do like the idea of introducing Path of the Titans as a way to level your character account with rewards along a similar structure to leveling a guild. Oh, yes I do.

I like some of the other things that tie into the Know Your lore: Tinfoil Hat Edition that Anne Stickney wrote just last week. I loved her take on what it could all mean, and it was cool to see someone either take her ideas and spin them into a cohesive plan, OR have her be right all along. 🙂

Plus, revisiting a revitalized Old Kingdom? That would be nice. After finding out that the Klaxxi are linked to the Nerubians in Old God worship, it’s interesting to see the person who published this, if they DID write it out of bullshit and fanboy dreams, at least wove some consistent bullshit.

I’d love to see more of the Nerubian lore. Archeaology artifacts don’t cut it.

Also, Warchief Lorthemar just tossed in like, oh well, we all already knew that.

Anyway, after the break is the entire text from the person who dumped it, for your reading enjoyment. Whether you mock, laugh, or entirely buy into it, it’s still a fun read.

Sup guys, its that time of year again. As usual I post, you call bullshit, its all confirmed at blizzcon. So buckle up.

World of Warcraft: The Dark Below
covers levels 90 to 100
The primary antagonist’s are Azshara and her naga, N’zoth and his faceless ones and the kvaldir clashing with the zandalari
No new character models planned at launch as they are getting sub race options which require more animation time
Zones will be connected to other locations in the game and can be accessed from above in their lore respective zones, however they can also be accessed by underground tunnels called the “Webway”, ancient aqir carved deep roads that act as deeprun tram style shortcuts to keep everything feeling connected.
Locations are split between underwater, underground and island based.
no new level of flying, climbing arachnid mounts for underground, some new aquatic mounts including a ship take their place.

lvl. 90-92 Azjol-Nerub, The New Kingdom: In the wake of wrath of the lich king the remaining nerubians not cursed to a life of undeath have thrived in a far less predatory environment and the hive city is once again alive with activity. However they have unearthed an artefact related to “The Final Titan” which has lead to the city nation coming under siege from Nzoth’s faceless army. They have sent envoys to both Alliance and Horde to come to the aid. The zone is an underground city complex based off the instances in wrath of the lich king

lvl. 90-92 Kul Tiras: The results of the end of the siege of Orgimmar have lead jaina on a journey of rediscovering what life and family means to her. Using the magical assets of dalaran she has relocated her home island nation just in time to discover the once peaceful port she called home is under siege by naga in unprecedented numbers. Jainas brother has located something called “The heart of neptulon” which both naga and for some reason the forsaken are seeking.

lvl. 92-94 The Maelstrom: Thanks to the efforts of thrall and the earthen ring, aided by the begrudging earth mother Therazane to heal the wounds caused by Deathwings cataclysm, the once furiously churning Maelstrom has quieted. Both the explorers guild and the reliquary seek to explore the littered ring of uncharted islands around the former engine of chaos and destruction that has left a graveyard of half destroyed galleons littered around the islets that mark its outer edge. Who knows what long lost relics have come to rest on these shores?

lvl. 93-95 World’s Heart: At the centre of the aqir web way lies the centre of the colossal titan world engine. A massive installation known as the worlds heart. Once left to gather dust and lie forgotten it is now the focus of N’zoths second attempt to reorigionate the entire world in his own image. Fortunately the engine has been under the watch of an unexpected protector, Magni Bronzebeard the Diamond king of the Earthen has awoken ready to call heros to the halls below the Iron Forge to save the Worlds Heart from the old gods.

lvl. 94-96 Ruins of Tel’dranash: Deep below darkshore waits a labyrinthine maze of Kaldorei ruins. Spirits of long dead and long tormented Highborne roam these dead halls where the minions of the old gods seek both the origional moonwell “The tear of Elune” and to poison the roots of Teldrassil to fell the great treetop home of the Night Elves. Players are sent to explore the newly discovered entrance to the ruins in Remtravel’s Excavation by both Malfurion Stormrage and Warchief Lor’themar to stop the corruption of Kalimdors forests from the roots – and to make sure the other faction doesn’t obtain any possible long lost Highborne relics of power that may remain in the ruins.

lvl 95-97 Gishan Caverns: Taking the fight to the Naga a coalition of Goblins and Gnomes have, when not breaking out into fights over which is the better explosive the use, have excavated a series of caverns from one of the larger islands surrounding the maelstrom into deep volcanic caverns filled with giant creatures. Players will be cut off from their escape and discover why even the Naga fear to tread here.

lvl 96: The Drowned Reaches: This far below the sea even light may die. Heros that breach the danger of the Gishan Caverns find an undersea forest of dark coral, luminescent monsters and amidst the ancient Highborne temples and rotten sea vessels the unexpected reveal of the sunken ruins of Zandalar.

Players will finally encounter the Prophet Zul, the avatar of Nzoth who is attempting to turn the imprisoned Zandalari that didn’t agree with his zealots into faceless ones for his masters army. A new faction “The Zandalar Court” are interacted with as The dethroned troll king Rastakhan pleads with the heros of both factions to defeat Zul and restore his people.

lvl 96-98: Nazjatar: Capital city of the Naga, seat of Queen Azshara, this ethereal city of lights at the bottom of the ocean has seen better days. The cataclysm rocked the world to its core, the ocean floor did not escape and nor did the city. Players have freed the Kraken from the nagas influence and in their frenzy are crushing the city beneath them.
The naga appear to be on the retreat and the Alliance and Horde move in to end them. Never questioning just what they might be retreating to.

lvl 97-99: Nya’lotha, The Dead City: Following the Naga into the rift leads players to a sight that would drive a weaker resolve mad. Neither truly organic or Architecture we see the form of an Old God released. N’zoth does not reside in Ny’alotha, he IS Ny’alotha. An endless city of Madness and Despair twisting and winding in impossible ways in every direction. Players must take down all of N’zoth’s Generals and the remaining Naga before entering the core of N’zoth at the center of the tormented land.

lvl 100: The Rift of Aln/The Nightmare: Neither part of Azeroth or the Emerald Dream proper, The Rift of Aln is N’zoths pathway into the dream. His attempts to rebuild the world to his liking have failed multiple times in Azeroth. In a last ditch effort he has pushed through the bonds that kept his nightmare echo contained now that the green flight has lost most of its power. If the heros of Azeroth cannot stop N’zoth then he will rewrite the dream and endless darkness will pour from the worlds Emerald portals and drown the lands in eternal shadow.

Tomb of Sargeras
Bloodsail Cove
The World Engine
Zandalar, The Drowned Treasury
Zandalar, Archive’s of History
Crypts of the Highborne
Heroic Blackfathom deeps
Heroic Azjol Nerub

The Abyssal Maw
Palace of the Consort
The Echoing Darkness

Whispering Woods
Faceless Invasion (Ironforge)
Naga Invasion (Silvermoon)
Too greedily and Too Deep
A Pirates Wedding Party
Horns of the Kval’dir
Blazing Shipyard
Tears of Elune
Battle for Gilneas
Battle for the Undercity

Defence of the Alehouse
Azshara crater

An account wide progression system where all characters on one account earn “Titanic Experience” that increases progression for all characters on the account in the new system. Sharing perks such as mounts at level 10 and +10% honour points in battlegrounds it allows players to enjoy the game on any character without feeling like they are being hindered too much by changing character.
Milestones will also include cosmetic gear, rare cosmetic glyphs and booster packs for Blizzards Hearthstone digital CCG

new class
new races
models at launch
4th specs across the board

That’s your lot, see you next time folks.

10 thoughts on “A Massive Pile of Steaming Bullshit… Or Is It?

  1. Here is my question: if Blizz is gonna “confirm” this info in a month anyway, what good is it doing me? other than flexing this guy/gal’s epeen what benefit is the info? Am I missing something?


  2. Apparently, according to the 4channers (before it was taken down) this guy leaked Cata and MoP info too that wound up being almost completely accurate. I guess we’ll find out in November.


  3. Pingback: Group Quest #131: Downloading Sargeras | Group Quest

  4. Apart from anything else, this does sound like a bunch of unconnected neat ideas for zones, but Blizzard tried “A bunch of unconnected neat ideas for zones” in Cataclysm, and won’t be heading back to that well again any time soon.


  5. @Kal

    well, the heirloom weapons that drop off Garrosh in 5.4 have “level 90 to 100” on the tooltip and I’d be pretty certain that Blizzard wouldn’t make a weapon heirloom that is levelling-bis for 2 expansions.

    In any case, all of this sounds great. I wish it’s true, but it’s probably major bullshit.


  6. First off, bullshit on levels 90-100. It’ll be 5 levels again.

    Secondly, “subrace options” already exist, sort of, as Dark Irons for Dwarves. It’d be nice to have Wildhammer options too. Brown skinned Orcs would be make sense by now, if migration is occurring. High Elf option for Night Elves, maybe? This idea peters out pretty much into just a few more customization options. If by full on subraces separated by different racial abilities, well, that’s just nonsense.

    Thirdly, Path of the Titans sounds awesome, but when you really hash out the details like bonus XP for alts, free gimmies from the store or Hearthstone, it falls apart pretty quickly. Just look at how fairly irrelevant leveling a guild is, and apply that to this concept.

    new class – probably not, but the success of DK’s and Monks means Blizz can do it again. If there isn’t one in 6.0, I will expect one in 7.0.
    new races – possibly one, who knows? Hozen and Jinyu? Ethereals? Something we haven’t even seen yet?
    models at launch – possibly some, we’ve gotten feedback about this.
    4th specs across the board – well, duh. Not gonna happen.


  7. Seems believable. In the very least, I wouldn’t mind playing such an expansion. Getting a little bored of the Old Gods, though.

    Also, 4chan – ick.


  8. Although it quite possibly is bullsh*t; if this stuff is legit, it looks like Blizzard has my ass hooked for another expansion.


    “N’zoth does not reside in Ny’alotha, he IS Ny’alotha. An endless city of Madness and Despair twisting and winding in impossible ways in every direction.”

    And thus Blizzard move on from ripping off Lovecraft to ripping off Exalted. Although that does sounds like a lot of fun to explore.


  9. Huh, I somewhat like the look of that. I’ve always wanted to see more Azjol-Nerub content, and a full on city and zone would be awesome.

    PotT as a Battle.net account wide system sounds interesting as well.


Comments are closed.