The BigBearButt

Summoners War – Glory Points

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When you get started in Summoners War, you begin fighting in the Arena on day one. For every loss against another real player, you earn 1 Glory Point, and for every victory against a real player you earn anywhere from 2, 3 or more Glory Points.

If you are fighting in the 900 – 1100 Arena Rating range as I recommend you focus on when starting, going up and down the ratings to stay within a viable point farming league, you should consistently see 3 Glory Points per win.

That may not sound like much, but they all add up. You should realistically be able to reach a minimum of 200 Glory Points a week at the very beginning, and could easily reach 600 or more in a few months as you level up and Awaken / Rune some natural four star quality monsters for your team.

So… why care about Glory Points? What do you want to use them for? Are they good for anything?

In the in-game shop there is a tab specifically called the Glory Shop where everything you can buy with Glory Points are listed. And there are a lot of buildings in there, as well as some immediately gratifying, nay tempting items for purchase.

Probably the most tempting items to purchase in the Glory Shop are the summoning scrolls. For 240 Glory Points you could purchase a Mystical Scroll once a week, giving you a guarantee of a three star monster summons, and it could, COULD strike lightning and be a four or even five natural star monster!

It’s called striking lighting because when you perform the summoning of a monster, the screen has an animation it displays, and when you proc a super bonus like a higher ranking of monster (or an awakened version of a monster) then lightning bolts dress the whole thing up. It’s very satisfying.

On a side note, you can get lightning when a monster you summon just randomly comes as the Awakened version. When a monster is summoned as an Awakened, it comes as one star quality higher than normal. If you were to summon a three star Fire Inugami, for example, and it procced as the Awakened type from a Mystical Scroll, then it would appear full Awakened, named Raoq, and be four stars in quality with the namx possible level of 30. Still only level 1, but it’s already been leveled up to a four star and Awakened for you.

Pretty cool, right? Yeah, except don’t be surprised when you see people telling other people “RIP” in chat when someone summons a five star monster… because what they summoned was a natural FOUR star monster that came as Awakened. RIP as in “Dude you got RIPped off.”

I can only imagine how much it must suck to summon a monster, see lightning strike, have it be a five star monster… and then realize it was Awakened so it’s really a natural four star. Like, YAHOO!!! oh damnitall. Still good, but it wasn’t Zaiross, know what I mean?

Anyway, there are more summoning scrolls than just the once per week Mystical Scroll in the Glory Shop. You could also, for only 300 Glory Points, purchase a summoning scroll dedicated to one particular element. The scrolls work exactly the same as a Mystical Scroll with a three star or better monster, you just get to specify whether it be a Fire, Water or Wind monster.

It’s so tempting. I mean, it could be a four or five star! It could happen.

If I said I never bought one, I’d be lying. I’ve purchased the scrolls many, many times. And I’ve been wrong to do it every single time. But that temptation of a chance at riding the lightning is very, very strong.

There are far better things to spend Glory Points on.

When you just start out, your number one Glory Point priority every single week is to amass points until you can purchase your once-per-week Devilmon. Do this every single week. Don’t ever miss. Nothing else in that store is ever more valuable than getting your Devilmon for the week. You use them to skill up monsters, and you should save them for use on a monster that is a natural four or five star, because the three star monsters can get skilled up by feeding them other three stars of the same type… and you’ll see plenty of the three star monsters of that type over a few months.

Good luck finding 10 or 12 natural five star monsters to skillup just one. No, you save those Devilmon to sink into your first Veromos or something similar that is a total badass you will want maxed out.

Saving them for Veromos unless you get a different great natural four or five star monster first is a smart bet. Don’t waste them skilling up Belladeon, for example, because you can farm Inugamis to feed to Belladeon from Faimon Volcano, Telain Forest and Garen Forest. They ain’t rare.

So, step one every week, buy a Devilmon. Seriously, if you had any idea how critical that is…

So what else to spend Glory Points on?

You’ll quickly earn more than the 180 pts per week you need for a Devilmon.

Your second purchasing priority is the Mysterious Plant. NOT scrolls! Save up your Red Premium Crystals to buy the 750 Crystal Premium Packs, that’ll net you 11 Mystical Scrolls in one pop, AND get you Mana Crystals and Angelmon to feed to them to level them up. The feeling of summoning 11 monsters from Mystical Scrolls is far more satisfying than just one.

The Mysterious Plant has ten levels. It costs more Glory Points every time you level it up, but it’s well worth it.

Energy is the resource in the game you use to do any activity. The Mysterious Plant speeds up how quickly you regain Energy once you spend it. The faster your Energy regenerates, the more play time you get without being tempted to spend Red Crystals on Energy refills.

Max out your Mysterious Plant to level 10 as your number two priority.

Your third priority after the Mysterious Plant is also Energy related; max out the Sanctum of Energy.

The Sanctum of Energy is another building that has ten levels. Each level gives you a +1 to your max possible Energy.

Now, it may seem stupid to spend all those Glory Points for a measly +10 Energy. WRONG.

What you have to remember is this is a big game, and Energy is your resource for doing everything cool. The more the better.

The time will come when you reach level 50 as a player. When you do, your max Energy without the Sanctum of Energy building is 80. Maxing the Sanctum tacks on another 10.

You go to sleep at night, you wake up to 90 Energy instead of 80 ready to burn through quickly on 3 guild wars battles(30), 3 World Boss battles (30), one Giants B10 run (8), one Hall of Magic B10 run (8), one Hall of Essence run (8) and three runs through Faimon Volcano hell level 1 with a friend’s monster along (15) to complete all the daily accomplishments. Do them all every day plus the Arena and summoning/leveling stuff, it’s a free ten red crystals, after all.

But okay, so what?

With a maxed out Sanctum of Energy, every time you spend 30 red crystals in the shop to recharge your Energy, you’re getting an extra ten Energy for free.

So what again, right?

Listen up my friends.

There will come a time when you will want to spend your red crystals on Energy recharges instead of 750 crystal Premium Packs.

That time comes right around when you can clear the Caiross Dungeons Giants level B10 100% of the time, and begin farming it for the best 5 and 6 star runes.

At that point, running Giants B8 – B10 constantly and using red crystals to recharge your Energy will get you as many if not more Mystical Scrolls as random drops as the same amount of Crystals spent in a single 750 block getting 11 scrolls from the shop.

And at the same time, you’re getting damn good runes, Rainbowmon drops, regular scrolls, and items you can eventually use to craft specific runes or other stuff from the new crafting shop.

So long term, you will come to a point where you will stop spending crystals on Premium Packs. And at that point, you will cherish your super fast Energy recharge rate and extra +10 Energy max cap.

Okay, so you max both buildings. NOW what? It’s Mystical Scroll time, right?

Wrong again, turkey breath.

There is one more key building that is a must have, and it will suck down all your Glory Points for a long time to come;

The Sky Tribe Totem.

See, there are other buildings you can buy in the Glory Shop, and they are unique in that they are like extra rune effects that apply to ALL your monsters, ALL the time, EVERYWHERE.

The Sky Tribe Totem is a building with ten levels or stages just like the Sanctum of Energy or the Mysterious Plant, and what it does is increases your speed. ALL your monsters speed. ALL the time, not just in the Arena.

In this game, speed is king. Most of the best synergies come from combining fast monsters that buff your teams’ speed with monsters that slow the enemy team down. More turns for you, less turns for them. And more speed for you means more turns as well, and going first to get your stuns on them before they have a chance to blink.

To go from zero to a level 10 Sky Tribe Totem will cost you, in total, 11,400 Glory Points.

Buckle up sally, that’s gonna be a long ride.

But in the end, that level 10 Sky Tribe Totem will provide every single monster on your team in EVERY piece of content in the game a +15% increase to their core base Speed stat.

For normal monsters, that’s great. For a monster that has a high core speed like Bernard and which you’ll equip with the best Speed rune you can get in slot 2, it’s insane.

That +15% Speed boost will make your life and success in the game easier in ways you can’t begin to anticipate. The only place it really won’t help is in the Necropolis, where there is a hard speed cap of I believe an effective speed of 140.

Once you’ve finished that building, sure, you want to spend them somewhere else by all means go ahead.

But by the time you have played Summoners War long enough to have amassed enough Glory Points to have purchased all three of those buildings to max, you’ll probably know ore about the game and be better at it than I am, and you can come back and tell ME what the next step should be. 🙂

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